Compare commits
527 Commits
Author | SHA1 | Date | |
---|---|---|---|
8de6605112 | |||
daea493dcb | |||
b290692334 | |||
f25f295d0c | |||
5fd691ef92 | |||
67c8753315 | |||
9d405afde0 | |||
b05c8ebd56 | |||
b69156a12e | |||
961e2cb6e9 | |||
924d31a211 | |||
8721b54679 | |||
e99292d008 | |||
cc1ed10efb | |||
b48c11d380 | |||
3f1602f2c0 | |||
324fd45fb6 | |||
d1a3892eab | |||
28d28eb67f | |||
a67164d5e6 | |||
86b35ae88d | |||
919c8fdfca | |||
4abdb28a59 | |||
21361708ec | |||
4e56342e52 | |||
7273354944 | |||
9c96591edd | |||
4f38658d74 | |||
6329a79ce1 | |||
befbdd32cc | |||
44688ee5d5 | |||
cc36bae97d | |||
c65bdb34af | |||
21f7ef9b55 | |||
d7250d54f8 | |||
9a36a2fc05 | |||
539357237f | |||
35d59da17e | |||
0b226bc9aa | |||
f2bab5d122 | |||
6e6a98559c | |||
217fce953d | |||
bfac2910da | |||
5962c28b0e | |||
d3509a6254 | |||
df91bf234c | |||
2a46935f62 | |||
5e024c6f23 | |||
28b3d823b2 | |||
b7c9bc7978 | |||
52b2ee3f4c | |||
263cc25633 | |||
2e3d875b7d | |||
7704ad9f8d | |||
845d7a004c | |||
1cf070d649 | |||
24420a2cc4 | |||
2f8b61998b | |||
af38071c6a | |||
89f09c7f35 | |||
a667467bbd | |||
ada2583e17 | |||
c04538313d | |||
1039dc560e | |||
957c7ad848 | |||
5e7351a481 | |||
f0c089373b | |||
879a85bdbb | |||
7a9c2e0fe4 | |||
9656c1159a | |||
801117d6b0 | |||
c084bff334 | |||
18bf35f179 | |||
7e7dc91947 | |||
da79f643dc | |||
ea10cde3eb | |||
0a60b0ee37 | |||
b4bc985068 | |||
78f9af5bc2 | |||
e9410d17a6 | |||
ca8ef260d5 | |||
5ea5e9bb5b | |||
19c689a8c4 | |||
72226cd4e5 | |||
0d3af60892 | |||
f88cda8244 | |||
f71925fdd2 | |||
bfeda371a9 | |||
eb09530391 | |||
346d1e77da | |||
bf384355c4 | |||
3801e52370 | |||
99574f1ec8 | |||
12705eed06 | |||
a62f2b00b4 | |||
7d0101af25 | |||
60c3f1f427 | |||
8552a2de52 | |||
b0d4fdb009 | |||
d3294ee99e | |||
00d23f8437 | |||
1c6c749dad | |||
2803c00814 | |||
f150d93070 | |||
7f284b2a57 | |||
0e5c30ec7c | |||
2cc6f864a8 | |||
d428a2cd1f | |||
47f9362e5f | |||
38b197bc03 | |||
9a404854e7 | |||
d17a8de72d | |||
9d1f2e024b | |||
e7d8559fe3 | |||
fcfdbcc7e4 | |||
5884231399 | |||
e8887f5904 | |||
07e8610e5d | |||
37fb907f04 | |||
13f42f5892 | |||
5fcf9165ea | |||
b33d0ba470 | |||
b9f66c5c6b | |||
9848409283 | |||
ce16e64660 | |||
4d056e0c23 | |||
70b2827cf0 | |||
62e4b04931 | |||
17e33cc34f | |||
d4ad150cba | |||
52bfd4e535 | |||
f854dfd9c8 | |||
d905f24f9c | |||
81b8b1b69c | |||
efce4c3698 | |||
b5e4a36e9c | |||
04a60a5b47 | |||
29b28e7f0d | |||
979381eaef | |||
e4370f4e3c | |||
ba707f080d | |||
3816e01f87 | |||
548d215b48 | |||
43da58f214 | |||
f90d052538 | |||
13ff7cd0ec | |||
a3b34518b0 | |||
5a33dc8a81 | |||
7349e28898 | |||
26b9fdf40e | |||
3cf82b9be2 | |||
546c44bafa | |||
d727d3fcde | |||
6b0cf961c6 | |||
18419d763d | |||
99fdb53fa0 | |||
879fdd687e | |||
6c1b879c34 | |||
019bbc79fc | |||
f857a88541 | |||
6531e7bfbb | |||
2147225afd | |||
841ea6d060 | |||
3dddb2eb30 | |||
651cf14556 | |||
7f6fb5559b | |||
ea724038dc | |||
19757d4245 | |||
07a7b4048a | |||
45742aa2ac | |||
db0c5d9f9f | |||
8285250a1b | |||
de0257c7e9 | |||
3580012065 | |||
cdb23fffb6 | |||
6937c51549 | |||
69e90523e2 | |||
f76235736a | |||
8431243b63 | |||
458b4553d2 | |||
0f6e8854d8 | |||
5565bb7d24 | |||
6c539fb04f | |||
b30a0ced87 | |||
ac942e198a | |||
cef1f57e30 | |||
980ad6ce91 | |||
53bfea5752 | |||
4917bb7e39 | |||
139823203e | |||
883f4d1a20 | |||
0bce69edd0 | |||
efccc921cb | |||
55859b1237 | |||
ec09d40366 | |||
512e40fae3 | |||
028dac25f6 | |||
e0d4763974 | |||
3b3e402ffa | |||
e37ac1a1d7 | |||
17eb36a8dc | |||
10d44b97cc | |||
505c750dd0 | |||
d0e900606a | |||
dcbb076266 | |||
22c852f2d9 | |||
76770bc0e1 | |||
572080bc6d | |||
0b8142ae73 | |||
09a06d9fa9 | |||
80e8c6684d | |||
4cccb36f3d | |||
a427a1e720 | |||
be77c5296b | |||
a0c1b2c580 | |||
fc905c5f8f | |||
f1bd84733b | |||
d3080d2e66 | |||
090e530ff0 | |||
094e9d25cd | |||
0bcb9c16fa | |||
269bdb82a6 | |||
cba7e02bcd | |||
8ef834b73b | |||
ec54622f52 | |||
5d90b70425 | |||
8cef13e517 | |||
82986c091b | |||
67f2fdcfec | |||
d11c5a9028 | |||
b7cb7e477e | |||
0d1059aedf | |||
b92fc783fa | |||
6d73e5e129 | |||
6150850729 | |||
76a18fa61b | |||
2bd66ae4ef | |||
f6eefde27c | |||
60c9e4a82f | |||
56713227c5 | |||
fd6e110790 | |||
2336521df1 | |||
2ce72aeb28 | |||
e746c13212 | |||
9e073aee36 | |||
3906f06a2f | |||
d89747fa46 | |||
c4e6618baa | |||
5232be58ce | |||
5a75483811 | |||
4b40585690 | |||
dd65efaab6 | |||
890c2566af | |||
cd71fc5d13 | |||
f626dd4bbb | |||
956992e9ab | |||
91ddcef6ce | |||
49fa42473f | |||
564de8863a | |||
1dd70100d6 | |||
a38ff18eaf | |||
d46ef1efca | |||
c54cd21efa | |||
94f18340ec | |||
13bdcf762d | |||
6455da6adb | |||
4e88ba4ef2 | |||
0c7d49256d | |||
c2883d00ee | |||
7da483f258 | |||
6cbc6a53b2 | |||
5e23bc96ca | |||
4169663a8b | |||
4795c58e97 | |||
8fb96934ca | |||
cd91504c1f | |||
91e8196621 | |||
26841de6cf | |||
24f2a45310 | |||
67c5f0612a | |||
d7c3f1b50a | |||
2fb6025848 | |||
8da3c5eb84 | |||
4ee1799271 | |||
953ea31016 | |||
9fe27d5f35 | |||
d290aeb2e9 | |||
7fee84678a | |||
77030db1d3 | |||
bb6ae00a49 | |||
6515cc0360 | |||
13d09b3e83 | |||
3a434197a3 | |||
8ab0dc450a | |||
4afc887ee5 | |||
db4692843f | |||
ad98c1aaa6 | |||
6ff9652450 | |||
6182a80f41 | |||
06e59c8d02 | |||
b9f17c3143 | |||
10e3fdf007 | |||
9a50050f7c | |||
63ac41c4b4 | |||
602ebacb0b | |||
4e55c0439e | |||
965deb5711 | |||
c24aba739b | |||
c55263889b | |||
fc7325b0f6 | |||
e46e02ad5e | |||
7d12ee0cb4 | |||
6b339fdc15 | |||
8bb3f74f09 | |||
aaf1513793 | |||
3d813a8716 | |||
53724c4b63 | |||
eb7582bb56 | |||
162902fabc | |||
12dbdf8530 | |||
ac90b16825 | |||
f7531ea9b0 | |||
8c00942c39 | |||
18e637aa28 | |||
d28efb3b84 | |||
2e49901a7e | |||
981f67b581 | |||
1f7a32da6b | |||
e545ae948a | |||
dc6386da52 | |||
c908794d23 | |||
8e27d596aa | |||
9b46145391 | |||
3182f7c546 | |||
8aed8548cc | |||
5e10bd7cc9 | |||
fddb9ff0d8 | |||
a0a0554633 | |||
df92a3daae | |||
26985f2813 | |||
e7fd68e7ee | |||
e63b764568 | |||
ef821e4b8b | |||
b7a547c2b4 | |||
43d600ab38 | |||
b38145e46a | |||
b29f8faa14 | |||
e58dd64780 | |||
b1028abb04 | |||
9f0f63a79e | |||
1c403e4ddb | |||
9143b34d9d | |||
f5a41d7c37 | |||
57c8698b58 | |||
4e3ed27f93 | |||
41977f087e | |||
c1a4a55e2b | |||
abc9e90cb9 | |||
3119bcc625 | |||
905da373c0 | |||
05dce8efce | |||
cbfc960594 | |||
c2c765098d | |||
9daf6ad9fc | |||
0c05ae9b64 | |||
27ea7cae56 | |||
80f9c52bac | |||
afef607ccf | |||
45fe7e6bb4 | |||
8e66b041e2 | |||
e99a2df578 | |||
7e5f3fdbf3 | |||
b538526948 | |||
889142d0f7 | |||
3791689fc4 | |||
d05f66650f | |||
a4f08e99a9 | |||
3999c215ce | |||
c6b8acb0b8 | |||
1e054f96ec | |||
190e5e2e03 | |||
63ae951249 | |||
e5aeacae2f | |||
9ecb7f11cd | |||
d1660f1361 | |||
edf5345492 | |||
5eadb3483f | |||
c4d3fd5d67 | |||
5166c5141f | |||
c21b45a084 | |||
fa0d365aae | |||
43cab7a156 | |||
79b000b1bb | |||
0af25f4230 | |||
0fcca0792a | |||
cb1260419b | |||
17150e0d71 | |||
693d019525 | |||
fa6b48e421 | |||
8286561125 | |||
78083e18a7 | |||
cba7ccbacb | |||
391e0ed897 | |||
fce6206d28 | |||
faf1385933 | |||
7a74def276 | |||
81b93c13ad | |||
2852684f89 | |||
2798b579a6 | |||
9d23f82238 | |||
ce53d5c386 | |||
5d3471b3b2 | |||
08b9b10ac8 | |||
404d7cc4a2 | |||
7c43739e4b | |||
92d8adfdbd | |||
0f273131f6 | |||
9ae0c48477 | |||
5f538f418e | |||
859b68b6e3 | |||
6576f7bd66 | |||
5a670f3291 | |||
7129487618 | |||
e1797b457a | |||
c82efa452d | |||
493014af01 | |||
fb4a96d81b | |||
bbf115f33c | |||
5d9c2cf590 | |||
b99231f6e2 | |||
2676907129 | |||
6f4c533ebb | |||
85dcaea979 | |||
8560b31657 | |||
b896588f45 | |||
0b4d4facfe | |||
52ad897ee3 | |||
72582f2a60 | |||
2b2048da7d | |||
e85fa990bd | |||
81a61538c3 | |||
cc8751bd09 | |||
03f933a1c8 | |||
10a77d9fef | |||
773f8a8688 | |||
f67743d935 | |||
237a57ee86 | |||
b80edb43fc | |||
6c9b609fe0 | |||
26d78768c0 | |||
6812767555 | |||
2aa7c91ca7 | |||
baf2c3247f | |||
c9536b0cf2 | |||
7fd7e15bd4 | |||
948b0ef304 | |||
715771b991 | |||
65d48f4b02 | |||
283c331a5e | |||
ba96e94fa7 | |||
7e1248b8dc | |||
cbe280187a | |||
761e4f38cd | |||
a9137f7761 | |||
3274e237cf | |||
5261b2b270 | |||
1adede163a | |||
bb80874ef9 | |||
9e9d11cb94 | |||
c004aa4b1b | |||
cdd4798945 | |||
0f56142317 | |||
6927085d64 | |||
c1b654f092 | |||
2f551c97b5 | |||
01e6aab376 | |||
df17ba09ae | |||
9c09a427c9 | |||
4b35f0f751 | |||
bb03cc4357 | |||
6f8b17e4ba | |||
60c5dfc539 | |||
bca5839b49 | |||
47e3737245 | |||
b8d5ec853e | |||
46d42e5300 | |||
ffabb9b16d | |||
d62c10d278 | |||
e2b2aa7ff1 | |||
664c8dcd35 | |||
bd7430b642 | |||
61fd28d840 | |||
c33df897d5 | |||
3bb0bd2a9f | |||
7751061b51 | |||
88a7fa5038 | |||
3c8a62df54 | |||
c661fd0eca | |||
8a124812b6 | |||
02c41b59bd | |||
b003af6eae | |||
5e5709e48d | |||
dafb056730 | |||
721ae893bb | |||
45dd3fc1bf | |||
9626207a61 | |||
87b6e0aba1 | |||
0d9890cfac | |||
5d40750542 | |||
bd09754466 | |||
5740133921 | |||
4e23553824 | |||
9b68519aff | |||
e6dc3b8974 | |||
53634f4d6a | |||
3ee0c6ea42 | |||
ef098cbd28 | |||
356b17cb13 | |||
47d382135b | |||
241da7fbed | |||
feb17c5e45 | |||
6559f386d2 | |||
6bf46577f9 | |||
0130ecb0c2 | |||
9820a035ce | |||
88acd9254d | |||
650fe61dcd |
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -12,6 +12,7 @@
|
||||
*.html text eol=lf
|
||||
*.py text eol=lf
|
||||
*.exp text eol=lf
|
||||
*.manifest text eol=lf
|
||||
|
||||
# do not enforce text for everything - it causes issues with random binary files
|
||||
|
||||
|
17
.gitignore
vendored
17
.gitignore
vendored
@ -1,10 +1,17 @@
|
||||
node_modules
|
||||
*.sw?
|
||||
built
|
||||
typings/
|
||||
tmp/
|
||||
typings
|
||||
tmp
|
||||
temp
|
||||
projects
|
||||
win10/app/bin
|
||||
win10/app/bld
|
||||
win10/*.opendb
|
||||
|
||||
*.user
|
||||
*.sw?
|
||||
*.ts.new
|
||||
*.tgz
|
||||
temp/
|
||||
*.db
|
||||
projects/
|
||||
*.suo
|
||||
*.log
|
@ -2,8 +2,10 @@ language: node_js
|
||||
node_js:
|
||||
- "5.7.0"
|
||||
script:
|
||||
- "node node_modules/kindscript/built/kind.js travis"
|
||||
- "node node_modules/kindscript/built/kind.js uploaddoc"
|
||||
- "node node_modules/pxt-core/built/pxt.js travis"
|
||||
- "(cd libs/lang-test0; node ../../node_modules/pxt-core/built/pxt.js run)"
|
||||
- "node node_modules/pxt-core/built/pxt.js uploaddoc"
|
||||
- "(cd libs/hello; node ../../node_modules/pxt-core/built/pxt.js testconv ../../testconv.json)"
|
||||
sudo: false
|
||||
notifications:
|
||||
email:
|
||||
@ -11,4 +13,5 @@ notifications:
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
||||
- built/cache
|
||||
|
||||
|
5
.vscode/settings.json
vendored
Normal file
5
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"tslint.enable": true,
|
||||
"tslint.rulesDirectory": "node_modules/tslint-microsoft-contrib"
|
||||
}
|
2
.vscode/tasks.json
vendored
2
.vscode/tasks.json
vendored
@ -1,7 +1,7 @@
|
||||
{
|
||||
"version": "0.1.0",
|
||||
// Task runner is jake
|
||||
"command": "kind",
|
||||
"command": "pxt",
|
||||
// Need to be executed in shell / cmd
|
||||
"isShellCommand": true,
|
||||
"showOutput": "always",
|
||||
|
58
README.md
58
README.md
@ -1,48 +1,46 @@
|
||||
# micro:bit target for KindScript
|
||||
# micro:bit target for PXT
|
||||
|
||||
This target allow to program a [BBC micro:bit](https://www.microbit.co.uk/) using [KindScript](https://github.com/Microsoft/kindscript).
|
||||
This target allow to program a [BBC micro:bit](https://www.microbit.co.uk/) using
|
||||
[Microsoft Programming Experience Toolkit](https://github.com/Microsoft/pxt).
|
||||
|
||||
[](https://travis-ci.org/Microsoft/kindscript-microbit)
|
||||
* [Try it live](https://m.pxt.io)
|
||||
|
||||
# Getting started
|
||||
[](https://travis-ci.org/Microsoft/pxt-microbit)
|
||||
|
||||
> If you're making changes to kindscript repository itself, proceed to **Local installation** below.
|
||||
## Local server
|
||||
|
||||
* Clone this repo and run
|
||||
### Setup
|
||||
|
||||
The following commands are a 1-time setup after synching the repo on your machine.
|
||||
|
||||
* install the PXT command line
|
||||
```
|
||||
npm install -g pxt
|
||||
```
|
||||
* install the dependencies
|
||||
```
|
||||
npm install
|
||||
```
|
||||
|
||||
* Install the `KindScript` tool and launch the local server:
|
||||
### Running
|
||||
|
||||
Run this command to open a local web server:
|
||||
```
|
||||
npm install -g kindscript-cli
|
||||
kind serve
|
||||
pxt serve
|
||||
```
|
||||
To make sure you're running the latest tools, run
|
||||
```
|
||||
npm update
|
||||
```
|
||||
To re-build the `built/target.json` file, re-run `kind serve`.
|
||||
|
||||
More instructions at https://github.com/Microsoft/pxt#running-a-target-from-localhost
|
||||
|
||||
## Local installation
|
||||
## Universal Windows App
|
||||
|
||||
* Clone and build [KindScript](https://github.com/Microsoft/kindscript) in a `kindscript` folder.
|
||||
* Clone this repo in a `kindscript-microbit` folder next to `kindscript`
|
||||
The Windows 10 app is a [Universal Windows Hosted Web App](https://microsoftedge.github.io/WebAppsDocs/en-US/win10/CreateHWA.htm)
|
||||
that wraps m.pxt.io and provides additional features.
|
||||
|
||||
```
|
||||
npm install
|
||||
```
|
||||
* To build and deploy new changes
|
||||
### Building
|
||||
|
||||
```
|
||||
npm install -g kindscript-cli
|
||||
cd ../kindscript
|
||||
jake
|
||||
cd ../kindscript-microbit
|
||||
npm link ../kindscript
|
||||
```
|
||||
* run this command to build and launch a local editor
|
||||
|
||||
```
|
||||
kind serve
|
||||
```
|
||||
* open `localhost:3232` to try your editor!
|
||||
* Install Visual Studio 2015 Update 2 or higher. Make sure the Windows 10 templates are installed.
|
||||
* open the ``win10/app.sln`` solution and launch the ``m.pxt.io`` project.
|
||||
|
16
cmds/cmds.ts
16
cmds/cmds.ts
@ -1,22 +1,22 @@
|
||||
/// <reference path="../node_modules/kindscript/built/kind.d.ts"/>
|
||||
/// <reference path="../node_modules/pxt-core/built/pxt.d.ts"/>
|
||||
|
||||
import * as fs from 'fs';
|
||||
import * as path from 'path';
|
||||
import * as child_process from 'child_process';
|
||||
import * as fs from "fs";
|
||||
import * as path from "path";
|
||||
import * as child_process from "child_process";
|
||||
|
||||
let writeFileAsync: any = Promise.promisify(fs.writeFile)
|
||||
let execAsync: (cmd: string, options?: { cwd?: string }) => Promise<Buffer> = Promise.promisify(child_process.exec)
|
||||
|
||||
export function deployCoreAsync(res: ts.ks.CompileResult) {
|
||||
export function deployCoreAsync(res: ts.pxt.CompileResult) {
|
||||
return getBitDrivesAsync()
|
||||
.then(drives => {
|
||||
if (drives.length == 0) {
|
||||
console.log("cannot find any drives to deploy to")
|
||||
} else {
|
||||
console.log("copy microbit.hex to " + drives.join(", "))
|
||||
console.log(`copy ${ts.pxt.BINARY_HEX} to ` + drives.join(", "))
|
||||
}
|
||||
return Promise.map(drives, d =>
|
||||
writeFileAsync(d + "microbit.hex", res.outfiles["microbit.hex"])
|
||||
writeFileAsync(d + ts.pxt.BINARY_HEX, res.outfiles[ts.pxt.BINARY_HEX])
|
||||
.then(() => {
|
||||
console.log("wrote hex file to " + d)
|
||||
}))
|
||||
@ -40,4 +40,4 @@ function getBitDrivesAsync(): Promise<string[]> {
|
||||
} else {
|
||||
return Promise.resolve([])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
22
docs/_locales/pl/_theme.json
Normal file
22
docs/_locales/pl/_theme.json
Normal file
@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "koduj z micro:bit",
|
||||
"title": "koduj z micro:bit",
|
||||
"docMenu": [
|
||||
{
|
||||
"name": "O nas",
|
||||
"path": "/about"
|
||||
},
|
||||
{
|
||||
"name": "Lekcje",
|
||||
"path": "/lessons"
|
||||
},
|
||||
{
|
||||
"name": "Instrukcja obsługi",
|
||||
"path": "/reference"
|
||||
},
|
||||
{
|
||||
"name": "Urządzenie",
|
||||
"path": "/device"
|
||||
}
|
||||
]
|
||||
}
|
7
docs/_locales/pl/docs.md
Normal file
7
docs/_locales/pl/docs.md
Normal file
@ -0,0 +1,7 @@
|
||||
# Dokumentacja
|
||||
|
||||
Witamy na stronach dokumentacji!
|
||||
|
||||
* Przeglądnij [instrukcje obsługi](/reference)
|
||||
* Dowiedz się więcej o [urządzeniu](/device)
|
||||
* Wystartuj z [lekcjami](/lessons)
|
@ -1,9 +1,32 @@
|
||||
```sim
|
||||
basic.forever(() => {
|
||||
basic.showString("Hi!");
|
||||
})
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
led.stopAnimation();
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .`);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
led.stopAnimation();
|
||||
basic.showLeds(`
|
||||
. # . # .
|
||||
# . # . #
|
||||
# . . . #
|
||||
. # . # .
|
||||
. . # . .`);
|
||||
});
|
||||
```
|
||||
# About
|
||||
|
||||
The [BBC micro:bit](https://www.microbit.co.uk) is a [pocket-size computer](/device) with a 5x5 display of 25 LEDs, Bluetooth and sensors that can be programmed by anyone.
|
||||
The BBC micro:bit was made possible by many [partners](https://www.microbit.co.uk/partners).
|
||||
|
||||
The micro:bit provides a fun introduction to programming and making – switch on, program it to do something fun – wear it, customize it.
|
||||
The micro:bit provides an easy and fun introduction to programming and making – switch on, program it to do something fun – wear it, customize it.
|
||||
Just like Arduino, the micro:bit can be connected to and interact with sensors, displays, and other devices.
|
||||
|
||||
## Blocks or JavaScript
|
||||
@ -27,37 +50,9 @@ which flashes the micro:bit device with the new program.
|
||||
Before a student compiles her code for the micro:bit, she can run it using the micro:bit simulator, all within the confines of a web browser.
|
||||
The simulator has support for the LED screen, buttons, as well as compass, accelerometer, and digital I/O pins.
|
||||
|
||||
```sim
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .`);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
basic.showLeds(`
|
||||
. # . # .
|
||||
# . # . #
|
||||
# . . . #
|
||||
. # . # .
|
||||
. . # . .`);
|
||||
});
|
||||
input.onGesture(Gesture.Shake, () => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
. # # # .
|
||||
# . . . #`);
|
||||
});
|
||||
basic.showString("BBC micro:bit");
|
||||
```
|
||||
|
||||
## C++ Runtime
|
||||
|
||||
The C++ BBC micro:bit library, created at [Lancaster University](http://www.lancaster.ac.uk/), provides access to the hardware functions of the micro:bit,
|
||||
The [C++ BBC micro:bit runtime](http://lancaster-university.github.io/microbit-docs/), created at [Lancaster University](http://www.lancaster.ac.uk/), provides access to the hardware functions of the micro:bit,
|
||||
as well as a set of helper functions (such as displaying a number/image/string on the LED screen).
|
||||
The JavaScript micro:bit library mirrors the functions of the C++ library.
|
||||
When code is compiled to ARM machine code, the calls to JavaScript micro:bit functions are replaced with calls to the corresponding C++ functions.
|
||||
|
133
docs/device.md
133
docs/device.md
@ -4,121 +4,84 @@ All the bits and pieces that make up your BBC micro:bit
|
||||
|
||||

