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115 Commits

Author SHA1 Message Date
5344717749 slow down device poller 2019-10-12 22:29:33 -07:00
1bbf8a4473 set mode then poke 2019-10-12 22:19:18 -07:00
f1d9075c9d more logging 2019-10-12 18:42:12 -07:00
cffbdb9eae more logging 2019-10-12 18:39:11 -07:00
cc75ae57da indent issue 2019-10-12 15:38:19 -07:00
068300c5f5 typo 2019-10-12 15:08:49 -07:00
251f198441 fix console for mode 2019-10-12 15:06:13 -07:00
fe39902d10 reading nxt analog sensor dev type 2019-10-11 22:20:16 -07:00
030cd46c5f add constants 2019-10-11 22:06:47 -07:00
8cc2f1219f 1.4.7 2019-10-11 21:56:27 -07:00
39a629cc58 bump pxt 5.25.13 2019-10-11 21:50:00 -07:00
df65c34f15 1.4.6 2019-10-10 09:16:19 -07:00
00fefe10d6 Boot sequence (#946)
* refactor bootsequence

* inf can be null

* align elements
2019-10-10 09:15:57 -07:00
d442f5aa41 don't ban image 2019-10-10 08:00:21 -07:00
3311865817 1.4.5 2019-10-10 07:45:53 -07:00
2cd2950496 polarity in synched motor (#945)
* account for polarity

* more comments

* handle dual motor in runtime

* invert steer

* don't use firmware polarity
2019-10-10 07:44:53 -07:00
b0de3d8c1b 1.4.4 2019-10-09 15:40:54 -07:00
acefe3ae11 bump pxt 2019-10-09 15:40:45 -07:00
cb6c83eec7 Add sources for the file manager program (#944) 2019-10-09 13:57:06 -07:00
e0c8f65a65 1.4.3 2019-10-09 09:57:53 -07:00
a4e02dcd03 add block to stop program (#943)
* add block to stop program

* renaming
2019-10-09 09:30:42 -07:00
fb5776ec41 1.4.2 2019-10-08 22:19:50 -07:00
d852fd961b fix python build 2019-10-08 22:19:34 -07:00
1ed8122804 1.4.1 2019-10-08 21:58:33 -07:00
c5cec3a6ba update to pxt 5 and pxt-common-packages 6 (#934)
* bump pxt

* fix build issues

* Auto-gen of projects/summary

* removing feild editors moved to pxt

* various typing fixes

* more typing fixes

* fixing various typing issues

* Start on integration of new pxt

* serial number fixes

* gc-ify MMap object

* Re-build generated files

* fix console listeners

* clear lf() warnings

* More generated files

* also auto-generated

* Compilation fixes

* fix merge

* mostly fixing blocks

* fix sim

* fix field motors

* enable a few features

* moving to tsx

* try to fix edtiro compilation

* more defs

* removing commands

* removing extra $

* fix blockly warning

* hiding images

* enabling more pxt features

* hide images

* setup autorun

* add lock on target_reset

* update deps

* return trylock result

* updated pxt

* rename video section

* add alpha channel

* upgraded pxt

* bump pxt/version

* removed alpha ref

* var ceanup

* don't do major bump
2019-10-08 21:57:55 -07:00
ba94322d4c 1.2.23 2019-10-08 21:26:38 -07:00
225f1da6d5 fix translation 2019-10-08 21:26:17 -07:00
a06331eef1 added channel 2019-10-08 14:23:57 -07:00
aa741ce8de rename again 2019-10-08 14:21:55 -07:00
61fe5091fe rename 2019-10-08 14:21:45 -07:00
3d90e13797 shrinkg image 2019-10-08 14:21:12 -07:00
469767a40a Add information to Try example to show where to find downloaded programs on the control brick. (#936) 2019-10-08 14:12:43 -07:00
604fa764e6 Create calibreapp-image-actions.yml 2019-10-08 14:03:58 -07:00
25cf2a9cdb move electron to 1.2.22 (#937) 2019-10-07 14:43:34 -07:00
7549f865d6 move master to 1.2.22 2019-10-02 13:59:58 -07:00
a5de9d88bb adding latest video 2019-10-02 13:53:22 -07:00
0437df10de 1.2.22 2019-10-02 13:27:53 -07:00
2079173dfa lock execution thread before exiting (#935) 2019-10-02 12:40:45 -07:00
018a1e7528 added proportional line follower 2019-10-02 12:26:51 -07:00
757f95d984 move master to v1.2.21 2019-10-02 10:59:50 -07:00
8bc3fdc8ba 1.2.21 2019-10-01 15:56:22 -07:00
e8a1e73cf5 1.2.20 2019-10-01 14:54:42 -07:00
e9b2b239ad More gyro lessons (#933)
* updated pauseuntil

* updated youtube link

* updated docs
2019-10-01 14:54:17 -07:00
5ad2288a9f updated docs 2019-10-01 13:38:33 -07:00
92d13ef343 updated bluetooth info 2019-10-01 13:36:53 -07:00
471ca5d915 1.2.19 2019-10-01 13:28:01 -07:00
f745079728 Don't reset threashold when resetting color mode (#932)
* don't reset threshold when changing modes

* updated docs
2019-10-01 13:27:37 -07:00
d179f18ef3 added gyro movies 2019-10-01 11:05:44 -07:00
805fc6c787 1.2.18 2019-10-01 10:12:21 -07:00
374bbb8304 Drift-compensated angle in gyro (#931)
* compute angle based on undrifted rate

* add is calibrating function

* fix integrator

* added example

* docs

* poll faster
2019-10-01 10:11:58 -07:00
25452efc92 1.2.17 2019-09-30 22:44:09 -07:00
80b9c715b2 Gyro tutorials (#930)
* gyro tutorials

* tutorials

* fix gyro simulator

* images

* updated image

* fix svg errors
2019-09-30 22:43:50 -07:00
cb816c91ad updated drift 2019-09-30 14:33:57 -07:00
3012068986 1.2.16 2019-09-30 13:44:27 -07:00
4c9c7d6a69 add delay to fix mac deployment (#929) 2019-09-30 13:43:12 -07:00
ad3652c290 bump master to 1.2.15 2019-09-30 13:03:48 -07:00
d8971829e3 1.2.15 2019-09-30 11:13:45 -07:00
8ca4558fc2 web serial cleanup (#928)
* updated ticks

* fix enable and compile

* add debug mode

* don't try to change UI while downloading

* cleanup

* don't double open

* use cu

* add delay before reconnecting

* support for 200 ragne in field turn ratio

* updated docs

* fix docs
2019-09-30 11:13:28 -07:00
d85b5c5129 updated info for macs (#925) 2019-09-30 10:30:21 -07:00
95b1c6a50f 1.2.14 2019-09-29 23:09:07 -07:00
4dc2872286 Better bt download flow (#927)
* round the drif

* restart compile automatically

* add settle
2019-09-29 23:08:46 -07:00
6c9ff804c8 1.2.13 2019-09-29 09:49:35 -07:00
7581b5af9e Drift support (#926)
* upgrading drift support

* updated showports

* typos
2019-09-29 09:49:13 -07:00
07504027f9 1.2.12 2019-09-27 16:46:20 -07:00
a0e133864a background show ports (#924)
* background show ports

* render once at least

* better rendering

* bumped up scale
2019-09-27 16:45:57 -07:00
0285711954 added automation package 2019-09-27 16:08:54 -07:00
91be998d7e 1.2.11 2019-09-27 15:49:43 -07:00
e862869327 Snap backwards (#923)
* snap to multiple of 5

* normalize negative values
2019-09-27 15:49:21 -07:00
8047cb2612 beta notation 2019-09-27 11:45:25 -07:00
8e2ffefd2c adding walkthrough video 2019-09-27 11:43:04 -07:00
092e7b0522 1.2.10 2019-09-27 11:15:29 -07:00
42454ecd57 graceful handling of bluetooth connectivity issues (#922)
* more cleanup

* cleanup life cycle

* more error checking
2019-09-27 11:15:10 -07:00
2563fd6031 move image 2019-09-27 09:36:25 -07:00
e0c1f2dca0 added other issue 2019-09-27 09:25:46 -07:00
c80574ed3f 1.2.9 2019-09-27 09:16:45 -07:00
b28b5cb6b7 better flow + handle unclosed connection (#921)
* better flow + handle unclosed connection

* more checks
2019-09-27 09:16:27 -07:00
d1f11059db updated text 2019-09-27 08:46:50 -07:00
6de5c6afdf added beta note 2019-09-27 06:56:03 -07:00
b72c7c0c4f 1.2.8 2019-09-27 06:54:03 -07:00
352c1ca5ec Experiment BT support using Chrome web serial (#920)
* plumbing

* plumbing

* logging

* more notes

* fixing typing

* more plumbing

* more plumbing

* different baud rate

* talking to the brick

* first over the air drop

* fix buffer

* tweak paraetmers

* formatting fixing double upload

* reduce console.log

* cleanup

* add BLE button to download dialog

* changed label

* recover from broken COM port

* fix function call

* reduce log level

* adding ticks

* some help

* updated support matrix

* more docs

* updated browser help

* more docs

* add link

* add device

* added image
2019-09-27 06:53:26 -07:00
6d940a9ec7 other color snesor tutorial (#919) 2019-09-25 22:35:10 -07:00
c070173346 adding moods 2019-09-25 21:12:45 -07:00
6fcf68f174 fix tutorial 2019-09-25 21:08:44 -07:00
02f2a85d28 added images 2019-09-25 15:16:36 -07:00
f63196908e updated robot 1 2019-09-25 13:20:20 -07:00
ad48ee12ca 1.2.7 2019-09-24 21:45:20 -07:00
83aeb24a98 broadcast project (#918)
* broadcast project

* revert chaanges
2019-09-24 21:44:59 -07:00
fc5ecd9f10 added pause-on-start uttorial 2019-09-24 20:47:29 -07:00
0b3b840ac1 1.2.6 2019-09-17 15:14:32 -07:00
60c09809e7 Stall (#897)
* stall detection

* arrange blocks

* updated blocks

* tested on hw
2019-09-17 15:14:14 -07:00
148067a143 1.2.5 2019-09-17 14:30:20 -07:00
6f34887c94 Safepolling (#915)
* headstart on safe polling

* poke in sensors

* more poking

* typo
2019-09-17 14:30:02 -07:00
64a9930c2e 1.2.4 2019-09-17 12:36:35 -07:00
5815e16647 update pxt reference (#914) 2019-09-17 12:36:11 -07:00
c4f5e425c2 1.2.3 2019-09-17 11:26:52 -07:00
361ae7a2d2 adding a few pause to allow motors to settle 2019-09-17 11:23:40 -07:00
3769402ade 1.2.2 2019-09-17 10:52:14 -07:00
5c3c83eb52 add a run to avoid tight loop hogging (#913) 2019-09-17 10:52:00 -07:00
0f07a89981 updated docs on offline-app 2019-09-11 19:37:26 -07:00
11d887a213 Releaseing offline app version 1.1.20 (#912) 2019-09-11 18:24:47 -07:00
8150b2dbb0 fix turtle link 2019-09-11 13:23:09 -07:00
89f41f23da 1.2.1 2019-09-10 07:13:42 -07:00
6b78e08053 Edits for 'citys shaper' robot tutorials (#911) 2019-09-09 16:59:12 -07:00
186c86d2b1 rev minor version 2019-09-09 09:09:27 -07:00
181c71d2dd 1.1.22 2019-09-09 09:08:50 -07:00
be05da3232 enabled green screen 2019-09-09 09:08:38 -07:00
5958157a76 1.1.21 2019-09-09 09:04:28 -07:00
f72b825377 reenable permanent storage (#909) 2019-09-09 09:04:12 -07:00
d76af5e5af moving turtle 2019-09-08 21:36:04 -07:00
23f48db20b added turtle program 2019-09-08 21:29:27 -07:00
2975bf2b55 Console to dmesg (#910)
* always pip console.log to dmesg

* trim new line

* restore storage

* restore new line

* remove unused variable
2019-09-07 18:22:39 -07:00
5314515619 Crane mission (#907)
* dummy page

* robot 1 lesson

* added lesson 2

* added mission 2

* added link
2019-09-06 16:10:33 -07:00
75b2db9f67 releasing to 1.1.20 (#908) 2019-09-06 14:24:19 -07:00
cf2e39f1b2 renamed tutorial 2019-09-06 08:47:56 -07:00
6d15d69aa1 updated fll page 2019-09-06 08:33:25 -07:00
118 changed files with 3316 additions and 1731 deletions

1
.gitignore vendored
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@ -17,6 +17,7 @@ clients/**/bin/**
clients/**/obj/**
clients/electron/projects
libs/**/_locales/**
package-lock.json
videos/**

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@ -1,14 +0,0 @@
/// <reference path="../node_modules/pxt-core/built/pxtlib.d.ts" />
import * as fs from 'fs';
const deploy = require("./editor/deploy")
export function deployCoreAsync(resp: pxtc.CompileResult) {
return deploy.deployCoreAsync(resp, process.env["PXT_SERIAL"] ? false : true)
.then(() => {
fs.writeFileSync("built/full-" + pxtc.BINARY_UF2, resp.outfiles[pxtc.BINARY_UF2], {
encoding: "base64"
})
})
}

View File

@ -1,14 +0,0 @@
{
"compilerOptions": {
"target": "es5",
"noImplicitAny": true,
"noImplicitReturns": true,
"declaration": true,
"outDir": "../built",
"module": "commonjs",
"rootDir": ".",
"newLine": "LF",
"sourceMap": false,
"types": ["node"]
}
}

View File

@ -4,6 +4,8 @@
* [Troubleshoot](/troubleshoot)
* [EV3 Manager](https://ev3manager.education.lego.com/)
* [Bluetooth](/bluetooth)
* [Forum](https://forum.makecode.com)
* [LEGO Support](https://www.lego.com/service/)
* [FIRST LEGO League](/fll)

View File

@ -28,7 +28,7 @@ program to a **.uf2** file, which you then copy to the **@drivename@** drive. Th
### ~ hint
Not seeing the **@drivename@** drive? Make sure to upgrade your firmware at https://ev3manager.education.lego.com/. Try these [troubleshooting](/troubleshoot) tips if you still have trouble getting the drive to appear.
**Experimental support** for Bluetooth download is now available. Please read the [Bluetooth](/bluetooth) page for more information.
### ~

62
docs/bluetooth.md Normal file
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@ -0,0 +1,62 @@
# Bluetooth
This page describes the procedure to download MakeCode program to the EV3 brick
over Bluetooth.
## ~ hint
### WARNING: EXPERIMENTAL FEATURES AHEAD!
Support for Bluetooth download relies on [Web Serial](https://wicg.github.io/serial/),
an experimental browser feature. Web Serial is a work [in progress](https://www.chromestatus.com/feature/6577673212002304);
it may change or be removed in future versions without notice.
By enabling these experimental browser features, you could lose browser data or compromise your device security
or privacy.
## ~
https://youtu.be/VIq8-6Egtqs
## Supported browsers
* Chrome desktop, version 77 and higher, Windows 10 or Mac OS.
* [Edge Insider desktop](https://www.microsoftedgeinsider.com), version 77 and higher, Windows 10 or Mac OS.
To make sure your browser is up to date, go to the '...' menu, click "Help" then "About".
Next you need to enable the experimental features (this may change in the future)
* go to **chrome://flags/#enable-experimental-web-platform-features** and **enable**
**Experimental Web Platform features**
![A screenshot of the flags page in chrome](/static/bluetooth/experimental.png)
## Machine Setup
* pair your EV3 brick with your computer over Bluetooth. This is the usual pairing procedure.
## Download over Bluetooth
* go to https://makecode.mindstorms.com/
* click on **Download** to start a file download as usual
* on the download dialog, you should see a **Bluetooth** button. Click on the
**Bluetooth** button to enable the mode.
* **make sure the EV3 brick is not running a program**
* click on **Download** again to download over bluetooth.
## Choosing the correct serial port
Unfortunately, the browser dialog does not make it easy to select which serial port is the brick.
* On Windows, choose ``Standard Serial over Bluetooth``. There might be multiple of those but only one works. Try your luck! Once you know the COM port number, remember it for the next time around.
* On Mac OS, choose ``cu.BRICKNAME-SerialPort``
## Known issues
* We do not detect properly that the program is running on the brick. Make sure to stop the program before starting the download procedure.
* The list of programs on the brick screen is not updated when uploading via bluetooth.
## Feedback
Please send us your feedback through https://forum.makecode.com.

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@ -212,6 +212,12 @@ Here are some fun programs for your @boardname@!
"description": "Keep your brick entertained and happy",
"url":"/examples/happy-unhappy",
"cardType": "example"
}, {
{
"name": "Turtle",
"description": "Encode moves and run them on a driving base",
"url":"/examples/turtle",
"cardType": "example"
}, {
"name": "Distance Measurer",
"description": "Use a motor to measure angle and distance",

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@ -2,7 +2,9 @@
![FIRST LEGO League logo](/static/fll/fll-logo.png)
**For teams participating in the Open Software Platform Pilot utilizing MakeCode**, weve compiled a list of resources and information that we hope will be helpful for you.
**For teams participating in City Shaper challenge**, you can use MakeCode for your challenge (see [City Shaper Challenge, page 7 bottom](https://firstinspiresst01.blob.core.windows.net/fll/2020/city-shaper-game-guide-pdf.pdf)!
Weve compiled a list of resources and information that we hope will be helpful for you.
* **Got a question? Post it on the forums** at https://forum.makecode.com/
@ -17,23 +19,33 @@ If you found a bug, please try if it hasn't been fixed yet! Go to https://makeco
* You will need to install the latest EV3 firmware on your brick. Instructions on how to do that are located here: https://makecode.mindstorms.com/troubleshoot.
* You will need a computer with a USB port to connect to the EV3 in order to download your programs.
* You will need internet access and a browser on your computer to get to https://makecode.mindstorms.com.
* You can [install the app](/offline-app) to use the editor offline.
### I know LabView, how is MakeCode different?
We have compiled a guide for EV3 LabView users at https://makecode.mindstorms.com/labview.
### Whats the best way to get started with MakeCode?
Watch some of the videos at https://makecode.mindstorms.com (at the bottom of the page).
Try some of the provided tutorials:
Go to https://makecode.mindstorms.com. The home screen is filled with videos, tutorials and examples that might be relevant for your missions.
* [Wake Up!](@homeurl@#tutorial:tutorials/wake-up) show your EV3 brick waking up
* [Animation](@homeurl@#tutorial:tutorials/make-an-animation) create a custom animation to show
* [Music Brick](@homeurl@#tutorial:tutorials/music-brick) transform your EV3 into a musical instrument
* [Run Motors](@homeurl@#tutorial:tutorials/run-motors) control the motors of your robot
* [Red Light, Green Light](@homeurl@#tutorial:tutorials/redlight-greenlight) play red light, green light with the color sensor
* [Line Following](@homeurl@#tutorial:tutorials/line-following) have your robot follow a line
On the home page, scroll down to the **FLL / City Shaper** section for specific lessons related to Mission 2.
### Can I load both LEGO MINDSTORMS EV3 Software and MakeCode programs onto my EV3?
Yes.
### Can I run the program again on the brick?
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
select your program and click the center button to run it again.
### Does it work without internet?
No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
### How do I figure out what a block does?
You can right-click on any block and select “Help” in the context menu to open the documentation page describing what that block does.
@ -87,6 +99,18 @@ You can share your projects by clicking on the **share** button in the top left
Sharing programs is also shown in the [Tips and Tricks](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=5c594c2373367f7870196f519f3bfc7a&source=embed&photo%5fid=35719472) video.
### Can I use Bluetooth to transfer my program?
The official answer is currently no. That being said, we have **Experimental support** for Bluetooth download. Please read the [Bluetooth](/bluetooth) page for more information.
https://youtu.be/VIq8-6Egtqs
## Are there YouTube videos on MakeCode for EV3?
The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
https://youtu.be/-AirqwC9DL4
### Why can't I delete my program (*.uf2) files from the Brick?
There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.

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@ -54,6 +54,12 @@ Verify that the program you just created shows eyes on the Brick Display, and th
**Well done!**
## Run it Again
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
## Connect a Large Motor
Now you will learn to control the Large Motor.

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@ -1,3 +1,3 @@
{
"appref": "v1.0.11"
"appref": "v1.2.22"
}

