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1
.gitignore
vendored
@ -31,3 +31,4 @@ videos/**
|
||||
lib/
|
||||
.vscode/
|
||||
bin
|
||||
scripts/out.*
|
||||
|
@ -1,9 +1,11 @@
|
||||
# LEGO Mindstorms EV3 target for PXT
|
||||
|
||||
[](https://ci2.dot.net/job/Private/job/pxt_project_pink/job/master/job/pxt-ev3_Push/)
|
||||
[](https://ci2.dot.net/job/Private/job/pxt_project_rainbow/job/master/job/pxt-ev3_Push/)
|
||||
|
||||
This repo contains the editor target hosted at https://d541eec2-1e96-4b7b-a223-da9d01d0337a.pxt.io/
|
||||
|
||||
Issue tracker: https://src.education.lego.com/groups/ev3-makecode
|
||||
|
||||
## Local Dev setup
|
||||
|
||||
These instructions assume familiarity with dev tools and languages.
|
||||
@ -14,7 +16,7 @@ These instructions assume familiarity with dev tools and languages.
|
||||
|
||||
In a common folder,
|
||||
|
||||
* clone https://github.com/Microsoft/pxt to ``pxt`` folder (currently, build against `freshcoat` branch)
|
||||
* clone https://github.com/Microsoft/pxt to ``pxt`` folder
|
||||
* clone https://github.com/Microsoft/pxt-common-packages to ``pxt-common-packages`` folder
|
||||
* clone https://github.com/Microsoft/pxt-ev3 to ``pxt-ev3`` folder
|
||||
* go to ``pxt`` and run
|
||||
|
@ -3,9 +3,3 @@
|
||||
## Reference #reference
|
||||
|
||||
* [Reference](/reference)
|
||||
* [input](/reference/input)
|
||||
* [light](/reference/light)
|
||||
* [music](/reference/music)
|
||||
* [pins](/reference/pins)
|
||||
* [control](/reference/control)
|
||||
* [serial](/reference/serial)
|
||||
|
@ -4,5 +4,12 @@ Here are some fun programs for your @boardname@!
|
||||
|
||||
## Fun stuff
|
||||
|
||||
|
||||
Coming soon.
|
||||
```codecard
|
||||
[
|
||||
{
|
||||
"name": "Happy unhappy",
|
||||
"description": "Keep your brick entertained and happy",
|
||||
"url":"/examples/happy-unhappy",
|
||||
"cardType": "example"
|
||||
}]
|
||||
```
|
12
docs/examples/happy-unhappy.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Happy unhappy
|
||||
|
||||
Use a touch sensor to make the brick happy.
|
||||
|
||||
```blocks
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
brick.showImage(images.expressionsBigSmile)
|
||||
})
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Released, function () {
|
||||
brick.showImage(images.expressionsSick)
|
||||
})
|
||||
```
|
47
docs/maker.md
Normal file
@ -0,0 +1,47 @@
|
||||
# Maker Activites
|
||||
|
||||
These six activities require the LEGO® MINDSTORMS® Education EV3 Core Set (45544). Supporting materials for teachers and middle school students are provided, offering everything teachers and students need to explore their inner makers as they follow the design process to solve open-ended, themed challenges...
|
||||
|
||||
* [Download Curriculum Materials](https://education.lego.com/en-us/downloads/mindstorms-ev3)
|
||||
|
||||
## Activites
|
||||
|
||||
```codecard
|
||||
[
|
||||
{
|
||||
"name": "Sound Machine",
|
||||
"description": "Create instruments with your EV3 Brick!",
|
||||
"url":"/maker/sound-machine",
|
||||
"cardType": "example",
|
||||
"imageUrl": "/static/maker/sound-machine.png"
|
||||
},
|
||||
{
|
||||
"name": "Sound Of Color",
|
||||
"description": "Play different sounds based on the color",
|
||||
"url":"/maker/sound-of-color",
|
||||
"cardType": "example",
|
||||
"imageUrl": "/static/maker/sound-of-color.png"
|
||||
},
|
||||
{
|
||||
"name": "Security Gadget",
|
||||
"description": "Raise the alarm when your brick is lifted!",
|
||||
"url":"/maker/security-gadget",
|
||||
"cardType": "example",
|
||||
"imageUrl": "/static/maker/security-gadget.png"
|
||||
},
|
||||
{
|
||||
"name": "Intruder Detector",
|
||||
"description": "Raise the alarm when an intruder sneaks in",
|
||||
"url":"/maker/intruder-detector",
|
||||
"cardType": "example",
|
||||
"imageUrl": "/static/maker/intruder-detector.png"
|
||||
},
|
||||
{
|
||||
"name": "Puppet",
|
||||
"description": "Build an automated puppet",
|
||||
"url":"/maker/puppet",
|
||||
"cardType": "example",
|
||||
"imageUrl": "/static/maker/puppet.png"
|
||||
}
|
||||
]
|
||||
```
|
11
docs/maker/intruder-detector.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Intruder Detector
|
||||
|
||||
This program will activate an alarm when an object moves in front of the Ultrasonic Sensor.
|
||||
|
||||
TODO support for event when value changes
|
||||
|
||||
```blocks
|
||||
input.ultrasonic4.onObjectNear(function () {
|
||||
music.playSoundUntilDone(music.sounds(Sounds.PowerUp))
|
||||
})
|
||||
```
|
17
docs/maker/puppet.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Puppet
|
||||
|
||||
Use this program with the Programmable Brick and Large Motor.
