pxt-ev3/libs/core/output.ts

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enum Output {
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//% block="A"
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A = 0x01,
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//% block="B"
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B = 0x02,
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//% block="C"
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C = 0x04,
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//% block="D"
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D = 0x08,
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//% block="B+C"
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BC = Output.B | Output.C,
//% block="A+B"
AB = Output.A | Output.B,
//% block="C+D"
CD = Output.C | Output.D,
//% block="A+D"
AD = Output.A | Output.D,
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//% block="All"
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ALL = 0x0f
}
enum OutputType {
None = 0,
Tacho = 7,
MiniTacho = 8,
}
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enum MoveUnit {
//% block="rotations"
Rotations,
//% block="degrees"
Degrees,
//% block="seconds"
Seconds,
//% block="milliseconds"
MilliSeconds
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}
enum MovePhase {
//% block="acceleration"
Acceleration,
//% block="deceleration"
Deceleration
}
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namespace motors {
let pwmMM: MMap
let motorMM: MMap
const enum MotorDataOff {
TachoCounts = 0, // int32
Speed = 4, // int8
Padding = 5, // int8[3]
TachoSensor = 8, // int32
Size = 12
}
function init() {
if (pwmMM) return
pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
if (!pwmMM) control.fail("no PWM file")
motorMM = control.mmap("/dev/lms_motor", MotorDataOff.Size * DAL.NUM_OUTPUTS, 0)
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if (!motorMM) control.fail("no motor file")
resetAllMotors()
const buf = output.createBuffer(1)
buf[0] = DAL.opProgramStart
writePWM(buf)
}
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/**
* Sends a command to the motors device
* @param buf the command buffer
*/
//%
export function writePWM(buf: Buffer): void {
init()
pwmMM.write(buf)
}
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/**
* Sends and receives a message from the motors device
* @param buf message buffer
*/
//%
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export function readPWM(buf: Buffer): void {
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init()
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pwmMM.read(buf);
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}
/**
* Allocates a message buffer
* @param out ports
* @param cmd command id
* @param addSize required additional bytes
*/
//%
export function mkCmd(out: Output, cmd: number, addSize: number) {
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const b = output.createBuffer(2 + addSize)
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b.setNumber(NumberFormat.UInt8LE, 0, cmd)
b.setNumber(NumberFormat.UInt8LE, 1, out)
return b
}
export function outputToName(out: Output): string {
let r = "";
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
if (out & (1 << i)) {
if (r.length > 0) r += "+";
r += "ABCD"[i];
}
}
return r;
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}
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/**
* Stops all motors
*/
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//% blockId=motorStopAll block="stop all motors"
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//% weight=1
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//% group="Move"
//% help=motors/stop-all
export function stopAll() {
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const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
writePWM(b)
}
/**
* Resets all motors
*/
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//% group="Move"
export function resetAllMotors() {
reset(Output.ALL)
}
interface MoveSchedule {
speed: number;
useSteps: boolean;
steps: number[];
}
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//% fixedInstances
export class MotorBase extends control.Component {
protected _port: Output;
protected _portName: string;
protected _brake: boolean;
protected _regulated: boolean;
private _pauseOnRun: boolean;
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private _initialized: boolean;
private _brakeSettleTime: number;
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private _init: () => void;
private _accelerationSteps: number;
private _accelerationTime: number;
private _decelerationSteps: number;
private _decelerationTime: number;
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protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
constructor(port: Output, init: () => void) {
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super();
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this._port = port;
this._portName = outputToName(this._port);
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this._brake = false;
this._regulated = true;
this._pauseOnRun = true;
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this._initialized = false;
this._brakeSettleTime = 10;
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this._init = init;
this._accelerationSteps = 0;
this._accelerationTime = 0;
this._decelerationSteps = 0;
this._decelerationTime = 0;
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}
/**
* Lazy initialization code
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*/
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protected init() {
if (!this._initialized) {
this._initialized = true;
this._init();
}
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}
/**
* Sets the automatic brake on or off when the motor is off
* @param brake a value indicating if the motor should break when off
*/
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//% blockId=outputMotorSetBrakeMode block="set %motor|brake %brake=toggleOnOff"
//% motor.fieldEditor="motors"
//% weight=60 blockGap=8
//% group="Properties"
//% help=motors/motor/set-brake
setBrake(brake: boolean) {
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this.init();
this._brake = brake;
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}
/**
* Indicates to pause while a motor moves for a given distance or duration.