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@ -61,6 +61,12 @@ motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations);
motors.largeBC.stop();
```
### ~ hint
The **turn ratio range is -200, 200** unlike LabView who used -100,100.
### ~
## Tank
The **tank** blocks control the speed of two motors. These are commonly used for a differential drive robot. The blocks can also specify the duration, angle, or number of rotations.

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@ -388,12 +388,12 @@
}
function downloadWin64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.0.11/win64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
}
function downloadMac64() {
// TODO: Keep this link up-to-date with the desired release version
window.open("https://makecode.com/api/release/ev3/v1.0.11/mac64");
window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
}
</script>

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@ -3,9 +3,3 @@
## Offline app #target-app
The MakeCode editor is available as app which you can install on a computer with Windows or Mac OS. Once installed, the **[MakeCode Offline App](/offline-app)** lets you create, run, and download your projects to the @boardname@. It works the same as the Web application does in your browser but it's a stand-alone application that will work when a connection to the internet is restricted or not available.
### ~ hint
The [MakeCode Offline App](/offline-app) is currently in development and is made available as a **pre-release** version.
### ~

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@ -1,9 +1,88 @@
# Projects
Here are some cool projects that you can build with your @boardname@!
```codecard
[
{
"name": "Getting Started",
"url": "/getting-started",
"imageUrl": "/static/lessons/firmware.png"
},
{
"name": "Brick Tutorials",
"url": "/tutorials/brick",
"imageUrl": "/static/tutorials/wake-up.png"
},
{
"name": "Motor Tutorials",
"url": "/tutorials/motors",
"imageUrl": "/static/tutorials/run-motors.png"
},
{
"name": "Touch Sensor Tutorials",
"url": "/tutorials/touch-sensor",
"imageUrl": "/static/tutorials/touch-to-run.png"
},
{
"name": "Color Sensor Tutorials",
"url": "/tutorials/color-sensor",
"imageUrl": "/static/tutorials/what-color.png"
},
{
"name": "Ultrasonic Sensor Tutorials",
"url": "/tutorials/ultrasonic-sensor",
"imageUrl": "/static/tutorials/object-near.png"
},
{
"name": "Gyro Tutorials",
"url": "/tutorials/gyro",
"imageUrl": "/static/tutorials/calibrate-gyro.png"
},
{
"name": "Infrared Sensor Tutorials",
"url": "/tutorials/infrared-sensor",
"imageUrl": "/static/tutorials/security-alert.png"
},
{
"name": "FLL / City Shaper",
"url": "/tutorials/city-shaper",
"imageUrl": "/static/tutorials/city-shaper/robot1.jpg"
},
{
"name": "Design Engineering",
"url": "/design-engineering",
"imageUrl": "/static/lessons/make-it-move-without-wheels.png"
},
{
"name": "Coding",
"url": "/coding",
"imageUrl": "/static/lessons/autonomous-parking.png"
},
{
"name": "Maker",
"url": "/maker",
"imageUrl": "/static/lessons/make-a-sound-machine.png"
},
{
"name": "Tutorial Videos",
"url": "/videos",
"imageUrl": "https://legoeducation.videomarketingplatform.co/27288170/35719444/5d009e5f93fbf479c2e5ed2bf87a7990/thumbnail.png"
}
]
```
## Basic
## See Also
Basic projects to build with your EV3 Brick.
[Getting Started](/getting-started),
[Brick Tutorials](/tutorials/brick),
[Motor Tutorials](/tutorials/motors),
[Touch Sensor Tutorials](/tutorials/touch-sensor),
[Color Sensor Tutorials](/tutorials/color-sensor),
[Ultrasonic Sensor Tutorials](/tutorials/ultrasonic-sensor),
[Gyro Tutorials](/tutorials/gyro),
[Infrared Sensor Tutorials](/tutorials/infrared-sensor),
[FLL / City Shaper](/tutorials/city-shaper),
[Design Engineering](/design-engineering),
[Coding](/coding),
[Maker](/maker),
[Tutorial Videos](/videos)
Coming soon.

69
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@ -0,0 +1,69 @@
# Projects
* [Getting Started](/getting-started)
* [Prepare](https://makecode.mindstorms.com/troubleshoot)
* [Try](/getting-started/try)
* [Use](/getting-started/use)
* [First LEGO League](/fll)
* [Brick Tutorials](/tutorials/brick)
* [Wake Up!](/tutorials/wake-up)
* [Make an Animation](/tutorials/make-an-animation)
* [What Animal Am I?](/tutorials/what-animal-am-i)
* [Music Brick](/tutorials/music-brick)
* [Pause On Start](/tutorials/pause-on-start)
* [Motor Tutorials](/tutorials/motors)
* [Run Motors](/tutorials/run-motors)
* [Spin Turn](/tutorials/spin-turn)
* [Pivot Turn](/tutorials/pivot-turn)
* [Smooth Turn](/tutorials/smooth-turn)
* [Tank ZigZag](/tutorials/tank-zigzag)
* [Coast Or Brake](/tutorials/coast-or-brake)
* [Turtle](/tutorials/turtle)
* [Touch Sensor Tutorials](/tutorials/touch-sensor)
* [Touch to Run](/tutorials/touch-to-run)
* [Sensor Values](/tutorials/touch-sensor-values)
* [Stop At Object](/tutorials/stop-at-object)
* [Color Sensor Tutorials](/tutorials/color-sensor)
* [What Color?](/tutorials/what-color)
* [Line Following](/tutorials/line-following)
* [Red Light, Green Light](/tutorials/redlight-greenlight)
* [Move To Color](/tutorials/move-to-color)
* [Reflected Light Measure](/tutorials/reflected-light-measure)
* [Reflected Light Calibration](/tutorials/reflected-light-calibration)
* [Ultrasonic Sensor Tutorials](/tutorials/ultrasonic-sensor)
* [Object Near](/tutorials/object-near)
* [Wall Follower](/tutorials/wall-follower)
* [Gyro Tutorials](/tutorials/gyro)
* [Calibrate](/tutorials/calibrate-gyro)
* [Turn](/tutorials/turn-with-gyro)
* [Move Straight](/tutorials/move-straight-with-gyro)
* [Drifter](/tutorials/drifter)
* [Infrared Sensor Tutorials](/tutorials/infrared-sensor)
* [Security Alert](/tutorials/security-alert)
* [FLL / City Shaper](/tutorials/city-shaper)
* [Crane Mission / Robot 1](/tutorials/city-shaper/robot-1)
* [Crane Mission / Robot 2](/tutorials/city-shaper/robot-2)
* [Crane Mission / Video 1](https://youtu.be/IqL0Pyeu5Ng)
* [Bluetooth download (beta)](https://youtu.be/VIq8-6Egtqs)
* [Turn with Gyro](https://youtu.be/I7ncuXAfBwk)
* [Moving with Gyro](https://youtu.be/ufiOPvW37xc)
* [Line following with 1 color sensor](https://youtu.be/_LeduyKQVjg)
* [Proportional line following with 1 color sensor](https://youtu.be/-AirqwC9DL4)
* [Proportional line following with 2 color sensors](https://youtu.be/QWOflBuu9Oo)
* [Design Engineering](/design-engineering)
* [Make It Move Without Wheels](/design-engineering/make-it-move)
* [Make It Smarter and Faster](/design-engineering/make-it-smarter)
* [Make a System that Communicates](/design-engineering/make-it-communicate)
* [Coding](/coding)
* [Autonomous Parking](/coding/autonomous-parking)
* [Object Detection](/coding/object-detection)
* [Line Detection](/coding/line-detection)
* [Maker](/maker)
* [Make A Sound Machine](/maker/sound-machine)
* [Make A Security Gadget](/maker/security-gadget)
* [Tutorial Videos](/videos)
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=5d009e5f93fbf479c2e5ed2bf87a7990&source=embed&photo%5fid=35719444)
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=2008a566f1fb034d58d5ebe19ba8621f&source=embed&photo%5fid=35719467)
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=629730c938e452f0fd7653fbc4708166&source=embed&photo%5fid=35719470)
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=3513a83b87fe536b2dc512237465fd1b&source=embed&photo%5fid=35719471)
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=5c594c2373367f7870196f519f3bfc7a&source=embed&photo%5fid=35719472)

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# exit Program
Stops the program and returns to the brick menu
```sig
brick.exitProgram();
```
## Example
Do a sequence of motor commands and stop the program.
```blocks
motors.largeA.run(50)
pause(500)
motors.stopAll()
brick.exitProgram();
```

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@ -10,12 +10,12 @@ You can find out what's connected to the ports on the brick and show its status.
## Example
Show the status of the ports on the brick when the ``enter`` button is pressed.
Show the status of the ports on the brick. Resets all motors when ENTER is pressed.
```blocks
brick.showString("Press ENTER for port status", 1)
brick.showPorts()
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showPorts()
motors.resetAll()
})
```

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# reset All Motors
Reset all motors currently running on the brick.
```sig
motors.resetAll();
```
The motors counters are resetted.
## Example
Tank the EV3 Brick forward at half speed for 5 seconds and then stop.
```blocks
motors.largeAB.tank(50, 50);
pause(5000);
motors.stopAll();
motors.resetAll();
```
## See also
[stop all](/reference/motors/motor/stop-all),
[reset](/reference/motors/motor/reset)

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@ -22,4 +22,5 @@ motors.stopAll();
[stop](/reference/motors/motor/stop),
[reset](/reference/motors/motor/reset),
[reset-all](/reference/motors/motor/reset-all),
[set brake](/reference/motors/motor/set-brake)

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@ -22,7 +22,7 @@ If you decide to use a **value** of rotation distance, you need to choose a type
## Parameters
* **turnRatio**: a [number](/types/number) that is the percentage of speed of the drive motor. The follower motor runs at this speed. A negative number steers to the left and a positive number steers to the right. This is a number between `-100` and `100`.
* **turnRatio**: a [number](/types/number) that is the percentage of speed of the drive motor. The follower motor runs at this speed. A negative number steers to the left and a positive number steers to the right. This is a number between `-200` and `200`.
* **speed**: a [number](/types/number) that is the percentage of full speed. A negative value runs the motors in the reverse direction. This is the speed that the drive motor runs at.
* **value**: the [number](/types/number) of movement units to rotate for. A value of `0` means run the motor continuously.
* **unit**: the movement unit of rotation. This can be `milliseconds`, `seconds`, `degrees`, or `rotations`. If the number for **value** is `0`, this parameter isn't used.

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@ -25,6 +25,11 @@ Step by step guides to coding your @boardname@.
"description": "Use the color sensor to follow line or detect colors",
"url":"/tutorials/color-sensor",
"imageUrl":"/static/tutorials/what-color.png"
}, {
"name": "Gyro",
"description": "Drive straight or turn more precisely with the gyro",
"url":"/tutorials/gyro",
"imageUrl":"/static/tutorials/calibrate-gyro.png"
}, {
"name": "Ultrasonic Sensor",
"description": "Use the ultrasonic sensor to detect obstacles",

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@ -27,6 +27,12 @@
"cardType": "tutorial",
"url":"/tutorials/music-brick",
"imageUrl":"/static/tutorials/music-brick.png"
}, {
"name": "Pause On Start",
"description": "Don't start running immediately!",
"cardType": "tutorial",
"url":"/tutorials/pause-on-start",
"imageUrl":"/static/tutorials/pause-on-start.png"
}]
```

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@ -0,0 +1,37 @@
# Calibrate Gyro
## Introduction @fullscreen
The gyroscope is a very useful sensor in the EV3 system. It detects the rotation rate
which can be very useful to correct the trajectory of the robot and do precise turns.
However, the sensor can be imprecise and subject to drifting. It is recommend to
calibrate your sensor at least once after starting your brick. You don't have to
recalibrate on every run.
* [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [EV3 Driving Base with Gyro](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-gyro-sensor-driving-base-a521f8ebe355c281c006418395309e15.pdf)
## Step 1 Show ports
Add the ``||brick:show ports||`` to see the status of the gyroscope.
```blocks
brick.showPorts()
```
## Step 2 Calibration
Add a ``||sensors:calibrate gyro||`` block to calibrate the gyro. The block
detects if the sensor is present and does a full reset of the sensor if necessary.
```blocks
brick.showPorts()
sensors.gyro2.calibrate()
```
## Step 3 Download and run @fullscreen
Download this program to your brick and press the ENTER button.

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@ -0,0 +1,54 @@
# City Shaper
## Tutorials
```codecard
[
{
"name": "Crane Mission / Robot 1",
"description": "Learn the basics and build your first robot driving base.",
"cardType": "tutorial",
"url":"/tutorials/city-shaper/robot-1",
"imageUrl": "/static/tutorials/city-shaper/robot1.jpg"
}, {
"name": "Crane Mission / Robot 2",
"description": "Program your robot to move in different ways.",
"cardType": "tutorial",
"url":"/tutorials/city-shaper/robot-2",
"imageUrl": "/static/tutorials/city-shaper/robot2.jpg"
}, {
"name": "Crane Mission / Video 1",
"description": "A video of the Robot 1 tutorial",
"youTubeId": "IqL0Pyeu5Ng"
}, {
"name": "Bluetooth download (beta)",
"description": "EXPERIMENTAL! Learn how to download code via Bluetooth.",
"youTubeId": "VIq8-6Egtqs"
}, {
"name": "Turn with Gyro",
"description": "Use the gyro for precise turns.",
"youTubeId": "I7ncuXAfBwk"
}, {
"name": "Moving with Gyro",
"description": "Use the gyro for correct the robot trajectory.",
"youTubeId": "ufiOPvW37xc"
}, {
"name": "Line following with 1 color sensor",
"description": "Simple line following using the color sensor.",
"youTubeId": "_LeduyKQVjg"
}, {
"name": "Proportional line following with 1 color sensor",
"description": "Proportional line following using the color sensor.",
"youTubeId": "-AirqwC9DL4"
}, {
"name": "Proportional line following with 2 color sensors",
"description": "Proportional line following using two color sensor.",
"youTubeId": "QWOflBuu9Oo"
}]
```
## See Also
[Robot 1](/tutorials/city-shaper/robot-1),
[Robot 2](/tutorials/city-shaper/robot-2)

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# Crane Mission Lessons
The [Crane Mission Lessons](https://firstinspiresst01.blob.core.windows.net/fll/2020/fll-ev3-overview.pdf) adapted for MakeCode.
## Lessons
```codecard
[
{
"name": "Crane Mission / Robot 1",
"description": "Learn the basics and build your first robot driving base.",
"cardType": "tutorial",
"url":"/tutorials/city-shaper/robot-1"
}, {
"name": "Crane Mission / Robot 2",
"description": "Program your robot to move in different ways.",
"cardType": "tutorial",
"url":"/tutorials/city-shaper/robot-2"
}
]
```
## See Also
[Robot 1](/tutorials/city-shaper/robot-1),
[Robot 2](/tutorials/city-shaper/robot-2)

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@ -0,0 +1,20 @@
# Mission 2 Lesson
Use the program below to tell your robot how to solve the Crane Mission (Mission 2).
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
motors.largeBC.steer(0, 25, 2.25, MoveUnit.Rotations)
control.timer1.reset()
while (control.timer1.seconds() < 1.5) {
motors.largeBC.steer(sensors.color1.light(LightIntensityMode.Reflected) - 40, 50)
}
motors.largeBC.stop()
motors.largeBC.steer(0, 15, 0.25, MoveUnit.Rotations)
motors.mediumA.run(25, 60, MoveUnit.Degrees)
pause(2000)
motors.mediumA.run(-25, 1, MoveUnit.Seconds)
motors.largeBC.steer(0, -100, 4, MoveUnit.Rotations)
})
motors.largeBC.setBrake(true)
```

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@ -0,0 +1,53 @@
# Robot 1 Lesson
## Step 1 - Build Your Driving Base Robot @unplugged
Build the medium motor robot driving base:
* [Driving base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [Medium motor driving base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-medium-motor-driving-base-e66e2fc0d917485ef1aa023e8358e7a7.pdf)
If clicking on the image above doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
## Step 2 - Show an image @fullscreen
At first, it's nice to know that your program is running. Plug in a ``||brick:show mood||`` from the **BRICK** toolbox drawer
into the ``||loops:on start||`` block. Change the image to something else if you want!
```blocks
brick.showMood(moods.sleeping)
```
## Step 3 - Try your code @fullscreen
Look at the simulator and check that your image is showing on the screen. When you are ready, press the **DOWNLOAD** button
and follow the instructions to transfer your code on the brick.
## Step 4 - Pause on Start @fullscreen
As you may have noticed, the code starts running immediately once you download it to the brick. To prevent the robot
from rolling away, add a ``||brick:pause until enter pressed||`` button to wait for the user to press enter.
```blocks
brick.showMood(moods.sleeping)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
```
## Step 5 - Steer motors @fullscreen
Drag a ``||motors:steer motors||`` block from the **MOTORS** toolbox drawer and snap it in under ``||brick:show mood||``.
Click on the **(+)** symbol and make sure to tell your motors to turn **1** rotation.
```blocks
brick.showMood(moods.sleeping)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
brick.showMood(moods.neutral)
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
```
## Step 6 - Try your code @fullscreen
Whenever you make a code change, the simulator will restart so you can see what your latest change will do.
When you are ready, click **DOWNLOAD** and follow the instructions to transfer the code into your brick.
**Remember**: Take the driving base apart at the end of the session so that another group can build their robot too.

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@ -0,0 +1,100 @@
# Robot 2 Lesson
## Step 1 - Build Your Driving Base Robot @unplugged
Build the robot driving base:
[![EV3 Driving Base](/static/lessons/common/ev3-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
If clicking on the image above doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
## Step 2 - Show an image and move @fullscreen
Add blocks to the ``||loops:on start||`` block to show an image and move the motors **B+C** for ``1`` rotation.
```blocks
brick.showMood(moods.neutral)
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
```
## Step 3 - Brick button @fullscreen
Let's change the code so that your robot moves when the **UP** button is pressed.
Add an ``||brick:on button up||`` block and move ``||motors:steer motors||`` inside of it.
After downloading your code, press **UP** to move the robot.
```blocks
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.awake)
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
})
brick.showMood(moods.neutral)
```
## Step 4 - Braking @fullscreen
When the motors are done turning, the robot keeps on moving for a short distance.
Turn on the **brakes** so that your robot stops immediately.
Drag a ``||motors:set brake||`` block into the ``||loops:on start||`` and set it to **ON** for the the **BC** motors.
```blocks
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.awake)
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
})
brick.showMood(moods.neutral)
motors.largeBC.setBrake(true)
```
## Step 5 - Left and Right turn @fullscreen
Let's make the robot turn to the left when the **LEFT** button is pressed on the brick.
Find an ``||brick:on button||`` block and put a ``||motors:steer motors||`` in it. Make the turn ratio drive the motor to left.
Get another ``||brick:on button||`` and set it to run when the **RIGHT** is pressed.
Put a ``||motors:steer motors||`` in for that button and set the turn ratio to drive to the right.
```blocks
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.middleLeft)
motors.largeBC.steer(-50, 50, 1, MoveUnit.Rotations)
})
brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.middleRight)
motors.largeBC.steer(50, 50, 1, MoveUnit.Rotations)
})
```
## Step 6 - Backwards @fullscreen
Let's make the robot go backwards when the **DOWN** button is pressed on the brick.
Add a ``||motors:steer motors||`` to an ``||brick:on button||`` block and change the speed to be negative. This will make the motor go backwards.
```blocks
brick.buttonDown.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.knockedOut)
motors.largeBC.steer(0, -50, 1, MoveUnit.Rotations)
})
```
## Step 7 - Add an Ultrasonic sensor @fullscreen
Add an Ultrasonic sensor to your driving base.
[![EV3 Driving Base with Ultrasonic Sensor](/static/lessons/common/ev3-ultrasonic-sensor-driving-base.jpg)](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-ultrasonic-sensor-driving-base-61ffdfa461aee2470b8ddbeab16e2070.pdf)
If clicking on the image above doesn't open the instructions, right-click on the image and choose "Save link as..." to download the PDF.
## Step 8 - Stopping distance @fullscreen
Create a program that moves the Driving Base and makes it stop 6 cm from the Cuboid.
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showMood(moods.dizzy)
motors.largeBC.steer(0, 50)
pauseUntil(() => sensors.ultrasonic4.distance() < 6)
motors.largeBC.stop()
})
```
Try sending your robot towards a wall!

View File

@ -21,6 +21,12 @@
"cardType": "tutorial",
"url":"/tutorials/redlight-greenlight",
"imageUrl":"/static/tutorials/redlight-greenlight.png"
}, {
"name": "Move To Color",
"description": "Move straight until a color is detected.",
"cardType": "tutorial",
"url":"/tutorials/move-to-color",
"imageUrl":"/static/tutorials/move-to-color.png"
}, {
"name": "Reflected Light Measure",
"description": "Teach the sensor what light or dark is.",

34
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@ -0,0 +1,34 @@
# Drifter
Use this program to try out the gyro sensor and the effect of drifting.
```typescript
// this loop shows the rate, angle and drift of the robot
forever(() => {
brick.showValue("rate", sensors.gyro2.rate(), 1)
brick.showValue("angle", sensors.gyro2.angle(), 2)
brick.showValue("drift", sensors.gyro2.drift(), 3)
})
// this loop shows wheter the sensor is calibrating
forever(() => {
brick.showString(sensors.gyro2.isCalibrating() ? "calibrating..." : "", 4)
})
// instructions on how to use the buttons
brick.showString("ENTER: calibrate", 7)
brick.showString(" (reset+drift)", 8)
brick.showString("LEFT: reset", 9)
brick.showString("RIGHT: compute drift", 10)
// enter -> calibrate
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
sensors.gyro2.calibrate()
})
// right -> compute drift
brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
sensors.gyro2.computeDrift()
})
// left -> reset
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
sensors.gyro2.reset()
})
```

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@ -0,0 +1,31 @@
# Gyro tutorials
## Tutorials
```codecard
[{
"name": "Calibrate",
"description": "Make sure you gyro sensor is ready to use",
"cardType": "tutorial",
"url":"/tutorials/calibrate-gyro",
"imageUrl":"/static/tutorials/calibrate-gyro.png"
}, {
"name": "Turn",
"description": "Use the gyro to turn precisely",
"cardType": "tutorial",
"url":"/tutorials/turn-with-gyro",
"imageUrl":"/static/tutorials/turn-with-gyro.png"
}, {
"name": "Move Straight",
"description": "Use the gyro to correct the trajectory of the robot",
"cardType": "tutorial",
"url":"/tutorials/move-straight-with-gyro",
"imageUrl":"/static/tutorials/move-straight-with-gyro.png"
}, {
"name": "Drifter",
"description": "Explore how the gyro is drifting",
"cardType": "example",
"url":"/tutorials/drifter",
"imageUrl":"/static/tutorials/drifter.png"
}]
```

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@ -39,6 +39,11 @@
"cardType": "example",
"url":"/tutorials/coast-or-brake",
"imageUrl":"/static/tutorials/coast-or-brake.png"
}, {
"name": "Turtle",
"description": "Encode moves and run them on a driving base",
"url":"/tutorials/turtle",
"cardType": "example"
}]
```
@ -49,4 +54,5 @@
[Pivot Turn](/tutorials/pivot-turn),
[Smooth Turn](/tutorials/smooth-turn),
[Tank ZigZag](/tutorials/tank-zigzag),
[Coast Or Brake](/tutorials/coast-or-brake)
[Coast Or Brake](/tutorials/coast-or-brake),
[Turtle](/tutorials/turtle)

View File

@ -0,0 +1,61 @@
# Move Straight With Gyro
## Introduction @fullscreen
Rotating using a wheel is not precise. The wheel can slip or the motors
can be slightly different.
With the help of the gyro you can detect and correct deviations in your trajectory.
* [EV3 Driving Base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [EV3 Driving Base with Gyro](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-gyro-sensor-driving-base-a521f8ebe355c281c006418395309e15.pdf)
## Step 1 Calibration
Add a ``||sensors:calibrate gyro||`` block in a ``||brick:on button enter pressed||`` block so that you can manually start a calibration process. Run the calibration
at least once after connecting the gyro.
```blocks
brick.showPorts()
sensors.gyro2.calibrate()
```
## Step 2 Compute the error
Make a new **error** variable and drag the ``||sensors:gyro rate||``
and multiply it by -1. Since the rate shows the rotation rate, we will
counter it by negating it.
```blocks
let error = 0
brick.showPorts()
sensors.gyro2.calibrate()
while (true) {
error = sensors.gyro2.rate() * -1
}
```
## Step 3 Steer with feedback
Drag a ``||motors:steer motors||`` block under the variable and pass
the **error** variable into the turn ratio section.
If the robot is turning right, the gyro will report a positive rotation rate
and the turn ratio will be negative which will the turn the robot left!
```blocks
let error = 0
brick.showPorts()
sensors.gyro2.calibrate()
while (true) {
error = sensors.gyro2.rate() * -1
motors.largeBC.steer(error, 50)
}
```
## Step 4 Run it!
Download to your brick and test out if the robot is going straight.
This kind of technique is called a proportional controller;
it corrects the inputs (motor speed) with a feedback proportional to the output (rotation rate).

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@ -0,0 +1,65 @@
# Move To Color
## Introduction @fullscreen
This tutorial shows how to move the EV3 driving base until the color sensor detects a color.
Here are the building instructions for the robot:
* [EV3 driving base](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-driving-base-79bebfc16bd491186ea9c9069842155e.pdf)
* [Color sensor down](https://le-www-live-s.legocdn.com/sc/media/lessons/mindstorms-ev3/building-instructions/ev3-rem-color-sensor-down-driving-base-d30ed30610c3d6647d56e17bc64cf6e2.pdf)
## Step 1 Run code on button pressed
Drag ``||brick:on button pressed||`` block so that your code starts when the enter button is pressed (and not at the start). We are also using the ``||brick:show string||``
message easily diagnose if the program does not work.
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showString("started", 1)
})
```
## Step 2 Turn on the motors
Drag a ``||motors:steer motors B+C||`` block under the button pressed event. This will turn on both motors.
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showString("started", 1)
motors.largeBC.steer(0, 50)
})
```
## Step 3 Pause until color
Drag a ``||sensors:pause until color detected||`` block after the steer and select the color you want to detect. This block will stop the program until the color is detected.
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showString("started", 1)
motors.largeBC.steer(0, 50)
brick.showString("looking for red", 1)
sensors.color3.pauseUntilColorDetected(ColorSensorColor.Red)
})
```
### Step 4 Stop the motors!
Once the color is detected, the program will continue to run blocks. Drag a ``||motors:stop B+C motor||`` so that both motors stop.
```blocks
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
brick.showString("started", 1)
motors.largeBC.steer(0, 50)
brick.showString("looking for red", 1)
sensors.color3.pauseUntilColorDetected(ColorSensorColor.Red)
brick.showString("stop", 1)
motors.largeBC.stop()
})
```
## Step 5
Download your program to your brick and try it out!