|
||||
|
||||
### Lights
|
||||
### LED Screen and Status LED
|
||||
|
||||
### What are the red lights on the front?
|
||||
The red lights are [LEDs](/device/screen) (light emitting diodes) and form a 5 x 5 LED Screen.
|
||||
They can be set to on/off and the brightness can be controlled.
|
||||
|
||||
The red lights are [LEDs](/microbit/device/screen) (light emitting diodes) and form a 5 x 5 grid. They can be set to on/off and the brightness can be controlled.
|
||||
|
||||
### What is the yellow light on the back of the micro:bit?
|
||||
|
||||
It is the status LED. It flashes yellow when the system wants to tell the user that something has happened.
|
||||
The yellow light on the back of the micro:bit is the status LED.
|
||||
It flashes yellow when the system wants to tell the user that something has happened.
|
||||
|
||||
### Buttons
|
||||
|
||||
### What are the buttons for?
|
||||
Buttons A and B are a form of input. When you press a button, it completes an electrical circuit.
|
||||
The micro:bit can detect either of its two buttons being pressed and un-pressed and be programmed
|
||||
to act on that or send the information to another device.
|
||||
|
||||
Buttons A and B are a form of input. They detect when the button is being pressed. When you press one of the buttons, it completes an electrical circuit. The micro:bit can detect either of its two buttons being pressed and un-pressed and be programmed to act on that or send the information to another device.
|
||||
Button R on the back of the micro:bit is a system button. It has different uses.
|
||||
When you have downloaded and run your code onto your micro:bit, press Button R to restart and run your program from the beginning.
|
||||
|
||||
Button R on the back of the micro:bit is a system button. It has different uses. When you have downloaded and run your code onto your micro:bit, press Button R to restart and run your program from the beginning.
|
||||
|
||||
When you plug in your micro:bit, it should appear as MICROBIT. If you accidentally hold down the reset button as you’re plugging in your micro:bit, the micro:bit will appear as a MAINTENANCE drive instead of MICROBIT. This is known as maintenance mode.**
|
||||
When you plug in your micro:bit, it should appear as MICROBIT.
|
||||
If you accidentally hold down the reset button as you’re plugging in your micro:bit,
|
||||
the micro:bit will appear as a MAINTENANCE drive instead of MICROBIT. This is known as maintenance mode.**
|
||||
|
||||
To continue programming your micro:bit YOU MUST unplug your USB and reconnect it. Check that the drive now shows as MICROBIT.
|
||||
|
||||
**Use with caution. If you click on the drive while it shows as MAINTENANCE, you can see which version of firmware you have running on your micro:bit. Firmware on your micro:bit should be up-to-date already. You can find the version of firmware in the 'version.txt' file on the micro:bit. Further information on the firmware can be found here:
|
||||
**Use with caution. If you click on the drive while it shows as MAINTENANCE,
|
||||
you can see which version of firmware you have running on your micro:bit.
|
||||
Firmware on your micro:bit should be up-to-date already.
|
||||
You can find the version of firmware in the 'version.txt' file on the micro:bit. Further information on the firmware can be found here:
|
||||
|
||||
https://developer.mbed.org/platforms/Microbit/#firmware
|
||||
|
||||
### Compass
|
||||
|
||||
### Why is there a compass on the micro:bit?
|
||||
|
||||
The compass can detect magnetic fields such as the Earth’s magnetic field. As the micro:bit has this compass, it is possible to detect the direction it is moving in. The micro:bit can detect where it is facing and movement in degrees. This data can be used by the micro:bit in a program or be sent to another device.
|
||||
The compass can detect magnetic fields such as the Earth’s magnetic field.
|
||||
As the micro:bit has this compass, it is possible to detect the direction it is moving in.
|
||||
The micro:bit can detect where it is facing and movement in degrees.
|
||||
This data can be used by the micro:bit in a program or be sent to another device.
|
||||
|
||||
### Accelerometer
|
||||
|
||||
### Why is there an accelerometer on the micro:bit?
|
||||
There is a an accelerometer on your micro:bit which detects changes in the micro:bit’s speed.
|
||||
It converts analogue information into digital form that can be used in micro:bit programs.
|
||||
Output is in milli-g. The device will also detect a small number of standard actions e.g. shake, tilt and free-fall.
|
||||
|
||||
There is a an accelerometer on your micro:bit which detects changes in the micro:bit’s speed. It converts analogue information into digital form that can be used in micro:bit programs. Output is in milli-g. The device will also detect a small number of standard actions e.g. shake, tilt and free-fall.
|
||||
### Pins
|
||||
|
||||
### PINS
|
||||
|
||||
### What are the rings labelled 0, 1, 2 on the bottom edge of the micro:bit?
|
||||
|
||||
These are labels for the input/output pins P0, P1, P2, which you can attach external sensors to such as thermometers or moisture detectors. The pins can be a form of input or output. You can read more about large and small pins [here](/microbit/device/pins).
|
||||
The pins can be a form of input or output.
|
||||
There are labels for the input/output pins P0, P1, P2, which you can attach external sensors to such as thermometers or moisture detectors.
|
||||
You can read more about large and small pins [here](/device/pins).
|
||||
|
||||
### How do I connect the micro:bit to my computer?
|
||||
|
||||
It can be connected to your computer or device with a micro USB. Data can be sent and received between the micro:bit and the computer so programs can be downloaded from Windows and Macs onto the micro:bit via this USB data connection. You can read more information on how to run scripts on your micro:bit [here](/microbit/device/usb), and about the error messages you might get [here](/microbit/device/error-codes).
|
||||
Your micro:bit can be connected to your computer via a micro USB cable.
|
||||
Data can be sent and received between the micro:bit and the computer so programs
|
||||
can be downloaded from Windows, Macs and Chromebooks onto the micro:bit via this USB data connection.
|
||||
You can read more information on how to run scripts on your micro:bit [here](/device/usb),
|
||||
and about the error messages you might get [here](/device/error-codes).
|
||||
|
||||
### Batteries
|
||||
### Powering your micro:bit
|
||||
|
||||
### How do I power my micro:bit?
|
||||
When your micro:bit is connected to your computer with the micro USB, it doesn’t need another power source.
|
||||
When your micro:bit isn’t connected to your computer, tablet or mobile, you will need 2 x AAA 1.5 V batteries to power it.
|
||||
|
||||
When your micro:bit is connected to your computer with the micro USB, it doesn’t need another power source. When your micro:bit isn’t connected to your computer, tablet or mobile, you will need 2 x AAA 1.5 V batteries to power it.
|
||||
The pins labelled 3V and GND are the power supply pins.
|
||||
You can attach an external device such as a motor to these and power it using the battery or USB.
|
||||
|
||||
### 3V GND
|
||||
### Serial Communication
|
||||
|
||||
### What are the rings labelled 3V and GND?
|
||||
The BBC micro:bit can send an receive data via [serial communication](/device/serial). The serial data can be transfered via USB or BlE.
|
||||
|
||||
The pins labelled 3V and GND are the power supply pins. You can attach an external device such as a motor to these and power it using the battery or USB.
|
||||
### Bluetooth Low Energy (BLE) Antenna
|
||||
|
||||
### What is a Bluetooth Low Energy Antenna?
|
||||
|
||||
You will see this labelled BLE ANNTENA on the back of your micro:bit. It is for a messaging service, built for the Internet of Things so that devices can talk to each other. The micro:bit is a peripheral device which can talk to a central device like a smart phone or tablet that has Bluetooth Low Energy (BLE). The micro:bit can send signals and receive signals from a central device so another BLE device can control the micro:bit or the micro:bit can control another BLE device.
|
||||
|
||||
### What is Bluetooth Low Energy?
|
||||
|
||||
Bluetooth wireless technology was developed as an alternative to data cables and allowed wireless communication between devices such as PCs, smartphones and tablets. Bluetooth® Smart or Bluetooth Low Energy is a power-friendly version of Bluetooth wireless technology.
|
||||
|
||||
### What is the Internet of Things?
|
||||
|
||||
The Internet of Things (IoT) was first talked about more than 15 years ago, when it was speculated that objects and people would be able to connect wirelessly over the internet. Objects can be detected and controlled remotely, allowing greater integration between the physical and computer based world. It will let you to remotely control your alarm system, thermostat or lights in your home. It has many applications in different fields including manufacturing, health and fitness, consumer electronics and the home.
|
||||
You will see the label BLE ANNTENA on the back of your micro:bit. It is for a messaging service,
|
||||
so that devices can talk to each other. The micro:bit is a peripheral
|
||||
device which can talk to a central device like a smart phone or tablet that has Bluetooth Low Energy (BLE).
|
||||
The micro:bit can send signals and receive signals from a central device so another BLE device can
|
||||
control the micro:bit or the micro:bit can control another BLE device.
|
||||
|
||||
### Technical Information
|
||||
|
||||
The micro:bit has been designed to be a bare-board micro controller for use by children aged 11-12. The device has been through extensive safety and compliance testing to the following standards:
|
||||
|
||||
### Safety
|
||||
|
||||
IEC 60950-1:2005 (Second Edition) + Am 1:2009 + Am 2:2013
|
||||
|
||||
### EMC
|
||||
|
||||
EN 55032: 2012
|
||||
|
||||
EN 55024: 2010
|
||||
|
||||
EN 55022:2010
|
||||
|
||||
EN 301 489-1 V1.9.2 (2011-09)
|
||||
|
||||
EN 301 489-17 V2.2.1 (2012-09)
|
||||
|
||||
### Radio Spectrum
|
||||
|
||||
ETSI EN 300 328 V1.9.1 (2015-02)
|
||||
|
||||
EN 62479:2010
|
||||
|
||||
### Chemical
|
||||
|
||||
Restriction of Hazardous Substances (RoHS) 2011/65/EU Annex II article 4(1)
|
||||
|
||||
EN71-3:2013 + A1:2014 - Migration of certain elements.
|
||||
|
||||
Analysis of the 163 substances of very high concern (SVHC) on the Candidate List for authorization, concerning Regulation (EC) No. 1907/2006 as published on the European Chemicals Agency (ECHA) website.
|
||||
|
||||