* @param value true to pause; false to continue the program execution
*/
//% blockId=outputMotorSetPauseMode block="set %motor|pause on run %brake=toggleOnOff"
//% motor.fieldEditor="motors"
//% weight=60 blockGap=8
//% group="Properties"
setPauseOnRun(value: boolean) {
this.init();
this._pauseOnRun = value;
}
/**
* Inverts the motor polarity
*/
//% blockId=motorSetInverted block="set %motor|inverted %reversed=toggleOnOff"
//% motor.fieldEditor="motors"
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//% weight=59 blockGap=8
//% group="Properties"
//% help=motors/motor/set-inverted
setInverted(inverted: boolean) {
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this.init();
const b = mkCmd(this._port, DAL.opOutputPolarity, 1)
b.setNumber(NumberFormat.Int8LE, 2, inverted ? 0 : 1);
writePWM(b)
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}
/**
* Set the settle time after braking in milliseconds (default is 10ms).
*/
//% blockId=motorSetBrakeSettleTime block="set %motor|brake settle time %millis|ms"
//% motor.fieldEditor="motors"
//% weight=1 blockGap=8
//% group="Properties"
//% millis.defl=200 millis.min=0 millis.max=500
//% help=motors/motor/set-brake-settle-time
setBrakeSettleTime(millis: number) {
this.init();
// ensure in [0,500]
this._brakeSettleTime = Math.max(0, Math.min(500, millis | 0))
}
/**
* Stops the motor(s).
*/
//% weight=6 blockGap=8
//% group="Move"
//% help=motors/motor/stop
//% blockId=motorStop block="stop %motors|"
//% motors.fieldEditor="motors"
stop() {
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this.init();
stop(this._port, this._brake);
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this.settle();
}
protected settle() {
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// if we've recently completed a motor command with brake
// allow 500ms for robot to settle
if (this._brake && this._brakeSettleTime > 0)
pause(this._brakeSettleTime);
}
protected pauseOnRun(stepsOrTime: number) {
if (stepsOrTime && this._pauseOnRun) {
// wait till motor is done with this work
this.pauseUntilReady();
// allow robot to settle
this.settle();
}
}
/**
* Resets the motor(s).
*/
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//% weight=5
//% group="Move"
//% help=motors/motor/reset
//% blockId=motorReset block="reset %motors|"
//% motors.fieldEditor="motors"
reset() {
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this.init();
reset(this._port);
}
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
const r: MoveSchedule = {
speed: Math.clamp(-100, 100, speed >> 0),
useSteps: true,
steps: [step1 || 0, step2 || 0, step3 || 0]
}
let scale = 1;
switch (unit) {
case MoveUnit.Rotations:
scale = 360;
r.useSteps = true;
break;
case MoveUnit.Degrees:
r.useSteps = true;
break;
case MoveUnit.Seconds:
scale = 1000;
r.useSteps = false;
break;
default:
r.useSteps = false;
break;
}
for (let i = 0; i < r.steps.length; ++i)
r.steps[i] = Math.max(0, (r.steps[i] * scale) | 0);
return r;
}
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/**
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* Runs the motor at a given speed for limited time or distance.
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* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
* @param value (optional) measured distance or rotation
* @param unit (optional) unit of the value
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*/
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//% blockId=motorRun block="run %motor at %speed=motorSpeedPicker|\\%||for %value %unit"
//% weight=100 blockGap=8
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//% group="Move"
//% motor.fieldEditor="motors"
//% expandableArgumentMode=toggle
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//% help=motors/motor/run
run(speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
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this.init();
const schedule = this.normalizeSchedule(speed, 0, value, 0, unit);
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// stop if speed is 0
if (!schedule.speed) {
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this.stop();
return;
}
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// special: 0 is infinity
if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
this._run(schedule.speed);
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return;
}
// timed motor moves
const steps = schedule.steps;
const useSteps = schedule.useSteps;
// compute ramp up and down
steps[0] = (useSteps ? this._accelerationSteps : this._accelerationTime) || 0;
steps[2] = (useSteps ? this._decelerationSteps : this._decelerationTime) || 0;
if (steps[0] + steps[2] > steps[1]) {
// rescale
const r = steps[1] / (steps[0] + steps[2]);
steps[0] = Math.floor(steps[0] * r);
steps[2] *= Math.floor(steps[2] * r);
}
steps[1] -= (steps[0] + steps[2]);
// send ramped command
this._schedule(schedule);
this.pauseOnRun(steps[0] + steps[1] + steps[2]);
}
/**
* Schedules a run of the motor with an acceleration, constant and deceleration phase.