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@ -0,0 +1,33 @@
# Pause On Start
## Introduction @unplugged
Sometimes you don't want your program to run right away... you can use a button to wait before moving the motors.
## Step 1
Let's start by showing an image on the screen so the user knows that the robot is ready and waiting.
```blocks
brick.showImage(images.informationStop1)
```
## Step 2
Drag the ``||brick:pause until enter pressed||`` button to wait for the user to press the Enter button.
```blocks
brick.showImage(images.informationStop1)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
```
## Step 3
Add all the motor and sensor code you want after those blocks!
```blocks
brick.showImage(images.informationStop1)
brick.buttonEnter.pauseUntil(ButtonEvent.Pressed)
brick.showImage(images.expressionsBigSmile)
motors.largeBC.tank(50, 50, 1, MoveUnit.Seconds)
```

View File

@ -0,0 +1,9 @@
# Stop At Object
This is a code example to detect contact or collision with another object. It uses a touch sensor to detect hitting a wall or other obstacle. The motors are run and then stopped when the sensor is pressed.
```blocks
motors.largeBC.tank(50, 50)
sensors.touch1.pauseUntil(ButtonEvent.Pressed)
motors.largeBC.stop()
```

View File

@ -16,10 +16,10 @@
"url":"/tutorials/touch-sensor-values",
"imageUrl":"/static/tutorials/touch-sensor-values.png"
}, {
"name": "Pause Until Pressed",
"name": "Stop At Object",
"description": "Waits for the sensor to be pressed before continuing the program",
"cardType": "tutorial",
"url":"/tutorials/pause-until-pressed",
"url":"/tutorials/stop-at-object",
"imageUrl":"/static/tutorials/pause-until-pressed.png"
}]
```
@ -28,4 +28,4 @@
[Touch to Run](/tutorials/touch-to-run),
[Touch Sensor Values](/tutorials/touch-sensor-values),
[Pause Until Pressed](/tutorials/pause-until-pressed)
[Stop At Object](/tutorials/stop-at-object)

View File

@ -0,0 +1,43 @@
# Turn With Gyro
## Introduction @fullscreen
Use the gyro to measure how much the robot is turning, regardless if your wheels are slipping.
## Step 1 Calibrate
Add the ``||sensors:calibrate gyro||`` block to make sure your gyro is ready to use.
```blocks
sensors.gyro2.calibrate()
```
## Step 2 Turn
Use motor blocks to make the robot turn. Don't go too fast!
```blocks
sensors.gyro2.calibrate()
motors.largeBC.steer(200, 20)
```
## Step 3 Pause for turn
Use the ``||sensors:pause until rotated||`` block to wait until the desired amount of rotation has occured.
```blocks
sensors.gyro2.calibrate()
motors.largeBC.steer(200, 20)
sensors.gyro2.pauseUntilRotated(90)
```
## Step 4 Stop
Stop the motors!
```blocks
sensors.gyro2.calibrate()
motors.largeBC.steer(200, 20)
sensors.gyro2.pauseUntilRotated(90)
motors.stopAll()
```

52
docs/tutorials/turtle.md Normal file
View File

@ -0,0 +1,52 @@
# Turtle
A fun interactive program where the user enters a sequence of moves using the buttons and the robot executes it.
```blocks
/**
* Run this program with a driving base.
**/
let indent = ""
let command = ""
let c = ""
brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () {
command = command + "L"
})
brick.buttonRight.onEvent(ButtonEvent.Pressed, function () {
command = command + "R"
})
brick.buttonUp.onEvent(ButtonEvent.Pressed, function () {
command = command + "F"
})
brick.buttonDown.onEvent(ButtonEvent.Pressed, function () {
command = command + "B"
})
brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
indent = ""
for (let index = 0; index <= command.length; index++) {
c = command[index]
brick.showString("" + indent + c, 4)
indent = "" + indent + " "
if (c == "L") {
motors.largeBC.steer(-100, 50, 378, MoveUnit.Degrees)
} else if (c == "R") {
motors.largeBC.steer(100, 50, 378, MoveUnit.Degrees)
} else if (c == "F") {
motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations)
} else if (c == "B") {
motors.largeBC.steer(0, -50, 1, MoveUnit.Rotations)
}
}
command = ""
brick.showString("", 2)
})
motors.largeBC.setBrake(true)
forever(function () {
brick.showString("TURTLE", 1)
brick.showString(command, 3)
brick.showString("up/down: forward/backward", 8)
brick.showString("left/right: turn", 9)
brick.showString("enter: play commands", 10)
})
```

View File

@ -2,72 +2,231 @@
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
import UF2 = pxtc.UF2;
import { Ev3Wrapper } from "./wrap";
import { bluetoothTryAgainAsync } from "./dialogs";
export let ev3: pxt.editor.Ev3Wrapper
export let ev3: Ev3Wrapper;
export function debug() {
return initAsync()
return initHidAsync()
.then(w => w.downloadFileAsync("/tmp/dmesg.txt", v => console.log(pxt.Util.uint8ArrayToString(v))))
}
function hf2Async() {
return pxt.HF2.mkPacketIOAsync()
.then(h => {
let w = new pxt.editor.Ev3Wrapper(h)
ev3 = w
return w.reconnectAsync(true)
.then(() => w)
})
// Web Serial API https://wicg.github.io/serial/
// chromium bug https://bugs.chromium.org/p/chromium/issues/detail?id=884928
// Under experimental features in Chrome Desktop 77+
enum ParityType {
"none",
"even",
"odd",
"mark",
"space"
}
declare interface SerialOptions {
baudrate?: number;
databits?: number;
stopbits?: number;
parity?: ParityType;
buffersize?: number;
rtscts?: boolean;
xon?: boolean;
xoff?: boolean;
xany?: boolean;
}
type SerialPortInfo = pxt.Map<string>;
type SerialPortRequestOptions = any;
declare class SerialPort {
open(options?: SerialOptions): Promise<void>;
close(): void;
readonly readable: any;
readonly writable: any;
//getInfo(): SerialPortInfo;
}
declare interface Serial extends EventTarget {
onconnect: any;
ondisconnect: any;
getPorts(): Promise<SerialPort[]>
requestPort(options: SerialPortRequestOptions): Promise<SerialPort>;
}
let noHID = false
class WebSerialPackageIO implements pxt.HF2.PacketIO {
onData: (v: Uint8Array) => void;
onError: (e: Error) => void;
onEvent: (v: Uint8Array) => void;
onSerial: (v: Uint8Array, isErr: boolean) => void;
sendSerialAsync: (buf: Uint8Array, useStdErr: boolean) => Promise<void>;
private _reader: any;
private _writer: any;
let initPromise: Promise<pxt.editor.Ev3Wrapper>
export function initAsync() {
if (initPromise)
return initPromise
constructor(private port: SerialPort, private options: SerialOptions) {
}
let canHID = false
async readSerialAsync() {
this._reader = this.port.readable.getReader();
let buffer: Uint8Array;
const reader = this._reader;
while (reader === this._reader) { // will change if we recycle the connection
const { done, value } = await this._reader.read()
if (!buffer) buffer = value;
else { // concat
let tmp = new Uint8Array(buffer.length + value.byteLength)
tmp.set(buffer, 0)
tmp.set(value, buffer.length)
buffer = tmp;
}
if (buffer && buffer.length >= 6) {
this.onData(new Uint8Array(buffer));
buffer = undefined;
}
}
}
static isSupported(): boolean {
return !!(<any>navigator).serial;
}
static async mkPacketIOAsync(): Promise<pxt.HF2.PacketIO> {
const serial = (<any>navigator).serial;
if (serial) {
try {
const requestOptions: SerialPortRequestOptions = {};
const port = await serial.requestPort(requestOptions);
const options: SerialOptions = {
baudrate: 460800,
buffersize: 4096
};
return new WebSerialPackageIO(port, options);
} catch (e) {
console.log(`connection error`, e)
}
}
throw new Error("could not open serial port");
}
error(msg: string): any {
console.error(msg);
throw new Error(lf("error on brick ({0})", msg))
}
private openAsync() {
console.log(`serial: opening port`)
if (!!this._reader) return Promise.resolve();
this._reader = undefined;
this._writer = undefined;
return this.port.open(this.options)
.then(() => {
this.readSerialAsync();
return Promise.resolve();
});
}
private closeAsync() {
console.log(`serial: closing port`);
this.port.close();
this._reader = undefined;
this._writer = undefined;
return Promise.delay(500);
}
reconnectAsync(): Promise<void> {
return this.openAsync();
}
disconnectAsync(): Promise<void> {
return this.closeAsync();
}
sendPacketAsync(pkt: Uint8Array): Promise<void> {
if (!this._writer)
this._writer = this.port.writable.getWriter();
return this._writer.write(pkt);
}
}
function hf2Async() {
const pktIOAsync: Promise<pxt.HF2.PacketIO> = useWebSerial
? WebSerialPackageIO.mkPacketIOAsync() : pxt.HF2.mkPacketIOAsync()
return pktIOAsync.then(h => {
let w = new Ev3Wrapper(h)
ev3 = w
return w.reconnectAsync(true)
.then(() => w)
})
}
let useHID = false;
let useWebSerial = false;
export function initAsync(): Promise<void> {
if (pxt.U.isNodeJS) {
// doesn't seem to work ATM
canHID = false
useHID = false
} else {
const forceHexDownload = /forceHexDownload/i.test(window.location.href);
if (pxt.Cloud.isLocalHost() && pxt.Cloud.localToken && !forceHexDownload)
canHID = true
const nodehid = /nodehid/i.test(window.location.href);
if (pxt.BrowserUtils.isLocalHost() && pxt.Cloud.localToken && nodehid)
useHID = true;
}
if (noHID)
canHID = false
if (WebSerialPackageIO.isSupported())
pxt.tickEvent("webserial.supported");
if (canHID) {
initPromise = hf2Async()
return Promise.resolve();
}
export function canUseWebSerial() {
return WebSerialPackageIO.isSupported();
}
export function enableWebSerialAsync() {
initPromise = undefined;
useWebSerial = WebSerialPackageIO.isSupported();
useHID = useWebSerial;
if (useWebSerial)
return initHidAsync().then(() => { });
else return Promise.resolve();
}
function cleanupAsync() {
if (ev3) {
console.log('cleanup previous port')
return ev3.disconnectAsync()
.catch(e => { })
.finally(() => { ev3 = undefined; });
}
return Promise.resolve();
}
let initPromise: Promise<Ev3Wrapper>
function initHidAsync() { // needs to run within a click handler
if (initPromise)
return initPromise
if (useHID) {
initPromise = cleanupAsync()
.then(() => hf2Async())
.catch(err => {
console.error(err);
initPromise = null
noHID = true
return Promise.reject(err)
useHID = false;
useWebSerial = false;
return Promise.reject(err);
})
} else {
noHID = true
useHID = false
useWebSerial = false;
initPromise = Promise.reject(new Error("no HID"))
}
return initPromise
return initPromise;
}
// this comes from aux/pxt.lms
const fspath = "../prjs/BrkProg_SAVE/"
const rbfTemplate = `
4c45474f580000006d000100000000001c000000000000000e000000821b038405018130813e8053
74617274696e672e2e2e0084006080XX00448581644886488405018130813e80427965210084000a
`
export function deployCoreAsync(resp: pxtc.CompileResult) {
let w: pxt.editor.Ev3Wrapper
let filename = resp.downloadFileBaseName || "pxt"
filename = filename.replace(/^lego-/, "")
let fspath = "../prjs/BrkProg_SAVE/"
let elfPath = fspath + filename + ".elf"
let rbfPath = fspath + filename + ".rbf"
@ -107,27 +266,41 @@ export function deployCoreAsync(resp: pxtc.CompileResult) {
return Promise.resolve();
}
if (noHID) return saveUF2Async()
if (!useHID) return saveUF2Async()
return initAsync()
pxt.tickEvent("webserial.flash");
let w: Ev3Wrapper;
return initHidAsync()
.then(w_ => {
w = w_
if (w.isStreaming)
pxt.U.userError("please stop the program first")
return w.stopAsync()
return w.reconnectAsync(false)
.catch(e => {
// user easily forgets to stop robot
bluetoothTryAgainAsync().then(() => w.disconnectAsync())
.then(() => Promise.delay(1000))
.then(() => w.reconnectAsync());
// nothing we can do
return Promise.reject(e);
})
})
.then(() => w.stopAsync())
.then(() => w.rmAsync(elfPath))
.then(() => w.flashAsync(elfPath, UF2.readBytes(origElfUF2, 0, origElfUF2.length * 256)))
.then(() => w.flashAsync(rbfPath, rbfBIN))
.then(() => w.runAsync(rbfPath))
.then(() => Promise.delay(500))
.then(() => {
pxt.tickEvent("webserial.success");
return w.disconnectAsync()
//return Promise.delay(1000).then(() => w.dmesgAsync())
}).catch(e => {
// if we failed to initalize, retry
if (noHID)
return saveUF2Async()
else
return Promise.reject(e)
pxt.tickEvent("webserial.fail");
useHID = false;
useWebSerial = false;
// if we failed to initalize, tell the user to retry
return Promise.reject(e)
})
}

145
editor/dialogs.tsx Normal file
View File

@ -0,0 +1,145 @@
import * as React from "react";
import { canUseWebSerial, enableWebSerialAsync } from "./deploy";
import { projectView } from "./extension";
let confirmAsync: (options: any) => Promise<number>;
export function bluetoothTryAgainAsync(): Promise<void> {
return confirmAsync({
header: lf("Bluetooth download failed..."),
jsx: <ul>
<li>{lf("Make sure to stop your program or exit portview on the EV3.")}</li>
<li>{lf("Check your battery level.")}</li>
<li>{lf("Close EV3 LabView or other MakeCode editor tabs.")}</li>
</ul>,
hasCloseIcon: false,
hideCancel: true,
hideAgree: false,
agreeLbl: lf("Try again")
}).then(r => {});
}
function enableWebSerialAndCompileAsync() {
return enableWebSerialAsync()
.then(() => Promise.delay(500))
.then(() => projectView.compile());
}
let bluetoothDialogShown = false;
function explainWebSerialPairingAsync(): Promise<void> {
if (!confirmAsync || bluetoothDialogShown) return Promise.resolve();
bluetoothDialogShown = true;
return confirmAsync({
header: lf("Bluetooth pairing"),
hasCloseIcon: false,
hideCancel: true,
buttons: [{
label: lf("Help"),
icon: "question circle",
className: "lightgrey",
url: "/bluetooth"
}],
jsx: <p>
{lf("You will be prompted to select a serial port.")}
{pxt.BrowserUtils.isWindows()
? lf("Look for 'Standard Serial over Bluetooth link'.")
: lf("Loop for 'cu.EV3-SerialPort'.")}
{lf("If you have paired multiple EV3, you might have to try out multiple ports until you find the correct one.")}
</p>
}).then(() => { })
}
export function showUploadDialogAsync(fn: string, url: string, _confirmAsync: (options: any) => Promise<number>): Promise<void> {
confirmAsync = _confirmAsync;
// https://msdn.microsoft.com/en-us/library/cc848897.aspx
// "For security reasons, data URIs are restricted to downloaded resources.
// Data URIs cannot be used for navigation, for scripting, or to populate frame or iframe elements"
const downloadAgain = !pxt.BrowserUtils.isIE() && !pxt.BrowserUtils.isEdge();
const docUrl = pxt.appTarget.appTheme.usbDocs;
const jsx =
<div className="ui grid stackable">
<div className="column five wide" style={{ backgroundColor: "#E2E2E2" }}>
<div className="ui header">{lf("First time here?")}</div>
<strong style={{ fontSize: "small" }}>{lf("You must have version 1.10E or above of the firmware")}</strong>
<div style={{ justifyContent: "center", display: "flex", padding: "1rem" }}>
<img className="ui image" src="/static/download/firmware.png" style={{ height: "100px" }} />
</div>
<a href="/troubleshoot" target="_blank">{lf("Check your firmware version here and update if needed")}</a>
</div>
<div className="column eleven wide">
<div className="ui grid">
<div className="row">
<div className="column">
<div className="ui two column grid padded">
<div className="column">
<div className="ui">
<div className="image">
<img className="ui medium rounded image" src="/static/download/connect.svg" style={{ height: "109px", width: "261px", marginBottom: "1rem" }} />
</div>
<div className="content">
<div className="description">
<span className="ui yellow circular label">1</span>
<strong>{lf("Connect the EV3 to your computer with a USB cable")}</strong>
<br />
<span style={{ fontSize: "small" }}>{lf("Use the miniUSB port on the top of the EV3 Brick")}</span>
</div>
</div>
</div>
</div>
<div className="column">
<div className="ui">
<div className="image">
<img className="ui medium rounded image" src="/static/download/transfer.svg" style={{ height: "109px", width: "261px", marginBottom: "1rem" }} />
</div>
<div className="content">
<div className="description">
<span className="ui yellow circular label">2</span>
<strong>{lf("Move the .uf2 file to the EV3 Brick")}</strong>
<br />
<span style={{ fontSize: "small" }}>{lf("Locate the downloaded .uf2 file and drag it to the EV3 USB drive")}</span>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>;
return confirmAsync({
header: lf("Download to your EV3"),
jsx,
hasCloseIcon: true,
hideCancel: true,
hideAgree: false,
agreeLbl: lf("I got it"),
className: 'downloaddialog',
buttons: [canUseWebSerial() ? {
label: lf("Bluetooth"),
icon: "bluetooth",
className: "bluetooth focused",
onclick: () => {
pxt.tickEvent("bluetooth.enable");
explainWebSerialPairingAsync()
.then(() => enableWebSerialAndCompileAsync())
.done();
}
} : undefined, downloadAgain ? {
label: fn,
icon: "download",
className: "lightgrey focused",
url,
fileName: fn
} : undefined, docUrl ? {
label: lf("Help"),
icon: "help",
className: "lightgrey",
url: docUrl
} : undefined]
//timeout: 20000
}).then(() => { });
}

View File

@ -1,113 +1,26 @@
/// <reference path="../node_modules/pxt-core/localtypings/pxtarget.d.ts" />
/// <reference path="../node_modules/pxt-core/built/pxtblocks.d.ts" />
/// <reference path="../node_modules/pxt-core/built/pxtcompiler.d.ts" />
/// <reference path="../node_modules/pxt-core/built/pxtlib.d.ts" />
/// <reference path="../node_modules/pxt-core/built/pxteditor.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
import { deployCoreAsync, initAsync } from "./deploy";
import { showUploadDialogAsync } from "./dialogs";
export let projectView: pxt.editor.IProjectView;
pxt.editor.initExtensionsAsync = function (opts: pxt.editor.ExtensionOptions): Promise<pxt.editor.ExtensionResult> {
pxt.debug('loading pxt-ev3 target extensions...')
projectView = opts.projectView;
const res: pxt.editor.ExtensionResult = {
deployCoreAsync,
showUploadInstructionsAsync: (fn: string, url: string, confirmAsync: (options: any) => Promise<number>) => {
let resolve: (thenableOrResult?: void | PromiseLike<void>) => void;
let reject: (error: any) => void;
const deferred = new Promise<void>((res, rej) => {
resolve = res;
reject = rej;
});
const boardName = pxt.appTarget.appTheme.boardName || "???";
const boardDriveName = pxt.appTarget.appTheme.driveDisplayName || pxt.appTarget.compile.driveName || "???";
// https://msdn.microsoft.com/en-us/library/cc848897.aspx
// "For security reasons, data URIs are restricted to downloaded resources.
// Data URIs cannot be used for navigation, for scripting, or to populate frame or iframe elements"
const downloadAgain = !pxt.BrowserUtils.isIE() && !pxt.BrowserUtils.isEdge();
const docUrl = pxt.appTarget.appTheme.usbDocs;
const saveAs = pxt.BrowserUtils.hasSaveAs();
const htmlBody = `
<div class="ui grid stackable">
<div class="column five wide" style="background-color: #E2E2E2;">
<div class="ui header">${lf("First time here?")}</div>
<strong style="font-size:small">${lf("You must have version 1.10E or above of the firmware")}</strong>
<div style="justify-content: center;display: flex;padding: 1rem;">
<img class="ui image" src="/static/download/firmware.png" style="height:100px;" />
</div>
<a href="/troubleshoot" target="_blank">${lf("Check your firmware version here and update if needed")}</a>
</div>
<div class="column eleven wide">
<div class="ui grid">
<div class="row">
<div class="column">
<div class="ui two column grid padded">
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="/static/download/connect.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">
<span class="ui yellow circular label">1</span>
<strong>${lf("Connect the EV3 to your computer with a USB cable")}</strong>
<br />
<span style="font-size:small">${lf("Use the miniUSB port on the top of the EV3 Brick")}</span>
</div>
</div>
</div>
</div>
<div class="column">
<div class="ui">
<div class="image">
<img class="ui medium rounded image" src="/static/download/transfer.svg" style="height:109px;width:261px;margin-bottom:1rem;" />
</div>
<div class="content">
<div class="description">
<span class="ui yellow circular label">2</span>
<strong>${lf("Move the .uf2 file to the EV3 Brick")}</strong>
<br />
<span style="font-size:small">${lf("Locate the downloaded .uf2 file and drag it to the EV3 USB drive")}</span>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>`;
return confirmAsync({
header: lf("Download to your EV3"),
htmlBody,
hasCloseIcon: true,
hideCancel: true,
hideAgree: false,
agreeLbl: lf("I got it"),
className: 'downloaddialog',
buttons: [downloadAgain ? {
label: fn,
icon: "download",
className: "lightgrey focused",
url,
fileName: fn
} : undefined, docUrl ? {
label: lf("Help"),
icon: "help",
className: "lightgrey",
url: docUrl
} : undefined]
//timeout: 20000
}).then(() => { });
}
deployAsync: deployCoreAsync,
showUploadInstructionsAsync: showUploadDialogAsync
};
initAsync().catch(e => {
// probably no HID - we'll try this again upon deployment
})
return Promise.resolve<pxt.editor.ExtensionResult>(res);
}
// When require()d from node, bind the global pxt namespace
// namespace pxt {
// export const dummyExport = 1;
// }
// eval("if (typeof process === 'object' && process + '' === '[object process]') pxt = global.pxt")

View File

@ -1,14 +1,17 @@
{
"compilerOptions": {
"target": "es5",
"noImplicitAny": false,
"noImplicitAny": true,
"noImplicitReturns": true,
"noImplicitThis": true,
"declaration": true,
"module": "commonjs",
"moduleResolution": "node",
"isolatedModules": false,
"outDir": "../built/editor",
"rootDir": ".",
"newLine": "LF",
"sourceMap": false,
"allowSyntheticDefaultImports": true,
"declaration": true
"jsx": "react"
}
}

View File

@ -1,285 +1,286 @@
namespace pxt.editor {
import HF2 = pxt.HF2
import U = pxt.U
/**
* See https://www.lego.com/cdn/cs/set/assets/blt6879b00ae6951482/LEGO_MINDSTORMS_EV3_Communication_Developer_Kit.pdf
* https://github.com/mindboards/ev3sources/blob/master/lms2012/lms2012/source/bytecodes.h#L146
*/
import HF2 = pxt.HF2
import U = pxt.U
function log(msg: string) {
pxt.log("EWRAP: " + msg)
function log(msg: string) {
pxt.log("serial: " + msg)
}
export interface DirEntry {
name: string;
md5?: string;
size?: number;
}
const runTemplate = "C00882010084XX0060640301606400"
const usbMagic = 0x3d3f
const DIRECT_COMMAND_NO_REPLY = 0x80
export class Ev3Wrapper {
msgs = new U.PromiseBuffer<Uint8Array>()
private cmdSeq = U.randomUint32() & 0xffff;
private lock = new U.PromiseQueue();
isStreaming = false;
dataDump = /talkdbg=1/.test(window.location.href);
constructor(public io: pxt.HF2.PacketIO) {
io.onData = buf => {
buf = buf.slice(0, HF2.read16(buf, 0) + 2)
if (HF2.read16(buf, 4) == usbMagic) {
let code = HF2.read16(buf, 6)
let payload = buf.slice(8)
if (code == 1) {
let str = U.uint8ArrayToString(payload)
if (U.isNodeJS)
pxt.debug("SERIAL: " + str.replace(/\n+$/, ""))
else
window.postMessage({
type: 'serial',
id: 'n/a', // TODO?
data: str
}, "*")
} else
pxt.debug("Magic: " + code + ": " + U.toHex(payload))
return
}
if (this.dataDump)
log("RECV: " + U.toHex(buf))
this.msgs.push(buf)
}
}
export interface DirEntry {
name: string;
md5?: string;
size?: number;
private allocCore(addSize: number, replyType: number) {
let len = 5 + addSize
let buf = new Uint8Array(len)
HF2.write16(buf, 0, len - 2) // pktLen
HF2.write16(buf, 2, this.cmdSeq++) // msgCount
buf[4] = replyType
return buf
}
const runTemplate = "C00882010084XX0060640301606400"
const usbMagic = 0x3d3f
private allocSystem(addSize: number, cmd: number, replyType = 1) {