|
||||
|
||||
The micro:bit device features Bluetooth Low Energy radio. The radio on the device operates in the following frequencies:
|
||||
|
||||
Frequency Range: 2402MHz to 2480MHz
|
||||
|
||||
Bluetooth Version: V4.0 Bluetooth Low Energy
|
||||
|
||||
### Declaration of Conformity
|
||||
|
||||
The document can be downloaded by clicking here for the [Declaration of Conformity](https://microbit0.blob.core.windows.net/pub/hkeghjes/declaration-of-conformity.pdf)
|
||||
|
||||
The micro:bit has been designed to be a bare-board micro controller for use by children aged 11-12.
|
||||
More information is available at the [BBC web site](http://www.microbit.co.uk/device).
|
||||
|
@ -4,18 +4,18 @@ The micro:bit device #docs
|
||||
|
||||
The micro:bit is a very capable device with many components:
|
||||
|
||||
* [the USB connector](/microbit/device/usb)
|
||||
* [the LED screen](/microbit/device/screen)
|
||||
* [the USB connector](/device/usb)
|
||||
* [the LED screen](/device/screen)
|
||||
* [the buttons]
|
||||
* [the accelerometer]
|
||||
* [the compass]
|
||||
* [the pins](/microbit/device/pins)
|
||||
* [the pins](/device/pins)
|
||||
* [the battery plug]
|
||||
|
||||
The micro:bit embodies many fundamental concepts in computer science. To learn more, read:
|
||||
|
||||
* [the micro:bit - a reactive system](/microbit/device/reactive)
|
||||
* [the micro:bit - a reactive system](/device/reactive)
|
||||
|
||||
Sometimes, your micro:bit may display an error code. For more information, see:
|
||||
|
||||
* [the error codes](/microbit/device/error-codes)
|
||||
* [the error codes](/device/error-codes)
|
||||
|
@ -1,8 +1,7 @@
|
||||
# crocodile clips
|
||||
|
||||
The on pin pressed accessories.
|
||||
|
||||
Register an [event handler](/microbit/reference/event-handler) that will execute whenever the user attaches one side of the crocodile clip to the `GND` pin, then connects and disconnects the unattached side of the crocodile clip to pin `0`, `1`, or `2`.
|
||||
The large holes at the bottom of the board are designed to attach alligator/crocodile clips.
|
||||
Register an event that will execute whenever the user attaches one side of the crocodile clip to the `GND` pin, then connects and disconnects the unattached side of the crocodile clip to pin `0`, `1`, or `2`.
|
||||
|
||||
### Example: on pin pressed with random numbers
|
||||
|
||||
@ -12,15 +11,13 @@ This example displays a random number every time the crocodile clip holds `GND`
|
||||
|
||||
### Connecting Crocodile Clips
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
### Lessons
|
||||
|
||||
[love meter](/microbit/lessons/love-meter)
|
||||
[love meter](/lessons/love-meter)
|
||||
|
||||
### See also
|
||||
|
||||
[micro:bit pins](/microbit/device/pins), [pin is pressed](/microbit/reference/input/pin-is-pressed), [analog read pin](/microbit/reference/pins/analog-read-pin), [analog write pin](/microbit/reference/pins/analog-write-pin), [digital read pin](/microbit/reference/pins/digital-read-pin), [digital write pin](/microbit/reference/pins/digital-write-pin)
|
||||
[micro:bit pins](/device/pins), [pin is pressed](/reference/input/pin-is-pressed), [analog read pin](/reference/pins/analog-read-pin), [analog write pin](/reference/pins/analog-write-pin), [digital read pin](/reference/pins/digital-read-pin), [digital write pin](/reference/pins/digital-write-pin)
|
||||
|
||||
|
@ -13,5 +13,5 @@ Below is a list of error numbers and what they mean:
|
||||
|
||||
### See also
|
||||
|
||||
[Run scripts on your micro:bit](/microbit/device/usb)
|
||||
[Run scripts on your micro:bit](/device/usb)
|
||||
|
||||
|
@ -18,7 +18,7 @@ The micro:bit is a *reactive system* – it reacts continuously to external even
|
||||
|
||||
We want reactive systems to be responsive, which means to react in a timely manner to events. For example, when you play a computer game, it’s frustrating if you press a button to make a character jump, but it doesn’t immediately jump. A delay in reacting, or lack of responsiveness , can be the difference between life and death, both in the real and virtual worlds.
|
||||
|
||||
Let’s consider a simple example: you want to program your micro:bit to accurately count the number of times the A button has been pressed and continuously display the current count on the 5x5 [LED screen](/microbit/device/screen). Because the LED screen is small, we can only display one digit of a number at a time on it. The [show number](/microbit/reference/basic/show-number) function will scroll the digits of a number across the screen so you can read it.
|
||||
Let’s consider a simple example: you want to program your micro:bit to accurately count the number of times the A button has been pressed and continuously display the current count on the 5x5 [LED screen](/device/screen). Because the LED screen is small, we can only display one digit of a number at a time on it. The [show number](/reference/basic/show-number) function will scroll the digits of a number across the screen so you can read it.
|
||||
|
||||
Let’s say that the current count is 42 and the number 42 is scrolling across the LED screen. This means there is some code executing to perform the scroll. So, what should happen if you press the A button during the scroll? It would be a bad idea to ignore the button press, so some code should record the occurrence of the button press. But we just said there already is code running in order to scroll the number 42! If we wait until the code scrolling the 42 has finished to look for a button press, we will miss the button press. We want to avoid this sort of unresponsiveness.
|
||||
|
||||
|
@ -2,7 +2,9 @@
|
||||
|
||||
The micro:bit LED screen
|
||||
|
||||

|
||||
```sim
|
||||
basic.showString(" ");
|
||||
```
|
||||
|
||||
The micro:bit LED screen consists of 25 red LED lights arranged in a 5X5 grid (5 LEDs across by 5 LEDs down).
|
||||
|
||||
@ -30,28 +32,38 @@ Since the row and column numbers start at 0, an easy way to figure out the x, y
|
||||
|
||||
### Turn a LED on/off
|
||||
|
||||
Use [plot](/microbit/led/plot) and [unplot](/microbit/led/unplot) to turn a LED on or off
|
||||
Use [plot](/reference/led/plot) and [unplot](/reference/led/unplot) to turn a LED on or off
|
||||
|
||||
```blocks
|
||||
led.plot(0,0)
|
||||
led.unplot(0,0)
|
||||
```
|
||||
|
||||
### Is a LED on/off?
|
||||
|
||||
Use the [point](/microbit/led/point) function to find out if a LED is on or off.
|
||||
Use the [point](/reference/led/point) function to find out if a LED is on or off.
|
||||
|
||||
```blocks
|
||||
if(led.point(0,0)) {
|
||||
}
|
||||
```
|
||||
|
||||
### Display images, strings and numbers
|
||||
|
||||
Instead of turning individual LEDs on or off, as above, you can display an [image](/microbit/reference/image/image) directly to the screen or show text/numbers on screen using the [show number](/microbit/reference/basic/show-number)/[show string](/microbit/reference/basic/show-string) function.
|
||||
Instead of turning individual LEDs on or off, as above, you can display an [image](/reference/images/image) directly to the screen or show text/numbers on screen using the [show number](/reference/basic/show-number)/[show string](/reference/basic/show-string) function.
|
||||
|
||||
### The display buffer
|
||||
|
||||
The micro:bit runtime keeps an in-memory representation of the state of all 25 LEDS. This state is known as the "display buffer" and controls which LEDS are on and which are off. The plot/unplot/point functions access the display buffer directly. On the other hand, the functions that show an image, number or string overwrite the buffer completely. To illustrate, first try running this code sequence
|
||||
|
||||
```
|
||||
basic.showString("d", 150)
|
||||
```blocks
|
||||
basic.showString("d")
|
||||
led.plot(0, 0)
|
||||
```
|
||||
|
||||
You will see the letter "d" displayed as well as the LED in position `0,0` lit up. Now try reversing the order of the two statements above:
|
||||
|
||||
```
|
||||
```blocks
|
||||
led.plot(0, 0)
|
||||
basic.showString("d", 150)
|
||||
```
|
||||
|
64
docs/device/serial.md
Normal file
64
docs/device/serial.md
Normal file
@ -0,0 +1,64 @@
|
||||
# Serial
|
||||
|
||||
The [serial](/reference/serial) supports [serial communication](https://en.wikipedia.org/wiki/Serial_port) between the BBC micro:bit and another computer. Basically, this allows you to send data from the micro:bit to your own computer. This is very useful for debugging purposes: you can add `write line` statements in your code and see them display on your computer as the program executes.
|
||||
|
||||
The code below shows a simple script that sends a line when the BBC micro:bit starts and another line each time the button ``A`` is pressed.
|
||||
|
||||
```blocks
|
||||
serial.writeLine("started...")
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
serial.writeLine("A pressed")
|
||||
})
|
||||
```
|
||||
|
||||
## How to read the micro:bit's serial output from your computer
|
||||
|
||||
Unfortunately, using the serial library requires quite a bit of a setup.
|
||||
|
||||
### Windows
|
||||
|
||||
You must install a device driver (for the computer to recognize the serial interface of the micro:bit); then, you must also install a terminal emulator (which is going to connect to the micro:bit and read its output). Here's how to do it:
|
||||
|
||||
* Follow instructions at https://developer.mbed.org/handbook/Windows-serial-configuration in order to install the device driver
|
||||
* Install a terminal emulator; we recommend [Tera Term](https://ttssh2.osdn.jp/index.html.en). At the time of this writing, the latest version is 4.88 and can be downloaded [from here](http://en.osdn.jp/frs/redir.php?m=jaist&f=%2Fttssh2%2F63767%2Fteraterm-4.88.exe). Follow the instructions from the installer.
|
||||
|
||||
Once both the driver and the terminal emulator are installed, plug in the micro:bit and wait until the device is fully setup. Then, open TeraTerm.
|
||||
|
||||
* Hit `File` > `New Connection`
|
||||
* Check "Serial"; in the dropdown menu, pick the COM port that says "mbed Serial Port". Hit `Ok`.
|
||||
* In the menus, hit `Setup` > `Serial Port` and set the baud rate to `115200`.
|
||||
|
||||
You should be good. Feel free to hit `Setup` > `Save Setup` in the menus to erase the default configuration file with a new one so that you don't have to type in the settings again.
|
||||
|
||||
Please note that Windows will assign you a different COM port if you plug in another micro:bit. If you're juggling between micro:bits, you'll have to change the COM port every time.
|
||||
|
||||
### Alternative Windows setup with Putty
|
||||
|
||||
If you prefer another terminal emulator (such as [PuTTY](http://www.putty.org/)), here are some instructions.
|
||||
|
||||
* Open Windows's [Device Manager](https://windows.microsoft.com/en-us/windows/open-device-manager); expand the section called "Ports (COM & LPT)"; write down the com number for "mbed Serial Port" (e.g. COM14)
|
||||
* Open PuTTY; on the main screen, use the following settings: Serial / COM14 / 115200. Replace COM14 with the COM port number you wrote down previously. Feel free to type in a name and hit "Save" to remember this configuration.
|
||||
|
||||

|
||||
|
||||
* (optional): in the "Terminal" section, check "implicit cr in every lf"
|
||||
|
||||