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
* @param value measured distance or rotation, eg: 500
* @param unit (optional) unit of the value, eg: MoveUnit.MilliSeconds
* @param acceleration acceleration phase measured distance or rotation, eg: 500
* @param deceleration deceleration phase measured distance or rotation, eg: 500
*/
//% blockId=motorSchedule block="ramp %motor at %speed=motorSpeedPicker|\\%|for %value|%unit||accelerate %acceleration|decelerate %deceleration"
//% weight=99 blockGap=8
//% group="Move"
//% motor.fieldEditor="motors"
//% help=motors/motor/ramp
//% inlineInputMode=inline
//% expandableArgumentMode=toggle
//% value.defl=500
ramp(speed: number, value: number = 500, unit: MoveUnit = MoveUnit.MilliSeconds, acceleration?: number, deceleration?: number) {
this.init();
const schedule = this.normalizeSchedule(speed, acceleration, value, deceleration, unit);
// stop if speed is 0
if (!schedule.speed) {
this.stop();
return;
}
// special case: do nothing
if (schedule.steps[0] + schedule.steps[1] + schedule.steps[2] == 0) {
return;
}
// timed motor moves
const steps = schedule.steps;
// send ramped command
this._schedule(schedule);
this.pauseOnRun(steps[0] + steps[1] + steps[2]);
}
/**
* Specifies the amount of rotation or time for the acceleration
* of run commands.
*/
//% blockId=outputMotorsetRunRamp block="set %motor|run %ramp to $value||$unit"
//% motor.fieldEditor="motors"
//% weight=21 blockGap=8
//% group="Properties"
//% help=motors/motor/set-run-phase
setRunPhase(phase: MovePhase, value: number, unit: MoveUnit = MoveUnit.MilliSeconds) {
let temp: number;
switch (unit) {
case MoveUnit.Rotations:
temp = Math.max(0, (value * 360) | 0);
if (phase == MovePhase.Acceleration)
this._accelerationSteps = temp;
else
this._decelerationSteps = temp;
break;
case MoveUnit.Degrees:
temp = Math.max(0, value | 0);
if (phase == MovePhase.Acceleration)
this._accelerationSteps = temp;
else
this._decelerationSteps = temp;
break;
case MoveUnit.Seconds:
temp = Math.max(0, (value * 1000) | 0);
if (phase == MovePhase.Acceleration)
this._accelerationTime = temp;
else
this._decelerationTime = temp;
break;
case MoveUnit.MilliSeconds:
temp = Math.max(0, value | 0);
if (phase == MovePhase.Acceleration)
this._accelerationTime = temp;
else
this._decelerationTime = temp;
break;
}
}
private _run(speed: number) {
// ramp up acceleration
if (this._accelerationTime) {
this._schedule({ speed: speed, useSteps: false, steps: [this._accelerationTime, 100, 0] });
pause(this._accelerationTime);
}
// keep going
const b = mkCmd(this._port, this._regulated ? DAL.opOutputSpeed : DAL.opOutputPower, 1)
b.setNumber(NumberFormat.Int8LE, 2, speed)
writePWM(b)
if (speed) {
writePWM(mkCmd(this._port, DAL.opOutputStart, 0))
}
}
private _schedule(schedule: MoveSchedule) {
const p = {
useSteps: schedule.useSteps,
step1: schedule.steps[0],
step2: schedule.steps[1],
step3: schedule.steps[2],
speed: this._regulated ? schedule.speed : undefined,
power: this._regulated ? undefined : schedule.speed,
useBrake: this._brake
};
step(this._port, p)
}
/**
* Indicates if the motor(s) speed should be regulated. Default is true.