let buf = this.allocCore(addSize + 1, replyType)
buf[5] = cmd
return buf
}
export class Ev3Wrapper {
msgs = new U.PromiseBuffer<Uint8Array>()
private cmdSeq = U.randomUint32() & 0xffff;
private lock = new U.PromiseQueue();
isStreaming = false;
dataDump = false;
private allocCustom(code: number, addSize = 0) {
let buf = this.allocCore(1 + 2 + addSize, 0)
HF2.write16(buf, 4, usbMagic)
HF2.write16(buf, 6, code)
return buf
}
constructor(public io: pxt.HF2.PacketIO) {
io.onData = buf => {
buf = buf.slice(0, HF2.read16(buf, 0) + 2)
if (HF2.read16(buf, 4) == usbMagic) {
let code = HF2.read16(buf, 6)
let payload = buf.slice(8)
if (code == 1) {
let str = U.uint8ArrayToString(payload)
if (Util.isNodeJS)
console.log("SERIAL: " + str.replace(/\n+$/, ""))
else
window.postMessage({
type: 'serial',
id: 'n/a', // TODO?
data: str
}, "*")
} else
console.log("Magic: " + code + ": " + U.toHex(payload))
return
}
if (this.dataDump)
log("RECV: " + U.toHex(buf))
this.msgs.push(buf)
}
}
private allocCore(addSize: number, replyType: number) {
let len = 5 + addSize
let buf = new Uint8Array(len)
HF2.write16(buf, 0, len - 2) // pktLen
HF2.write16(buf, 2, this.cmdSeq++) // msgCount
buf[4] = replyType
return buf
}
private allocSystem(addSize: number, cmd: number, replyType = 1) {
let buf = this.allocCore(addSize + 1, replyType)
buf[5] = cmd
return buf
}
private allocCustom(code: number, addSize = 0) {
let buf = this.allocCore(1 + 2 + addSize, 0)
HF2.write16(buf, 4, usbMagic)
HF2.write16(buf, 6, code)
return buf
}
stopAsync() {
return this.isVmAsync()
.then(vm => {
if (vm) return Promise.resolve();
log(`stopping PXT app`)
let buf = this.allocCustom(2)
return this.justSendAsync(buf)
.then(() => Promise.delay(500))
})
}
dmesgAsync() {
log(`asking for DMESG buffer over serial`)
let buf = this.allocCustom(3)
return this.justSendAsync(buf)
}
runAsync(path: string) {
let codeHex = runTemplate.replace("XX", U.toHex(U.stringToUint8Array(path)))
let code = U.fromHex(codeHex)
let pkt = this.allocCore(2 + code.length, 0)
HF2.write16(pkt, 5, 0x0800)
U.memcpy(pkt, 7, code)
log(`run ${path}`)
return this.justSendAsync(pkt)
}
justSendAsync(buf: Uint8Array) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("SEND: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
})
}
talkAsync(buf: Uint8Array, altResponse = 0) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("TALK: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
.then(() => this.msgs.shiftAsync(1000))
.then(resp => {
if (resp[2] != buf[2] || resp[3] != buf[3])
U.userError("msg count de-sync")
if (buf[4] == 1) {
if (altResponse != -1 && resp[5] != buf[5])
U.userError("cmd de-sync")
if (altResponse != -1 && resp[6] != 0 && resp[6] != altResponse)
U.userError("cmd error: " + resp[6])
}
return resp
})
})
}
flashAsync(path: string, file: Uint8Array) {
log(`write ${file.length} bytes to ${path}`)
let handle = -1
let loopAsync = (pos: number): Promise<void> => {
if (pos >= file.length) return Promise.resolve()
let size = file.length - pos
if (size > 1000) size = 1000
let upl = this.allocSystem(1 + size, 0x93, 0x1)
upl[6] = handle
U.memcpy(upl, 6 + 1, file, pos, size)
return this.talkAsync(upl, 8) // 8=EOF
.then(() => loopAsync(pos + size))
}
let begin = this.allocSystem(4 + path.length + 1, 0x92)
HF2.write32(begin, 6, file.length) // fileSize
U.memcpy(begin, 10, U.stringToUint8Array(path))
return this.lock.enqueue("file", () =>
this.talkAsync(begin)
.then(resp => {
handle = resp[7]
return loopAsync(0)
}))
}
lsAsync(path: string): Promise<DirEntry[]> {
let lsReq = this.allocSystem(2 + path.length + 1, 0x99)
HF2.write16(lsReq, 6, 1024) // maxRead
U.memcpy(lsReq, 8, U.stringToUint8Array(path))
return this.talkAsync(lsReq, 8)
.then(resp =>
U.uint8ArrayToString(resp.slice(12)).split(/\n/).map(s => {
if (!s) return null as DirEntry
let m = /^([A-F0-9]+) ([A-F0-9]+) ([^\/]*)$/.exec(s)
if (m)
return {
md5: m[1],
size: parseInt(m[2], 16),
name: m[3]
}
else
return {
name: s.replace(/\/$/, "")
}
}).filter(v => !!v))
}
rmAsync(path: string): Promise<void> {
log(`rm ${path}`)
let rmReq = this.allocSystem(path.length + 1, 0x9c)
U.memcpy(rmReq, 6, U.stringToUint8Array(path))
return this.talkAsync(rmReq, 5)
.then(resp => { })
}
isVmAsync(): Promise<boolean> {
let path = "/no/such/dir"
let mkdirReq = this.allocSystem(path.length + 1, 0x9b)
U.memcpy(mkdirReq, 6, U.stringToUint8Array(path))
return this.talkAsync(mkdirReq, -1)
.then(resp => {
let isVM = resp[6] == 0x05
log(`${isVM ? "PXT app" : "VM"} running`)
return isVM
})
}
private streamFileOnceAsync(path: string, cb: (d: Uint8Array) => void) {
let fileSize = 0
let filePtr = 0
let handle = -1
let resp = (buf: Uint8Array): Promise<void> => {
if (buf[6] == 2) {
// handle not ready - file is missing
this.isStreaming = false
return Promise.resolve()
}
if (buf[6] != 0 && buf[6] != 8)
U.userError("bad response when streaming file: " + buf[6] + " " + U.toHex(buf))
this.isStreaming = true
fileSize = HF2.read32(buf, 7)
if (handle == -1) {
handle = buf[11]
log(`stream on, handle=${handle}`)
}
let data = buf.slice(12)
filePtr += data.length
if (data.length > 0)
cb(data)
if (buf[6] == 8) {
// end of file
this.isStreaming = false
return this.rmAsync(path)
}
let contFileReq = this.allocSystem(1 + 2, 0x97)
HF2.write16(contFileReq, 7, 1000) // maxRead
contFileReq[6] = handle
return Promise.delay(data.length > 0 ? 0 : 500)
.then(() => this.talkAsync(contFileReq, -1))
.then(resp)
}
let getFileReq = this.allocSystem(2 + path.length + 1, 0x96)
HF2.write16(getFileReq, 6, 1000) // maxRead
U.memcpy(getFileReq, 8, U.stringToUint8Array(path))
return this.talkAsync(getFileReq, -1).then(resp)
}
streamFileAsync(path: string, cb: (d: Uint8Array) => void) {
let loop = (): Promise<void> =>
this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
stopAsync() {
return this.isVmAsync()
.then(vm => {
if (vm) return Promise.resolve();
log(`stopping PXT app`)
let buf = this.allocCustom(2)
return this.justSendAsync(buf)
.then(() => Promise.delay(500))
.then(loop)
return loop()
})
}
dmesgAsync() {
log(`asking for DMESG buffer over serial`)
let buf = this.allocCustom(3)
return this.justSendAsync(buf)
}
runAsync(path: string) {
let codeHex = runTemplate.replace("XX", U.toHex(U.stringToUint8Array(path)))
let code = U.fromHex(codeHex)
let pkt = this.allocCore(2 + code.length, DIRECT_COMMAND_NO_REPLY)
HF2.write16(pkt, 5, 0x0800)
U.memcpy(pkt, 7, code)
log(`run ${path}`)
return this.justSendAsync(pkt)
}
justSendAsync(buf: Uint8Array) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("SEND: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
})
}
talkAsync(buf: Uint8Array, altResponse = 0) {
return this.lock.enqueue("talk", () => {
this.msgs.drain()
if (this.dataDump)
log("TALK: " + U.toHex(buf))
return this.io.sendPacketAsync(buf)
.then(() => this.msgs.shiftAsync(1000))
.then(resp => {
if (resp[2] != buf[2] || resp[3] != buf[3])
U.userError("msg count de-sync")
if (buf[4] == 1) {
if (altResponse != -1 && resp[5] != buf[5])
U.userError("cmd de-sync")
if (altResponse != -1 && resp[6] != 0 && resp[6] != altResponse)
U.userError("cmd error: " + resp[6])
}
return resp
})
})
}
flashAsync(path: string, file: Uint8Array) {
log(`write ${file.length} bytes to ${path}`)
let handle = -1
let loopAsync = (pos: number): Promise<void> => {
if (pos >= file.length) return Promise.resolve()
let size = file.length - pos
if (size > 1000) size = 1000
let upl = this.allocSystem(1 + size, 0x93, 0x1)
upl[6] = handle
U.memcpy(upl, 6 + 1, file, pos, size)
return this.talkAsync(upl, 8) // 8=EOF
.then(() => loopAsync(pos + size))
}
let begin = this.allocSystem(4 + path.length + 1, 0x92)
HF2.write32(begin, 6, file.length) // fileSize
U.memcpy(begin, 10, U.stringToUint8Array(path))
return this.lock.enqueue("file", () =>
this.talkAsync(begin)
.then(resp => {
handle = resp[7]
return loopAsync(0)
}))
}
downloadFileAsync(path: string, cb: (d: Uint8Array) => void) {
return this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
}
lsAsync(path: string): Promise<DirEntry[]> {
let lsReq = this.allocSystem(2 + path.length + 1, 0x99)
HF2.write16(lsReq, 6, 1024) // maxRead
U.memcpy(lsReq, 8, U.stringToUint8Array(path))
private initAsync() {
return Promise.resolve()
return this.talkAsync(lsReq, 8)
.then(resp =>
U.uint8ArrayToString(resp.slice(12)).split(/\n/).map(s => {
if (!s) return null as DirEntry
let m = /^([A-F0-9]+) ([A-F0-9]+) ([^\/]*)$/.exec(s)
if (m)
return {
md5: m[1],
size: parseInt(m[2], 16),
name: m[3]
}
else
return {
name: s.replace(/\/$/, "")
}
}).filter(v => !!v))
}
rmAsync(path: string): Promise<void> {
log(`rm ${path}`)
let rmReq = this.allocSystem(path.length + 1, 0x9c)
U.memcpy(rmReq, 6, U.stringToUint8Array(path))
return this.talkAsync(rmReq, 5)
.then(resp => { })
}
isVmAsync(): Promise<boolean> {
let path = "/no/such/dir"
let mkdirReq = this.allocSystem(path.length + 1, 0x9b)
U.memcpy(mkdirReq, 6, U.stringToUint8Array(path))
return this.talkAsync(mkdirReq, -1)
.then(resp => {
let isVM = resp[6] == 0x05
log(`${isVM ? "PXT app" : "VM"} running`)
return isVM
})
}
private streamFileOnceAsync(path: string, cb: (d: Uint8Array) => void) {
let fileSize = 0
let filePtr = 0
let handle = -1
let resp = (buf: Uint8Array): Promise<void> => {
if (buf[6] == 2) {
// handle not ready - file is missing
this.isStreaming = false
return Promise.resolve()
}
if (buf[6] != 0 && buf[6] != 8)
U.userError("bad response when streaming file: " + buf[6] + " " + U.toHex(buf))
this.isStreaming = true
fileSize = HF2.read32(buf, 7)
if (handle == -1) {
handle = buf[11]
log(`stream on, handle=${handle}`)
}
let data = buf.slice(12)
filePtr += data.length
if (data.length > 0)
cb(data)
if (buf[6] == 8) {
// end of file
this.isStreaming = false
return this.rmAsync(path)
}
let contFileReq = this.allocSystem(1 + 2, 0x97)
HF2.write16(contFileReq, 7, 1000) // maxRead
contFileReq[6] = handle
return Promise.delay(data.length > 0 ? 0 : 500)
.then(() => this.talkAsync(contFileReq, -1))
.then(resp)
}
private resetState() {
let getFileReq = this.allocSystem(2 + path.length + 1, 0x96)
HF2.write16(getFileReq, 6, 1000) // maxRead
U.memcpy(getFileReq, 8, U.stringToUint8Array(path))
return this.talkAsync(getFileReq, -1).then(resp)
}
}
reconnectAsync(first = false): Promise<void> {
this.resetState()
if (first) return this.initAsync()
log(`reconnect`);
return this.io.reconnectAsync()
.then(() => this.initAsync())
}
disconnectAsync() {
log(`disconnect`);
return this.io.disconnectAsync()
}
streamFileAsync(path: string, cb: (d: Uint8Array) => void) {
let loop = (): Promise<void> =>
this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
.then(() => Promise.delay(500))
.then(loop)
return loop()
}
}
downloadFileAsync(path: string, cb: (d: Uint8Array) => void) {
return this.lock.enqueue("file", () =>
this.streamFileOnceAsync(path, cb))
}
private initAsync() {
return Promise.resolve()
}
private resetState() {
}
reconnectAsync(first = false): Promise<void> {
this.resetState()
if (first) return this.initAsync()
log(`reconnect`);
return this.io.reconnectAsync()
.then(() => this.initAsync())
}
disconnectAsync() {
log(`disconnect`);
return this.io.disconnectAsync()
}
}

View File

@ -3,9 +3,7 @@
import { FieldPorts } from "./field_ports";
import { FieldMotors } from "./field_motors";
import { FieldSpeed } from "./field_speed";
import { FieldBrickButtons } from "./field_brickbuttons";
import { FieldTurnRatio } from "./field_turnratio";
import { FieldColorEnum } from "./field_color";
import { FieldMusic } from "./field_music";
@ -19,15 +17,9 @@ pxt.editor.initFieldExtensionsAsync = function (opts: pxt.editor.FieldExtensionO
}, {
selector: "motors",
editor: FieldMotors
}, {
selector: "speed",
editor: FieldSpeed
}, {
selector: "brickbuttons",
editor: FieldBrickButtons
}, {
selector: "turnratio",
editor: FieldTurnRatio
}, {
selector: "colorenum",
editor: FieldColorEnum

View File

@ -121,17 +121,17 @@ export class FieldBrickButtons extends Blockly.FieldDropdown implements Blockly.
Blockly.DropDownDiv.setColour('#ffffff', '#dddddd');
// Calculate positioning based on the field position.
var scale = this.sourceBlock_.workspace.scale;
var bBox = { width: this.size_.width, height: this.size_.height };
let scale = (<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).scale;
let bBox = { width: this.size_.width, height: this.size_.height };
bBox.width *= scale;
bBox.height *= scale;
var position = this.fieldGroup_.getBoundingClientRect();
var primaryX = position.left + bBox.width / 2;
var primaryY = position.top + bBox.height;
var secondaryX = primaryX;
var secondaryY = position.top;
let position = this.fieldGroup_.getBoundingClientRect();
let primaryX = position.left + bBox.width / 2;
let primaryY = position.top + bBox.height;
let secondaryX = primaryX;
let secondaryY = position.top;
// Set bounds to workspace; show the drop-down.
(Blockly.DropDownDiv as any).setBoundsElement(this.sourceBlock_.workspace.getParentSvg().parentNode);
(Blockly.DropDownDiv as any).setBoundsElement((<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).getParentSvg().parentNode);
(Blockly.DropDownDiv as any).show(this, primaryX, primaryY, secondaryX, secondaryY,
this.onHide_.bind(this));
}
@ -152,9 +152,10 @@ export class FieldBrickButtons extends Blockly.FieldDropdown implements Blockly.
* Callback for when the drop-down is hidden.
*/
private onHide_ = function () {
Blockly.DropDownDiv.content_.removeAttribute('role');
Blockly.DropDownDiv.content_.removeAttribute('aria-haspopup');
Blockly.DropDownDiv.content_.removeAttribute('aria-activedescendant');
Blockly.DropDownDiv.getContentDiv().style.width = '';
const content = Blockly.DropDownDiv.getContentDiv();
content.removeAttribute('role');
content.removeAttribute('aria-haspopup');
content.removeAttribute('aria-activedescendant');
(content as HTMLElement).style.width = '';
};
}

View File

@ -44,7 +44,7 @@ export class FieldColorEnum extends pxtblockly.FieldColorNumber implements Block
* @return {string} Current colour in '#rrggbb' format.
*/
getValue(opt_asHex?: boolean) {
var colour = this.mapColour(this.colour_);
const colour = this.mapColour(this.value_);
if (!opt_asHex && colour.indexOf('#') > -1) {
return `0x${colour.replace(/^#/, '')}`;
}
@ -56,13 +56,13 @@ export class FieldColorEnum extends pxtblockly.FieldColorNumber implements Block
* @param {string} colour The new colour in '#rrggbb' format.
*/
setValue(colorStr: string) {
var colour = this.mapEnum(colorStr);
let colour = this.mapEnum(colorStr);
if (this.sourceBlock_ && Blockly.Events.isEnabled() &&
this.colour_ != colour) {
this.value_ != colour) {
Blockly.Events.fire(new (Blockly as any).Events.BlockChange(
this.sourceBlock_, 'field', this.name, this.colour_, colour));
this.sourceBlock_, 'field', this.name, this.value_, colour));
}
this.colour_ = colour;
this.value_ = colour;
if (this.sourceBlock_) {
this.sourceBlock_.setColour(colour, colour, colour);
}

View File

@ -46,31 +46,31 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
(this as any).arrowX_ = 0;
/** @type {Number} */
this.arrowY_ = 11;
this.arrow_ = Blockly.utils.createSvgElement('image', {
this.arrow_ = Blockly.utils.dom.createSvgElement('image', {
'height': (this as any).arrowSize_ + 'px',
'width': (this as any).arrowSize_ + 'px'
});
}, null);
this.arrow_.setAttributeNS('http://www.w3.org/1999/xlink',
'xlink:href', (Blockly.FieldDropdown as any).DROPDOWN_SVG_DATAURI);
this.arrow2_ = Blockly.utils.createSvgElement('image', {
this.arrow2_ = <SVGImageElement>Blockly.utils.dom.createSvgElement('image', {
'height': (this as any).arrowSize_ + 'px',
'width': (this as any).arrowSize_ + 'px'
});
}, null);
this.arrow2_.setAttributeNS('http://www.w3.org/1999/xlink',
'xlink:href', (Blockly.FieldDropdown as any).DROPDOWN_SVG_DATAURI);
(this as any).className_ += ' blocklyDropdownText';
// Build the DOM.
this.fieldGroup_ = Blockly.utils.createSvgElement('g', {}, null);
this.fieldGroup_ = Blockly.utils.dom.createSvgElement('g', {}, null);
if (!this.visible_) {
(this.fieldGroup_ as any).style.display = 'none';
}
// Adjust X to be flipped for RTL. Position is relative to horizontal start of source block.
var size = this.getSize();
var fieldX = (this.sourceBlock_.RTL) ? -size.width / 2 : size.width / 2;
let size = this.getSize();
let fieldX = (this.sourceBlock_.RTL) ? -size.width / 2 : size.width / 2;
/** @type {!Element} */
this.textElement_ = Blockly.utils.createSvgElement('text',
this.textElement_ = Blockly.utils.dom.createSvgElement('text',
{
'class': (this as any).className_,
'x': fieldX,
@ -79,7 +79,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
},
this.fieldGroup_);
fieldX += 10; // size of first group.
this.textElement2_ = Blockly.utils.createSvgElement('text',
this.textElement2_ = <SVGTextElement>Blockly.utils.dom.createSvgElement('text',
{
'class': (this as any).className_,
'x': fieldX,
@ -89,17 +89,17 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
this.fieldGroup_);
this.updateEditable();
this.sourceBlock_.getSvgRoot().appendChild(this.fieldGroup_);
(this.sourceBlock_ as Blockly.BlockSvg).getSvgRoot().appendChild(this.fieldGroup_);
// Force a render.
this.render_();
this.size_.width = 0;
this.isDirty_ = true;
(this as any).mouseDownWrapper_ =
Blockly.bindEventWithChecks_((this as any).getClickTarget_(), 'mousedown', this,
(this as any).onMouseDown_);
// Add second dropdown
if (this.shouldShowRect_()) {
this.box_ = Blockly.utils.createSvgElement('rect', {
this.box_ = <SVGRectElement>Blockly.utils.dom.createSvgElement('rect', {
'rx': (Blockly.BlockSvg as any).CORNER_RADIUS,
'ry': (Blockly.BlockSvg as any).CORNER_RADIUS,
'x': 0,
@ -112,7 +112,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
'fill-opacity': 1
}, null);
this.fieldGroup_.insertBefore(this.box_, this.textElement_);
this.box2_ = Blockly.utils.createSvgElement('rect', {
this.box2_ = <SVGRectElement>Blockly.utils.dom.createSvgElement('rect', {
'rx': (Blockly.BlockSvg as any).CORNER_RADIUS,
'ry': (Blockly.BlockSvg as any).CORNER_RADIUS,
'x': 0,
@ -128,7 +128,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
}
// Force a reset of the text to add the arrow.
var text = this.text_;
let text = this.text_;
this.text_ = null;
this.setText(text);
}
@ -149,9 +149,9 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
getFirstValueI11n(value: string) {
const firstValue = this.getFirstValue(value);
const motorOptions = {
'medium motor': lf('medium motor'),
'large motor': lf('large motor'),
'large motors': lf('large motors')
'medium motor': lf("medium motor"),
'large motor': lf("large motor"),
'large motors': lf("large motors")
}
return motorOptions[firstValue];
}
@ -179,7 +179,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
// Not rendered yet.
return;
}
var text = this.text_;
let text = this.text_;
if (text.length > this.maxDisplayLength) {
// Truncate displayed string and add an ellipsis ('...').
text = text.substring(0, this.maxDisplayLength - 2) + '\u2026';
@ -200,11 +200,11 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
// Prevent the field from disappearing if empty.
text = Blockly.Field.NBSP;
}
var textNode = document.createTextNode(text);
let textNode = document.createTextNode(text);
this.textElement2_.appendChild(textNode);
// Cached width is obsolete. Clear it.
this.size_.width = 0;
this.isDirty_ = true;
};
patchDualMotorText(text: string) {
@ -233,8 +233,8 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
if (this.textElement2_) {
this.textElement2_.parentNode.appendChild(this.arrow2_);
}
if (this.sourceBlock_ && this.sourceBlock_.rendered) {
this.sourceBlock_.render();
if (this.sourceBlock_ && (<Blockly.BlockSvg>this.sourceBlock_).rendered) {
(<Blockly.BlockSvg>this.sourceBlock_).render();
this.sourceBlock_.bumpNeighbours_();
}
}
@ -244,7 +244,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
return 0;
}
var addedWidth = 0;
let addedWidth = 0;
if (this.sourceBlock_.RTL) {
(this as any).arrow2X_ = (this as any).arrowSize_ - (Blockly.BlockSvg as any).DROPDOWN_ARROW_PADDING;
addedWidth = (this as any).arrowSize_ + (Blockly.BlockSvg as any).DROPDOWN_ARROW_PADDING;
@ -263,10 +263,10 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
return addedWidth;
};
updateWidth() {
updateSize_() {
// Calculate width of field
var width = Blockly.Field.getCachedWidth(this.textElement_);
var width2 = Blockly.Field.getCachedWidth(this.textElement2_);
let width = Blockly.Field.getCachedWidth(this.textElement_);
let width2 = Blockly.Field.getCachedWidth(this.textElement2_);
// Add padding to left and right of text.
if (this.EDITABLE) {
@ -311,15 +311,15 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
// First dropdown
// Use one of the following options, medium motor, large motor or large motors (translated)
const textNode1 = document.createTextNode(this.getFirstValueI11n(this.value_));
const textNode1 = document.createTextNode(this.getFirstValueI11n(<string>this.value_));
this.textElement_.appendChild(textNode1);
// Second dropdown, no need to translate. Only port numbers
if (this.textElement2_) {
const textNode2 = document.createTextNode(this.getSecondValue(this.value_));
const textNode2 = document.createTextNode(this.getSecondValue(<string>this.value_));
this.textElement2_.appendChild(textNode2);
}
this.updateWidth();
this.updateSize_();
// Update text centering, based on newly calculated width.
let centerTextX = ((this as any).width1 - this.arrowWidth_) / 2;
@ -347,8 +347,8 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
}
// Apply new text element x position.
var width = Blockly.Field.getCachedWidth(this.textElement_);
var newX = centerTextX - width / 2;
let width = Blockly.Field.getCachedWidth(this.textElement_);
let newX = centerTextX - width / 2;
this.textElement_.setAttribute('x', `${newX}`);
// Update text centering, based on newly calculated width.
@ -377,8 +377,8 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
}
// Apply new text element x position.
var width2 = Blockly.Field.getCachedWidth(this.textElement2_);
var newX2 = centerTextX2 - width2 / 2;
let width2 = Blockly.Field.getCachedWidth(this.textElement2_);
let newX2 = centerTextX2 - width2 / 2;
this.textElement2_.setAttribute('x', `${newX2 + (this as any).width1 + Blockly.BlockSvg.BOX_FIELD_PADDING}`);
}
@ -401,7 +401,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
if (Blockly.DropDownDiv.hideIfOwner(this)) {
return;
}
this.isFirst_ = e.clientX - this.getScaledBBox_().left < ((this as any).width1 * this.sourceBlock_.workspace.scale);
this.isFirst_ = e.clientX - this.getScaledBBox_().left < ((this as any).width1 * (<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).scale);
// If there is an existing drop-down someone else owns, hide it immediately and clear it.
Blockly.DropDownDiv.hideWithoutAnimation();
Blockly.DropDownDiv.clearContent();
@ -411,14 +411,14 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
// Accessibility properties
contentDiv.setAttribute('role', 'menu');