|
||||
|
||||
### Linux
|
||||
|
||||
(Untested).
|
||||
|
||||
* Plug in the micro:bit
|
||||
* Open a terminal
|
||||
* `dmesg | tail` will show you which `/dev/` node the micro:bit was assigned (e.g. `/dev/ttyUSB0`)
|
||||
* Then, do: `screen /dev/ttyUSB0 115200` (install the `screen` program if you don't have it). To exit, run `Ctrl-A` `Ctrl-D`.
|
||||
|
||||
Alternative programs include minicom, etc.
|
||||
|
||||
### Mac OS
|
||||
|
||||
* Plug in the micro:bit
|
||||
* Open a terminal
|
||||
* `ls /dev/cu.*` will return to you a list of serial devices; one of them will look like `/dev/cu.usbmodem1422` (the exact number depends on your computer)
|
||||
* `screen /dev/cu.usbmodem1422 115200` will open up the micro:bit's serial output. To exit, hit `Ctrl-A` `Ctrl-D`.
|
25
docs/device/simulator.md
Normal file
25
docs/device/simulator.md
Normal file
@ -0,0 +1,25 @@
|
||||
# Simulator
|
||||
|
||||
The JavaScript simulator allows to test and execute most BBC micro:bit programs in the browser.
|
||||
It allows to emulate sensor data or user interactions.
|
||||
|
||||
```sim
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
basic.showString("A");
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
basic.showString("B");
|
||||
});
|
||||
input.onPinPressed(TouchPin.P0, () => {
|
||||
basic.showString("0");
|
||||
});
|
||||
input.onPinPressed(TouchPin.P1, () => {
|
||||
basic.showString("1");
|
||||
});
|
||||
input.onPinPressed(TouchPin.P2, () => {
|
||||
basic.showString("2");
|
||||
});
|
||||
input.temperature()
|
||||
input.compassHeading()
|
||||
input.lightLevel()
|
||||
```
|
@ -2,7 +2,7 @@
|
||||
|
||||
How to compile, transfer, and run a script on your micro:bit.
|
||||
|
||||
While you're writing and testing your Block Editor or Touch Develop scripts, you'll mostly be running scripts in your browser by clicking the `Run` button (see [run code in your browser](/microbit/js/simulator) for info about this).
|
||||
While you're writing and testing your Block Editor or Touch Develop scripts, you'll mostly be running scripts in your browser by clicking the `Run` button (see [run code in your browser](/device/simulator) for info about this).
|
||||
|
||||
Once your masterpiece is complete, you can compile your script and run it on your micro:bit.
|
||||
|
||||
@ -31,12 +31,6 @@ Windows
|
||||
Mac (picture bvabdbco)
|
||||
WARN: unknown picture: bvabdbco:5x3
|
||||
|
||||
### ~hide
|
||||
|
||||
If your computer doesn't recognise your micro:bit, please see [troubleshooting USB problems](/microbit/diagnosing-usb).
|
||||
|
||||
### ~
|
||||
|
||||
## Step 2: Compile your script
|
||||
|
||||
Next, compile your script:
|
||||
@ -133,5 +127,5 @@ Or it may appear that there are two hex files on your micro:bit so the micro:bit
|
||||
|
||||
### See also
|
||||
|
||||
[Run code in a browser](/microbit/js/simulator)
|
||||
[Run code in a browser](/device/simulator)
|
||||
|
||||
|
36
docs/docs.md
36
docs/docs.md
@ -1,7 +1,35 @@
|
||||
# Documentation
|
||||
|
||||
Welcome to the documentation.
|
||||
```sim
|
||||
basic.forever(() => {
|
||||
basic.showString("DOCS ");
|
||||
})
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
led.stopAnimation();
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .`);
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
led.stopAnimation();
|
||||
basic.showLeds(`
|
||||
. # . # .
|
||||
# . # . #
|
||||
# . . . #
|
||||
. # . # .
|
||||
. . # . .`);
|
||||
});
|
||||
```
|
||||
|
||||
* Browse the [reference](/microbit/reference)
|
||||
* Learn more about the [device](/microbit/device)
|
||||
* Get started with [lessons](/microbit/lessons)
|
||||
* **[getting started](/getting-started)**
|
||||
* Browse the [API reference](/reference)
|
||||
* Learn more about the [device](/device)
|
||||
* Get started with [lessons](/lessons)
|
||||
* Follow up with the [release notes](/release-notes)
|
||||
|
||||
### Developers
|
||||
|
||||
* Learn about [packages](/packages) (possibly using C++ or ARM thumb)
|
||||
|
171
docs/getting-started.md
Normal file
171
docs/getting-started.md
Normal file
@ -0,0 +1,171 @@
|
||||
# Getting started
|
||||
|
||||
Are you ready to build cool BBC micro:bit programs? For each challenge, reorder the blocks to recreate the program.
|
||||
|
||||
## Open [https://m.pxt.io](/) and create a new **Blocks Editor** project
|
||||
|
||||
## Basic
|
||||
|
||||
### Show leds
|
||||
|
||||
Use the blocks below to draw a figure on the screen. You can redo the smiley face or try something else!
|
||||
|
||||
```shuffle
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .
|
||||
`)
|
||||
```
|
||||
|
||||
To transfer your code to the BBC micro:bit,
|
||||
* connect your micro:bit to the computer using the USB cable
|
||||
* click on **Download**
|
||||
* drag&drop the **.hex** file into the **MICROBIT** drive
|
||||
* wait till the yellow light is done blinking!
|
||||
|
||||
### Show animation Forever
|
||||
|
||||
Show one image after the other to create an animation by snapping them together.
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .
|
||||
`)
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
. # # # .
|
||||
# . . . #
|
||||
`)
|
||||
```
|
||||
|
||||
|
||||
### Repeat forever
|
||||
|
||||
Use the ``forever`` block to repeat your code and have a continuous animation.
|
||||
|
||||
Unsuffle the blocks to create a happy, unhappy animation.... or changes the image to make it your own!
|
||||
```shuffle
|
||||
basic.forever(() => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .
|
||||
`)
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
. # # # .
|
||||
# . . . #
|
||||
`)
|
||||
});
|
||||
```
|
||||
|
||||
### Your turn now!
|
||||
|
||||
Use the blocks ``show leds`` and ``forever``
|
||||
to create your own custom awesome animation!
|
||||
|
||||
## Inputs
|
||||
|
||||
### Button A and B
|
||||
|
||||
Unshuffle the blocks so that the micro:bit shows "YES" when button A is pressed, and "NO" when B is pressed.
|
||||
The key idea is that all the blocks nested under `on button ... pressed` will run when that button is pressed.
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
basic.showString("AAAAA");
|
||||
});
|
||||
```
|
||||
|
||||
Try to unshuffle those blocks:
|
||||
```shuffle
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
basic.showString("YES");
|
||||
});
|
||||
input.onButtonPressed(Button.B, () => {
|
||||
basic.showString("NO");
|
||||
});
|
||||
```
|
||||
|
||||
### Shake
|
||||
|
||||
Using the data from the **accelerometer**, it is possible to detect that the BBC micro:bit is being shaken.
|
||||
|
||||
Unshuffle the code to display a frownie when shaken.
|
||||
```shuffle
|
||||
input.onGesture(Gesture.Shake, () => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
. # # # .
|
||||
# . . . #`);
|
||||
});
|
||||
```
|
||||
|
||||
### Tilting
|
||||
|
||||
Aside from shake, it is also possible to detect tilt left and right, logo up and down or face up and down.
|
||||
Let's build a rock paper scissors game where you turn the micro:bit left to display paper, right to display scissors and down to display rock.
|
||||
|
||||
Unshuffle and try this code on the micro:bit itself!
|
||||
```shuffle
|
||||
input.onGesture(Gesture.TiltLeft, () => {
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# . . . #
|
||||
# . . . #
|
||||
# . . . #
|
||||
# # # # #`);
|
||||
});
|
||||
input.onGesture(Gesture.LogoDown, () => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # # # .
|
||||
. # # # .
|
||||
. # # # .
|
||||
. . . . .`);
|
||||
});
|
||||
input.onGesture(Gesture.TiltRight, () => {
|
||||
basic.showLeds(`
|
||||
# # . . #
|
||||
# # . # .
|
||||
. . # . .
|
||||
# # . # .
|
||||
# # . . #`);
|
||||
});
|
||||
```
|
||||
|
||||
### Pins
|
||||
|
||||
It is possible to use the pins (big metal bar at the bottom of the board) as button. Hold the ``GND`` button with one hand and press the ``0`` pin
|
||||
(called ``P0``) with the other hand to trigger a pin pressed.
|
||||
|
||||
Unshuffle the blocks to display a smiley when pin ``P0`` is pressed.
|
||||
```shuffle
|
||||
input.onPinPressed(TouchPin.P0, () => {
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. # . # .
|
||||
. . . . .
|
||||
# . . . #
|
||||
. # # # .`);
|
||||
});
|
||||
```
|
||||
|
||||
### Your turn now!
|
||||
|
||||
Use the scree, buttons, gestures, pins to create a fun game using the micro:bit.
|
@ -1,24 +1,25 @@
|
||||
# Lessons
|
||||
|
||||
|
||||
### @short Lessons
|
||||
|
||||
### ~column
|
||||
|
||||
## Beginner
|
||||
|
||||
* [Beautiful Image](/microbit/lessons/beautiful-image), show a beautiful image with show LEDs
|
||||
* [Lucky 7](/microbit/lessons/lucky-7), show a number on the LED screen with show number
|
||||
* [Answering Machine](/microbit/lessons/answering-machine), show a text message with show string
|
||||
* [Game of Chance](/microbit/lessons/game-of-chance), show a text message with game over
|
||||
* [Smiley,](/microbit/lessons/smiley) smiley and frowney faces that transition on button pressed
|
||||
* [Magic Logo,](/microbit/lessons/magic-logo) show an image on logo up
|
||||
* [Snowflake Fall](/microbit/lessons/snowflake-fall), repeat a series of images with forever
|
||||
* [Screen Wipe](/microbit/lessons/screen-wipe), turn off the LEDs with clear screen
|
||||
* [Flashing Heart](/microbit/lessons/flashing-heart), display images with a pause
|
||||
* [Blink](/microbit/lessons/blink), turn an LED on and off with plot
|
||||
* [Night Light](/microbit/lessons/night-light), dim the LEDs with set brightness
|
||||
* [Game Counter](/microbit/lessons/game-counter), displays the player's score with score and add points to score
|
||||
* [Happy Birthday](/microbit/lessons/happy-birthday), create a popular song
|
||||
* [Beautiful Image](/lessons/beautiful-image), show a beautiful image with show LEDs
|
||||
* [Lucky 7](/lessons/lucky-7), show a number on the LED screen with show number
|
||||
* [Answering Machine](/lessons/answering-machine), show a text message with show string
|
||||
* [Game of Chance](/lessons/game-of-chance), show a text message with game over
|
||||
* [Smiley,](/lessons/smiley) smiley and frowney faces that transition on button pressed
|
||||
* [Magic Logo,](/lessons/magic-logo) show an image on logo up
|
||||
* [Snowflake Fall](/lessons/snowflake-fall), repeat a series of images with forever
|
||||
* [Screen Wipe](/lessons/screen-wipe), turn off the LEDs with clear screen
|
||||
* [Flashing Heart](/lessons/flashing-heart), display images with a pause
|
||||
* [Blink](/lessons/blink), turn an LED on and off with plot
|
||||
* [Night Light](/lessons/night-light), dim the LEDs with set brightness
|
||||
* [Game Counter](/lessons/game-counter), displays the player's score with score and add points to score
|
||||
* [Happy Birthday](/lessons/happy-birthday), create a popular song
|
||||
|
||||
### ~
|
||||
|
||||
@ -26,46 +27,47 @@
|
||||
|
||||
## Intermediate
|
||||
|
||||
* [Magic 8](/microbit/lessons/magic-8), a fortune teller game with the BBC micro:bit
|
||||
* [Guess the Number](/microbit/lessons/guess-the-number), guess a random number with pick number
|
||||
* [Counter](/microbit/lessons/counter), display a number with a variable
|
||||
* [Love Meter](/microbit/lessons/love-meter), create a love meter with on pin pressed
|
||||
* [Rock Paper Scissors](/microbit/lessons/rock-paper-scissors), create the classic game of rock paper scissors with if statement
|
||||
* [Truth or Dare](/microbit/lessons/truth-or-dare), a game that forces each player to reveal a secret or do something funny with if statement
|
||||
* [Spinner](/microbit/lessons/spinner), spin the arrow with multiple if statements
|
||||
* [Die Roll](/microbit/lessons/die-roll), spin with more if statements
|
||||
* [Looper](/microbit/lessons/looper), display a series of numbers with a for loop index
|
||||
* [Strobe Light](/microbit/lessons/strobe-light), develop shapes with a nested for loops
|
||||
* [Temperature](/microbit/lessons/temperature), get the ambient temperature (degree Celsius °C)
|
||||
* [Digi Yoyo](/microbit/lessons/digi-yoyo), create a counter with a while loop
|
||||
* [Rotation Animation](/microbit/lessons/rotation-animation), control an animation with a boolean variable
|
||||
* [Compass](/microbit/lessons/compass), displays the direction the BBC micro:bit is pointing with compass
|
||||
* [Zoomer](/microbit/lessons/zoomer), measure the force with acceleration
|
||||
* [Glowing Pendulum](/microbit/lessons/glowing-pendulum), construct a pendulum that glows using acceleration
|
||||
* [Classic Beatbox](/microbit/lessons/classic-beatbox), make a beatbox music player with variables
|
||||
* [Light Beatbox](/microbit/lessons/light-beatbox), make a beatbox music player with light level
|
||||
* [Magic 8](/lessons/magic-8), a fortune teller game with the BBC micro:bit
|
||||
* [Guess the Number](/lessons/guess-the-number), guess a random number with pick number
|
||||
* [Counter](/lessons/counter), display a number with a variable
|
||||
* [Love Meter](/lessons/love-meter), create a love meter with on pin pressed
|
||||
* [Rock Paper Scissors](/lessons/rock-paper-scissors), create the classic game of rock paper scissors with if statement
|
||||
* [Truth or Dare](/lessons/truth-or-dare), a game that forces each player to reveal a secret or do something funny with if statement
|
||||
* [Spinner](/lessons/spinner), spin the arrow with multiple if statements
|
||||
* [Die Roll](/lessons/die-roll), spin with more if statements
|
||||
* [Looper](/lessons/looper), display a series of numbers with a for loop index
|
||||
* [Strobe Light](/lessons/strobe-light), develop shapes with a nested for loops
|
||||
* [Temperature](/lessons/temperature), get the ambient temperature (degree Celsius °C)
|
||||
* [Digi Yoyo](/lessons/digi-yoyo), create a counter with a while loop
|
||||
* [Rotation Animation](/lessons/rotation-animation), control an animation with a boolean variable
|
||||
* [Compass](/lessons/compass), displays the direction the BBC micro:bit is pointing with compass
|
||||
* [Zoomer](/lessons/zoomer), measure the force with acceleration
|
||||
* [Glowing Pendulum](/lessons/glowing-pendulum), construct a pendulum that glows using acceleration
|
||||
* [Classic Beatbox](/lessons/classic-beatbox), make a beatbox music player with variables
|
||||
* [Light Beatbox](/lessons/light-beatbox), make a beatbox music player with light level
|
||||
|
||||
### ~
|
||||
|
||||
### ~column
|
||||
|
||||
## Maker
|
||||
* [The Watch](/microbit/lessons/the-watch), design and create The Watch
|
||||
* [Hack your Headphones](/microbit/lessons/hack-your-headphones), create music on the BBC micro:bit by hacking your headphones
|
||||
* [Banana Keyboard](/microbit/lessons/banana-keyboard), create music with fruits
|
||||
* [Telegraph](/microbit/lessons/telegraph), play the telegraph game between two BBC micro:bits
|
||||
* [Pogo](/microbit/lessons/pogo), create a pogo game to test your jumping abilities
|
||||
* [The Watch](/lessons/the-watch), design and create The Watch
|
||||
* [Hack your Headphones](/lessons/hack-your-headphones), create music on the BBC micro:bit by hacking your headphones
|
||||
* [Banana Keyboard](/lessons/banana-keyboard), create music with fruits
|
||||
* [Telegraph](/lessons/telegraph), play the telegraph game between two BBC micro:bits
|
||||
* [Pogo](/lessons/pogo), create a pogo game to test your jumping abilities
|
||||
|
||||
## Science
|
||||
* [Charting](/lessons/charting), measure and chart acceleration
|
||||
|
||||
## Advanced
|
||||
* [Charting](/microbit/lessons/charting), create a charting app between 2 BBC micro:bits
|
||||
* [Prank WiFi](/microbit/lessons/prank-wifi), create fake WiFi to trick your friends
|
||||
* [Speed Button](/microbit/lessons/speed-button), code a speed game with running time
|
||||
* [Headbands](/microbit/lessons/headbands), create a charades game with a collection of strings that hold the words
|
||||
* [Hero](/microbit/lessons/hero), reconstruct the classic arcade game pac man with the BBC micro:bit
|
||||
* [Catch the Egg](/microbit/lessons/catch-the-egg-game), catch falling eggs in a basket with an acceleration controller
|
||||
* [Prank WiFi](/lessons/prank-wifi), create fake WiFi to trick your friends
|
||||
* [Speed Button](/lessons/speed-button), code a speed game with running time
|
||||
* [Headbands](/lessons/headbands), create a charades game with a collection of strings that hold the words
|
||||
* [Hero](/lessons/hero), reconstruct the classic arcade game pac man with the BBC micro:bit
|
||||
* [Catch the Egg](/lessons/catch-the-egg-game), catch falling eggs in a basket with an acceleration controller
|
||||
### ~
|
||||
|
||||
### @section full
|
||||
|
||||
The lessons promote computational thinking and computer science literacy[ read more...](/microbit/lessons/teach)
|
||||
|
||||
The lessons promote computational thinking and computer science literacy[ read more...](/lessons/teach)
|
@ -10,10 +10,10 @@ Show String
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/answering-machine/activity)
|
||||
* [quiz](/microbit/lessons/answering-machine/quiz)
|
||||
* [quiz answers](/microbit/lessons/answering-machine/quiz-answers)
|
||||
* [challenges](/microbit/lessons/answering-machine/challenges)
|
||||
* [activity](/lessons/answering-machine/activity)
|
||||
* [quiz](/lessons/answering-machine/quiz)
|
||||
* [quiz answers](/lessons/answering-machine/quiz-answers)
|
||||
* [challenges](/lessons/answering-machine/challenges)
|
||||
|
||||
|
||||
## Prior learning / place of lesson in scheme of work
|
||||
@ -22,17 +22,14 @@ Learn how to creating a message with a **string**, `show string` to write your m
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
basic.showString('Hi!')
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
||||
})
|
||||
input.onButtonPressed(Button.A, () => {})
|
||||
|
||||
```
|
||||
|
||||
|
||||
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
|
||||
* **on button pressed** : [read more...](/reference/input/on-button-pressed)
|
||||
|
||||
## Objectives
|
||||
|
||||
|
@ -18,7 +18,7 @@ basic.showString("ASK ME A QUESTION")
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/answering-machine/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/answering-machine/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the answering machine tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [answering machine](/microbit/lessons/answering-machine/activity) activity and your code will look like this:
|
||||
Complete the [answering machine](/lessons/answering-machine/activity) activity and your code will look like this:
|
||||
|
||||
```blocks
|
||||
basic.showString("ASK ME A QUESTION")
|
||||
@ -21,7 +21,6 @@ basic.showString("ASK ME A QUESTION")
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
basic.showString("Yes")
|
||||
})
|
||||
|
||||
```
|
||||
|
||||
* `Run` the code to see if it works as expected.
|
||||
@ -45,7 +44,6 @@ input.onButtonPressed(Button.B, () => {
|
||||
|
||||
* `Run` the code to see if it works as expected.
|
||||
|
||||
**Challenge 3**
|
||||
|
||||
When you are asked a yes or no question, do you always say yes or no? Add a condition for `on shake` that displays `MAYBE`.
|
||||
### Challenge 3
|
||||
|
||||
When you are asked a yes or no question, do you always say yes or no? Add a condition for `on shake` that displays `MAYBE`.
|
@ -2,7 +2,7 @@
|
||||
|
||||
Create an answering machine on the micro:bit.
|
||||
|
||||
This is the answer key for the [answering machine quiz](/microbit/lessons/answering-machine/quiz).
|
||||
This is the answer key for the [answering machine quiz](/lessons/answering-machine/quiz).
|
||||
|
||||
## 1. Define what `show string` does?
|
||||
|
||||
@ -12,7 +12,6 @@ Answers may vary. This is a function that will show a string on the LED screen o
|
||||
|
||||
```blocks
|
||||
basic.showString("Y")
|
||||
|
||||
```
|
||||
|
||||

|
||||
@ -22,7 +21,6 @@ basic.showString("Y")
|
||||
|
||||
```blocks
|
||||
basic.showString("Hi")
|
||||
|
||||
```
|
||||
|
||||

|
||||
@ -35,7 +33,6 @@ basic.showString("Hi")
|
||||
|
||||
```blocks
|
||||
basic.showString("Z")
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
@ -6,7 +6,7 @@ Create an answering machine on the micro:bit.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [answering machine activity](/microbit/lessons/answering-machine/activity).
|
||||
Use this activity document to guide your work in the [answering machine activity](/lessons/answering-machine/activity).
|
||||
|
||||
Answer the questions while completing the activity. Pay attention to the dialogues!
|
||||
|
||||
|
@ -8,7 +8,7 @@ Music
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/banana-keyboard/activity)
|
||||
* [activity](/lessons/banana-keyboard/activity)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
|
@ -79,11 +79,22 @@ Your banana keyboard is ready!
|
||||
|
||||
### Step 10
|
||||
|
||||
Connect your micro:bit to your computer using your USB cable and run the [banana keyboard](/microbit/lhpkbr) script on it. Tap your banana instrument to play sound against... the fruit!
|
||||
Connect your micro:bit to your computer using your USB cable and run this script:
|
||||
```blocks
|
||||
let sound = music.noteFrequency(Note.C);
|
||||
input.onPinPressed(TouchPin.P1, () => {
|
||||
for (let i = 0; i < 5; i++) {
|
||||
sound = sound + 25;
|
||||
music.playTone(sound, music.beat(BeatFraction.Sixteenth));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Tap your banana instrument to play sound against... the fruit!
|
||||
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/banana-keyboard/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/banana-keyboard/challenges)!
|
||||
|
||||
### ~
|
||||
|
@ -6,8 +6,6 @@ control images with variables.
|
||||
|
||||
Control images with variables.
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under *Block Editor*.
|
||||
|
||||
Have you ever tried to making beat box sounds? Let's try making a beatbox with code!
|
||||
|
||||
We will register an event handler on the fruit that will execute when two things occur: first, the alligator clip attaches to GND and the other side of the alligator clip is inserted into a banana. Let's start by adding a variable where you can store data. Then rename the variable to "sound". Then set the value of the variable to the note block `A` from the Music drawer. Modify your code so that your code looks like this.
|
||||
|
@ -1,22 +0,0 @@
|
||||
# beatbox blocks lesson
|
||||
|
||||
display beautiful images on the BBC micro:bit.
|
||||
|
||||
## Topic
|
||||
|
||||
Music
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/beatbox/activity)
|
||||
* [challenges](/microbit/lessons/beatbox/challenges)
|
||||
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
Learn how to make a beatbox music player using pins P1 and P2. We will be learning how to code musical notes using a local variable, for loop, on pin pressed as well as simple commands such as play and notes.
|
||||
|
||||
## Objectives
|
||||
|
||||
* learn how to code music on the BBC micro:bit
|
||||
|
@ -10,8 +10,8 @@ Show LEDs
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/beautiful-image/activity)
|
||||
* [challenges](/microbit/lessons/beautiful-image/challenges)
|
||||
* [activity](/lessons/beautiful-image/activity)
|
||||
* [challenges](/lessons/beautiful-image/challenges)
|
||||
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
@ -20,7 +20,7 @@ Learn how to **show LEDs**, to show an image on the BBC micro:bit's LED screen.
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
@ -28,10 +28,7 @@ basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
`)
|
||||
|
||||
|
||||
basic.pause(100)
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -10,8 +10,6 @@ Let's learn how to show an image on the LED screen.
|
||||
|
||||
### ~
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under the *Block Editor*.
|
||||
|
||||
We will use *show LEDs* to draw an image on the LED screen. This function immediately writes on the screen.
|
||||
|
||||
```blocks
|
||||
@ -26,7 +24,7 @@ basic.showLeds(`
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/beautiful-image/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/beautiful-image/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the beautiful image tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [beautiful image](/microbit/lessons/beautiful-image/activity) activity and your code will look like this:
|
||||
Complete the [beautiful image](/lessons/beautiful-image/activity) activity and your code will look like this:
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
@ -39,9 +39,9 @@ basic.showLeds(`
|
||||
`)
|
||||
```
|
||||
|
||||
* *Run* your code to see if it works as expected.
|
||||
* Does your code work as expected?
|
||||
|
||||
### Challenge 2
|
||||
|
||||
Nice job! Why don't we create a third image that will show after the other two? Remember to add a pause before you create and show the image.
|
||||
Nice job! Why don't we create a third image that will show after the other two?
|
||||
|
||||
|
@ -10,10 +10,10 @@ Plot
|
||||
|
||||
## Quick links
|
||||
|
||||
* [activity](/microbit/lessons/blink/activity)
|
||||
* [quiz](/microbit/lessons/blink/quiz)
|
||||
* [quiz answers](/microbit/lessons/blink/quiz-answers)
|
||||
* [challenges](/microbit/lessons/blink/challenges)
|
||||
* [activity](/lessons/blink/activity)
|
||||
* [quiz](/lessons/blink/quiz)
|
||||
* [quiz answers](/lessons/blink/quiz-answers)
|
||||
* [challenges](/lessons/blink/challenges)
|
||||
|
||||
|
||||
## Prior learning / place of lesson in scheme of work
|
||||
@ -23,18 +23,11 @@ Learn how to control a blinking LED. We will be learning how to create a blinkin
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
led.plot(0, 0)
|
||||
|
||||
led.unplot(0, 0)
|
||||
|
||||
basic.pause(100)
|
||||
|
||||
basic.forever(() => {
|
||||
|
||||
})
|
||||
|
||||
|
||||
basic.forever(() => {})
|
||||
```
|
||||
|
||||
|
||||
|
@ -6,8 +6,6 @@ Turn an LED on and off with forever
|
||||
|
||||
### @video td/videos/blink-0
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under *Block Editor*.
|
||||
|
||||
### ~
|
||||
|
||||
Have you ever tried to blink a flashlight at night? The concept is fairly simply: turn on the light, wait for a little, turn off the light, wait again, and repeat. That's exactly what we need to code to get a blinking LED.
|
||||
@ -50,7 +48,7 @@ basic.forever(() => {
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/blink/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/blink/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the blink tutorial
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [blink](/microbit/lessons/blink/activity) activity and your code will look like this:
|
||||
Complete the [blink](/lessons/blink/activity) activity and your code will look like this:
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Learn how to create a blinking LED script.
|
||||
|
||||
This is the answer key for the [blink quiz](/microbit/lessons/blink/quiz).
|
||||
This is the answer key for the [blink quiz](/lessons/blink/quiz).
|
||||
|
||||
## 1. Describe what `plot` does?
|
||||
|
||||
|
@ -6,7 +6,7 @@ Learn how to create a blinking LED script.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [blink activity](/microbit/lessons/blink/activity).
|
||||
Use this activity document to guide your work in the [blink activity](/lessons/blink/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -6,23 +6,20 @@ a game where you have to keep up with the commands.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [bop it tutorial](/microbit/lessons/bop-it/tutorial).
|
||||
Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
## 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2
|
||||
|
||||
<br/>
|
||||
|
||||
```
|
||||
action = Math.random(3)
|
||||
```blocks
|
||||
let action = Math.random(3)
|
||||
```
|
||||
|
||||
## 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0
|
||||
|
||||
<br />
|
||||
|
||||
```
|
||||
```blocks
|
||||
let action = Math.random(3)
|
||||
if (action == 0) {
|
||||
basic.showString("PUSH A", 150)
|
||||
}
|
||||
@ -30,10 +27,9 @@ if (action == 0) {
|
||||
|
||||
## 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
```
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
let action = Math.random(3)
|
||||
if (action == 0) {
|
||||
game.addScore(1)
|
||||
}
|
||||
@ -42,9 +38,8 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
## 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
```
|
||||
```blocks
|
||||
let action = Math.random(3)
|
||||
if (action == 1) {
|
||||
basic.showString("LOGO DOWN", 150)
|
||||
}
|
||||
@ -52,10 +47,9 @@ if (action == 1) {
|
||||
|
||||
## 5. Write the code that increments the score if the BBC micro:bit logo is tilted down when the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
```
|
||||
```blocks
|
||||
input.onLogoDown(() => {
|
||||
let action = Math.random(3)
|
||||
if (action == 1) {
|
||||
game.addScore(1)
|
||||
}
|
||||
@ -64,9 +58,8 @@ input.onLogoDown(() => {
|
||||
|
||||
## 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2
|
||||
|
||||
<br />
|
||||
|
||||
```
|
||||
```blocks
|
||||
let action = Math.random(3)
|
||||
if (action == 2) {
|
||||
basic.showString("SHAKE", 150)
|
||||
}
|
||||
@ -74,13 +67,11 @@ if (action == 2) {
|
||||
|
||||
## 7. Write the code that increments the score if the BBC micro:bit is shaken when the global variable called 'action' is equal to 2
|
||||
|
||||
<br/>
|
||||
|
||||
```
|
||||
```blocks
|
||||
input.onLogoDown(() => {
|
||||
let action = Math.random(3)
|
||||
if (action == 1) {
|
||||
game.addScore(1)
|
||||
}
|
||||
})
|
||||
```
|
||||
|
||||
|
@ -6,35 +6,33 @@ a game where you have to keep up with the commands.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [bop it tutorial](/microbit/lessons/bop-it/tutorial).
|
||||
Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
## 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2
|
||||
### 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2
|
||||
|
||||
<br/>
|
||||
|
||||
## 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0
|
||||
### 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0
|
||||
|
||||
<br />
|
||||
|
||||
## 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1
|
||||
### 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
## 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1
|
||||
### 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
## 5. Write the code that increments the score if the BBC micro:bit logo is tilted down when the global variable called 'action' is equal to 1
|
||||
### 5. Write the code that increments the score if the BBC micro:bit logo is tilted down when the global variable called 'action' is equal to 1
|
||||
|
||||
<br />
|
||||
|
||||
<br />
|
||||
|
||||
## 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2
|
||||
### 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2
|
||||
|
||||
<br />
|
||||
|
||||
## 7. Write the code that increments the score if the BBC micro:bit is shaken when the global variable called 'action' is equal to 2
|
||||
### 7. Write the code that increments the score if the BBC micro:bit is shaken when the global variable called 'action' is equal to 2
|
||||
|
||||
|
@ -1,81 +0,0 @@
|
||||
# buzzer lesson
|
||||
|
||||
design a blinking image lesson #docs
|
||||
|
||||
## Topic
|
||||
|
||||
Ring
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/buzzer/activity)
|
||||
* [challenges](/microbit/lessons/buzzer/challenges)
|
||||
|
||||
## Class
|
||||
|
||||
Year 7
|
||||
|
||||
## Prior learning / place of lesson in scheme of work
|
||||
|
||||
Learn how to **ring** the buzzer to turn on the sound. We will be learning basic comments such as ring and clear screen.
|
||||
|
||||
## Documentation
|
||||
|
||||
* **ring** : [read more...](/microbit/reference/music/ring)
|
||||
* **clear screen** : [read more...](/microbit/reference/basic/clear-screen)
|
||||
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
|
||||
|
||||
## Objectives
|
||||
|
||||
* learn how to ring the BBC micro:bit
|
||||
* learn how to clear the screen
|
||||
* learn how to run code when an input button is pressed
|
||||
|
||||
## Progression Pathways / Computational Thinking Framework
|
||||
|
||||
#### Algorithms
|
||||
|
||||
* Designs solutions (algorithms) that use repetition and two-way selection, ie if, then and else.(AL)
|
||||
* Uses diagrams to express solutions.(AB)
|
||||
* Uses logical reasoning to predict outputs, showing an awareness of inputs (AL)
|
||||
* Recognises that different algorithms exist for the same problem (AL) (GE)
|
||||
* Represents solutions using a structured notation (AL) (AB)
|
||||
|
||||
#### Programming & Development
|
||||
|
||||
* Creates programs that implement algorithms to achieve given goals (AL)
|
||||
* Selects the appropriate data types(AL) (AB
|
||||
|
||||
#### Data & Data Representation
|
||||
|
||||
* Understands the difference between data and information(AB)
|
||||
|
||||
#### Hardware & Processing
|
||||
|
||||
* Understands the difference between hardware and application software, and their roles within a computer system (AB)
|
||||
|
||||
#### Communication Networks
|
||||
|
||||
* Demonstrates responsible use of technologies and online services, and knows a range of ways to report concerns (AL)
|
||||
|
||||
#### Information Technology
|
||||
|
||||
* Collects, organizes, and presents data and information in digital content (AB)
|
||||
* Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV)
|
||||
|
||||
Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
|
||||
|
||||
## Activity
|
||||
|
||||
* time: 20 min.
|
||||
* [activity](/microbit/lessons/buzzer/activity)
|
||||
|
||||
## Extended Activity
|
||||
|
||||
* time: 20 min.
|
||||
* [challenges](/microbit/lessons/buzzer/challenges)
|
||||
|
||||
## Homework
|
||||
|
||||
* Extended Activity: [challenges](/microbit/lessons/buzzer/challenges)
|
||||
|
@ -10,9 +10,10 @@ Variables
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/catch-the-egg-game/activity)
|
||||
* [quiz](/microbit/lessons/catch-the-egg-game/quiz)
|
||||
* [quiz answers](/microbit/lessons/catch-the-egg-game/quiz-answers)
|
||||
* [activity](/lessons/catch-the-egg-game/activity)
|
||||
* [tutorial](/lessons/catch-the-egg-game/tutorial)
|
||||
* [quiz](/lessons/catch-the-egg-game/quiz)
|
||||
* [quiz answers](/lessons/catch-the-egg-game/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -20,18 +21,21 @@ Learn how to create a catch the egg game game with **plot**, `led->plot` , **unp
|
||||
|
||||
## Documentation
|
||||
|
||||
* **variables** : [read more...](/microbit/reference/variables/var)
|
||||
* **forever** : [read more...](/microbit/reference/basic/forever)
|
||||
* **unplot** : [read more...](/microbit/reference/led/unplot)
|
||||
* **plot** : [read more...](/microbit/reference/led/plot)
|
||||
* **if** : [read more...](/microbit/reference/logic/if)
|
||||
* **acceleration** : [read more...](/microbit/reference/input/acceleration)
|
||||
* **math minimum number** : [read more...](/microbit/js/math)
|
||||
* **math maximum number** : [read more...](/microbit/js/math)
|
||||
* **math random number** : [read more...](/microbit/js/math)
|
||||
* **math modulus** : [read more...](/microbit/js/math)
|
||||
* **show number** : [read more...](/microbit/reference/basic/show-number)
|
||||
* **pause** : [read more...](/microbit/reference/basic/pause)
|
||||
```cards
|
||||
let x = 2;
|
||||
led.unplot(0, 0);
|
||||
basic.forever(() => {});
|
||||
x += 1;
|
||||
led.plot(0, 0);
|
||||
basic.pause(300);
|
||||
input.acceleration(Dimension.X);
|
||||
Math.min(0,0);
|
||||
Math.max(0,1);
|
||||
Math.random(5);
|
||||
game.addScore(1);
|
||||
game.score();
|
||||
game.removeLife(1);
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
||||
|
@ -1,7 +1,5 @@
|
||||
# catch the egg game challenges
|
||||
|
||||
Coding challenges for catch the egg game.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Your starting code should look like this:
|
||||
|
@ -6,7 +6,7 @@ Programming a game of catch the egg using the accelerometer
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [catch the egg tutorial](/microbit/lessons/catch-the-egg-game/tutorial)
|
||||
Use this activity document to guide your work in the [catch the egg activity](/lessons/catch-the-egg-game/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -6,7 +6,7 @@ Programming a game of catch the egg using the accelerometer.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [catch the egg challenges](/microbit/lessons/catch-the-egg-game/activity)
|
||||
Use this activity document to guide your work in the [catch the egg challenges](/lessons/catch-the-egg-game/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
29
docs/lessons/catch-the-egg-game/tutorial.md
Normal file
29
docs/lessons/catch-the-egg-game/tutorial.md
Normal file
@ -0,0 +1,29 @@
|
||||
# catch the egg game tutorial
|
||||
|
||||
### Rebuild the game!
|
||||
|
||||
The blocks have been shuffled! Put them back together so that...
|
||||
* an egg LED falls from the top of the screen, row by row.
|
||||
* a basket LED is on the bottom row and can be moved by using the accelerometer `X` data.
|
||||
* if the egg LED reaches the last row, reset the egg position to the first row.
|
||||
|
||||
```shuffle
|
||||
let basketX = 2
|
||||
let eggX = 2
|
||||
let eggY = 0
|
||||
basic.forever(() => {
|
||||
led.unplot(basketX, 4)
|
||||
led.unplot(eggX, eggY)
|
||||
eggY = eggY + 1
|
||||
led.plot(eggX, eggY)
|
||||
basic.pause(300)
|
||||
let accX = input.acceleration(Dimension.X)
|
||||
basketX = 2 + Math.min(2, Math.max(-2, accX / 200))
|
||||
led.plot(basketX, 4)
|
||||
if (eggY > 4) {
|
||||
eggY = -1
|
||||
eggX = Math.random(5)
|
||||
}
|
||||
basic.pause(300)
|
||||
})
|
||||
```
|
@ -22,7 +22,7 @@ Create a timer that runs out after a certain amount of time (using the *count* l
|
||||
|
||||
## Graphics Challenges [3]
|
||||
|
||||
Using the knowledge you have learnt from the [rendering graphics](/microbit/lessons/graphics) section, try creating an algorithm to draw these shapes. Before you write the code try to figure out how the BBC micro:bit will be thinking to plot these points. For example, with our diagonal line – “count up from 0 to 4 by 1, and plot points x=i and y=i”.
|
||||
Using the knowledge you have learnt from the [rendering graphics](/lessons/graphics) section, try creating an algorithm to draw these shapes. Before you write the code try to figure out how the BBC micro:bit will be thinking to plot these points. For example, with our diagonal line – “count up from 0 to 4 by 1, and plot points x=i and y=i”.
|
||||
|
||||
* Another diagonal line
|
||||
* A square going around the board
|
||||
|
@ -1,15 +1,16 @@
|
||||
# charting lesson
|
||||
|
||||
Measure the acceleration on the micro:bit in the "z" direction.
|
||||
Create a charting app for simulating and measuring the acceleration applied to the micro:bit
|
||||
|
||||
## Topic
|
||||
|
||||
Acceleration
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/charting/activity)
|
||||
|
||||
* [activity](/lessons/charting/acceleration)
|
||||
* [challenge](/lessons/charting/challenge)
|
||||
* [quiz](/lessons/charting/quiz)
|
||||
* [answers](/lessons/charting/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -17,23 +18,13 @@ Learn the functions of **on data received**, **send number** and **receive numbe
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
|
||||
basic.showNumber(0)
|
||||
|
||||
```cards
|
||||
input.acceleration(Dimension.X)
|
||||
|
||||
led.plotBarGraph(0, 1023)
|
||||
|
||||
radio.onDataReceived(() => {
|
||||
|
||||
|
||||
})
|
||||
|
||||
basic.showNumber(0)
|
||||
radio.onDataReceived(() => {})
|
||||
radio.sendNumber(0)
|
||||
|
||||
radio.receiveNumber()
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -1,55 +1,85 @@
|
||||
# charting activity
|
||||
# Activity
|
||||
|
||||
Measure the acceleration on the micro:bit in the "z" direction.
|
||||
Measure the acceleration on the micro:bit in the "x" direction.
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap `New Project` under `Block Editor`.
|
||||
Welcome! This activity will teach how to use the micro:bit to chart the acceleration in the "x" direction. Let's get started!
|
||||
|
||||
|
||||
### ~
|
||||
Let's measure `acceleration (mg)` in the "x" direction. Get the acceleration value (milli g-force), in one of three specified dimensions.
|
||||
|
||||
|
||||
```blocks
|
||||
input.acceleration(Dimension.X)
|
||||
|
||||
```
|
||||
|
||||
### ~
|
||||
Use the plot bar chart to visualize the acceleration on the LED screen of the micro:bit in the specified range. You implement plot Bar Graph to display a vertical bar graph based on the "value" and "high" value. Then you must insert acceleration in the X dimension to measure the acceleration.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
led.plotBarGraph(input.acceleration(Dimension.X), 0)
|
||||
})
|
||||
|
||||
```
|
||||
|
||||
### ~
|
||||
Notice that moving the micro:bit in the simulator from left to right (x direction) changes the values beneath the micro:bit in a range from 1023 to -1023 as measured in milli-gravities. By hovering over the micro:bit from left to right, you can observe changing values beneath the micro:bit simulator. Also, the LEDs shown on the Bar Graph fluctates based on the movement of the micro:bit simulator in the x direction. The line underneath the micro:bit simulator reflect the acceleration in the x direction.
|
||||
|
||||
NOTE: The colors of the charts reflect the color of the micro:bit simulator. In this instance, the micro:bit is yellow. So the color of the data line reflects the color of the micro:bit
|
||||
|
||||

