Peli de Halleux
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94db31beb7
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bring back the shims
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2018-02-14 10:56:50 -08:00 |
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Peli de Halleux
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f08f9105ba
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Clean generated files (#289)
* clean generated files
* updating gitingore to drop generated files
* updated package lock
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2018-01-31 10:04:40 -08:00 |
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Peli de Halleux
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387effbdd0
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upgraded to run in parallel
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2018-01-23 14:52:41 -08:00 |
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Peli de Halleux
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a60427e2cf
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using audio context manager function (#243)
* using audio context manager function
* updated pxt reference
* trigger build
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2018-01-18 13:53:33 -08:00 |
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Peli de Halleux
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e50c88008a
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updated gyrobox
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2018-01-16 17:05:57 -08:00 |
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Peli de Halleux
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cb5f9648f5
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fixed sound name
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2018-01-14 19:49:40 -08:00 |
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Peli de Halleux
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892a2d585f
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Thresholds (#222)
* add threshold blocks
* updated strings
* added gap
* reorg color/gyro blocks
* fixing sound names
* adding stop block
* fixing exanmples
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2018-01-09 12:46:48 -08:00 |
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Caitlin Hennessy
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39ba9b81af
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Initial work
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2018-01-04 12:20:31 -08:00 |
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Sam El-Husseini
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4d671f6cb0
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Block layout fixes. Fixes to screen blocks. Adding print line API.
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2018-01-03 14:00:08 -08:00 |
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System Administrator
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bfd34cedd6
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Update built files
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2017-12-15 11:04:16 -08:00 |
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Caitlin Hennessy
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a02f364a4c
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Update function names for consistency
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2017-12-15 10:42:44 -08:00 |
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Caitlin Hennessy
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cb648019bb
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Progress
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2017-12-14 09:17:47 -08:00 |
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Caitlin Hennessy
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2d81be3b24
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Add 'stopAllSounds' block
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2017-12-13 16:31:42 -08:00 |
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System Administrator
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2d7a108e79
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Fix merge conflict
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2017-12-07 16:28:30 -08:00 |
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System Administrator
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193f66fd2d
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Limit sound concurrency to 1
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2017-12-07 16:27:28 -08:00 |
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Peli de Halleux
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2c22ea925f
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Merge pull request #69 from Microsoft/sounds
Get rid of "play sound" blocks; add non-blocking "play sound effect"
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2017-12-07 11:53:04 -08:00 |
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Caitlin Hennessy
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4e4aa266d5
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Limit sound concurrency
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2017-12-07 11:27:29 -08:00 |
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Caitlin Hennessy
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064d6f9411
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Check if sound not defined
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2017-12-04 12:24:41 -08:00 |
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Caitlin Hennessy
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330aff8082
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Restore 'play sound effect' name
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2017-12-01 09:59:59 -08:00 |
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Caitlin Hennessy
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aa636aef96
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Separate blocks for 'play sound' and 'play sound until done'
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2017-11-30 15:49:50 -08:00 |
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Caitlin Hennessy
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b940befe85
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Default piano note should be 1046
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2017-11-30 12:44:22 -08:00 |
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Caitlin Hennessy
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ef2807a84e
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Fill in real min and max
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2017-11-28 16:04:25 -08:00 |
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Caitlin Hennessy
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7e39cdde9d
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Add a todo
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2017-11-27 17:21:32 -08:00 |
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Caitlin Hennessy
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85ca6b3698
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Support for new data structure
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2017-11-27 14:12:04 -08:00 |
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Caitlin Hennessy
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2c89848fda
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More
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2017-11-21 17:11:11 -08:00 |
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Caitlin Hennessy
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ed1c187514
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Initial work
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2017-11-21 11:35:53 -08:00 |
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Peli de Halleux
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4a7e8c5fa8
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adding block for sounds
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2017-11-16 23:28:44 -08:00 |
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Michal Moskal
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a082807455
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Fix locking in waitForEvent() and sample playing
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2017-10-30 19:18:01 +00:00 |
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Michal Moskal
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2df90152fe
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Remove debug output
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2017-10-30 18:56:03 +00:00 |
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Michal Moskal
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e25590539e
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Add sample-playing code
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2017-10-30 18:55:23 +00:00 |
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Michal Moskal
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ebbbe6e86c
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Add sounds (only simulator for now)
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2017-10-30 17:25:58 +00:00 |
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Peli de Halleux
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8fa6cf41ca
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updated build files
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2017-10-23 13:43:59 -07:00 |
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Sam El-Husseini
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84d80131d4
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Various UI fixes. Block refactoring and adding touch and color blocks.
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2017-10-03 02:28:44 -04:00 |
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Michal Moskal
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02e45762b4
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Own implementation of music
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2017-07-11 16:44:35 +02:00 |
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Sam El-Husseini
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46c18af461
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Initial board SVG and basic simulator
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2017-07-11 11:15:17 +03:00 |
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Michal Moskal
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97b6c7dc4b
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Add music
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2017-07-07 11:44:34 +01:00 |
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