contentDiv.setAttribute('aria-haspopup', 'true');
let options = this.getOptions();
const foptions = this.getOptions(); // [img info, text]
let opts = {};
let conts = {};
let vals = {};
// Go through all option values and split them into groups
for (let opt = 0; opt < options.length; opt++) {
const value = options[opt][1];
for (let opt = 0; opt < foptions.length; opt++) {
const value = foptions[opt][1];
const motorValue = value.substring(value.indexOf('.') + 1);
const typeValue = motorValue.indexOf('large') == 0 ? 'large' : 'medium';
const portValue = motorValue.indexOf('large') == 0 ? motorValue.substring(5) : motorValue.substring(6);
@ -429,13 +429,14 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
if (!opts[key]) opts[key] = [];
opts[key].push(portValue);
conts[text] = options[opt][0];
conts[text] = foptions[opt][0];
vals[text] = value;
}
const currentFirst = this.getFirstValue(this.value_);
const currentSecond = this.getSecondValue(this.value_);
const currentFirst = this.getFirstValue(<string>this.value_);
//const currentSecond = this.getSecondValue(<string>this.value_);
let options: string[];
if (!this.isFirst_) {
options = opts[currentFirst];
} else {
@ -526,7 +527,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
Blockly.DropDownDiv.setColour(this.backgroundColour_, this.borderColour_);
// Calculate positioning based on the field position.
let scale = this.sourceBlock_.workspace.scale;
let scale = (<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).scale;
let width = this.isFirst_ ? (this as any).width1 : (this as any).width2;
let bBox = { width: this.size_.width, height: this.size_.height };
width *= scale;
@ -538,7 +539,7 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
let secondaryX = primaryX;
let secondaryY = position.top;
// Set bounds to workspace; show the drop-down.
(Blockly.DropDownDiv as any).setBoundsElement(this.sourceBlock_.workspace.getParentSvg().parentNode);
(Blockly.DropDownDiv as any).setBoundsElement((<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).getParentSvg().parentNode);
(Blockly.DropDownDiv as any).show(this, primaryX, primaryY, secondaryX, secondaryY,
this.onHide_.bind(this));
@ -561,10 +562,11 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
* Callback for when the drop-down is hidden.
*/
protected onHide_() {
Blockly.DropDownDiv.content_.removeAttribute('role');
Blockly.DropDownDiv.content_.removeAttribute('aria-haspopup');
Blockly.DropDownDiv.content_.removeAttribute('aria-activedescendant');
Blockly.DropDownDiv.getContentDiv().style.width = '';
const content = Blockly.DropDownDiv.getContentDiv();
content.removeAttribute('role');
content.removeAttribute('aria-haspopup');
content.removeAttribute('aria-activedescendant');
(content as HTMLElement).style.width = '';
if (this.isFirst_ && this.box_) {
this.box_.setAttribute('fill', this.sourceBlock_.getColour());
} else if (!this.isFirst_ && this.box2_) {

View File

@ -26,7 +26,7 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
this.width_ = parseInt(options.width) || 380;
this.setText = Blockly.FieldDropdown.prototype.setText;
this.updateWidth = (Blockly.Field as any).prototype.updateWidth;
this.updateSize_ = (Blockly.Field as any).prototype.updateSize_;
this.updateTextNode_ = Blockly.Field.prototype.updateTextNode_;
if (!pxt.BrowserUtils.isIE() && !soundCache) {
@ -78,14 +78,14 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
contentDiv.style.width = (this as any).width_ + 'px';
contentDiv.style.cssFloat = 'left';
dropdownDiv.style.maxHeight = `410px`;
(dropdownDiv as HTMLElement).style.maxHeight = `410px`;
dropdownDiv.appendChild(categoriesDiv);
dropdownDiv.appendChild(contentDiv);
Blockly.DropDownDiv.setColour(this.sourceBlock_.getColour(), this.sourceBlock_.getColourTertiary());
// Calculate positioning based on the field position.
let scale = this.sourceBlock_.workspace.scale;
let scale = (<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).scale;
let bBox = { width: this.size_.width, height: this.size_.height };
bBox.width *= scale;
bBox.height *= scale;
@ -95,7 +95,7 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
let secondaryX = primaryX;
let secondaryY = position.top;
// Set bounds to workspace; show the drop-down.
(Blockly.DropDownDiv as any).setBoundsElement(this.sourceBlock_.workspace.getParentSvg().parentNode);
(Blockly.DropDownDiv as any).setBoundsElement((<Blockly.WorkspaceSvg>this.sourceBlock_.workspace).getParentSvg().parentNode);
(Blockly.DropDownDiv as any).show(this, primaryX, primaryY, secondaryX, secondaryY,
this.onHide_.bind(this));
@ -236,7 +236,7 @@ export class FieldMusic extends pxtblockly.FieldImages implements Blockly.FieldC
protected onHide_() {
super.onHide_();
Blockly.DropDownDiv.getContentDiv().style.maxHeight = '';
(Blockly.DropDownDiv.getContentDiv() as HTMLElement).style.maxHeight = '';
this.stopSounds();
}

View File

@ -17,7 +17,7 @@ export class FieldPorts extends pxtblockly.FieldImages implements Blockly.FieldC
this.width_ = parseInt(options.width) || 300;
this.setText = Blockly.FieldDropdown.prototype.setText;
this.updateWidth = (Blockly.Field as any).prototype.updateWidth;
this.updateSize_ = (Blockly.Field as any).prototype.updateSize_;
this.updateTextNode_ = Blockly.Field.prototype.updateTextNode_;
}

View File

@ -1,97 +0,0 @@
/// <reference path="../node_modules/pxt-core/localtypings/blockly.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
export interface FieldSpeedOptions extends Blockly.FieldCustomOptions {
min?: string;
max?: string;
label?: string;
}
export class FieldSpeed extends Blockly.FieldSlider implements Blockly.FieldCustom {
public isFieldCustom_ = true;
private params: any;
private speedSVG: SVGElement;
private circleBar: SVGCircleElement;
private reporter: SVGTextElement;
/**
* Class for a color wheel field.
* @param {number|string} value The initial content of the field.
* @param {Function=} opt_validator An optional function that is called
* to validate any constraints on what the user entered. Takes the new
* text as an argument and returns either the accepted text, a replacement
* text, or null to abort the change.
* @extends {Blockly.FieldNumber}
* @constructor
*/
constructor(value_: any, params: FieldSpeedOptions, opt_validator?: Function) {
super(String(value_), '-100', '100', null, '10', 'Speed', opt_validator);
this.params = params;
if (this.params['min']) this.min_ = parseFloat(this.params.min);
if (this.params['max']) this.max_ = parseFloat(this.params.max);
if (this.params['label']) this.labelText_ = this.params.label;
(this as any).sliderColor_ = '#a8aaa8';
}
createLabelDom_(labelText: string) {
var labelContainer = document.createElement('div');
this.speedSVG = document.createElementNS("http://www.w3.org/2000/svg", "svg") as SVGGElement;
pxsim.svg.hydrate(this.speedSVG, {
viewBox: "0 0 200 100",
width: "170"
});
labelContainer.appendChild(this.speedSVG);
const outerCircle = pxsim.svg.child(this.speedSVG, "circle", {
'stroke-dasharray': '565.48', 'stroke-dashoffset': '0',
'cx': 100, 'cy': 100, 'r': '90', 'style': `fill:transparent; transition: stroke-dashoffset 0.1s linear;`,
'stroke': '#a8aaa8', 'stroke-width': '1rem'
}) as SVGCircleElement;
this.circleBar = pxsim.svg.child(this.speedSVG, "circle", {
'stroke-dasharray': '565.48', 'stroke-dashoffset': '0',
'cx': 100, 'cy': 100, 'r': '90', 'style': `fill:transparent; transition: stroke-dashoffset 0.1s linear;`,
'stroke': '#f12a21', 'stroke-width': '1rem'
}) as SVGCircleElement;
this.reporter = pxsim.svg.child(this.speedSVG, "text", {
'x': 100, 'y': 80,
'text-anchor': 'middle', 'dominant-baseline': 'middle',
'style': 'font-size: 50px',
'class': 'sim-text inverted number'
}) as SVGTextElement;
// labelContainer.setAttribute('class', 'blocklyFieldSliderLabel');
var readout = document.createElement('span');
readout.setAttribute('class', 'blocklyFieldSliderReadout');
// var label = document.createElement('span');
// label.setAttribute('class', 'blocklyFieldSliderLabelText');
// label.innerHTML = labelText;
// labelContainer.appendChild(label);
// labelContainer.appendChild(readout);
return [labelContainer, readout];
};
setReadout_(readout: Element, value: string) {
this.updateSpeed(parseFloat(value));
// Update reporter
this.reporter.textContent = `${value}%`;
}
private updateSpeed(speed: number) {
let sign = this.sign(speed);
speed = (Math.abs(speed) / 100 * 50) + 50;
if (sign == -1) speed = 50 - speed;
let c = Math.PI * (90 * 2);
let pct = ((100 - speed) / 100) * c;
this.circleBar.setAttribute('stroke-dashoffset', `${pct}`);
}
// A re-implementation of Math.sign (since IE11 doesn't support it)
private sign(num: number) {
return num ? num < 0 ? -1 : 1 : 0;
}
}

View File

@ -1,108 +0,0 @@
/// <reference path="../node_modules/pxt-core/localtypings/blockly.d.ts"/>
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
export interface FieldTurnRatioOptions extends Blockly.FieldCustomOptions {
}
export class FieldTurnRatio extends Blockly.FieldSlider implements Blockly.FieldCustom {
public isFieldCustom_ = true;
private params: any;
private path_: SVGPathElement;
private reporter_: SVGTextElement;
/**
* Class for a color wheel field.
* @param {number|string} value The initial content of the field.
* @param {Function=} opt_validator An optional function that is called
* to validate any constraints on what the user entered. Takes the new
* text as an argument and returns either the accepted text, a replacement
* text, or null to abort the change.
* @extends {Blockly.FieldNumber}
* @constructor
*/
constructor(value_: any, params: FieldTurnRatioOptions, opt_validator?: Function) {
super(String(value_), '-100', '100', null, '10', 'TurnRatio', opt_validator);
this.params = params;
(this as any).sliderColor_ = '#a8aaa8';
}
static HALF = 80;
static HANDLE_RADIUS = 30;
static RADIUS = FieldTurnRatio.HALF - FieldTurnRatio.HANDLE_RADIUS - 1;
createLabelDom_(labelText: string) {
let labelContainer = document.createElement('div');
let svg = Blockly.utils.createSvgElement('svg', {
'xmlns': 'http://www.w3.org/2000/svg',
'xmlns:html': 'http://www.w3.org/1999/xhtml',
'xmlns:xlink': 'http://www.w3.org/1999/xlink',
'version': '1.1',
'height': (FieldTurnRatio.HALF + FieldTurnRatio.HANDLE_RADIUS + 10) + 'px',
'width': (FieldTurnRatio.HALF * 2) + 'px'
}, labelContainer);
let defs = Blockly.utils.createSvgElement('defs', {}, svg);
let marker = Blockly.utils.createSvgElement('marker', {
'id': 'head',
'orient': "auto",
'markerWidth': '2',
'markerHeight': '4',
'refX': '0.1', 'refY': '1.5'
}, defs);
let markerPath = Blockly.utils.createSvgElement('path', {
'd': 'M0,0 V3 L1.5,1.5 Z',
'fill': '#f12a21'
}, marker);
this.reporter_ = pxsim.svg.child(svg, "text", {
'x': FieldTurnRatio.HALF, 'y': 96,
'text-anchor': 'middle', 'dominant-baseline': 'middle',
'style': 'font-size: 50px',
'class': 'sim-text inverted number'
}) as SVGTextElement;
this.path_ = Blockly.utils.createSvgElement('path', {
'x1': FieldTurnRatio.HALF,
'y1': FieldTurnRatio.HALF,
'marker-end': 'url(#head)',
'style': 'fill: none; stroke: #f12a21; stroke-width: 10'
}, svg);
this.updateGraph_();
let readout = document.createElement('span');
readout.setAttribute('class', 'blocklyFieldSliderReadout');
return [labelContainer, readout];
};
updateGraph_() {
if (!this.path_) {
return;
}
let v = goog.math.clamp(parseFloat(this.getText()), -100, 100);
if (isNaN(v)) {
v = 0;
}
const x = goog.math.clamp(parseFloat(this.getText()), -100, 100) / 100;
const theta = x * Math.PI / 2;
const cx = FieldTurnRatio.HALF;
const cy = FieldTurnRatio.HALF - 14;
const gamma = Math.PI - 2 * theta;
const r = FieldTurnRatio.RADIUS;
const alpha = 0.2 + Math.abs(x) * 0.5;
const x1 = 0;
const y1 = r * alpha;
const y2 = r * Math.sin(Math.PI / 2 - theta);
const x2 = r * Math.cos(Math.PI / 2 - theta);
const y3 = y2 - r * alpha * Math.cos(2 * theta);
const x3 = x2 - r * alpha * Math.sin(2 * theta);
const d = `M ${cx} ${cy} C ${cx} ${cy - y1} ${cx + x3} ${cy - y3} ${cx + x2} ${cy - y2}`;
this.path_.setAttribute('d', d);
this.reporter_.textContent = `${v}`;
}
setReadout_(readout: Element, value: string) {
this.updateGraph_();
}
}

View File

@ -22,13 +22,8 @@
}
declare const enum ValType {
Undefined = 0,
Boolean = 1,
Number = 2,
String = 3,
Object = 4,
Function = 5,
declare const enum PerfCounters {
GC = 0,
}
// Auto-generated. Do not edit. Really.

76
libs/base/shims.d.ts vendored
View File

@ -4,6 +4,18 @@
//% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte
declare interface Buffer {
/**
* Reads an unsigned byte at a particular location
*/
//% shim=BufferMethods::getUint8
getUint8(off: int32): int32;
/**
* Writes an unsigned byte at a particular location
*/
//% shim=BufferMethods::setUint8
setUint8(off: int32, v: int32): void;
/**
* Write a number in specified format in the buffer.
*/
@ -42,6 +54,12 @@ declare interface Buffer {
//% start.defl=0 length.defl=-1 shim=BufferMethods::shift
shift(offset: int32, start?: int32, length?: int32): void;
/**
* Convert a buffer to string assuming UTF8 encoding
*/
//% shim=BufferMethods::toString
toString(): string;
/**
* Convert a buffer to its hexadecimal representation.
*/
@ -72,6 +90,13 @@ declare namespace control {
*/
//% shim=control::createBuffer
function createBuffer(size: int32): Buffer;
/**
* Create a new buffer with UTF8-encoded string
* @param str the string to put in the buffer
*/
//% shim=control::createBufferFromUTF8
function createBufferFromUTF8(str: string): Buffer;
}
declare namespace loops {
@ -101,6 +126,12 @@ declare namespace control {
//% blockId=control_running_time block="millis (ms)" shim=control::millis
function millis(): int32;
/**
* Gets current time in microseconds. Overflows every ~18 minutes.
*/
//% shim=control::micros
function micros(): int32;
/**
* Used internally
*/
@ -143,11 +174,54 @@ declare namespace control {
//% help=control/device-serial-number shim=control::deviceSerialNumber
function deviceSerialNumber(): int32;
/**
* Derive a unique, consistent 64-bit serial number of this device from internal data.
*/
//% blockId="control_device_long_serial_number" block="device long serial number" weight=9
//% help=control/device-long-serial-number shim=control::deviceLongSerialNumber
function deviceLongSerialNumber(): Buffer;
/**
*
*/
//% shim=control::__log
function __log(text: string): void;
function __log(prority: int32, text: string): void;
/**
* Dump internal information about a value.
*/
//% shim=control::dmesgValue
function dmesgValue(v: any): void;
/**
* Force GC and dump basic information about heap.
*/
//% shim=control::gc
function gc(): void;
/**
* Force GC and halt waiting for debugger to do a full heap dump.
*/
//% shim=control::heapDump
function heapDump(): void;
/**
* Set flags used when connecting an external debugger.
*/
//% shim=control::setDebugFlags
function setDebugFlags(flags: int32): void;
/**
* Record a heap snapshot to debug memory leaks.
*/
//% shim=control::heapSnapshot
function heapSnapshot(): void;
/**
* Return true if profiling is enabled in the current build.
*/
//% shim=control::profilingEnabled
function profilingEnabled(): boolean;
}
// Auto-generated. Do not edit. Really.

View File

@ -0,0 +1,66 @@
/**
* Message broadcasting
*/
//% weight=70
//% color="#58AB41"
namespace broadcast {
const broadcastEventId = control.allocateNotifyEvent();
const broadcastDoneEventId = control.allocateNotifyEvent();
function normalizeId(id: number) {
// upper ids are reserved for answer
return ((id + 1) | 0) & 0xffff;
}
/**
* An enum shim
*/
//% shim=ENUM_GET
//% blockId=msg_enum_shim
//% block="$arg"
//% enumName="Messages"
//% enumMemberName="message"
//% enumPromptHint="e.g. Move, Turn, ..."
//% enumInitialMembers="message1"
//% blockHidden=1
//% enumIsHash=1
export function __messageShim(arg: number) {
// This function should do nothing, but must take in a single
// argument of type number and return a number value.
return arg;
}
/**
* Register code to run when a message is received
*/
//% block="on %id=msg_enum_shim|received"
//% blockId=broadcastonreceived draggableParameters
export function onMessageReceived(message: number, body: () => void) {
const messageid = normalizeId(message);
control.onEvent(broadcastEventId, messageid, function () {
body();
control.raiseEvent(broadcastDoneEventId, messageid);
})
}
/**
* Sends a message to activate code
*/
//% block="send %id=msg_enum_shim"
//% blockId=broadcastsend draggableParameters
export function sendMessage(message: number) {
const messageid = normalizeId(message);
control.raiseEvent(broadcastEventId, messageid);
}
/**
* Sends a message and pauses until the handler to finishes.
*/
//% block="send %id=msg_enum_shim| and pause"
//% blockId=broadcastsendpause
export function sendMessageAndPause(message: number) {
const messageid = normalizeId(message);
control.raiseEvent(broadcastEventId, messageid);
control.waitForEvent(broadcastDoneEventId, messageid);
}
}

11
libs/broadcast/pxt.json Normal file
View File

@ -0,0 +1,11 @@
{
"name": "broadcast",
"description": "Broadcasting messages - beta",
"files": [
"broadcast.ts"
],
"public": true,
"dependencies": {
"core": "file:../core"
}
}

View File

@ -59,9 +59,9 @@ namespace sensors {
constructor(port: number) {
super(port)
this._setMode(ColorSensorMode.None);
this.thresholdDetector = new sensors.ThresholdDetector(this.id());
this.calibrating = false;
this.setMode(ColorSensorMode.ReflectedLightIntensity);
}
_colorEventValue(value: number) {
@ -73,13 +73,7 @@ namespace sensors {
}
setMode(m: ColorSensorMode) {
if (m == ColorSensorMode.AmbientLightIntensity) {
this.thresholdDetector.setLowThreshold(5);
this.thresholdDetector.setHighThreshold(20);
} else {
this.thresholdDetector.setLowThreshold(20);
this.thresholdDetector.setHighThreshold(80);
}
// don't change threshold after initialization
this._setMode(m)
}
@ -111,6 +105,9 @@ namespace sensors {
"red",
"white",
"brown"][this._query()];
case ColorSensorMode.AmbientLightIntensity:
case ColorSensorMode.ReflectedLightIntensity:
return `${this._query()}%`;
default:
return this._query().toString();
}
@ -180,6 +177,7 @@ namespace sensors {
//% blockGap=8
color(): ColorSensorColor {
this.setMode(ColorSensorMode.Color)
this.poke();
return this.getNumber(NumberFormat.UInt8LE, 0)
}
@ -197,6 +195,7 @@ namespace sensors {
//% blockGap=8
rgbRaw(): number[] {
this.setMode(ColorSensorMode.RgbRaw);
this.poke();
return [this.getNumber(NumberFormat.UInt16LE, 0), this.getNumber(NumberFormat.UInt16LE, 2), this.getNumber(NumberFormat.UInt16LE, 4)];
}
@ -250,7 +249,8 @@ namespace sensors {
//% group="Color Sensor"
light(mode: LightIntensityMode) {
this.setMode(<ColorSensorMode><number>mode)
switch(mode) {
this.poke();
switch (mode) {
case LightIntensityMode.ReflectedRaw:
return this.reflectedLightRaw();
default:
@ -280,6 +280,7 @@ namespace sensors {
//%
reflectedLightRaw(): number {
this.setMode(ColorSensorMode.RefRaw);
this.poke();
return this.getNumber(NumberFormat.UInt16LE, 0);
}

View File

@ -26,6 +26,7 @@ namespace brick {
*/
//% blockId=brickBatteryProperty block="battery %property"
//% group="Battery"
//% blockGap=8
//% help=brick/battery-property
export function batteryInfo(property: BatteryProperty): number {
const info = sensors.internal.getBatteryInfo();

View File

@ -55,6 +55,10 @@ namespace brick {
this._wasPressed = false
}
protected poke() {
}
//% hidden
_update(curr: boolean) {
if (this == null) return
@ -81,10 +85,11 @@ namespace brick {
//% blockId=buttonIsPressed
//% parts="brick"
//% blockNamespace=brick
//% weight=81 blockGap=8
//% weight=81
//% group="Buttons"
//% button.fieldEditor="brickbuttons"
isPressed() {
this.poke();
return this._isPressed
}
@ -102,6 +107,7 @@ namespace brick {
//% group="Buttons"
//% button.fieldEditor="brickbuttons"
wasPressed() {
this.poke();
const r = this._wasPressed
this._wasPressed = false
return r
@ -144,6 +150,7 @@ namespace brick {
namespace brick {
let btnsMM: MMap
let buttons: DevButton[]
let buttonPoller: sensors.internal.Poller;
export namespace internal {
export function getBtnsMM() {
@ -167,7 +174,7 @@ namespace brick {
btnsMM = control.mmap("/dev/lms_ui", DAL.NUM_BUTTONS, 0)
if (!btnsMM) control.fail("no buttons?")
buttons = []
sensors.internal.unsafePollForChanges(50, readButtons, (prev, curr) => {
buttonPoller = new sensors.internal.Poller(50, readButtons, (prev, curr) => {
for (let b of buttons)
b._update(!!(curr & b.mask))
})
@ -182,6 +189,10 @@ namespace brick {
initBtns()
buttons.push(this)
}
protected poke() {
buttonPoller.poke();
}
}
initBtns() // always ON as it handles ESCAPE button

View File

@ -1,40 +0,0 @@
#include "pxt.h"
namespace control {
/**
* Announce that an event happened to registered handlers.
* @param src ID of the Component that generated the event
* @param value Component specific code indicating the cause of the event.
* @param mode optional definition of how the event should be processed after construction.
*/
//% weight=21 blockGap=12 blockId="control_raise_event"
//% block="raise event|from %src|with value %value" blockExternalInputs=1
//% help=control/raise-event
void raiseEvent(int src, int value) {
pxt::raiseEvent(src, value);
}
/**
* Allocates the next user notification event
*/
//% help=control/allocate-notify-event
int allocateNotifyEvent() {
return pxt::allocateNotifyEvent();
}
/** Write data to DMESG debugging buffer. */
//%
void dmesg(String s) {
DMESG("# %s", s->data);
}
}
namespace serial {
/** Send DMESG debug buffer over serial. */
//%
void writeDmesg() {
pxt::dumpDmesg();
}
}

409
libs/core/dal.d.ts vendored
View File

@ -1,6 +1,305 @@
// Auto-generated. Do not edit.
declare const enum DAL {
// built/dockermake/pxtapp/ev3const.h
// /pxtapp/configkeys.h
CFG_PIN_NAME_MSK = 65535,
CFG_PIN_CONFIG_MSK = 4294901760,
CFG_PIN_CONFIG_ACTIVE_LO = 65536,
CFG_MAGIC0 = 513675505,
CFG_MAGIC1 = 539130489,
CFG_PIN_ACCELEROMETER_INT = 1,
CFG_PIN_ACCELEROMETER_SCL = 2,
CFG_PIN_ACCELEROMETER_SDA = 3,
CFG_PIN_BTN_A = 4,
CFG_PIN_BTN_B = 5,
CFG_PIN_BTN_SLIDE = 6,
CFG_PIN_DOTSTAR_CLOCK = 7,
CFG_PIN_DOTSTAR_DATA = 8,
CFG_PIN_FLASH_CS = 9,
CFG_PIN_FLASH_MISO = 10,
CFG_PIN_FLASH_MOSI = 11,
CFG_PIN_FLASH_SCK = 12,
CFG_PIN_LED = 13,
CFG_PIN_LIGHT = 14,
CFG_PIN_MICROPHONE = 15,
CFG_PIN_MIC_CLOCK = 16,
CFG_PIN_MIC_DATA = 17,
CFG_PIN_MISO = 18,
CFG_PIN_MOSI = 19,
CFG_PIN_NEOPIXEL = 20,
CFG_PIN_RX = 21,
CFG_PIN_RXLED = 22,
CFG_PIN_SCK = 23,
CFG_PIN_SCL = 24,
CFG_PIN_SDA = 25,
CFG_PIN_SPEAKER_AMP = 26,
CFG_PIN_TEMPERATURE = 27,
CFG_PIN_TX = 28,
CFG_PIN_TXLED = 29,
CFG_PIN_IR_OUT = 30,
CFG_PIN_IR_IN = 31,
CFG_PIN_DISPLAY_SCK = 32,
CFG_PIN_DISPLAY_MISO = 33,
CFG_PIN_DISPLAY_MOSI = 34,
CFG_PIN_DISPLAY_CS = 35,
CFG_PIN_DISPLAY_DC = 36,
CFG_DISPLAY_WIDTH = 37,
CFG_DISPLAY_HEIGHT = 38,
CFG_DISPLAY_CFG0 = 39,
CFG_DISPLAY_CFG1 = 40,
CFG_DISPLAY_CFG2 = 41,
CFG_DISPLAY_CFG3 = 42,
CFG_PIN_DISPLAY_RST = 43,
CFG_PIN_DISPLAY_BL = 44,
CFG_PIN_SERVO_1 = 45,
CFG_PIN_SERVO_2 = 46,