|
||||
|
||||
### ~
|
||||
|
||||
Vigorously move the micro:bit in the micro:bit simulatator by moving the micro:bit image from side to side. Every time the micro:bit moves in the x direction in the simulator, you are generating data points that can be reviewed in Excel. The more attempts to move the micro:bit from side to side, the more data being saved in Excel. After you have vigarously moved the micro:bit simulator from side to side for a sufficient amount of time, you are ready to graph or chart the accceleration of the micro:bit. We want a printout of our acceleration on Excel that can be graphed in Excel.
|
||||
|
||||
### ~
|
||||
|
||||
Welcome! This activity will teach how to use the 1st micro:bit to chart the second micro:bit's acceleration in the "x" direction. Let's get started!
|
||||
We want to chart the data collected by using a tool in Excel.
|
||||
|
||||
Let's measure `acceleration (mg)` and then `send number`. `Acceleration` is measured in **milli-gravities**, so a value of -1000 is equivalent to -1g or -9.81m/s^2. We will be able to get the acceleration value (g-force), in the specified "x" dimension. `Send number` will broadcast a number data packet to other micro:bits connected via radio.
|
||||
|
||||
```blocks
|
||||
radio.sendNumber(input.acceleration(Dimension.X));
|
||||
```
|
||||
|
||||
We want to display the acceleration forever. In order to do so, we need a `forever` loop. A forever loop will repeat code in the background forever.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X));
|
||||
});
|
||||
The final part of this experiment is opening and reviewing the data in the Excel CSV file. Simply click on the line beneath the simulator. A CSV file will be generated to display the data points collected by moving the micro:bit in the X direction. Then click or tap on the data Excel file that was downloaded to your local Downloads Folder.
|
||||
|
||||
|
||||
```
|
||||
|
||||
We want to register code to run when a packet is received over radio. We can implement this code by adding `on data received`.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X))
|
||||
})
|
||||
radio.onDataReceived(() => {
|
||||
|
||||
})
|
||||
```
|
||||
|
||||
Finally, we want to chart the acceleration. So we must first implement `plot bar graph`. `Plot Bar Graph` will display a vertical bar graph based on the value and high value. In order to transfer the receive the number from the 1st micro:bit, we must implement `receive number` to constantly display a vertical bar graph based on the value. Remember, the value will equal to the micro:bit's acceleration in the "x" direction.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X))
|
||||
})
|
||||
radio.onDataReceived(() => {
|
||||
led.plotBarGraph(radio.receiveNumber(), 1023)
|
||||
})
|
||||
|
||||
```
|
||||
### ~
|
||||
|
||||
|
||||
* Connect the first micro:bit to your computer using your USB cable and run the charting script on it.
|
||||
* Connect the second micro:bit to your computer using your USB cable and run the charting script on it.
|
||||
* The first person and second person take turns tilting the micro:bit in the "x" direction while the other player charts the data on the micro:bit!
|
||||
First, click or tap on the first two columns (A, B) to include the time of the data being collected; b) the results of acceleration data on the micro:bit
|
||||
|
||||

|
||||
|
||||
Use the Recommended Charts command on the Insert tab to quickly create a chart that’s just right for your data.
|
||||
|
||||
* Select the data that you want to include in your chart.
|
||||
|
||||
* Click Insert > Recommended Charts.
|
||||
|
||||

|
||||
|
||||
* On the Recommended Charts tab, scroll through the list of chart types that Excel recommends for your data.
|
||||
|
||||
Click any chart type to see how your data will look in that format.
|
||||
|
||||
When you find the chart type that you want, click it, and then click OK. We want to select the chart called Line. A line chart is used to display trends over time. We will use the line chart because there are many data points over time.
|
||||
|
||||
Tip: If you don’t see a chart type that you want, click the All Charts tab to see all of the available chart types.
|
||||
|
||||

|
||||
|
||||
* Use the Chart Elements, Chart Styles, and Chart Filters buttons next to the upper-right corner of the chart to add chart elements like axis titles or data labels, to customize the look of your chart
|
||||
|
||||

|
||||
|
||||
* Connect a micro:bit to your computer using your USB cable; compile; and repeat this experiment by moving the micro:bit in the "x" direction. Then collect and chart the data on Excel.
|
||||
* Review and analyze the actual micro:bit device data on Excel
|
||||
* Display acceleration with y or z using plot bar graph by changing acceleration from "x" to "y" or "z"
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/charting/acceleration-challenge)
|
||||
|
||||
### ~
|
||||
|
||||
|
94
docs/lessons/charting/challenge.md
Normal file
94
docs/lessons/charting/challenge.md
Normal file
@ -0,0 +1,94 @@
|
||||
# Challenge
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Welcome! The activity will teach you how to use the acceleration of the 1st micro:bit and to visualize the acceleration on the 2nd micro:bit. Let's get started!
|
||||
|
||||
### ~
|
||||
Let's measure `acceleration (mg)` and then `send number`. `Acceleration` is measured in **milli-gravities**, so a value of -1000 is equivalent to -1g or -9.81m/s^2. We will be able to get the acceleration value (g-force), in the specified "x" dimension. `Send number` will broadcast a number data packet to other micro:bits connected via radio.
|
||||
|
||||
```blocks
|
||||
radio.sendNumber(input.acceleration(Dimension.X));
|
||||
```
|
||||
### ~
|
||||
We want to display the acceleration forever. In order to do so, we need a `forever` loop. A forever loop will repeat code in the background forever.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X));
|
||||
});
|
||||
|
||||
|
||||
```
|
||||
### ~
|
||||
We want to register code to run when a packet is received over radio. We can implement this code by adding `on data received`.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X))
|
||||
})
|
||||
radio.onDataReceived(() => {
|
||||
|
||||
})
|
||||
```
|
||||
### ~
|
||||
Finally, we want to chart the acceleration. So we must first implement `plot bar graph`. `Plot Bar Graph` will display a vertical bar graph based on the value and high value. In order to transfer the receive the number from the 1st micro:bit, we must implement `receive number` to constantly display a vertical bar graph based on the value. Remember, the value will equal to the micro:bit's acceleration in the "x" direction.
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
radio.sendNumber(input.acceleration(Dimension.X))
|
||||
})
|
||||
radio.onDataReceived(() => {
|
||||
led.plotBarGraph(radio.receiveNumber(), 1023)
|
||||
})
|
||||
|
||||
```
|
||||
### ~
|
||||
Notice that moving the micro:bit the farthest direction in the x direction will be -1023 on the charting beneath the simulator. The second observation will be that the LEDs will be full brightness on the 2nd micro:bit. There is a single LED turned on with the 1st micro:bit. Additionally, the graphs will reflect 0 acceleation for the 1st micro:bit. In this scenario, if you are adjusting the acceleration in the simualator, you are also changing your chart that will be produced.
|
||||
|
||||