* @param value true for regulated motor
*/
//% blockId=outputMotorSetRegulated block="set %motor|regulated %value=toggleOnOff"
//% motor.fieldEditor="motors"
//% weight=58 blockGap=8
//% group="Properties"
//% help=motors/motor/set-regulated
setRegulated(value: boolean) {
this._regulated = value;
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}
/**
* Returns a value indicating if the motor is still running a previous command.
*/
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//% group="Sensors"
isReady(): boolean {
this.init();
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const buf = mkCmd(this._port, DAL.opOutputTest, 2);
readPWM(buf)
const flags = buf.getNumber(NumberFormat.UInt8LE, 2);
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return (~flags & this._port) == this._port;
}
/**
* Pauses the execution until the previous command finished.
* @param timeOut optional maximum pausing time in milliseconds
*/
//% blockId=motorPauseUntilRead block="pause until %motor|ready"
//% motor.fieldEditor="motors"
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//% weight=90
//% group="Move"
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pauseUntilReady(timeOut?: number) {
pauseUntil(() => this.isReady(), timeOut);
}
setRunSmoothness(accelerationPercent: number, decelerationPercent: number) {
}
protected setOutputType(large: boolean) {
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
if (this._port & (1 << i)) {
// (0x07: Large motor, Medium motor = 0x08)
MotorBase.output_types[i] = large ? 0x07 : 0x08;
}
}
MotorBase.setTypes();
}
// Note, we are having to create our own buffer here as mkCmd creates a buffer with a command
// In the case of opOutputSetType, it expects the arguments to be opOutputSetType [type0, type1, type2, type3]
static setTypes() {
const b = output.createBuffer(5)
b.setNumber(NumberFormat.UInt8LE, 0, DAL.opOutputSetType)
b.setNumber(NumberFormat.Int8LE, 1, MotorBase.output_types[0]);
b.setNumber(NumberFormat.Int8LE, 2, MotorBase.output_types[1]);
b.setNumber(NumberFormat.Int8LE, 3, MotorBase.output_types[2]);
b.setNumber(NumberFormat.Int8LE, 4, MotorBase.output_types[3]);
writePWM(b)
}
}
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//% fixedInstances
export class Motor extends MotorBase {
private _large: boolean;
constructor(port: Output, large: boolean) {
super(port, () => this.__init());
this._large = large;
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this.markUsed();
}
markUsed() {
motors.__motorUsed(this._port, this._large);
}
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private __init() {
this.setOutputType(this._large);
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}
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/**
* Gets motor actual speed.
* @param motor the port which connects to the motor
*/
//% blockId=motorSpeed block="%motor|speed"
//% motor.fieldEditor="motors"
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//% weight=72
//% blockGap=8
//% group="Counters"
//% help=motors/motor/speed
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speed(): number {
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this.init();
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return getMotorData(this._port).actualSpeed;
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}
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/**
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* Gets motor angle.
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* @param motor the port which connects to the motor
*/
//% blockId=motorAngle block="%motor|angle"
//% motor.fieldEditor="motors"
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//% weight=70
//% blockGap=8
//% group="Counters"
//% help=motors/motor/angle
angle(): number {
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this.init();
return getMotorData(this._port).count;
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}
/**
* Clears the motor count
*/
//% blockId=motorClearCount block="clear %motor|counters"
//% motor.fieldEditor="motors"
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//% weight=68
//% blockGap=8
//% group="Counters"
//% help=motors/motor/clear-counts
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clearCounts() {
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this.init();
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const b = mkCmd(this._port, DAL.opOutputClearCount, 0)
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writePWM(b)
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
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if (this._port & (1 << i)) {
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motorMM.setNumber(NumberFormat.Int32LE, i * MotorDataOff.Size + MotorDataOff.TachoSensor, 0)
}
}
}
/**
* Returns the status of the motor
*/
//%
toString(): string {
return `${this._large ? "" : "M"}${this._portName} ${this.speed()}% ${this.angle()}>`;
}
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}
//% whenUsed fixedInstance block="large motor A" jres=icons.portA
export const largeA = new Motor(Output.A, true);
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//% whenUsed fixedInstance block="large motor B" jres=icons.portB
export const largeB = new Motor(Output.B, true);
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//% whenUsed fixedInstance block="large motor C" jres=icons.portC
export const largeC = new Motor(Output.C, true);
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//% whenUsed fixedInstance block="large motor D" jres=icons.portD
export const largeD = new Motor(Output.D, true);
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//% whenUsed fixedInstance block="medium motor A" jres=icons.portA
export const mediumA = new Motor(Output.A, false);
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//% whenUsed fixedInstance block="medium motor B" jres=icons.portB
export const mediumB = new Motor(Output.B, false);
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//% whenUsed fixedInstance block="medium motor C" jres=icons.portC
export const mediumC = new Motor(Output.C, false);
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//% whenUsed fixedInstance block="medium motor D" jres=icons.portD
export const mediumD = new Motor(Output.D, false);
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//% fixedInstances
export class SynchedMotorPair extends MotorBase {
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constructor(ports: Output) {
super(ports, () => this.__init());
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this.markUsed();
}
markUsed() {
motors.__motorUsed(this._port, true);
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}
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private __init() {
this.setOutputType(true);
}
/**
* The Move Tank block can make a robot drive forward, backward, turn, or stop.