CFG_PIN_BTN_LEFT = 47,
CFG_PIN_BTN_RIGHT = 48,
CFG_PIN_BTN_UP = 49,
CFG_PIN_BTN_DOWN = 50,
CFG_PIN_BTN_MENU = 51,
CFG_PIN_LED_R = 52,
CFG_PIN_LED_G = 53,
CFG_PIN_LED_B = 54,
CFG_PIN_LED1 = 55,
CFG_PIN_LED2 = 56,
CFG_PIN_LED3 = 57,
CFG_PIN_LED4 = 58,
CFG_SPEAKER_VOLUME = 59,
CFG_PIN_JACK_TX = 60,
CFG_PIN_JACK_SENSE = 61,
CFG_PIN_JACK_HPEN = 62,
CFG_PIN_JACK_BZEN = 63,
CFG_PIN_JACK_PWREN = 64,
CFG_PIN_JACK_SND = 65,
CFG_PIN_JACK_BUSLED = 66,
CFG_PIN_JACK_COMMLED = 67,
CFG_PIN_BTN_SOFT_RESET = 69,
CFG_ACCELEROMETER_TYPE = 70,
CFG_PIN_BTNMX_LATCH = 71,
CFG_PIN_BTNMX_CLOCK = 72,
CFG_PIN_BTNMX_DATA = 73,
CFG_PIN_BTN_MENU2 = 74,
CFG_PIN_BATTSENSE = 75,
CFG_PIN_VIBRATION = 76,
CFG_PIN_PWREN = 77,
CFG_DISPLAY_TYPE = 78,
CFG_PIN_ROTARY_ENCODER_A = 79,
CFG_PIN_ROTARY_ENCODER_B = 80,
CFG_ACCELEROMETER_SPACE = 81,
CFG_PIN_WIFI_MOSI = 82,
CFG_PIN_WIFI_MISO = 83,
CFG_PIN_WIFI_SCK = 84,
CFG_PIN_WIFI_TX = 85,
CFG_PIN_WIFI_RX = 86,
CFG_PIN_WIFI_CS = 87,
CFG_PIN_WIFI_BUSY = 88,
CFG_PIN_WIFI_RESET = 89,
CFG_PIN_WIFI_GPIO0 = 90,
CFG_PIN_WIFI_AT_TX = 91,
CFG_PIN_WIFI_AT_RX = 92,
CFG_PIN_USB_POWER = 93,
ACCELEROMETER_TYPE_LIS3DH = 50,
ACCELEROMETER_TYPE_LIS3DH_ALT = 48,
ACCELEROMETER_TYPE_MMA8453 = 56,
ACCELEROMETER_TYPE_FXOS8700 = 60,
ACCELEROMETER_TYPE_MMA8653 = 58,
ACCELEROMETER_TYPE_MSA300 = 76,
ACCELEROMETER_TYPE_MPU6050 = 104,
DISPLAY_TYPE_ST7735 = 7735,
DISPLAY_TYPE_ILI9341 = 9341,
CFG_PIN_A0 = 100,
CFG_PIN_A1 = 101,
CFG_PIN_A2 = 102,
CFG_PIN_A3 = 103,
CFG_PIN_A4 = 104,
CFG_PIN_A5 = 105,
CFG_PIN_A6 = 106,
CFG_PIN_A7 = 107,
CFG_PIN_A8 = 108,
CFG_PIN_A9 = 109,
CFG_PIN_A10 = 110,
CFG_PIN_A11 = 111,
CFG_PIN_A12 = 112,
CFG_PIN_A13 = 113,
CFG_PIN_A14 = 114,
CFG_PIN_A15 = 115,
CFG_PIN_A16 = 116,
CFG_PIN_A17 = 117,
CFG_PIN_A18 = 118,
CFG_PIN_A19 = 119,
CFG_PIN_A20 = 120,
CFG_PIN_A21 = 121,
CFG_PIN_A22 = 122,
CFG_PIN_A23 = 123,
CFG_PIN_A24 = 124,
CFG_PIN_A25 = 125,
CFG_PIN_A26 = 126,
CFG_PIN_A27 = 127,
CFG_PIN_A28 = 128,
CFG_PIN_A29 = 129,
CFG_PIN_A30 = 130,
CFG_PIN_A31 = 131,
CFG_PIN_D0 = 150,
CFG_PIN_D1 = 151,
CFG_PIN_D2 = 152,
CFG_PIN_D3 = 153,
CFG_PIN_D4 = 154,
CFG_PIN_D5 = 155,
CFG_PIN_D6 = 156,
CFG_PIN_D7 = 157,
CFG_PIN_D8 = 158,
CFG_PIN_D9 = 159,
CFG_PIN_D10 = 160,
CFG_PIN_D11 = 161,
CFG_PIN_D12 = 162,
CFG_PIN_D13 = 163,
CFG_PIN_D14 = 164,
CFG_PIN_D15 = 165,
CFG_PIN_D16 = 166,
CFG_PIN_D17 = 167,
CFG_PIN_D18 = 168,
CFG_PIN_D19 = 169,
CFG_PIN_D20 = 170,
CFG_PIN_D21 = 171,
CFG_PIN_D22 = 172,
CFG_PIN_D23 = 173,
CFG_PIN_D24 = 174,
CFG_PIN_D25 = 175,
CFG_PIN_D26 = 176,
CFG_PIN_D27 = 177,
CFG_PIN_D28 = 178,
CFG_PIN_D29 = 179,
CFG_PIN_D30 = 180,
CFG_PIN_D31 = 181,
CFG_NUM_NEOPIXELS = 200,
CFG_NUM_DOTSTARS = 201,
CFG_DEFAULT_BUTTON_MODE = 202,
CFG_SWD_ENABLED = 203,
CFG_FLASH_BYTES = 204,
CFG_RAM_BYTES = 205,
CFG_SYSTEM_HEAP_BYTES = 206,
CFG_LOW_MEM_SIMULATION_KB = 207,
CFG_BOOTLOADER_BOARD_ID = 208,
CFG_UF2_FAMILY = 209,
CFG_PINS_PORT_SIZE = 210,
CFG_BOOTLOADER_PROTECTION = 211,
CFG_POWER_DEEPSLEEP_TIMEOUT = 212,
CFG_ANALOG_BUTTON_THRESHOLD = 213,
CFG_CPU_MHZ = 214,
CFG_CONTROLLER_LIGHT_MAX_BRIGHTNESS = 215,
CFG_PIN_B0 = 300,
CFG_PIN_B1 = 301,
CFG_PIN_B2 = 302,
CFG_PIN_B3 = 303,
CFG_PIN_B4 = 304,
CFG_PIN_B5 = 305,
CFG_PIN_B6 = 306,
CFG_PIN_B7 = 307,
CFG_PIN_B8 = 308,
CFG_PIN_B9 = 309,
CFG_PIN_B10 = 310,
CFG_PIN_B11 = 311,
CFG_PIN_B12 = 312,
CFG_PIN_B13 = 313,
CFG_PIN_B14 = 314,
CFG_PIN_B15 = 315,
CFG_PIN_B16 = 316,
CFG_PIN_B17 = 317,
CFG_PIN_B18 = 318,
CFG_PIN_B19 = 319,
CFG_PIN_B20 = 320,
CFG_PIN_B21 = 321,
CFG_PIN_B22 = 322,
CFG_PIN_B23 = 323,
CFG_PIN_B24 = 324,
CFG_PIN_B25 = 325,
CFG_PIN_B26 = 326,
CFG_PIN_B27 = 327,
CFG_PIN_B28 = 328,
CFG_PIN_B29 = 329,
CFG_PIN_B30 = 330,
CFG_PIN_B31 = 331,
CFG_PIN_C0 = 350,
CFG_PIN_C1 = 351,
CFG_PIN_C2 = 352,
CFG_PIN_C3 = 353,
CFG_PIN_C4 = 354,
CFG_PIN_C5 = 355,
CFG_PIN_C6 = 356,
CFG_PIN_C7 = 357,
CFG_PIN_C8 = 358,
CFG_PIN_C9 = 359,
CFG_PIN_C10 = 360,
CFG_PIN_C11 = 361,
CFG_PIN_C12 = 362,
CFG_PIN_C13 = 363,
CFG_PIN_C14 = 364,
CFG_PIN_C15 = 365,
CFG_PIN_C16 = 366,
CFG_PIN_C17 = 367,
CFG_PIN_C18 = 368,
CFG_PIN_C19 = 369,
CFG_PIN_C20 = 370,
CFG_PIN_C21 = 371,
CFG_PIN_C22 = 372,
CFG_PIN_C23 = 373,
CFG_PIN_C24 = 374,
CFG_PIN_C25 = 375,
CFG_PIN_C26 = 376,
CFG_PIN_C27 = 377,
CFG_PIN_C28 = 378,
CFG_PIN_C29 = 379,
CFG_PIN_C30 = 380,
CFG_PIN_C31 = 381,
CFG_PIN_P0 = 400,
CFG_PIN_P1 = 401,
CFG_PIN_P2 = 402,
CFG_PIN_P3 = 403,
CFG_PIN_P4 = 404,
CFG_PIN_P5 = 405,
CFG_PIN_P6 = 406,
CFG_PIN_P7 = 407,
CFG_PIN_P8 = 408,
CFG_PIN_P9 = 409,
CFG_PIN_P10 = 410,
CFG_PIN_P11 = 411,
CFG_PIN_P12 = 412,
CFG_PIN_P13 = 413,
CFG_PIN_P14 = 414,
CFG_PIN_P15 = 415,
CFG_PIN_P16 = 416,
CFG_PIN_P17 = 417,
CFG_PIN_P18 = 418,
CFG_PIN_P19 = 419,
CFG_PIN_P20 = 420,
CFG_PIN_P21 = 421,
CFG_PIN_P22 = 422,
CFG_PIN_P23 = 423,
CFG_PIN_P24 = 424,
CFG_PIN_P25 = 425,
CFG_PIN_P26 = 426,
CFG_PIN_P27 = 427,
CFG_PIN_P28 = 428,
CFG_PIN_P29 = 429,
CFG_PIN_P30 = 430,
CFG_PIN_P31 = 431,
CFG_PIN_LORA_MISO = 1001,
CFG_PIN_LORA_MOSI = 1002,
CFG_PIN_LORA_SCK = 1003,
CFG_PIN_LORA_CS = 1004,
CFG_PIN_LORA_BOOT = 1005,
CFG_PIN_LORA_RESET = 1006,
CFG_PIN_IRRXLED = 1007,
CFG_PIN_IRTXLED = 1008,
CFG_PIN_LCD_RESET = 1009,
CFG_PIN_LCD_ENABLE = 1010,
CFG_PIN_LCD_DATALINE4 = 1011,
CFG_PIN_LCD_DATALINE5 = 1012,
CFG_PIN_LCD_DATALINE6 = 1013,
CFG_PIN_LCD_DATALINE7 = 1014,
CFG_NUM_LCD_COLUMNS = 1015,
CFG_NUM_LCD_ROWS = 1016,
// /pxtapp/ev3const.h
NUM_INPUTS = 4,
NUM_OUTPUTS = 4,
LCD_WIDTH = 178,
@ -10,6 +309,8 @@ declare const enum DAL {
DEVICE_TYPE_NXT_LIGHT = 2,
DEVICE_TYPE_NXT_SOUND = 3,
DEVICE_TYPE_NXT_COLOR = 4,
DEVICE_TYPE_NXT_ULTRASONIC = 5,
DEVICE_TYPE_NXT_TEMPERATURE = 6,
DEVICE_TYPE_TACHO = 7,
DEVICE_TYPE_MINITACHO = 8,
DEVICE_TYPE_NEWTACHO = 9,
@ -46,44 +347,66 @@ declare const enum DAL {
CONN_OUTPUT_TACHO = 125,
CONN_NONE = 126,
CONN_ERROR = 127,
opProgramStart = 0x03,
opOutputGetType = 0xA0,
opOutputSetType = 0xA1,
opOutputReset = 0xA2,
opOutputStop = 0xA3,
opOutputPower = 0xA4,
opOutputSpeed = 0xA5,
opOutputStart = 0xA6,
opOutputPolarity = 0xA7,
opOutputRead = 0xA8,
opOutputTest = 0xA9,
opOutputReady = 0xAA,
opOutputPosition = 0xAB,
opOutputStepPower = 0xAC,
opOutputTimePower = 0xAD,
opOutputStepSpeed = 0xAE,
opOutputTimeSpeed = 0xAF,
opOutputStepSync = 0xB0,
opOutputTimeSync = 0xB1,
opOutputClearCount = 0xB2,
opOutputGetCount = 0xB3,
opOutputProgramStop = 0xB4,
BUTTON_ID_UP = 0x01,
BUTTON_ID_ENTER = 0x02,
BUTTON_ID_DOWN = 0x04,
BUTTON_ID_RIGHT = 0x08,
BUTTON_ID_LEFT = 0x10,
BUTTON_ID_ESCAPE = 0x20,
// built/dockermake/pxtapp/pxt.h
opProgramStart = 3,
opOutputGetType = 160,
opOutputSetType = 161,
opOutputReset = 162,
opOutputStop = 163,
opOutputPower = 164,
opOutputSpeed = 165,
opOutputStart = 166,
opOutputPolarity = 167,
opOutputRead = 168,
opOutputTest = 169,
opOutputReady = 170,
opOutputPosition = 171,
opOutputStepPower = 172,
opOutputTimePower = 173,
opOutputStepSpeed = 174,
opOutputTimeSpeed = 175,
opOutputStepSync = 176,
opOutputTimeSync = 177,
opOutputClearCount = 178,
opOutputGetCount = 179,
opOutputProgramStop = 180,
BUTTON_ID_UP = 1,
BUTTON_ID_ENTER = 2,
BUTTON_ID_DOWN = 4,
BUTTON_ID_RIGHT = 8,
BUTTON_ID_LEFT = 16,
BUTTON_ID_ESCAPE = 32,
// /pxtapp/platform.h
PXT_GC_THREAD_LIST = 1,
// /pxtapp/pxt.h
DEVICE_EVT_ANY = 0,
DEVICE_ID_NOTIFY = 10000,
DEVICE_ID_NOTIFY_ONE = 10001,
// built/dockermake/pxtapp/pxtbase.h
PXT_REF_TAG_STRING = 1,
PXT_REF_TAG_BUFFER = 2,
PXT_REF_TAG_IMAGE = 3,
PXT_REF_TAG_NUMBER = 32,
PXT_REF_TAG_ACTION = 33,
IMAGE_BITS = 1,
// /pxtapp/pxtbase.h
PXT32 = 1,
PXT64 = 1,
PXT_VTABLE_SHIFT = 2,
PXT_REFCNT_FLASH = 65534,
VTABLE_MAGIC = 249,
Undefined = 0,
Boolean = 1,
Number = 2,
String = 3,
Object = 4,
Function = 5,
BoxedString = 1,
BoxedNumber = 2,
BoxedBuffer = 3,
RefAction = 4,
RefImage = 5,
RefCollection = 6,
RefRefLocal = 7,
RefMap = 8,
RefMImage = 9,
MMap = 10,
User0 = 16,
PXT_IOS_HEAP_ALLOC_BITS = 20,
IMAGE_HEADER_MAGIC = 135,
Int8LE = 1,
UInt8LE = 2,
Int16LE = 3,
@ -100,12 +423,10 @@ declare const enum DAL {
Float64LE = 14,
Float32BE = 15,
Float64BE = 16,
Undefined = 0,
Boolean = 1,
Number = 2,
String = 3,
Object = 4,
Function = 5,
// built/dockermake/pxtapp/pxtconfig.h
// built/dockermake/pxtapp/pxtcore.h
NUM_TRY_FRAME_REGS = 3,
GC = 0,
// /pxtapp/pxtconfig.h
PXT_GC = 1,
// /pxtapp/pxtcore.h
PXT_HARD_FLOAT = 1,
}

View File

@ -11,6 +11,8 @@
#define DEVICE_TYPE_NXT_LIGHT 2
#define DEVICE_TYPE_NXT_SOUND 3
#define DEVICE_TYPE_NXT_COLOR 4
#define DEVICE_TYPE_NXT_ULTRASONIC 5
#define DEVICE_TYPE_NXT_TEMPERATURE 6
#define DEVICE_TYPE_TACHO 7
#define DEVICE_TYPE_MINITACHO 8
#define DEVICE_TYPE_NEWTACHO 9

View File

@ -1,28 +1,51 @@
namespace sensors.internal {
//% shim=pxt::unsafePollForChanges
export function unsafePollForChanges(
periodMs: number,
query: () => number,
changeHandler: (prev: number, curr: number) => void
) {
// This is implemented in C++ without blocking the regular JS when query() is runnning
// which is generally unsafe. Query should not update globally visible state, and cannot
// call any yielding functions, like sleep().
export class Poller {
private query: () => number;
private update: (previous: number, current: number) => void;
public interval: number;
// This is implementation for the simulator.
private previousValue: number;
private currentValue: number;
private lastQuery: number; // track down the last time we did a query/update cycle
private lastPause: number; // track down the last time we pause in the sensor polling loop
control.runInParallel(() => {
let prev = query()
changeHandler(prev, prev)
while (true) {
pause(periodMs)
let curr = query()
if (prev !== curr) {
changeHandler(prev, curr)
prev = curr
}
constructor(interval: number, query: () => number, update: (previous: number, current: number) => void) {
this.interval = interval | 0;
this.query = query;
this.update = update;
this.poll();
}
poke(): void {
const now = control.millis();
if (now - this.lastQuery >= this.interval * 2)
this.queryAndUpdate(); // sensor poller is not allowed to run
if (now - this.lastPause >= this.interval * 5)
pause(1); // allow events to trigger
}
private queryAndUpdate() {
this.lastQuery = control.millis();
this.currentValue = this.query();
if (this.previousValue != this.currentValue) {
this.update(this.previousValue, this.currentValue);
this.previousValue = this.currentValue;
}
})
}
private poll() {
control.runInBackground(() => {
this.lastQuery = this.lastPause = control.millis();
this.previousValue = this.currentValue = this.query();
this.update(this.previousValue, this.currentValue);
while (true) {
this.lastPause = control.millis();
pause(this.interval);
this.queryAndUpdate();
}
})
}
}
export function bufferToString(buf: Buffer): string {
@ -38,6 +61,7 @@ namespace sensors.internal {
let IICMM: MMap
let powerMM: MMap
let devcon: Buffer
let devPoller: Poller
let sensorInfos: SensorInfo[];
let batteryInfo: {
@ -55,13 +79,28 @@ namespace sensors.internal {
connType: number
devType: number
iicid: string
poller: Poller;
constructor(p: number) {
this.port = p
this.port = p; // 0-based
this.connType = DAL.CONN_NONE
this.devType = DAL.DEVICE_TYPE_NONE
this.iicid = ''
this.sensors = []
this.poller = new Poller(25, () => this.query(), (prev, curr) => this.update(prev, curr));
}
poke() {
this.poller.poke();
}
private query() {
if (this.sensor) return this.sensor._query();
return 0;
}
private update(prev: number, curr: number) {
if (this.sensor) this.sensor._update(prev, curr)
}
}
@ -82,20 +121,11 @@ namespace sensors.internal {
powerMM = control.mmap("/dev/lms_power", 2, 0)
unsafePollForChanges(500,
() => { return hashDevices(); },
devPoller = new Poller(500, () => { return hashDevices(); },
(prev, curr) => {
detectDevices();
});
sensorInfos.forEach(info => {
unsafePollForChanges(50, () => {
if (info.sensor) return info.sensor._query()
return 0
}, (prev, curr) => {
if (info.sensor) info.sensor._update(prev, curr)
})
})
}
}
export function getActiveSensors(): Sensor[] {
init();
@ -164,13 +194,13 @@ namespace sensors.internal {
batteryVMax = ACCU_INDICATOR_HIGH;
}
}
batteryInfo = {
CinCnt: CinCnt,
batteryInfo = {
CinCnt: CinCnt,
CoutCnt: CoutCnt,
VinCnt: VinCnt
};
// update in background
control.runInParallel(() => forever(updateBatteryInfo));
control.runInParallel(() => forever(updateBatteryInfo));
} else {
CinCnt = batteryInfo.CinCnt = ((batteryInfo.CinCnt * (AVR_CIN - 1)) + CinCnt) / AVR_CIN;
CoutCnt = batteryInfo.CoutCnt = ((batteryInfo.CoutCnt * (AVR_COUT - 1)) + CoutCnt) / AVR_COUT;
@ -178,12 +208,14 @@ namespace sensors.internal {
}
}
export function getBatteryInfo(): {
level: number;
Ibatt: number,
Vbatt: number,
Imotor: number
} {
export interface BatteryInfo {
level: number;
Ibatt: number,
Vbatt: number,
Imotor: number
}
export function getBatteryInfo(): BatteryInfo {
init();
if (!batteryInfo) updateBatteryInfo();
const CinCnt = batteryInfo.CinCnt;
@ -225,13 +257,13 @@ void cUiUpdatePower(void)
#endif
}
*/
const CinV = CNT_V(CinCnt) / AMP_CIN;
const Vbatt = CNT_V(VinCnt) / AMP_VIN + CinV + VCE;
const Ibatt = CinV / SHUNT_IN;
const CoutV = CNT_V(CoutCnt) / AMP_COUT;
const Imotor = CoutV / SHUNT_OUT;
const level = Math.max(0, Math.min(100, Math.floor((Vbatt * 1000.0 - batteryVMin)
/ (batteryVMax - batteryVMin) * 100)));
const CinV = CNT_V(CinCnt) / AMP_CIN;
const Vbatt = CNT_V(VinCnt) / AMP_VIN + CinV + VCE;
const Ibatt = CinV / SHUNT_IN;
const CoutV = CNT_V(CoutCnt) / AMP_COUT;
const Imotor = CoutV / SHUNT_OUT;
const level = Math.max(0, Math.min(100, Math.floor((Vbatt * 1000.0 - batteryVMin)
/ (batteryVMax - batteryVMin) * 100)));
return {
level: level,
@ -247,42 +279,61 @@ void cUiUpdatePower(void)
for (let i = 0; i < conns.length; ++i) {
r = (r << 8 | conns[i]);
}
//control.dmesg(`devices hash: ${r}`);
return r;
}
let nonActivated = 0;
function detectDevices() {
//control.dmesg(`detect devices (${nonActivated} na)`)
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
control.dmesg(`detect devices (${nonActivated} na)`)
const inDcm = analogMM.slice(AnalogOff.InDcm, DAL.NUM_INPUTS)
const inConn = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
let numChanged = 0;
const uartSensors: SensorInfo[] = [];
for (const sensorInfo of sensorInfos) {
const newConn = conns[sensorInfo.port]
const newConn = inConn[sensorInfo.port]
if (newConn == sensorInfo.connType) {
// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
continue;
}
numChanged++
sensorInfo.connType = newConn
sensorInfo.devType = DAL.DEVICE_TYPE_NONE
if (newConn == DAL.CONN_INPUT_UART) {
control.dmesg(`new UART connection at ${sensorInfo.port}`)
updateUartMode(sensorInfo.port, 0);
uartSensors.push(sensorInfo);
} else if (newConn == DAL.CONN_NXT_IIC) {
control.dmesg(`new IIC connection at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_IIC_UNKNOWN
sensorInfo.iicid = readIICID(sensorInfo.port)
control.dmesg(`IIC ID ${sensorInfo.iicid.length}`)
} else if (newConn == DAL.CONN_INPUT_DUMB) {
control.dmesg(`new DUMB connection at ${sensorInfo.port}`)
// TODO? for now assume touch
sensorInfo.devType = DAL.DEVICE_TYPE_TOUCH
} else if (newConn == DAL.CONN_NONE || newConn == 0) {
control.dmesg(`disconnect at port ${sensorInfo.port}`)
} else {
control.dmesg(`unknown connection type: ${newConn} at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_NONE;
switch (newConn) {
case DAL.CONN_INPUT_UART: {
control.dmesg(`new UART connection at ${sensorInfo.port}`)
updateUartMode(sensorInfo.port, 0);
uartSensors.push(sensorInfo);
break;
}
case DAL.CONN_NXT_IIC: {
control.dmesg(`new NXT IIC connection at ${sensorInfo.port}`)
sensorInfo.devType = DAL.DEVICE_TYPE_IIC_UNKNOWN
sensorInfo.iicid = readIICID(sensorInfo.port)
control.dmesg(`IIC ID ${sensorInfo.iicid.length}`)
break;
} case DAL.CONN_NXT_DUMB: { // analog NXT sensor
control.dmesg(`new NXT analog connection at ${sensorInfo.port}`);
sensorInfo.devType = inDcm[sensorInfo.port];
control.dmesg(`NXT analog dev type ${sensorInfo.devType}`);
break;
}
case DAL.CONN_INPUT_DUMB: {
control.dmesg(`new DUMB connection at ${sensorInfo.port}`)
// TODO? for now assume touch
sensorInfo.devType = DAL.DEVICE_TYPE_TOUCH
break;
}
case DAL.CONN_NONE:
case 0: {
//control.dmesg(`disconnect at port ${sensorInfo.port}`)
break;
}
default: {
control.dmesg(`unknown connection type: ${newConn} at ${sensorInfo.port}`)
break;
}
}
}
@ -298,7 +349,7 @@ void cUiUpdatePower(void)
if (numChanged == 0 && nonActivated == 0)
return
control.dmesg(`updating sensor status`)
//control.dmesg(`updating sensor status`)
nonActivated = 0;
for (const sensorInfo of sensorInfos) {
if (sensorInfo.devType == DAL.DEVICE_TYPE_IIC_UNKNOWN) {
@ -337,6 +388,11 @@ void cUiUpdatePower(void)
this.markUsed();
}
poke() {
if (this.isActive())
sensorInfos[this._port].poke();
}
markUsed() {
sensors.__sensorUsed(this._port, this._deviceType());
}
@ -390,20 +446,20 @@ void cUiUpdatePower(void)
constructor(port: number) {
super(port)
this.mode = 0
this.realmode = 0
this.realmode = 0;
}
_activated() {
this.realmode = 0
this.realmode = 0;
this._setMode(this.mode)
}
protected _setMode(m: number) {
//control.dmesg(`_setMode p=${this.port} m: ${this.realmode} -> ${m}`)
let v = m | 0
this.mode = v
if (!this.isActive()) return
if (this.realmode != this.mode) {
control.dmesg(`_setMode p=${this._port} m: ${this.realmode} -> ${v}`)
this.realmode = v
setUartMode(this._port, v)
}
@ -533,18 +589,19 @@ void cUiUpdatePower(void)
while (ports.length) {
const port = ports.pop();
const status = waitNonZeroUartStatus(port)
control.dmesg(`UART set mode ${status} at ${port}`);
control.dmesg(`UART status ${status} at ${port}`);
}
}
function updateUartMode(port: number, mode: number) {
control.dmesg(`UART set mode to ${mode} at ${port}`)
control.dmesg(`UART update mode to ${mode} at ${port}`)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Connection + port, DAL.CONN_INPUT_UART)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Type + port, 33)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Mode + port, mode)
}
function setUartMode(port: number, mode: number) {
control.dmesg(`UART set mode ${mode} at ${port}`);
const UART_PORT_CHANGED = 1
while (true) {
if (port < 0) return
@ -555,7 +612,7 @@ void cUiUpdatePower(void)
control.dmesg(`UART clear changed at ${port}`)
uartClearChange(port)
} else {
control.dmesg(`UART status ${status}`);
control.dmesg(`UART status ${status} at ${port}`);
break;
}
pause(10)
@ -570,15 +627,16 @@ void cUiUpdatePower(void)
DAL.MAX_DEVICE_DATALENGTH)
}
function getUartNumber(fmt: NumberFormat, off: number, port: number) {
function getUartNumber(fmt: NumberFormat, off: number, port: number): number {
if (port < 0) return 0
let index = uartMM.getNumber(NumberFormat.UInt16LE, UartOff.Actual + port * 2)
const index = uartMM.getNumber(NumberFormat.UInt16LE, UartOff.Actual + port * 2)
return uartMM.getNumber(fmt,
UartOff.Raw + DAL.MAX_DEVICE_DATALENGTH * 300 * port + DAL.MAX_DEVICE_DATALENGTH * index + off)
}
export function setIICMode(port: number, type: number, mode: number) {
if (port < 0) return;
control.dmesg(`iic set type ${type} mode ${mode} at ${port}`)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Connection + port, DAL.CONN_NXT_IIC)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Type + port, type)
devcon.setNumber(NumberFormat.Int8LE, DevConOff.Mode + port, mode)
@ -779,10 +837,10 @@ namespace sensors {
export class ThresholdDetector {
public id: number;
public min: number;
public max: number;
public lowThreshold: number;
public highThreshold: number;
private min: number;
private max: number;
private lowThreshold: number;
private highThreshold: number;
public level: number;
public state: ThresholdState;
@ -856,4 +914,4 @@ namespace sensors {
}
}
}
}
}

26
libs/core/integrator.ts Normal file
View File

@ -0,0 +1,26 @@
namespace control {
export class EulerIntegrator {
public value: number;
private t: number;
private v: number;
constructor() {
this.reset();
}
public integrate(derivative: number): void {
let now = control.millis();
let dt = (now -this.t) / 1000.0;
this.value += dt * (this.v + derivative) / 2;
this.t = now;
this.v = derivative;
}
public reset() {
this.value = 0;
this.v = 0;
this.t = control.millis();
}
}
}

View File

@ -1,593 +0,0 @@
#include "pxt.h"
#include <stdlib.h>
#include <stdio.h>
#include <sys/time.h>
#include <time.h>
#include <cstdarg>
#include <pthread.h>
#include <unistd.h>
#include <dirent.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <fcntl.h>
#include <malloc.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include "ev3const.h"
#define THREAD_DBG(...)
#define MALLOC_LIMIT (8 * 1024 * 1024)
#define MALLOC_CHECK_PERIOD (1024 * 1024)
void *xmalloc(size_t sz) {
static size_t allocBytes = 0;
allocBytes += sz;
if (allocBytes >= MALLOC_CHECK_PERIOD) {
allocBytes = 0;
auto info = mallinfo();
DMESG("malloc used: %d kb", info.uordblks / 1024);
if (info.uordblks > MALLOC_LIMIT) {
target_panic(904);
}
}
auto r = malloc(sz);
if (r == NULL)
target_panic(905); // shouldn't happen
return r;
}
void *operator new(size_t size) {
return xmalloc(size);
}
void *operator new[](size_t size) {
return xmalloc(size);
}
void operator delete(void *p) {
free(p);
}
void operator delete[](void *p) {
free(p);
}
namespace pxt {
static int startTime;
static pthread_mutex_t execMutex;
static pthread_mutex_t eventMutex;
static pthread_cond_t newEventBroadcast;
struct Thread {
struct Thread *next;
Action act;
TValue arg0;
pthread_t pid;
pthread_cond_t waitCond;
int waitSource;
int waitValue;
TValue data0;
TValue data1;
};
static struct Thread *allThreads;
static struct Event *eventHead, *eventTail;
static int usbFD;
static int dmesgPtr;
static int dmesgSerialPtr;
static char dmesgBuf[4096];
struct Event {
struct Event *next;
int source;
int value;
};
Event lastEvent;
Event *mkEvent(int source, int value) {
auto res = new Event();
memset(res, 0, sizeof(Event));
res->source = source;
res->value = value;
return res;
}
#define USB_MAGIC 0x3d3f
#define USB_SERIAL 1
#define USB_RESTART 2
#define USB_DMESG 3
struct UsbPacket {
uint16_t size;
uint16_t msgcount;
uint16_t magic;
uint16_t code;
char buf[1024 - 8];
};
void *usbThread(void *) {
UsbPacket pkt;
UsbPacket resp;
while (true) {
int len = read(usbFD, &pkt, sizeof(pkt));
if (len <= 4) {
sleep_core_us(20000);
continue;
}
resp.msgcount = pkt.msgcount;
if (pkt.magic == USB_MAGIC) {
if (pkt.code == USB_RESTART) {
target_reset();
} else if (pkt.code == USB_DMESG) {
dumpDmesg();
}
/*
resp.magic = pkt.magic;
resp.code = pkt.code;
resp.size = 8;
write(usbFD, &resp, sizeof(resp));
*/
} else {
resp.magic = 0xffff;
resp.size = 4;
write(usbFD, &resp, sizeof(resp));
}
sleep_core_us(1000);
}
}
static void startUsb() {
usbFD = open("/dev/lms_usbdev", O_RDWR, 0666);
pthread_t pid;
pthread_create(&pid, NULL, usbThread, NULL);
pthread_detach(pid);
}
static void *exitThread(void *) {
int fd = open("/dev/lms_ui", O_RDWR, 0666);
if (fd < 0)
return 0;
uint8_t *data =
(uint8_t *)mmap(NULL, NUM_BUTTONS, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) {
close(fd);
return 0;
}
for (;;) {
if (data[5])
target_reset();