|
||||
|
||||
### ~
|
||||
NOTE: The colors of the charts reflect the color of the micro:bit simulator. In this instance, the micro:bits are blue and green. So the colors of the line graphs reflect the colors of the micro:bit
|
||||
|
||||
### ~
|
||||
After running this simulatation several seconds by moving the micro:bit side to side in the x direction, you are ready to graph or chart the accceleration of the micro:bit. We want a printout of our acceleration on Excel. We will graph the fluctuating acceleration of the simulation experiment.
|
||||
|
||||

|
||||
|
||||
### ~
|
||||
Finally, you must open the Excel CSV file by clicking on the data.xls file that was downloaded to Downloads Folder.
|
||||
|
||||

|
||||
|
||||
Use the Recommended Charts command on the Insert tab to quickly create a chart that’s just right for your data.
|
||||
|
||||
* Select the data that you want to include in your chart.
|
||||
|
||||
* Click Insert > Recommended Charts.
|
||||
|
||||

|
||||
|
||||
* On the Recommended Charts tab, scroll through the list of chart types that Excel recommends for your data.
|
||||
|
||||
Click any chart type to see how your data will look in that format.
|
||||
|
||||
When you find the chart type that you want, click it, and then click OK. We want to select the chart called Line. A line chart is used to display trends over time. We will use the line chart because there are many data points over time.
|
||||
|
||||
Tip: If you don’t see a chart type that you want, click the All Charts tab to see all of the available chart types.
|
||||
|
||||

|
||||
|
||||
* Use the Chart Elements, Chart Styles, and Chart Filters buttons next to the upper-right corner of the chart to add chart elements like axis titles or data labels, to customize the look of your chart
|
||||
|
||||

|
||||
|
||||
### ~
|
||||
Have fun reviewing your simulation and analyze the acceleration by chart the Excel data using Excel.
|
||||
|
||||
* Connect the first micro:bit to your computer using your USB cable and run the charting script on it.
|
||||
* Connect the second micro:bit to your computer using your USB cable and run the charting script on it.
|
||||
* The first person and second person take turns tilting the micro:bit in the "x" direction while the other player charts the data on the micro:bit!
|
||||
* Review and analyze the actual micro:bit device acceleration data on Excel
|
||||
* Display acceleration with y or z using plot bar graph by changing acceleration from "x" to "y" or "z"
|
||||
|
33
docs/lessons/charting/quiz-answers.md
Normal file
33
docs/lessons/charting/quiz-answers.md
Normal file
@ -0,0 +1,33 @@
|
||||
# charting quiz answers
|
||||
|
||||
Measure the acceleration on the micro:bit in the "x" direction.
|
||||
|
||||
|
||||
## Name
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [glowing pendulum activity](/lessons/charting/acceleration)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
## 1. Why are you creating a 'forever' loop?
|
||||
|
||||
<br/>
|
||||
|
||||
We are creating a forever loop to constantly display the appropriate brightness on the LED display.
|
||||
|
||||
## 2. Write the line of code to measure the acceleration with respect to the "x" axis and display this value in a bar graph.
|
||||
|
||||
<br/>
|
||||
|
||||
```blocks
|
||||
led.plotBarGraph(input.acceleration(Dimension.X), 0)
|
||||
```
|
||||
|
||||
## 3. After vigarously moving the micro:bit from side to side along the "x" axis for a sufficient amount of time,insert the Excel graph for displaying a line chart used to display trends over time.
|
||||
|
||||
<br/>
|
||||
|
||||

