Franklin Tse
10aeeaabf4
isTouchingEdge() should not return true for deleted sprite ( #2449 )
2019-10-01 22:38:12 -07:00
Franklin Tse
19dffde1a8
Add isDeleted ( #2445 )
2019-09-25 05:47:25 -07:00
Leo
82386e8144
Fix remove life animation causing microbit stuck ( #2314 )
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On the real microbit board, if the program execute other game blocks while
the remove life animation is playing, it would cause strange behavior or
even make the game stuck.
2019-09-03 13:30:40 -07:00
Galen Nickel
aff219c6ef
Fill in some parameter TODO's ( #1962 )
2019-04-04 20:32:48 -07:00
Xuefeng education
30b6ae3acd
Remove punctuation for isTouching, isTouchingEdge ( #1695 )
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* Remove punctuation for isTouching, isTouchingEdge
* Update isTouching,isTouchingEdge in core-strings.json
2018-12-02 21:41:52 -08:00
Galen Nickel
55e5125449
Add game state boolean ref docs ( #1694 )
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* Add game state boolean doc refs
* Add check for _img validity
* JS guru tricks
2018-12-02 20:11:17 -08:00
Xuefeng education
b867e909d2
Show block for isGameOver(),isRunning(),isPaused() ( #1677 )
2018-11-28 21:12:53 -08:00
Galen Nickel
08e9c9c416
Add game 'life' api reference ( #1569 )
2018-11-01 22:22:54 -07:00
Peli de Halleux
4b2ed73382
fix brightness ( #1386 )
2018-10-11 14:08:46 -07:00
Sam El-Husseini
9bc6d994a8
Update block pallette slightly to more saturated colours in order to increase constrast between block color and stroke color ( #1323 )
2018-10-01 14:39:51 -07:00
Richard Knoll
4c28160a34
Fixing authoring on a few APIs for Monaco toolbox ( #1084 )
2018-08-14 10:18:23 -07:00
Richard Knoll
68361499a2
Fixing blink on sprites ( #1047 )
2018-08-06 14:34:04 -07:00
Peli de Halleux
09471f84de
updated strings
2017-10-16 10:01:41 -07:00
Peli de Halleux
cdbc34550a
Various fixes ( #548 )
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* adding running time micros
* support for system micro seconds
* restore display mode after plotting sprites
* bump pxt
2017-10-11 11:31:07 -07:00
Peli de Halleux
fa8dfd1dc3
Game score fix ( #543 )
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* guard against spurious 'add score' animations
* don't render sprites while background animation
* switch to bw while doing score animation
* clean up display mode
* updated enum declarations
2017-09-25 10:54:40 -07:00
ganicke
6110abc17f
Enable more help topics for game API.
2017-08-10 12:01:20 -07:00
Peli de Halleux
5e7cba3882
ensure game library runs in greyscale
2017-08-02 15:00:25 -07:00
Peli de Halleux
74799c65ac
Support for pause/resume of game rendering loop ( #476 )
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* added pause/resume
* don't override displaymode in game engine
* avoid setting light sensing display mode
2017-08-01 08:17:53 -07:00
HelenFoster
07f86be501
Make Game blocks summary comments more helpful ( #456 )
2017-07-21 05:35:50 -07:00
HelenFoster
ab4e1c3dd7
Stop deleted sprites touching others ( #459 )
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* Stop deleted sprites touching others (#2466 )
* Update description of Delete Sprite block (#2466 )
2017-07-21 05:15:56 -07:00
Peli de Halleux
1e4014dc03
Gamefixes ( #389 )
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* call plot after deleting sprite
* fix double registration
2017-04-21 10:40:31 -07:00
Peli de Halleux
5d8ccd1d6d
adding namespace to api categories ( #330 )
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* adding namespace to api categories
* add icon for led
* adding icons for control, game, images, pins and serial.
2017-01-05 07:01:50 -08:00
Peli de Halleux
1649811015
expose "delete" in blocks.
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fix for https://github.com/Microsoft/pxt/issues/870
2016-12-08 08:54:05 -08:00
Peli de Halleux
14f16f9b2c
expose game.setScore in blocks
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fix for https://github.com/Microsoft/pxt/issues/881
2016-12-08 08:51:18 -08:00
Peli de Halleux
d457c3e8d0
exposing delete in blocks
2016-12-06 16:19:35 -08:00
Richard Knoll
9f5ebdfb78
Adding advanced attribute to blocks and categories ( #273 )
2016-10-11 13:48:25 -07:00
Sam El-Husseini
277d5a721c
rename "microbit" package to "core" #414 ( #270 )
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* rename "microbit" package to "core" #414
* shouldn't edit the package id.
* updating package.json
* updated the wrong version
* missed updating pxt.json of tests
2016-10-10 16:21:50 -07:00