sleep_core_us(50000);
}
}
static void startExitThread() {
pthread_t pid;
pthread_create(&pid, NULL, exitThread, NULL);
pthread_detach(pid);
}
void sendUsb(uint16_t code, const char *data, int len) {
while (len > 0) {
int sz = len;
if (sz > 1000)
sz = 1000;
UsbPacket pkt = {(uint16_t)(6 + sz), 0, USB_MAGIC, code, {}};
memcpy(pkt.buf, data, sz);
write(usbFD, &pkt, sizeof(pkt));
len -= sz;
data += sz;
}
}
void sendSerial(const char *data, int len) {
sendUsb(USB_SERIAL, data, len);
}
volatile bool paniced;
extern "C" void drawPanic(int code);
extern "C" void target_panic(int error_code) {
char buf[50];
paniced = true;
pthread_mutex_trylock(&execMutex);
snprintf(buf, sizeof(buf), "\nPANIC %d\n", error_code);
drawPanic(error_code);
DMESG("PANIC %d", error_code);
for (int i = 0; i < 10; ++i) {
sendSerial(buf, strlen(buf));
sleep_core_us(500 * 1000);
}
target_reset();
}
void startUser() {
pthread_mutex_lock(&execMutex);
}
void stopUser() {
pthread_mutex_unlock(&execMutex);
}
void sleep_core_us(uint64_t us) {
struct timespec ts;
ts.tv_sec = us / 1000000;
ts.tv_nsec = (us % 1000000) * 1000;
while (nanosleep(&ts, &ts))
;
}
void sleep_ms(uint32_t ms) {
stopUser();
sleep_core_us(ms * 1000);
startUser();
}
void sleep_us(uint64_t us) {
if (us > 50000) {
sleep_ms(us / 1000);
}
sleep_core_us(us);
}
uint64_t currTime() {
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
int current_time_ms() {
return currTime() - startTime;
}
void disposeThread(Thread *t) {
if (allThreads == t) {
allThreads = t->next;
} else {
for (auto tt = allThreads; tt; tt = tt->next) {
if (tt->next == t) {
tt->next = t->next;
break;
}
}
}
decr(t->act);
decr(t->arg0);
decr(t->data0);
decr(t->data1);
pthread_cond_destroy(&t->waitCond);
delete t;
}
static void runAct(Thread *thr) {
startUser();
pxt::runAction1(thr->act, thr->arg0);
stopUser();
disposeThread(thr);
}
static void mainThread(Thread *) {}
void setupThread(Action a, TValue arg = 0, void (*runner)(Thread *) = NULL, TValue d0 = 0,
TValue d1 = 0) {
if (runner == NULL)
runner = runAct;
auto thr = new Thread();
memset(thr, 0, sizeof(Thread));
thr->next = allThreads;
allThreads = thr;
thr->act = incr(a);
thr->arg0 = incr(arg);
thr->data0 = incr(d0);
thr->data1 = incr(d1);
pthread_cond_init(&thr->waitCond, NULL);
if (runner == mainThread) {
thr->pid = pthread_self();
} else {
pthread_create(&thr->pid, NULL, (void *(*)(void *))runner, thr);
THREAD_DBG("setup thread: %p (pid %p)", thr, thr->pid);
pthread_detach(thr->pid);
}
}
void releaseFiber() {
stopUser();
pthread_exit(NULL);
}
void runInParallel(Action a) {
setupThread(a);
}
static void runFor(Thread *t) {
startUser();
while (true) {
pxt::runAction0(t->act);
sleep_ms(20);
}
}
void runForever(Action a) {
setupThread(a, 0, runFor);
}
void waitForEvent(int source, int value) {
THREAD_DBG("waitForEv: %d %d", source, value);
auto self = pthread_self();
for (auto t = allThreads; t; t = t->next) {
THREAD_DBG("t: %p", t);
if (t->pid == self) {
pthread_mutex_lock(&eventMutex);
t->waitSource = source;
t->waitValue = value;
stopUser();
// spourious wake ups may occur they say
while (t->waitSource) {
pthread_cond_wait(&t->waitCond, &eventMutex);
}
pthread_mutex_unlock(&eventMutex);
startUser();
return;
}
}
DMESG("current thread not registered!");
target_panic(901);
}
static void dispatchEvent(Event &e) {
lastEvent = e;
auto curr = findBinding(e.source, e.value);
if (curr)
setupThread(curr->action, fromInt(e.value));
curr = findBinding(e.source, DEVICE_EVT_ANY);
if (curr)
setupThread(curr->action, fromInt(e.value));
}
static void *evtDispatcher(void *dummy) {
pthread_mutex_lock(&eventMutex);
while (true) {
pthread_cond_wait(&newEventBroadcast, &eventMutex);
while (eventHead != NULL) {
if (paniced)
return 0;
Event *ev = eventHead;
eventHead = ev->next;
if (eventHead == NULL)
eventTail = NULL;
for (auto thr = allThreads; thr; thr = thr->next) {
if (paniced)
return 0;
if (thr->waitSource == 0)
continue;
if (thr->waitValue != ev->value && thr->waitValue != DEVICE_EVT_ANY)
continue;
if (thr->waitSource == ev->source) {
thr->waitSource = 0; // once!
pthread_cond_broadcast(&thr->waitCond);
} else if (thr->waitSource == DEVICE_ID_NOTIFY &&
ev->source == DEVICE_ID_NOTIFY_ONE) {
thr->waitSource = 0; // once!
pthread_cond_broadcast(&thr->waitCond);
break; // do not wake up any other threads
}
}
dispatchEvent(*ev);
delete ev;
}
}
}
int allocateNotifyEvent() {
static volatile int notifyId;
pthread_mutex_lock(&eventMutex);
int res = ++notifyId;
pthread_mutex_unlock(&eventMutex);
return res;
}
void raiseEvent(int id, int event) {
auto e = mkEvent(id, event);
pthread_mutex_lock(&eventMutex);
if (eventTail == NULL) {
if (eventHead != NULL)
target_panic(902);
eventHead = eventTail = e;
} else {
eventTail->next = e;
eventTail = e;
}
pthread_cond_broadcast(&newEventBroadcast);
pthread_mutex_unlock(&eventMutex);
}
void registerWithDal(int id, int event, Action a, int flags) {
// TODO support flags
setBinding(id, event, a);
}
static void runPoller(Thread *thr) {
Action query = thr->data0;
auto us = (uint64_t)toInt(thr->data1) * 1000;
// note that this is run without the user mutex held - it should not modify any state!
TValue prev = pxt::runAction0(query);
startUser();
pxt::runAction2(thr->act, prev, prev);
stopUser();
while (true) {
sleep_core_us(us);
if (paniced)
break;
TValue curr = pxt::runAction0(query);
if (curr != prev) {
startUser();
pxt::runAction2(thr->act, prev, curr);
stopUser();
if (paniced)
break;
decr(prev);
prev = curr;
}
}
// disposeThread(thr);
}
//%
void unsafePollForChanges(int ms, Action query, Action handler) {
setupThread(handler, 0, runPoller, query, fromInt(ms));
}
uint32_t afterProgramPage() {
return 0;
}
void dumpDmesg() {
auto len = dmesgPtr - dmesgSerialPtr;
if (len == 0)
return;
sendSerial(dmesgBuf + dmesgSerialPtr, len);
dmesgSerialPtr = dmesgPtr;
}
int lmsPid;
void stopLMS() {
struct dirent *ent;
DIR *dir;
dir = opendir("/proc");
if (dir == NULL)
return;
while ((ent = readdir(dir)) != NULL) {
int pid = atoi(ent->d_name);
if (!pid)
continue;
char namebuf[100];
snprintf(namebuf, 1000, "/proc/%d/cmdline", pid);
FILE *f = fopen(namebuf, "r");
if (f) {
fread(namebuf, 1, 99, f);
if (strcmp(namebuf, "./lms2012") == 0) {
lmsPid = pid;
}
fclose(f);
if (lmsPid)
break;
}
}
closedir(dir);
lmsPid = 0; // disable SIGSTOP for now - rethink if problems with I2C (runs on a thread)
if (lmsPid) {
DMESG("SIGSTOP to lmsPID=%d", lmsPid);
if (kill(lmsPid, SIGSTOP))
DMESG("SIGSTOP failed");
}
}
void runLMS() {
DMESG("re-starting LMS2012");
kill(lmsPid, SIGCONT);
sleep_core_us(200000);
exit(0);
/*
chdir("/home/root/lms2012/sys");
for (int fd = 3; fd < 9999; ++fd)
close(fd);
execl("lms2012", "./lms2012");
exit(100); // should not be reached
*/
}
void stopMotors() {
uint8_t cmd[3] = {opOutputStop, 0x0F, 0};
int fd = open("/dev/lms_pwm", O_RDWR);
write(fd, cmd, 3);
close(fd);
}
void stopProgram() {
uint8_t cmd[1] = {opOutputProgramStop};
int fd = open("/dev/lms_pwm", O_RDWR);
write(fd, cmd, 1);
close(fd);
}
extern "C" void target_reset() {
stopMotors();
stopProgram();
if (lmsPid)
runLMS();
else
exit(0);
}
void screen_init();
void initRuntime() {
// daemon(1, 1);
startTime = currTime();
DMESG("runtime starting...");
stopLMS();
startUsb();
startExitThread();
pthread_t disp;
pthread_create(&disp, NULL, evtDispatcher, NULL);
pthread_detach(disp);
setupThread(0, 0, mainThread);
target_init();
screen_init();
startUser();
}
static FILE *dmesgFile;
void dmesgRaw(const char *buf, uint32_t len) {
if (!dmesgFile) {
dmesgFile = fopen("/tmp/dmesg.txt", "w");
if (!dmesgFile)
dmesgFile = stderr;
}
if (len > sizeof(dmesgBuf) / 2)
return;
if (dmesgPtr + len > sizeof(dmesgBuf)) {
dmesgPtr = 0;
dmesgSerialPtr = 0;
}
memcpy(dmesgBuf + dmesgPtr, buf, len);
dmesgPtr += len;
fwrite(buf, 1, len, dmesgFile);
}
void dmesg(const char *format, ...) {
char buf[500];
snprintf(buf, sizeof(buf), "[%8d] ", current_time_ms());
dmesgRaw(buf, strlen(buf));
va_list arg;
va_start(arg, format);
vsnprintf(buf, sizeof(buf), format, arg);
va_end(arg);
dmesgRaw(buf, strlen(buf));
dmesgRaw("\n", 1);
fflush(dmesgFile);
fdatasync(fileno(dmesgFile));
}
} // namespace pxt

View File

@ -25,13 +25,20 @@ PXT_VTABLE_CTOR(MMap) {
}
void MMap::print() {
DMESG("MMap %p r=%d len=%d fd=%d data=%p", this, refcnt, length, fd, data);
DMESG("MMap %p len=%d fd=%d data=%p", this, length, fd, data);
}
void MMap::destroy() {
munmap(data, length);
close(fd);
}
void MMap::scan(MMap *) {}
unsigned MMap::gcsize(MMap *) {
return TOWORDS(sizeof(MMap));
}
}
namespace control {
@ -39,8 +46,8 @@ namespace control {
/** Create new file mapping in memory */
//%
MMap *mmap(String filename, int size, int offset) {
DMESG("mmap %s len=%d off=%d", filename->data, size, offset);
int fd = open(filename->data, O_RDWR, 0);
DMESG("mmap %s len=%d off=%d", filename->getUTF8Data(), size, offset);
int fd = open(filename->getUTF8Data(), O_RDWR, 0);
if (fd < 0)
return 0;

View File

@ -62,7 +62,7 @@ namespace motors {
motorMM = control.mmap("/dev/lms_motor", MotorDataOff.Size * DAL.NUM_OUTPUTS, 0)
if (!motorMM) control.fail("no motor file")
resetAllMotors()
resetAll()
const buf = output.createBuffer(1)
buf[0] = DAL.opProgramStart
@ -118,20 +118,25 @@ namespace motors {
* Stops all motors
*/
//% blockId=motorStopAll block="stop all motors"
//% weight=1
//% weight=2
//% group="Move"
//% help=motors/stop-all
export function stopAll() {
const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
writePWM(b)
writePWM(b);
pause(1);
}
/**
* Resets all motors
*/
//% blockId=motorResetAll block="reset all motors"
//% weight=1
//% group="Move"
export function resetAllMotors() {
//% help=motors/reset-all
export function resetAll() {
reset(Output.ALL)
pause(1);
}
interface MoveSchedule {
@ -154,6 +159,7 @@ namespace motors {
private _accelerationTime: number;
private _decelerationSteps: number;
private _decelerationTime: number;
private _inverted: boolean;
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
@ -171,6 +177,7 @@ namespace motors {
this._accelerationTime = 0;
this._decelerationSteps = 0;
this._decelerationTime = 0;
this._inverted = false;
}
/**
@ -220,9 +227,11 @@ namespace motors {
//% help=motors/motor/set-inverted
setInverted(inverted: boolean) {
this.init();
const b = mkCmd(this._port, DAL.opOutputPolarity, 1)
b.setNumber(NumberFormat.Int8LE, 2, inverted ? 0 : 1);
writePWM(b)
this._inverted = inverted;
}
protected invertedFactor(): number {
return this._inverted ? -1 : 1;
}
/**
@ -259,6 +268,9 @@ namespace motors {
// allow 500ms for robot to settle
if (this._brake && this._brakeSettleTime > 0)
pause(this._brakeSettleTime);
else {
pause(1);
}
}
protected pauseOnRun(stepsOrTime: number) {
@ -267,6 +279,8 @@ namespace motors {
this.pauseUntilReady();
// allow robot to settle
this.settle();
} else {
pause(1);
}
}
@ -284,8 +298,9 @@ namespace motors {
}
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
// motor polarity is not supported at the firmware level for sync motor operations
const r: MoveSchedule = {
speed: Math.clamp(-100, 100, speed >> 0),
speed: Math.clamp(-100, 100, speed | 0) * this.invertedFactor(),
useSteps: true,
steps: [step1 || 0, step2 || 0, step3 || 0]
}
@ -294,9 +309,17 @@ namespace motors {
case MoveUnit.Rotations:
scale = 360;
r.useSteps = true;
if (r.steps[1] < 0) {
r.speed = -r.speed;
r.steps[1] = -r.steps[1];
}
break;
case MoveUnit.Degrees:
r.useSteps = true;
if (r.steps[1] < 0) {
r.speed = -r.speed;
r.steps[1] = -r.steps[1];
}
break;
case MoveUnit.Seconds:
scale = 1000;
@ -334,6 +357,7 @@ namespace motors {
// special: 0 is infinity
if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
this._run(schedule.speed);
pause(1);
return;
}
@ -408,28 +432,28 @@ namespace motors {
temp = Math.max(0, (value * 360) | 0);
if (phase == MovePhase.Acceleration)
this._accelerationSteps = temp;
else
else
this._decelerationSteps = temp;
break;
case MoveUnit.Degrees:
temp = Math.max(0, value | 0);
if (phase == MovePhase.Acceleration)
this._accelerationSteps = temp;
else
else
this._decelerationSteps = temp;
break;
case MoveUnit.Seconds:
temp = Math.max(0, (value * 1000) | 0);
if (phase == MovePhase.Acceleration)
this._accelerationTime = temp;
else
else
this._decelerationTime = temp;
break;
case MoveUnit.MilliSeconds:
temp = Math.max(0, value | 0);
if (phase == MovePhase.Acceleration)
this._accelerationTime = temp;
else
else
this._decelerationTime = temp;
break;
}
@ -494,7 +518,7 @@ namespace motors {
*/
//% blockId=motorPauseUntilRead block="pause until %motor|ready"
//% motor.fieldEditor="motors"
//% weight=90
//% weight=90 blockGap=8
//% group="Move"
pauseUntilReady(timeOut?: number) {
pauseUntil(() => this.isReady(), timeOut);
@ -543,6 +567,7 @@ namespace motors {
private __init() {
this.setOutputType(this._large);
this.setInverted(false);
}
/**
@ -602,6 +627,33 @@ namespace motors {
toString(): string {
return `${this._large ? "" : "M"}${this._portName} ${this.speed()}% ${this.angle()}>`;
}
/**
* Pauses the program until the motor is stalled.
*/
//% blockId=motorPauseUntilStall block="pause until %motor|stalled"
//% motor.fieldEditor="motors"
//% weight=89
//% group="Move"
//% help=motors/motor/pause-until-stalled
pauseUntilStalled(timeOut?: number): void {
// let it start
pause(50);
let previous = this.angle();
let stall = 0;
pauseUntil(() => {
let current = this.angle();
if (Math.abs(current - previous) < 1) {
if (stall++ > 2) {
return true; // not moving
}
} else {
stall = 0;
previous = current;
}
return false;
}, timeOut)
}
}
//% whenUsed fixedInstance block="large motor A" jres=icons.portA
@ -695,9 +747,9 @@ namespace motors {
//% help=motors/synced/steer
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
this.init();
speed = Math.clamp(-100, 100, speed >> 0);
speed = Math.clamp(-100, 100, speed >> 0) * this.invertedFactor();
if (!speed) {
stop(this._port, this._brake);
this.stop();
return;
}
@ -706,10 +758,18 @@ namespace motors {
let stepsOrTime: number;
switch (unit) {
case MoveUnit.Rotations:
if (value < 0) {
value = -value;
speed = -speed;
}
stepsOrTime = (value * 360) >> 0;
useSteps = true;
break;
case MoveUnit.Degrees:
if (value < 0) {
value = -value;
speed = -speed;
}
stepsOrTime = value >> 0;
useSteps = true;
break;
@ -864,9 +924,3 @@ namespace motors {
writePWM(b)
}
}
interface Buffer {
[index: number]: number;
// rest defined in buffer.cpp
}

236
libs/core/platform.cpp Normal file
View File

@ -0,0 +1,236 @@
#include "pxt.h"
#include <unistd.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <pthread.h>
#include <signal.h>
#include <dirent.h>
#include "ev3const.h"
namespace pxt {
static int usbFD;
#define USB_MAGIC 0x3d3f
#define USB_SERIAL 1
#define USB_RESTART 2
#define USB_DMESG 3
struct UsbPacket {
uint16_t size;
uint16_t msgcount;
uint16_t magic;
uint16_t code;
char buf[1024 - 8];
};
void *usbThread(void *) {
UsbPacket pkt;
UsbPacket resp;
while (true) {
int len = read(usbFD, &pkt, sizeof(pkt));
if (len <= 4) {
sleep_core_us(20000);
continue;
}
resp.msgcount = pkt.msgcount;
if (pkt.magic == USB_MAGIC) {
if (pkt.code == USB_RESTART) {
target_reset();
} else if (pkt.code == USB_DMESG) {
dumpDmesg();
}
/*
resp.magic = pkt.magic;
resp.code = pkt.code;
resp.size = 8;
write(usbFD, &resp, sizeof(resp));
*/
} else {
resp.magic = 0xffff;
resp.size = 4;
write(usbFD, &resp, sizeof(resp));
}
sleep_core_us(1000);
}
}
static void startUsb() {
usbFD = open("/dev/lms_usbdev", O_RDWR, 0666);
pthread_t pid;
pthread_create(&pid, NULL, usbThread, NULL);
pthread_detach(pid);
}
static void *exitThread(void *) {
int fd = open("/dev/lms_ui", O_RDWR, 0666);
if (fd < 0)
return 0;
uint8_t *data =
(uint8_t *)mmap(NULL, NUM_BUTTONS, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) {
close(fd);
return 0;
}
for (;;) {
if (data[5])
target_reset();
sleep_core_us(50000);
}
}
static void startExitThread() {
pthread_t pid;
pthread_create(&pid, NULL, exitThread, NULL);
pthread_detach(pid);
}
void sendUsb(uint16_t code, const char *data, int len) {
while (len > 0) {
int sz = len;
if (sz > 1000)
sz = 1000;
UsbPacket pkt = {(uint16_t)(6 + sz), 0, USB_MAGIC, code, {}};
memcpy(pkt.buf, data, sz);
write(usbFD, &pkt, sizeof(pkt));
len -= sz;
data += sz;
}
}
void sendSerial(const char *data, int len) {
sendUsb(USB_SERIAL, data, len);
}
int lmsPid;
void stopLMS() {
struct dirent *ent;
DIR *dir;
dir = opendir("/proc");
if (dir == NULL)
return;
while ((ent = readdir(dir)) != NULL) {
int pid = atoi(ent->d_name);
if (!pid)
continue;
char namebuf[100];
snprintf(namebuf, 100, "/proc/%d/cmdline", pid);
FILE *f = fopen(namebuf, "r");
if (f) {
fread(namebuf, 1, 99, f);
if (strcmp(namebuf, "./lms2012") == 0) {
lmsPid = pid;
}
fclose(f);
if (lmsPid)
break;
}
}
closedir(dir);
lmsPid = 0; // disable SIGSTOP for now - rethink if problems with I2C (runs on a thread)
if (lmsPid) {
DMESG("SIGSTOP to lmsPID=%d", lmsPid);
if (kill(lmsPid, SIGSTOP))
DMESG("SIGSTOP failed");
}
}
void runLMS() {
DMESG("re-starting LMS2012");
kill(lmsPid, SIGCONT);
sleep_core_us(200000);
exit(0);
/*
chdir("/home/root/lms2012/sys");
for (int fd = 3; fd < 9999; ++fd)
close(fd);
execl("lms2012", "./lms2012");
exit(100); // should not be reached
*/
}
void stopMotors() {
uint8_t cmd[3] = {opOutputStop, 0x0F, 0};
int fd = open("/dev/lms_pwm", O_RDWR);
write(fd, cmd, 3);
close(fd);
}
void stopProgram() {
uint8_t cmd[1] = {opOutputProgramStop};
int fd = open("/dev/lms_pwm", O_RDWR);
write(fd, cmd, 1);
close(fd);
}
extern "C" void target_reset() {
tryLockUser();
stopMotors();
stopProgram();
if (lmsPid)
runLMS();
else
exit(0);
}
void target_exit() {
target_reset();
}
void target_startup() {
stopLMS();
startUsb();
startExitThread();
}
void initKeys() {}
static const char *progPath = "/mnt/ramdisk/prjs/BrkProg_SAVE";
// These are disabled except when building File_manager.pdf
// %
void deletePrjFile(String filename) {
const char *d = filename->getUTF8Data();
if (strlen(d) > 500 || strchr(d, '/'))
return;
char buf[1024];
snprintf(buf, sizeof(buf), "%s/%s", progPath, d);
unlink(buf);
}
// %
RefCollection *listPrjFiles() {
auto res = Array_::mk();
registerGCObj(res);
auto dp = opendir(progPath);
for (;;) {
dirent *ep = dp ? readdir(dp) : NULL;
if (!ep)
break;
if (ep->d_name[0] == '.')
continue;
auto str = mkString(ep->d_name, -1);
registerGCObj(str);
res->head.push((TValue)str);
unregisterGCObj(str);
}
if (dp)
closedir(dp);
unregisterGCObj(res);
return res;
}
}

View File

@ -1 +1,3 @@
// leave empty
#define PXT_GC_THREAD_LIST 1
#define PXT_IN_ISR() false

View File

@ -11,6 +11,7 @@ int allocateNotifyEvent();
void sleep_core_us(uint64_t us);
void startUser();
void stopUser();
int tryLockUser();
class Button;
typedef Button *Button_;
@ -27,9 +28,13 @@ class MMap : public RefObject {
MMap();
void destroy();
void print();
static void scan(MMap *);
static unsigned gcsize(MMap *);
};
extern volatile bool paniced;
void target_exit();
// Buffer, Sound, and Image share representation.
typedef Buffer Sound;

View File

@ -25,11 +25,20 @@
"dal.d.ts",
"icons.jres",
"ns.ts",
"platform.h"
"platform.h",
"platform.cpp",
"dmesg.cpp",
"integrator.ts"
],
"testFiles": [
"test.ts"
],
"dalDTS": {
"includeDirs": [
"pxtapp"
]
},
"additionalFilePath": "../../node_modules/pxt-common-packages/libs/core---linux",
"npmDependencies": {},
"public": true,
"dependencies": {

View File

@ -1,16 +0,0 @@
#ifndef __PXTCORE_H
#define __PXTCORE_H
#include <stdio.h>
namespace pxt {
void dmesg(const char *fmt, ...);
#define DMESG pxt::dmesg
}
static inline void itoa(int v, char *dst) {
snprintf(dst, 30, "%d", v);
}
#endif

View File

@ -85,10 +85,9 @@ void updateScreen(Image_ img) {
lastImg = img;
}
if (lastImg && lastImg->isDirty() && mappedFrameBuffer != MAP_FAILED) {
if (lastImg && mappedFrameBuffer != MAP_FAILED) {
if (lastImg->bpp() != 1 || lastImg->width() != LCD_WIDTH || lastImg->height() != LCD_HEIGHT)
target_panic(906);
lastImg->clearDirty();
bitBufferToFrameBufferSwap(lastImg->pix(), mappedFrameBuffer);
}
}

View File

@ -25,8 +25,8 @@ struct hci_dev_list_req {
hci_dev_req dev_req[2];
};
static uint32_t bt_addr() {
uint32_t res = -1;
static uint64_t bt_addr() {
uint64_t res = -1;
int fd = socket(AF_BLUETOOTH, SOCK_RAW, BTPROTO_HCI);
if (fd < 0) {
@ -50,11 +50,8 @@ static uint32_t bt_addr() {
goto done;
}
memcpy(&res, di.bdaddr, 4);
res *= 0x1000193;
res += di.bdaddr[4];
res *= 0x1000193;
res += di.bdaddr[5];
res = 0;
memcpy(&res, di.bdaddr, 6);
done:
close(fd);
@ -63,14 +60,10 @@ done:
namespace pxt {
int getSerialNumber() {
static int serial;
if (serial != 0)
return serial;
serial = bt_addr() & 0x7fffffff;
uint64_t getLongSerialNumber() {
static uint64_t serial;
if (serial == 0)
serial = bt_addr();
return serial;
}

View File

@ -68,6 +68,12 @@ declare namespace control {
/** Write data to DMESG debugging buffer. */
//% shim=control::dmesg
function dmesg(s: string): void;
/**
* Determines if the USB has been enumerated.
*/
//% shim=control::isUSBInitialized
function isUSBInitialized(): boolean;
}
declare namespace serial {

13
libs/ev3/brick.ts Normal file
View File

@ -0,0 +1,13 @@
namespace brick {
/**
* Exits the program to the main menu. (in the simulator restarts it)
*/
//% blockId=loopstop block="exit program"
//% help=reference/brick/exit-program
//% weight=10
//% blockGap=8
//% group="Buttons"
export function exitProgram() {
control.reset();
}
}

View File

@ -20,7 +20,8 @@ namespace console._screen {
lines = [];
console.addListener(log);
brick.buttonUp.onEvent(ButtonEvent.Bumped, () => scroll(-3))
brick.buttonDown.onEvent(ButtonEvent.Bumped, () => scroll(3))
brick.buttonDown.onEvent(ButtonEvent.Bumped, () => scroll(3))
brick.showConsole();
}
}
@ -44,7 +45,7 @@ namespace console._screen {
printLog();
}
function log(msg: string): void {
function log(priority: ConsolePriority, msg: string): void {
lines.push(msg);
if (lines.length + 5 > maxLines) {
lines.splice(0, maxLines - lines.length);

View File

@ -1,6 +1,6 @@
//% color="#68C3E2" weight=100 icon="\uf106"
//% groups='["Buttons", "Screen", "Battery"]'
//% groups='["Buttons", "Screen", "Power"]'
//% labelLineWidth=60
namespace brick {
}

View File

@ -2,8 +2,9 @@
"name": "ev3",
"description": "The EV3 library",
"files": [
"README.md",
"README.md",
"ns.ts",
"brick.ts",
"startup.ts",
"images.jres",
"images.ts",

View File

@ -1,8 +1,6 @@
// This is the last thing executed before user code
// pulse green, play startup sound, turn off light
brick.setStatusLight(StatusLight.GreenPulse);
// We pause for 100ms to give time to read sensor values, so they work in on_start block
pause(400)
// and we're ready
brick.setStatusLight(StatusLight.Off);
console.addListener(function(priority: ConsolePriority, msg: string) {
control.dmesg(msg.substr(0, msg.length - 1))
})
// boot sequence
brick.showBoot();

View File

@ -1,6 +1,6 @@
# calibrate
Reset the zero reference for the gyro to current position of the brick.
Detects if the gyro is drifting and performs a full reset if needed.
```sig
sensors.gyro2.calibrate()