|
||||
|
23
docs/lessons/charting/quiz.md
Normal file
23
docs/lessons/charting/quiz.md
Normal file
@ -0,0 +1,23 @@
|
||||
# charting quiz
|
||||
|
||||
Measure the acceleration on the micro:bit in the "x" direction.
|
||||
|
||||
## Name
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [glowing pendulum tutorial](/lessons/glowing-pendulum/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
## 1. Why are you creating a 'forever' loop?
|
||||
|
||||
<br/>
|
||||
|
||||
## 2. Write the line of code to measure the acceleration with respect to the "y" axis and store this value in a local variable called 'acceleration'.
|
||||
|
||||
<br/>
|
||||
|
||||
## 3. After vigarously moving the micro:bit from side to side along the "x" axis for a sufficient amount of time,insert the Excel graph for displaying a line chart used to display trends over time.
|
||||
|
||||
|
@ -8,8 +8,8 @@ Music
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/classic-beatbox/activity)
|
||||
* [challenges](/microbit/lessons/classic-beatbox/challenges)
|
||||
* [activity](/lessons/classic-beatbox/activity)
|
||||
* [challenges](/lessons/classic-beatbox/challenges)
|
||||
|
||||
|
||||
|
||||
|
@ -2,8 +2,6 @@
|
||||
|
||||
Control images with variables.
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under *Block Editor*.
|
||||
|
||||
Have you ever tried to making beat box sounds? Let's try making a beatbox with code!
|
||||
|
||||
Let's start by adding a variable where you can store data. Then rename the variable to "sound". Then set the value of the variable to the note block `A` from the Music drawer. Modify your code so that your code looks like this.
|
||||
@ -51,6 +49,6 @@ input.onPinPressed(TouchPin.P1, () => {
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/classic-beatbox/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/classic-beatbox/challenges)!
|
||||
|
||||
### ~
|
@ -4,7 +4,7 @@ Create sounds with variables.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [beatbox](/microbit/lessons/beatbox/activity) activity and your code will look like this:
|
||||
Complete the [beatbox](/lessons/classic-beatbox/activity) activity and your code will look like this:
|
||||
|
||||
|
||||
```blocks
|
||||
@ -17,7 +17,7 @@ input.onPinPressed(TouchPin.P1, () => {
|
||||
})
|
||||
```
|
||||
|
||||
**Challenge 1**
|
||||
### Challenge 1
|
||||
|
||||
Let's include a second sound `on pin pressed` *P2*. To do this, you need to add the same blocks as the banana keyboard activity. However, you must change alter `on pin pressed` from P1 to P2. Additionally, you must *decrease* the frequency of the variable "sound" by 25. Modify your code so that your code looks like this
|
||||
|
||||
@ -42,7 +42,7 @@ input.onPinPressed(TouchPin.P2, () => {
|
||||
|
||||
* click *run* to see if the code works as expected.
|
||||
|
||||
**Challenge 2**
|
||||
### Challenge 2
|
||||
|
||||
Finally, we want images to be displayed with sounds `on pin pressed`. Add `show LEDs` blocks under `on pin pressed` P1 and P2.
|
||||
|
||||
|
@ -10,10 +10,10 @@ If (Conditionals)
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/compass/activity)
|
||||
* [challenges](/microbit/lessons/compass/challenges)
|
||||
* [quiz](/microbit/lessons/compass/quiz)
|
||||
* [quiz answers](/microbit/lessons/compass/quiz-answers)
|
||||
* [activity](/lessons/compass/activity)
|
||||
* [challenges](/lessons/compass/challenges)
|
||||
* [quiz](/lessons/compass/quiz)
|
||||
* [quiz answers](/lessons/compass/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -21,17 +21,12 @@ Learn how to use an if statements to run code run code depending on whether a co
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
input.compassHeading()
|
||||
|
||||
basic.forever(() => {})
|
||||
|
||||
let x = 0
|
||||
|
||||
if (true) {}
|
||||
|
||||
basic.showString("Hello!")
|
||||
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
|
@ -28,9 +28,8 @@ basic.forever(() => {
|
||||
If `degrees` is less than `45`, then the compass heading is mostly pointing toward North. Display `N` on the micro:bit.
|
||||
|
||||
```blocks
|
||||
let degrees = 0;
|
||||
basic.forever(() => {
|
||||
degrees = input.compassHeading();
|
||||
let degrees = input.compassHeading();
|
||||
if (degrees < 45) {
|
||||
basic.showString("N");
|
||||
}
|
||||
@ -41,9 +40,8 @@ If `degrees` is less than 135, the micro:bit is mostly pointing East. Display `E
|
||||
|
||||
|
||||
```blocks
|
||||
let degrees = 0;
|
||||
basic.forever(() => {
|
||||
degrees = input.compassHeading();
|
||||
let degrees = input.compassHeading();
|
||||
if (degrees < 45) {
|
||||
basic.showString("N");
|
||||
}
|
||||
@ -57,9 +55,8 @@ If `degrees` is less than 225, the micro:bit is mostly pointing South. Display `
|
||||
|
||||
|
||||
```blocks
|
||||
let degrees = 0;
|
||||
basic.forever(() => {
|
||||
degrees = input.compassHeading();
|
||||
let degrees = input.compassHeading();
|
||||
if (degrees < 45) {
|
||||
basic.showString("N");
|
||||
}
|
||||
@ -76,9 +73,8 @@ basic.forever(() => {
|
||||
If none of these conditions returned true, then the micro:bit must be pointing West. Display `W` on the micro:bit.
|
||||
|
||||
```blocks
|
||||
let degrees = 0;
|
||||
basic.forever(() => {
|
||||
degrees = input.compassHeading();
|
||||
let degrees = input.compassHeading();
|
||||
if (degrees < 45) {
|
||||
basic.showString("N");
|
||||
}
|
||||
@ -96,7 +92,7 @@ basic.forever(() => {
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/compass/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/compass/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Display the direction that the micro:bit is facing using the compass
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [guided tutorial](/microbit/lessons/compass/activity), your code should look like this:
|
||||
Complete the following [guided tutorial](/lessons/compass/activity), your code should look like this:
|
||||
|
||||
```blocks
|
||||
let degrees = 0;
|
||||
|
@ -6,7 +6,7 @@ Create an actual compass to show your direction: North, South, East, or West
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [compass tutorial](/microbit/lessons/compass/activity).
|
||||
Use this activity document to guide your work in the [compass tutorial](/lessons/compass/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -6,7 +6,7 @@ Create an actual compass to show your direction: North, South, East, or West
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [compass activity](/microbit/lessons/compass/activity).
|
||||
Use this activity document to guide your work in the [compass activity](/lessons/compass/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -10,10 +10,10 @@ Variables
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/counter/activity)
|
||||
* [challenges](/microbit/lessons/counter/challenges)
|
||||
* [quiz](/microbit/lessons/counter/quiz)
|
||||
* [quiz answers](/microbit/lessons/counter/quiz-answers)
|
||||
* [activity](/lessons/counter/activity)
|
||||
* [challenges](/lessons/counter/challenges)
|
||||
* [quiz](/lessons/counter/quiz)
|
||||
* [quiz answers](/lessons/counter/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -21,22 +21,12 @@ Learn how to creating a **variable** to keep track of the current count. We will
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
input.compassHeading()
|
||||
|
||||
basic.forever(() => {
|
||||
|
||||
|
||||
})
|
||||
|
||||
basic.forever(() => {})
|
||||
let x = 0
|
||||
|
||||
if (true) {
|
||||
|
||||
}
|
||||
|
||||
if (true) {}
|
||||
basic.showString("Hello!")
|
||||
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
@ -44,13 +34,12 @@ basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
`)
|
||||
|
||||
```
|
||||
|
||||
* **variable**: [read more...](/microbit/reference/variables/var)
|
||||
* **arithmetic operators**: [read more...](/microbit/reference/types/number)
|
||||
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
|
||||
* **show number** : [read more...](/microbit/reference/basic/show-number)
|
||||
* **variable**: [read more...](/reference/variables/var)
|
||||
* **arithmetic operators**: [read more...](/reference/types/number)
|
||||
* **on button pressed** : [read more...](/reference/input/on-button-pressed)
|
||||
* **show number** : [read more...](/reference/basic/show-number)
|
||||
|
||||
## Objectives
|
||||
|
||||
|
@ -39,7 +39,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/counter/challenges)
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/counter/challenges)
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the counter.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [guided tutorial](/microbit/lessons/counter/activity) At the end of the tutorial, click **keep editing**. Your code should look like this:
|
||||
Complete the following [guided tutorial](/lessons/counter/activity) At the end of the tutorial, click **keep editing**. Your code should look like this:
|
||||
|
||||
```blocks
|
||||
let count = 0
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Learn how to create a counter with the BBC micro:bit button.
|
||||
|
||||
This is the answer key for the [counter quiz](/microbit/lessons/counter/quiz).
|
||||
This is the answer key for the [counter quiz](/lessons/counter/quiz).
|
||||
|
||||
## 1. What is a variable?
|
||||
|
||||
|
@ -6,7 +6,7 @@ Learn how to create a counter with the BBC micro:bit button.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [counter tutorial](/microbit/lessons/counter/activity).
|
||||
Use this activity document to guide your work in the [counter tutorial](/lessons/counter/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -1,41 +0,0 @@
|
||||
# crocodile clip activity
|
||||
|
||||
Use the crocodile clips
|
||||
|
||||
# micro:bit crocodile clip
|
||||
|
||||

|
||||
|
||||
In this project, you will build a circuit with the micro:bit from crocodile clips. Project duration: 15 minutes.
|
||||
|
||||
## Materials
|
||||
|
||||
* micro:bit, battery holder and 2 AAA batteries
|
||||
* Crocodile clips
|
||||
|
||||
## Steps
|
||||
|
||||
### Step 1
|
||||
|
||||

|
||||
|
||||
Using the 1st crocodile clip, connect the end of the crocodile clip onto GND pin on the micro:bit.
|
||||
|
||||
### Step 2
|
||||
|
||||

|
||||
|
||||
Using the 1st crocodile clip, connect the unattached end of the crocodile clip onto the 0 pin on the micro:bit.
|
||||
|
||||
### Step 3
|
||||
|
||||

|
||||
|
||||
Disconnect the end of the crocodile clip from the 0 pin of the micro:bit.
|
||||
|
||||
Your circuit is complete!
|
||||
|
||||
### Step 10
|
||||
|
||||
Connect your micro:bit to your computer using your USB cable and run the [guess the number](/microbit/lhpkbr) script on it.
|
||||
|
@ -10,10 +10,10 @@ If (Conditionals)
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/die-roll/activity)
|
||||
* [challenges](/microbit/lessons/die-roll/challenges)
|
||||
* [quiz](/microbit/lessons/die-roll/quiz)
|
||||
* [quiz answers](/microbit/lessons/die-roll/quiz-answers)
|
||||
* [activity](/lessons/die-roll/activity)
|
||||
* [challenges](/lessons/die-roll/challenges)
|
||||
* [quiz](/lessons/die-roll/quiz)
|
||||
* [quiz answers](/lessons/die-roll/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -21,21 +21,11 @@ Learn how to use an if statements to run code run code depending on whether a co
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
|
||||
input.onGesture(Gesture.Shake, () => {
|
||||
|
||||
})
|
||||
|
||||
|
||||
|
||||
```cards
|
||||
input.onGesture(Gesture.Shake, () => {})
|
||||
let x = 0
|
||||
x = Math.random(3)
|
||||
|
||||
if (true) {
|
||||
|
||||
}
|
||||
|
||||
Math.random(3)
|
||||
if (true) {}
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
@ -43,10 +33,6 @@ basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
`)
|
||||
|
||||
|
||||
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -165,7 +165,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/die-roll/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/die-roll/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Create a die on the micro:bit.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [guided tutorial](/microbit/lessons/die-roll/activity), your code should look like this:
|
||||
Complete the following [guided tutorial](/lessons/die-roll/activity), your code should look like this:
|
||||
|
||||
```blocks
|
||||
input.onGesture(Gesture.Shake, () => {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Create a die when the BBC micro:bit is shaken
|
||||
|
||||
These are the answers to the [die roll quiz](/microbit/lessons/die-roll/quiz).
|
||||
These are the answers to the [die roll quiz](/lessons/die-roll/quiz).
|
||||
|
||||
## 1. Create a variable named 'roll' that will be randomly assigned to a number between 0 and 5.
|
||||
|
||||
|
@ -6,7 +6,7 @@ Create a die when the BBC micro:bit is shaken
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [die roll tutorial](/microbit/lessons/die-roll/activity).
|
||||
Use this activity document to guide your work in the [die roll tutorial](/lessons/die-roll/activity).
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -10,10 +10,10 @@ While Loop
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/digi-yoyo/activity)
|
||||
* [challenges](/microbit/lessons/digi-yoyo/challenges)
|
||||
* [quiz](/microbit/lessons/digi-yoyo/quiz)
|
||||
* [quiz answers](/microbit/lessons/digi-yoyo/quiz-answers)
|
||||
* [activity](/lessons/digi-yoyo/activity)
|
||||
* [challenges](/lessons/digi-yoyo/challenges)
|
||||
* [quiz](/lessons/digi-yoyo/quiz)
|
||||
* [quiz answers](/lessons/digi-yoyo/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -21,13 +21,11 @@ Learn how to creating a **while loop**, `while condition do` to repeat code whil
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
let x = 0
|
||||
basic.showNumber(0)
|
||||
while (true) {
|
||||
|
||||
basic.pause(20)
|
||||
}
|
||||
while (true) {}
|
||||
basic.pause(20)
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -31,7 +31,7 @@ Let's add a pause. Then show the value of the the count.
|
||||
|
||||
|
||||
```blocks
|
||||
let count = 0;
|
||||
let count = 0;
|
||||
while (count < 10) {
|
||||
basic.pause(100);
|
||||
basic.showNumber(count)
|
||||
@ -54,7 +54,7 @@ while (count < 10) {
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/digi-yoyo/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/digi-yoyo/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the digi yoyo.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [guided tutorial](/microbit/lessons/digi-yoyo/activity), your code should look like this:
|
||||
Complete the following [guided tutorial](/lessons/digi-yoyo/activity), your code should look like this:
|
||||
|
||||
|
||||
```blocks
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Answers for digi yoyo quiz.
|
||||
|
||||
This is the answer key for the [digi yoyo quiz](/microbit/lessons/digi-yoyo/quiz).
|
||||
This is the answer key for the [digi yoyo quiz](/lessons/digi-yoyo/quiz).
|
||||
|
||||
## 1. Describe what a "while loop" does?
|
||||
|
||||
|
@ -6,7 +6,7 @@ Create a counter with a while loop
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [digi yoyo tutorial](/microbit/lessons/digi-yoyo/activity)
|
||||
Use this activity document to guide your work in the [digi yoyo tutorial](/lessons/digi-yoyo/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
|
@ -10,23 +10,18 @@ Pause
|
||||
|
||||
## Quick links
|
||||
|
||||
* [activity](/microbit/lessons/flashing-heart/activity)
|
||||
* [quiz](/microbit/lessons/flashing-heart/quiz)
|
||||
* [quiz answers](/microbit/lessons/flashing-heart/quiz-answers)
|
||||
* [challenges](/microbit/lessons/flashing-heart/challenges)
|
||||
* [activity](/lessons/flashing-heart/activity)
|
||||
* [quiz](/lessons/flashing-heart/quiz)
|
||||
* [quiz answers](/lessons/flashing-heart/quiz-answers)
|
||||
* [challenges](/lessons/flashing-heart/challenges)
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
Learn how to `show LEDs` by showing an image on the LED screen. We will be learning how to create a blinking app using a forever loop as well as simple commands, such as show LEDs, pause, and clear screen.
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
basic.forever(() => {
|
||||
|
||||
|
||||
})
|
||||
|
||||
|
||||
```cards
|
||||
basic.forever(() => {})
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
@ -34,11 +29,8 @@ basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
`)
|
||||
|
||||
basic.pause(100)
|
||||
|
||||
basic.clearScreen()
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -10,8 +10,6 @@ In this activity, you will learn how to blink an image on the LED screen.
|
||||
|
||||
### ~
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under *Block Editor*.
|
||||
|
||||
Let's start by adding code that plots a heart image on the screen using `show LEDs`. Once you are done coding, don't forget to run your code in the simulator or the micro:bit.
|
||||
|
||||
|
||||
@ -69,7 +67,7 @@ basic.forever(() => {
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/flashing-heart/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/flashing-heart/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the flashing heart tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [flashing heart](/microbit/lessons/flashing-heart/activity) activity and your code will look like this:
|
||||
Complete the [flashing heart](/lessons/flashing-heart/activity) activity and your code will look like this:
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Learn how to create an image with a variable.
|
||||
|
||||
This is the answer key for the [flashing heart quiz](/microbit/lessons/flashing-heart/quiz).
|
||||
This is the answer key for the [flashing heart quiz](/lessons/flashing-heart/quiz).
|
||||
|
||||
## 1. Describe what pause does
|
||||
|
||||
|
@ -6,7 +6,7 @@ Learn how to create a blinking image with a variable.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [flashing heart activity](/microbit/lessons/flashing-heart/activity).
|
||||
Use this activity document to guide your work in the [flashing heart activity](/lessons/flashing-heart/activity).
|
||||
|
||||
Answer the questions while completing the activity. Pay attention to the dialogues!
|
||||
|
||||
|
@ -10,8 +10,8 @@ Game Library
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/game-counter/activity)
|
||||
* [challenges](/microbit/lessons/game-counter/challenges)
|
||||
* [activity](/lessons/game-counter/activity)
|
||||
* [challenges](/lessons/game-counter/challenges)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -19,15 +19,10 @@ Learn how to create game blocks to keep track of the current score. We will be l
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
```cards
|
||||
game.addScore(1)
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
||||
})
|
||||
|
||||
input.onButtonPressed(Button.A, () => {})
|
||||
basic.showNumber(0)
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -6,8 +6,6 @@ Turn an LED on and off with forever loop
|
||||
|
||||
### @video td/videos/counter-0
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap *New Project* under *Block Editor*.
|
||||
|
||||
### ~
|
||||
|
||||
Have you ever tried to create a game counter? The concept is fairly simply: increase the game `score` with `on button pressed` .
|
||||
@ -36,7 +34,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/game-counter/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/game-counter/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the game counter.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [activity](/microbit/lessons/game-counter/activity) . Your code should look like this:
|
||||
Complete the following [activity](/lessons/game-counter/activity) . Your code should look like this:
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
@ -8,8 +8,8 @@ Game Library
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/game-of-chance/activity)
|
||||
* [challenges](/microbit/lessons/game-of-chance/challenges)
|
||||
* [activity](/lessons/game-of-chance/activity)
|
||||
* [challenges](/lessons/game-of-chance/challenges)
|
||||
|
||||
## Prior learning / place of lesson in scheme of work
|
||||
|
||||
@ -18,15 +18,10 @@ Learn how to creating a message with a **game over** to write your message. We w
|
||||
## Documentation
|
||||
|
||||
|
||||
```docs
|
||||
```cards
|
||||
game.gameOver()
|
||||
|
||||
basic.showString("Hello!")
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
||||
})
|
||||
|
||||
input.onButtonPressed(Button.A, () => {})
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -10,7 +10,7 @@ basic.showString("SELECT A BUTTON")
|
||||
|
||||
### ~avatar boothing
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/game-of-chance/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/game-of-chance/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the answering machine tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the [game of chance](/microbit/lessons/game-of-chance/activity) activity and your code will look like this:
|
||||
Complete the [game of chance](/lessons/game-of-chance/activity) activity and your code will look like this:
|
||||
|
||||
```blocks
|
||||
basic.showString("SELECT A BUTTON")
|
||||
@ -42,7 +42,7 @@ input.onButtonPressed(Button.B, () => {
|
||||
|
||||
* `Run` the code to see if it works as expected.
|
||||
|
||||
**Challenge 3**
|
||||
### Challenge 3
|
||||
|
||||
When you are asked a yes or no question, do you always say yes or no? Add a condition for `on shake` that displays `TRY AGAIN`.
|
||||
|
||||
|
@ -8,10 +8,11 @@ Acceleration
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/glowing-pendulum/activity)
|
||||
* [challenges](/microbit/lessons/glowing-pendulum/challenges)
|
||||
* [quiz](/microbit/lessons/glowing-pendulum/quiz)
|
||||
* [quiz answers](/microbit/lessons/glowing-pendulum/quiz-answers)
|
||||
* [activity](/lessons/glowing-pendulum/activity)
|
||||
* [tutorial](/lessons/glowing-pendulum/tutorial)
|
||||
* [challenges](/lessons/glowing-pendulum/challenges)
|
||||
* [quiz](/lessons/glowing-pendulum/quiz)
|
||||
* [quiz answers](/lessons/glowing-pendulum/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -19,21 +20,12 @@ Learn how to get the acceleration **acceleration**, `acceleration` value (g-forc
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
|
||||
basic.forever(() => {
|
||||
|
||||
|
||||
})
|
||||
|
||||
```cards
|
||||
basic.forever(() => {})
|
||||
let x = 0
|
||||
|
||||
input.acceleration(Dimension.X)
|
||||
|
||||
Math.abs(0)
|
||||
|
||||
led.setBrightness(255)
|
||||
|
||||
basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
@ -41,7 +33,6 @@ basic.showLeds(`
|
||||
. . . . .
|
||||
. . . . .
|
||||
`)
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -2,14 +2,31 @@
|
||||
|
||||
Construct a pendulum that glows using acceleration.
|
||||
|
||||
To create a new script, go to the [Create Code](/microbit/create-code) page and tap `New Project` under `Block Editor`.
|
||||
|
||||
Welcome! This activity will teach how to construct a pendulum that glows using acceleration. Let's get started!
|
||||
|
||||
Turn on all the LEDs.
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
```
|
||||
|
||||
Create a **forever** loop that will constantly display the appropriate brightness on the LED display.
|
||||
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
|
||||
})
|
||||
@ -17,9 +34,14 @@ basic.forever(() => {
|
||||
|
||||
Now let's measure the acceleration on the `y` axis and store that value in a variable. The `acceleration(y)` function will provide the value.
|
||||
|
||||