* Use the Move Tank block for robot vehicles that have two Large Motors,
* with one motor driving the left side of the vehicle and the other the right side.
* You can make the two motors go at different speeds or in different directions
* to make your robot turn.
* @param speedLeft the speed on the left motor, eg: 50
* @param speedRight the speed on the right motor, eg: 50
* @param value (optional) move duration or rotation
* @param unit (optional) unit of the value
*/
//% blockId=motorPairTank block="tank **motors** %motors %speedLeft=motorSpeedPicker|\\% %speedRight=motorSpeedPicker|\\%||for %value %unit"
//% motors.fieldEditor="ports"
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//% weight=96 blockGap=8
//% inlineInputMode=inline
//% group="Move"
//% expandableArgumentMode=toggle
//% help=motors/synced/tank
tank(speedLeft: number, speedRight: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
this.init();
speedLeft = Math.clamp(-100, 100, speedLeft >> 0);
speedRight = Math.clamp(-100, 100, speedRight >> 0);
const speed = Math.abs(speedLeft) > Math.abs(speedRight) ? speedLeft : speedRight;
let turnRatio = speedLeft == speed
? speedLeft == 0 ? 0 : (100 - speedRight / speedLeft * 100)
: speedRight == 0 ? 0 : (speedLeft / speedRight * 100 - 100);
turnRatio = Math.floor(turnRatio);
//control.dmesg(`tank ${speedLeft} ${speedRight} => ${turnRatio} ${speed}`)
this.steer(turnRatio, speed, value, unit);
}
/**
* Turns the motor and the follower motor by a number of rotations
* @param turnRatio the ratio of power sent to the follower motor, from ``-200`` to ``200``, eg: 0
* @param speed the speed from ``100`` full forward to ``-100`` full backward, eg: 50
* @param value (optional) move duration or rotation
* @param unit (optional) unit of the value
*/
//% blockId=motorPairSteer block="steer **motors** %chassis turn ratio %turnRatio=motorTurnRatioPicker speed %speed=motorSpeedPicker|\\%||for %value %unit"
//% chassis.fieldEditor="ports"
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//% weight=95
//% turnRatio.min=-200 turnRatio=200
//% inlineInputMode=inline
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//% group="Move"
//% expandableArgumentMode=toggle
//% help=motors/synced/steer
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
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this.init();
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speed = Math.clamp(-100, 100, speed >> 0);
if (!speed) {
stop(this._port, this._brake);
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return;
}
turnRatio = Math.clamp(-200, 200, turnRatio >> 0);
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let useSteps: boolean;
let stepsOrTime: number;
switch (unit) {
case MoveUnit.Rotations:
stepsOrTime = (value * 360) >> 0;
useSteps = true;
break;
case MoveUnit.Degrees:
stepsOrTime = value >> 0;
useSteps = true;
break;
case MoveUnit.Seconds:
stepsOrTime = (value * 1000) >> 0;
useSteps = false;
break;
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default:
stepsOrTime = value >> 0;
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useSteps = false;
break;
}
syncMotors(this._port, {
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useSteps: useSteps,
speed: speed,
turnRatio: turnRatio,
stepsOrTime: stepsOrTime,
useBrake: this._brake
});
this.pauseOnRun(stepsOrTime);
}
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/**
* Returns the name(s) of the motor
*/
//%
toString(): string {
this.init();
let r = outputToName(this._port);
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
if (this._port & (1 << i)) {
r += ` ${getMotorData(1 << i).actualSpeed}%`
}
}
return r;
}
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}
//% whenUsed fixedInstance block="B+C" jres=icons.portBC
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export const largeBC = new SynchedMotorPair(Output.BC);
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//% whenUsed fixedInstance block="A+D" jres=icons.portAD
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export const largeAD = new SynchedMotorPair(Output.AD);
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//% whenUsed fixedInstance block="A+B" jres=icons.portAB
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export const largeAB = new SynchedMotorPair(Output.AB);
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//% whenUsed fixedInstance block="C+D" jres=icons.portCD