View File

@ -0,0 +1,37 @@
# compute Drift
Called when the sensor is completely still, computes the current rate drift
```sig
sensors.gyro2.computeDrift()
```
The gyroscope sensor is subject to rate drifting. This means that the measurement reported by the sensor is off by a few degrees per second over time: it is drifting.
To counter the effect of drifting, call the ``||sensors:compute drift||`` block when the sensor is still to compute the current drift. The rate meansurements will automatically be corrected based on that drift.
## Example
This example uses a gyro sensor to
```blocks
let error = 0
sensors.gyro2.computeDrift()
while (sensors.color3.color() != ColorSensorColor.White) {
error = sensors.gyro2.rate() * -1
motors.largeBC.steer(error, 50)
}
motors.stopAll()
pause(1000)
sensors.gyro2.computeDrift()
while (sensors.color3.color() != ColorSensorColor.Blue) {
error = sensors.gyro2.rate() * -1
motors.largeBC.steer(error, 50)
}
motors.stopAll()
```
## See Also
[rate](/reference/sensors/gyro/rate),
[compute drift](/reference/sensors/gyro/compute-drift)

View File

@ -0,0 +1,39 @@
# drift
Get the computed rate drift
```sig
sensors.gyro2.drift()
```
The gyroscope sensor is subject to rate drifting. This means that the measurement reported by the sensor is off by a few degrees per second over time: it is drifting.
To counter the effect of drifting, call the ``||sensors:compute drift||`` block when the sensor is still to compute the current drift. The rate meansurements will automatically be corrected based on that drift.
## Example
This example uses a gyro sensor to drive straight until while color is detected.
The robot is stopped, the drift is computed and another movement is done.
```blocks
let error = 0
sensors.gyro2.computeDrift()
while (sensors.color3.color() != ColorSensorColor.White) {
error = sensors.gyro2.rate() * -1
motors.largeBC.steer(error, 50)
}
motors.stopAll()
pause(1000)
sensors.gyro2.computeDrift()
while (sensors.color3.color() != ColorSensorColor.Blue) {
error = sensors.gyro2.rate() * -1
motors.largeBC.steer(error, 50)
}
motors.stopAll()
```
## See Also
[rate](/reference/sensors/gyro/rate),
[compute drift](/reference/sensors/gyro/compute-drift)

View File

@ -0,0 +1,21 @@
# Pause Until Rotated
Pauses the program until the gyro sensors detect that the desired amount of rotation
has been acheived.
```
sensors.gyro2.pauseUntilRotated(90)
```
## Example
This program performs a square turn left, then right.
```blocks
sensors.gyro2.calibrate()
motors.largeBC.steer(200, 10)
sensors.gyro2.pauseUntilRotated(90)
motors.largeBC.steer(-200, 10)
sensors.gyro2.pauseUntilRotated(-90)
motors.largeBC.stop()
```

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@ -7,14 +7,15 @@ const enum GyroSensorMode {
namespace sensors {
//% fixedInstances
export class GyroSensor extends internal.UartSensor {
private calibrating: boolean;
private _calibrating: boolean;
private _drift: number;
private _driftCorrection: boolean;
private _angle: control.EulerIntegrator;
constructor(port: number) {
super(port)
this.calibrating = false;
this._calibrating = false;
this._drift = 0;
this._driftCorrection = false;
this._angle = new control.EulerIntegrator();
this._setMode(GyroSensorMode.Rate);
this.setMode(GyroSensorMode.Rate);
}
@ -23,13 +24,17 @@ namespace sensors {
}
_query(): number {
return this.getNumber(NumberFormat.Int16LE, 0);
const v = this.getNumber(NumberFormat.Int16LE, 0);
this._angle.integrate(v - this._drift);
return v;
}
setMode(m: GyroSensorMode) {
if (m == GyroSensorMode.Rate && this.mode != m)
this._drift = 0;
this._setMode(m)
// decrecated
}
isCalibrating(): boolean {
return this._calibrating;
}
/**
@ -45,11 +50,11 @@ namespace sensors {
//% weight=64 blockGap=8
//% group="Gyro Sensor"
angle(): number {
if (this.calibrating)
pauseUntil(() => !this.calibrating, 2000);
this.poke();
if (this._calibrating)
pauseUntil(() => !this._calibrating, 2000);
this.setMode(GyroSensorMode.Angle);
return this._query();
return Math.round(this._angle.value);
}
/**
@ -65,21 +70,14 @@ namespace sensors {
//% weight=65 blockGap=8
//% group="Gyro Sensor"
rate(): number {
if (this.calibrating)
pauseUntil(() => !this.calibrating, 2000);
this.setMode(GyroSensorMode.Rate);
let curr = this._query();
if (Math.abs(curr) < 4 && this._driftCorrection) {
const p = 0.01;
this._drift = (1 - p) * this._drift + p * curr;
curr = Math.round(curr - this._drift);
}
return curr;
this.poke();
if (this._calibrating)
pauseUntil(() => !this._calibrating, 2000);
return this._query() - this._drift;
}
/**
* Forces a calibration of the with light progress indicators.
* Detects if calibration is necessary and performs a full reset, drift computation.
* Must be called when the sensor is completely still.
*/
//% help=sensors/gyro/calibrate
@ -91,16 +89,30 @@ namespace sensors {
//% weight=51 blockGap=8
//% group="Gyro Sensor"
calibrate(): void {
if (this.calibrating) return; // already in calibration mode
if (this._calibrating) return; // already in calibration mode
const statusLight = brick.statusLight(); // save current status light
brick.setStatusLight(StatusLight.Orange);
this.calibrating = true;
this._calibrating = true;
// may be triggered by a button click,
// give time for robot to settle
pause(700);
// compute drift
this.computeDriftNoCalibration();
if (Math.abs(this.drift()) < 0.1) {
// no drift, skipping calibration
brick.setStatusLight(StatusLight.Green); // success
pause(1000);
brick.setStatusLight(statusLight); // resture previous light
// and we're done
this._angle.reset();
this._calibrating = false;
return;
}
// calibrating
brick.setStatusLight(StatusLight.OrangePulse);
@ -109,37 +121,31 @@ namespace sensors {
// wait till sensor is live
pauseUntil(() => this.isActive(), 7000);
// mode toggling
this.setMode(GyroSensorMode.Rate);
this.setMode(GyroSensorMode.Angle);
// switch back to the desired mode
this.setMode(this.mode);
this._setMode(GyroSensorMode.Rate);
this._setMode(GyroSensorMode.Angle);
this._setMode(GyroSensorMode.Rate);
// check sensor is ready
if (!this.isActive()) {
brick.setStatusLight(StatusLight.RedFlash); // didn't work
pause(2000);
brick.setStatusLight(statusLight); // restore previous light
this.calibrating = false;
this._angle.reset();
this._calibrating = false;
return;
}
// compute drift
this._drift = 0;
if (this._driftCorrection && this.mode == GyroSensorMode.Rate) {
const n = 100;
for (let i = 0; i < n; ++i) {
this._drift += this._query();
pause(4);
}
this._drift /= n;
}
// switch to rate mode
this.computeDriftNoCalibration();
// and done
brick.setStatusLight(StatusLight.Green); // success
pause(1000);
brick.setStatusLight(statusLight); // resture previous light
// and we're done
this.calibrating = false;
this._angle.reset();
this._calibrating = false;
}
/**
@ -151,34 +157,117 @@ namespace sensors {
//% parts="gyroscope"
//% blockNamespace=sensors
//% this.fieldEditor="ports"
//% weight=50
//% weight=50 blockGap=8
//% group="Gyro Sensor"
reset(): void {
if (this.calibrating) return; // already in calibration mode
if (this._calibrating) return; // already in calibration mode
this._calibrating = true;
const statusLight = brick.statusLight(); // save current status light
brick.setStatusLight(StatusLight.Orange);
this.calibrating = true;
// send a reset command
super.reset();
this._drift = 0;
this._angle.reset();
pauseUntil(() => this.isActive(), 7000);
// check sensor is ready
if (!this.isActive()) {
brick.setStatusLight(StatusLight.RedFlash); // didn't work
pause(2000);
brick.setStatusLight(statusLight); // restore previous light
this._angle.reset();
this._calibrating = false;
return;
}
this._setMode(GyroSensorMode.Rate);
// and done
this.calibrating = false;
brick.setStatusLight(StatusLight.Green); // success
pause(1000);
brick.setStatusLight(statusLight); // resture previous light
// and done
this._angle.reset();
this._calibrating = false;
}
/**
* Gets the computed rate drift
*/
//%
//% help=sensors/gyro/drift
//% block="**gyro** %this|drift"
//% blockId=gyroDrift
//% parts="gyroscope"
//% blockNamespace=sensors
//% this.fieldEditor="ports"
//% weight=9 blockGap=8
//% group="Gyro Sensor"
drift(): number {
return this._drift;
}
/**
* Enables or disable drift correction
* @param enabled
* Computes the current sensor drift when using rate measurements.
*/
//%
setDriftCorrection(enabled: boolean) {
this._driftCorrection = enabled;
//% help=sensors/gyro/compute-drift
//% block="compute **gyro** %this|drift"
//% blockId=gyroComputeDrift
//% parts="gyroscope"
//% blockNamespace=sensors
//% this.fieldEditor="ports"
//% weight=10 blockGap=8
//% group="Gyro Sensor"
computeDrift() {
if (this._calibrating)
pauseUntil(() => !this._calibrating, 2000);
pause(1000); // let the robot settle
this.computeDriftNoCalibration();
}
/**
* Pauses the program until the gyro detected
* that the angle changed by the desired amount of degrees.
* @param degrees the degrees to turn
*/
//% help=sensors/gyro/pause-until-rotated
//% block="pause until **gyro** %this|rotated %degrees=rotationPicker|degrees"
//% blockId=gyroPauseUntilRotated
//% parts="gyroscope"
//% blockNamespace=sensors
//% this.fieldEditor="ports"
//% degrees.defl=90
//% weight=63
//% group="Gyro Sensor"
pauseUntilRotated(degrees: number, timeOut?: number): void {
let a = this.angle();
const end = a + degrees;
const direction = (end - a) > 0 ? 1 : -1;
pauseUntil(() => (end - this.angle()) * direction <= 0, timeOut);
}
private computeDriftNoCalibration() {
// clear drift
this._drift = 0;
const n = 10;
let d = 0;
for (let i = 0; i < n; ++i) {
d += this._query();
pause(20);
}
this._drift = d / n;
this._angle.reset();
}
_info(): string {
if (this._calibrating)
return "cal...";
let r = `${this._query()}r`;
if (this._drift != 0)
r += `-${this._drift | 0}`;
return r;
}
}
@ -193,4 +282,17 @@ namespace sensors {
//% fixedInstance whenUsed block="4" jres=icons.port4
export const gyro4: GyroSensor = new GyroSensor(4)
/**
* Get the rotation angle field editor
* @param degrees angle in degrees, eg: 90
*/
//% blockId=rotationPicker block="%degrees"
//% blockHidden=true shim=TD_ID
//% colorSecondary="#FFFFFF"
//% degrees.fieldEditor="numberdropdown" degrees.fieldOptions.decompileLiterals=true
//% degrees.fieldOptions.data='[["30", 30], ["45", 45], ["60", 60], ["90", 90], ["180", 180], ["-30", -30], ["-45", -45], ["-60", -60], ["-90", -90], ["-180", -180]]'
export function __rotationPicker(degrees: number): number {
return degrees;
}
}

View File

@ -235,6 +235,7 @@ namespace sensors {
//% group="Infrared Sensor"
//% this.fieldEditor="ports"
proximity(): number {
this.poke();
this._setMode(InfraredSensorMode.Proximity)
return this.getNumber(NumberFormat.UInt8LE, 0)
}
@ -284,6 +285,7 @@ namespace sensors {
// TODO
private getDirectionAndDistance() {
this.poke();
this._setMode(InfraredSensorMode.Seek)
return this.getNumber(NumberFormat.UInt16LE, this._channel * 2)
}

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@ -0,0 +1,10 @@
namespace image {
/**
* Get the screen image
*/
//%
export function screenImage(): Image {
return screen;
}
}

View File

@ -15,7 +15,7 @@ declare interface Image {
height: int32;
/**
* True iff the image is monochromatic (black and white)
* True if the image is monochromatic (black and white)
*/
//% property shim=ImageMethods::isMono
isMono: boolean;
@ -45,6 +45,18 @@ declare interface Image {
//% shim=ImageMethods::fill
fill(c: int32): void;
/**
* Copy row(s) of pixel from image to buffer (8 bit per pixel).
*/
//% shim=ImageMethods::getRows
getRows(x: int32, dst: Buffer): void;
/**
* Copy row(s) of pixel from buffer to image.
*/
//% shim=ImageMethods::setRows
setRows(x: int32, src: Buffer): void;
/**
* Return a copy of the current image
*/

View File

@ -26,6 +26,8 @@ namespace brick {
None,
ShowLines,
Image,
Ports,
Console,
Custom
}
let screenMode = ScreenMode.None;
@ -124,42 +126,84 @@ namespace brick {
//% help=brick/show-ports blockGap=8
//% weight=10 group="Screen"
export function showPorts() {
screenMode = ScreenMode.Custom;
if (screenMode == ScreenMode.Ports) return;
screenMode = ScreenMode.Ports;
renderPorts();
control.runInParallel(function () {
while (screenMode == ScreenMode.Ports) {
renderPorts();
pause(50);
}
})
}
function renderPorts() {
const col = 44;
const lineHeight8 = image.font8.charHeight + 2;
const h = screen.height;
clearScreen();
for (let i = 0; i < 4; ++i) {
const x = i * col + 2;
screen.print("ABCD"[i], x, 1 * lineHeight8, 1, image.font8)
screen.print((i + 1).toString(), x, h - lineHeight8, 1, image.font8)
}
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
function scale(x: number) {
if (Math.abs(x) > 1000) return Math.round(x / 100) / 10 + "k";
return ("" + (x >> 0));
if (Math.abs(x) >= 5000) {
const k = Math.floor(x / 1000);
const r = Math.round((x - 1000 * k) / 100);
return `${k}.${r}k`
}
return ("" + (x || 0));
}
// motors
const datas = motors.getAllMotorData();
for (let i = 0; i < datas.length; ++i) {
const data = datas[i];
const x = i * col + 2;
if (!data.actualSpeed && !data.count) continue;
const x = i * col;
screen.print("ABCD"[i], x + 2, 1 * lineHeight8, 1, image.font8)
screen.print(`${scale(data.actualSpeed)}%`, x + 2, 3 * lineHeight8, 1, image.font8)
screen.print(`${scale(data.count)}>`, x + 2, 4 * lineHeight8, 1, image.font5)
screen.print(`${scale(data.actualSpeed)}%`, x, 3 * lineHeight8, 1, image.font8)
screen.print(`${scale(data.count)}>`, x, 4 * lineHeight8, 1, image.font8)
}
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
// sensors
const sis = sensors.internal.getActiveSensors();
const h = screen.height;
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
for (let i = 0; i < sis.length; ++i) {
const si = sis[i];
const x = (si.port() - 1) * col;
const x = (si.port() - 1) * col + 2;
const inf = si._info();
screen.print(si.port() + "", x, h - 4 * lineHeight8, 1, image.font8)
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
if (inf)
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
}
}
export function showBoot() {
// pulse green, play startup sound, turn off light
brick.setStatusLight(StatusLight.GreenPulse);
// We pause for 100ms to give time to read sensor values, so they work in on_start block
pause(400)
// and we're ready
brick.setStatusLight(StatusLight.Off);
// always show port by default if no UI is set
control.runInParallel(function () {
// show ports if nothing is has been shown
if (screenMode != ScreenMode.None) return;
showPorts();
})
}
export function showConsole() {
console.sendToScreen();
screenMode = ScreenMode.Console;
clearScreen();
}
/**
* An image
* @param image the image

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@ -199,4 +199,10 @@ namespace storage {
return '/' + filename;
}
}
/**
* Permanent storage on the brick, must be deleted with code.
*/
//% whenUsed fixedInstance block="permanent"
export const permanent: Storage = new PermanentStorage();
}

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