|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
});
|
||||
@ -27,31 +49,60 @@ basic.forever(() => {
|
||||
|
||||
Since the micro:bit will be swinging back and forth, the acceleration will only be positive half of the time. Thus, to always get a positive value, we want to take the absolute value of the acceleration.
|
||||
|
||||

|
||||
|
||||
```blocks
|
||||
let acceleration = 0;
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
acceleration = input.acceleration(Dimension.Y);
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
acceleration = Math.abs(acceleration)
|
||||
});
|
||||
```
|
||||
|
||||
The function `acceleration(y)` returns a number between 0 and 1024. We want to use this value for the brightness of the micro:bit, but the `set brightness()` only accepts a value between 0 and 256. Thus, we need to divide the acceleration by 4 to ensure we will be in the appropriate range.
|
||||
|
||||

|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
acceleration = Math.abs(acceleration);
|
||||
acceleration = acceleration / 4;
|
||||
});
|
||||
|
||||
```
|
||||
|
||||
Now let's use our acceleration value to set the brightness on the micro:bit.
|
||||
|
||||

|
||||
|
||||
Let's show what the brightness of the micro:bit is by turning all the LEDs on!
|
||||
|
||||

|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
acceleration = Math.abs(acceleration);
|
||||
acceleration = acceleration / 4;
|
||||
led.setBrightness(acceleration)
|
||||
});
|
||||
```
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/glowing-pendulum/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/glowing-pendulum/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,17 +4,33 @@ Coding challenges for the glowing pendulum tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [glowing pendulum activity](/microbit/lessons/glowing-pendulum/activity) and your code should look like this:
|
||||
Complete the following [glowing pendulum activity](/lessons/glowing-pendulum/activity) and your code should look like this:
|
||||
|
||||

|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
acceleration = Math.abs(acceleration);
|
||||
acceleration = acceleration / 4;
|
||||
led.setBrightness(acceleration)
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
});
|
||||
|
||||
**Challenge 1**
|
||||
|
||||
```
|
||||
|
||||
### Challenge 1
|
||||
|
||||

|
||||
|
||||
Hold the micro:bit in your hand in a dark room. Move the micro:bit like a pendulum and produce a slow image that captures the pattern of the micro:bit LEDs.
|
||||
|
||||
**Challenge 2**
|
||||
### Challenge 2
|
||||
|
||||
Replace "y" in `acceleration(y)` with "x" or "z". Changing the axis will cause the micro:bit to measure the force in a different direction. What differences in the resulting pattern does this replacement make?
|
||||
|
||||
|
@ -6,7 +6,7 @@ construct a pendulum that glows using acceleration.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [glowing pendulum tutorial](/microbit/lessons/glowing-pendulum/tutorial)
|
||||
Use this activity document to guide your work in the [glowing pendulum activity](/lessons/glowing-pendulum/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
@ -44,13 +44,3 @@ let accelerationDivided = accelerationX / 4
|
||||
led.setBrightness(accelerationX)
|
||||
```
|
||||
|
||||
## 5. Write the code that tuns all the LEDs on (as the image displays below)
|
||||
|
||||

|
||||
|
||||
<br/>
|
||||
|
||||
```
|
||||
led.plotAll()
|
||||
```
|
||||
|
||||
|
@ -6,7 +6,7 @@ construct a pendulum that glows using acceleration.
|
||||
|
||||
## Directions
|
||||
|
||||
Use this activity document to guide your work in the [glowing pendulum tutorial](/microbit/lessons/glowing-pendulum/activity)
|
||||
Use this activity document to guide your work in the [glowing pendulum tutorial](/lessons/glowing-pendulum/activity)
|
||||
|
||||
Answer the questions while completing the tutorial. Pay attention to the dialogues!
|
||||
|
||||
@ -24,11 +24,4 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
|
||||
|
||||
## 4. Write the code to include acceleration value question 3 to set the brightness on the BBC micro:bit.
|
||||
|
||||
<br/>
|
||||
|
||||
## 5. Write the code that tuns all the LEDs on (as the image displays below)
|
||||
|
||||

|
||||
|
||||
<br/>
|
||||
|
||||
|
29
docs/lessons/glowing-pendulum/tutorial.md
Normal file
29
docs/lessons/glowing-pendulum/tutorial.md
Normal file
@ -0,0 +1,29 @@
|
||||
# glowing pendulum block tutorial
|
||||
|
||||
The glowing pendulum changes the screen brightness based on the acceleration measured on the BBC micro:bit.
|
||||
|
||||
### Rebuild the game!
|
||||
|
||||
The blocks have been shuffled! Put them back together so that...
|
||||
* all LEDs are turned on
|
||||
* the BBC micro:bit repeats code **forever** that
|
||||
* reads the acceleration along the ``y`` axis,
|
||||
* calculate the absolute value of the acceleration
|
||||
* scales down the acceleration value by a factor of `4`
|
||||
* uses the scaled value to set the screen **brightness**
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
# # # # #
|
||||
`)
|
||||
basic.forever(() => {
|
||||
let acceleration = input.acceleration(Dimension.Y);
|
||||
acceleration = Math.abs(acceleration);
|
||||
acceleration = acceleration / 4;
|
||||
led.setBrightness(acceleration)
|
||||
});
|
||||
```
|
@ -1,30 +0,0 @@
|
||||
# glowing sword blocks lesson
|
||||
|
||||
make a glowing sword.
|
||||
|
||||
### @video td/videos/glowing-sword-0
|
||||
|
||||
## Topic
|
||||
|
||||
Fade Out
|
||||
|
||||
## Quick Links
|
||||
|
||||
* [activity](/microbit/lessons/glowing-sword/activity)
|
||||
* [quiz](/microbit/lessons/glowing-sword/quiz)
|
||||
* [quiz answers](/microbit/lessons/glowing-sword/quiz-answers)
|
||||
* [challenges](/microbit/lessons/glowing-sword/challenges)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
Learn how to manipulate an image through **fade out**, `fade out` to gradually decrease the LED screen brightness until the LED lights are turned off. We will be learning how to fade an image using simple commands, such as image create image, image show image, LED fade out, basic pause, and fade in.
|
||||
|
||||
## Documentation
|
||||
|
||||
* **create image** : [read more...](/microbit/reference/images/create-image)
|
||||
* **show image** : [read more...](/microbit/reference/images/show-image)
|
||||
* **fade out** : [read more...](/microbit/reference/led/fade-out)
|
||||
* **pause** : [read more...](/microbit/reference/basic/pause)
|
||||
* **fade in** : [read more...](/microbit/reference/led/fade-in)
|
||||
|
||||
|
@ -44,7 +44,7 @@ Try devising an algorithm for a diagonal line using the code above and the varia
|
||||
|
||||

|
||||
|
||||
We can create more complex algorithms for more complex shapes, too. See the [challenges](/microbit/lessons/challenges) section for additional graphical challenges and solutions.
|
||||
We can create more complex algorithms for more complex shapes, too. See the [challenges](/lessons/challenges) section for additional graphical challenges and solutions.
|
||||
|
||||
### Animations
|
||||
|
||||
@ -52,7 +52,7 @@ Animations are changes happening at a certain rate. For example, we could add th
|
||||
|
||||
We could create more complex animations, for example we could make our BBC micro:bit display an explosion or fireworks.
|
||||
|
||||
See the [challenges](/microbit/lessons/challenges) section for some animation tasks.
|
||||
See the [challenges](/lessons/challenges) section for some animation tasks.
|
||||
|
||||
### Image variables
|
||||
|
||||
|
@ -10,10 +10,11 @@ Math - Pick Random
|
||||
|
||||
## Quick links
|
||||
|
||||
* [activity](/microbit/lessons/guess-the-number/activity)
|
||||
* [challenges](/microbit/lessons/guess-the-number/challenges)
|
||||
* [quiz](/microbit/lessons/guess-the-number/quiz)
|
||||
* [quiz answers](/microbit/lessons/guess-the-number/quiz-answers)
|
||||
* [activity](/lessons/guess-the-number/activity)
|
||||
* [tutorial](/lessons/guess-the-number/tutorial)
|
||||
* [challenges](/lessons/guess-the-number/challenges)
|
||||
* [quiz](/lessons/guess-the-number/quiz)
|
||||
* [quiz answers](/lessons/guess-the-number/quiz-answers)
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
@ -21,22 +22,12 @@ Learn how to create numbers randomly by using the input of the BBC micro:bit. We
|
||||
|
||||
## Documentation
|
||||
|
||||
```docs
|
||||
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
||||
|
||||
})
|
||||
|
||||
```cards
|
||||
input.onButtonPressed(Button.A, () => {})
|
||||
let x = 0
|
||||
|
||||
basic.showNumber(0)
|
||||
|
||||
Math.random(3)
|
||||
|
||||
basic.clearScreen()
|
||||
|
||||
|
||||
```
|
||||
|
||||
## Objectives
|
||||
|
@ -19,12 +19,11 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
```
|
||||
|
||||
Create a local variable of type number `x` and set it to a random number using `pick random`. `pick random` 9 generates a random number between `0` and `09`.
|
||||
|
||||
Create a local variable of type number `x` and set it to a random number using `pick random`. `pick random` 9 generates a random number between `0` and `9`.
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
let x = Math.random(9)
|
||||
let x = Math.random(10)
|
||||
})
|
||||
|
||||
```
|
||||
@ -34,7 +33,7 @@ Show the random number on the screen.
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
let x = Math.random(9)
|
||||
let x = Math.random(10)
|
||||
basic.showNumber(x)
|
||||
})
|
||||
|
||||
@ -42,7 +41,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Excellent, you're ready to continue with the [challenges](/microbit/lessons/guess-the-number/challenges)!
|
||||
Excellent, you're ready to continue with the [challenges](/lessons/guess-the-number/challenges)!
|
||||
|
||||
### ~
|
||||
|
||||
|
@ -4,7 +4,7 @@ Coding challenges for the guess the number tutorial.
|
||||
|
||||
## Before we get started
|
||||
|
||||
Complete the following [guided tutorial](/microbit/lessons/guess-the-number/activity), and your code should look like this:
|
||||
Complete the following [guided tutorial](/lessons/guess-the-number/activity), and your code should look like this:
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
Learn how to generate a random number on the micro:bit.
|
||||
|
||||
This is the answer key for the [guess the number quiz](/microbit/lessons/guess-the-number/quiz).
|
||||
This is the answer key for the [guess the number quiz](/lessons/guess-the-number/quiz).
|
||||
|
||||
## 1. What is on button pressed?
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user