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export const largeCD = new SynchedMotorPair(Output.CD);
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function reset(out: Output) {
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writePWM(mkCmd(out, DAL.opOutputReset, 0))
writePWM(mkCmd(out, DAL.opOutputClearCount, 0))
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}
function outOffset(out: Output) {
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
if (out & (1 << i))
return i * MotorDataOff.Size
}
return 0
}
export interface MotorData {
actualSpeed: number; // -100..+100
tachoCount: number;
count: number;
}
// only a single output at a time
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function getMotorData(out: Output): MotorData {
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init()
const buf = motorMM.slice(outOffset(out), MotorDataOff.Size)
return {
actualSpeed: buf.getNumber(NumberFormat.Int8LE, MotorDataOff.Speed),
tachoCount: buf.getNumber(NumberFormat.Int32LE, MotorDataOff.TachoCounts),
count: buf.getNumber(NumberFormat.Int32LE, MotorDataOff.TachoSensor),
}
}
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export function getAllMotorData(): MotorData[] {
init();
return [Output.A, Output.B, Output.C, Output.D].map(out => getMotorData(out));
}
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interface SyncOptions {
useSteps?: boolean;
speed: number;
turnRatio: number;
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stepsOrTime?: number;
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useBrake?: boolean;
}
function syncMotors(out: Output, opts: SyncOptions) {
const cmd = opts.useSteps ? DAL.opOutputStepSync : DAL.opOutputTimeSync;
const b = mkCmd(out, cmd, 11);
const speed = Math.clamp(-100, 100, opts.speed);
const turnRatio = Math.clamp(-200, 200, opts.turnRatio);
b.setNumber(NumberFormat.Int8LE, 2, speed)
// note that b[3] is padding
b.setNumber(NumberFormat.Int16LE, 4 + 4 * 0, turnRatio)
// b[6], b[7] is padding
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.stepsOrTime || 0)
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 2, opts.useBrake ? 1 : 0)
writePWM(b)
}
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interface StepOptions {
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power?: number;
speed?: number; // either speed or power has to be present
step1: number;
step2: number;
step3: number;
useSteps?: boolean; // otherwise use milliseconds
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useBrake?: boolean;
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}
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function start(out: Output) {
const b = mkCmd(out, DAL.opOutputStart, 0)
writePWM(b);
}
function stop(out: Output, brake: boolean) {
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const b = mkCmd(out, DAL.opOutputStop, 1)
b.setNumber(NumberFormat.UInt8LE, 2, brake ? 1 : 0)
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writePWM(b);
}
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function step(out: Output, opts: StepOptions) {
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control.dmesg('step')
let op = opts.useSteps ? DAL.opOutputStepSpeed : DAL.opOutputTimeSpeed
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let speed = opts.speed
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if (undefined == speed) {
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speed = opts.power
op = opts.useSteps ? DAL.opOutputStepPower : DAL.opOutputTimePower
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if (undefined == speed)
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return
}
speed = Math.clamp(-100, 100, speed)
let b = mkCmd(out, op, 15)
b.setNumber(NumberFormat.Int8LE, 2, speed)
// note that b[3] is padding
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 0, opts.step1)
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 1, opts.step2)
b.setNumber(NumberFormat.Int32LE, 4 + 4 * 2, opts.step3)
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const br = !!opts.useBrake ? 1 : 0;
b.setNumber(NumberFormat.Int8LE, 4 + 4 * 3, br)
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writePWM(b)
}
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}
interface Buffer {
[index: number]: number;
// rest defined in buffer.cpp
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}