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
output.largeMotorA.setPower(30)
|
||||
output.largeMotorA.on(true)
|
||||
loops.pause(100)
|
||||
output.largeMotorA.on(false)
|
||||
music.playSoundUntilDone(music.sounds(Sounds.PowerUp))
|
||||
output.largeMotorA.setPower(-30)
|
||||
output.largeMotorA.on(true)
|
||||
loops.pause(100)
|
||||
output.largeMotorA.on(false)
|
||||
})
|
||||
```
|
9
docs/maker/security-gadget.md
Normal file
@ -0,0 +1,9 @@
|
||||
# Security Gadget
|
||||
|
||||
This program will activate an alarm when an object is lifted from the Touch Sensor.
|
||||
|
||||
```blocks
|
||||
input.touchSensor1.onEvent(TouchSensorEvent.Released, function () {
|
||||
music.playSoundUntilDone(music.sounds(Sounds.PowerUp))
|
||||
})
|
||||
```
|
12
docs/maker/sound-machine.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Sound Machine
|
||||
|
||||
This example program combined with the small model will make a beat and rhythm on any surface when the program is run.
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
output.motorA.on(50)
|
||||
loops.pause(200)
|
||||
output.motorA.on(100)
|
||||
loops.pause(200)
|
||||
})
|
||||
```
|
15
docs/maker/sound-of-color.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Sound Of Color
|
||||
|
||||
This program will play different sounds when the wheel is rotated. The sound is determined by which color is placed in front of the color Sensor.
|
||||
|
||||
```blocks
|
||||
input.color3.onColorDetected(ColorSensorColor.Blue, function () {
|
||||
music.playTone(Note.G4, music.beat(BeatFraction.Half))
|
||||
})
|
||||
input.color3.onColorDetected(ColorSensorColor.Red, function () {
|
||||
music.playTone(Note.C5, music.beat(BeatFraction.Half))
|
||||
})
|
||||
input.color3.onColorDetected(ColorSensorColor.Green, function () {
|
||||
music.playTone(Note.D5, music.beat(BeatFraction.Half))
|
||||
})
|
||||
```
|
@ -1,19 +1,8 @@
|
||||
# Reference
|
||||
|
||||
```namespaces
|
||||
input.onGesture(Gesture.Shake, () => {})
|
||||
light.showRing('red red red red red red red red red red')
|
||||
music.playTone(0, 0)
|
||||
pins.pulseDuration()
|
||||
control.runInBackground(() => {})
|
||||
serial.writeLine("");
|
||||
```
|
||||
|
||||
|
||||
## See Also
|
||||
|
||||
[blocks](/blocks), [JavaScript](/javascript), [input](/reference/input), [light](/reference/light), [music](/reference/music),
|
||||
[control](/reference/control), [pins](/reference/pins), [serial](/reference/serial)
|
||||
|
||||
```package
|
||||
circuit-playground
|
||||
```
|
||||
[touch sensor](/reference/sensors/touch-sensor),
|
||||
[color sensor](/reference/sensors/color-sensor)
|
BIN
docs/static/hero.png
vendored
Normal file
After Width: | Height: | Size: 40 KiB |
74
docs/static/lego-logo.svg
vendored
Normal file
@ -0,0 +1,74 @@
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|
||||
id="path16"
|
||||
inkscape:connector-curvature="0" /><path
|
||||
d="m 116.889,43.002 c -7.325,0 -12.386,2.904 -15.812,6.961 -0.579,-1.214 -1.019,-1.746 -1.638,-2.447 -2.805,-3.17 -7.313,-4.649 -13.364,-4.649 -5.912,0 -10.841,1.846 -14.263,4.754 -1.777,-2.89 -6.013,-4.803 -11.121,-4.803 -6.674,0 -13.946,0.944 -18.261,7.896 -0.104,-2.503 -0.33,-3.828 -1.737,-5.317 -1.71,-1.81 -4.477,-2.282 -7.173,-2.282 -4.912,0 -8.605,2.146 -11.266,6.515 -3.859,6.163 -13.212,26.441 -13.001,36.263 0.137,6.344 4.393,10.916 12.01,11.096 5.952,0.143 10.62,-1.449 13.59,-4.447 2.665,2.896 6.731,4.594 11.596,4.594 5.417,0 10.868,-1.627 14.088,-5.182 2.712,3.332 6.979,5.271 12.468,5.244 7.175,-0.035 13.477,-3.438 17.593,-8.652 2.259,6.148 7.985,8.59 14.241,8.59 13.709,0 19.729,-9.428 24.748,-24.332 1.13,-3.357 2.639,-8.963 2.889,-13.672 0.413,-7.839 -2.903,-16.13 -15.587,-16.13 z M 25.672,80.477 c 7.093,-1.232 8.876,1.332 8.653,3.707 -0.669,7.109 -7.191,8.699 -12.854,8.566 -4.107,-0.1 -7.8,-1.98 -7.903,-6.748 -0.18,-8.342 8.328,-27.641 12.333,-34.038 1.85,-3.037 4.104,-4.539 7.698,-4.539 3.406,0 4.25,1.749 4.2,3.844 -0.134,5.589 -9.164,22.574 -12.127,29.208 z M 48.77,73.925 c -0.469,1.27 -1.357,3.93 -2.076,6.75 2.328,-0.582 4.074,-0.986 7.065,-0.914 3.408,0.084 5.586,1.496 5.586,4.314 0,6.832 -7.551,8.838 -12.789,8.838 -5.751,0 -10.803,-3.275 -10.803,-9.564 0,-7.373 3.997,-18.553 7.748,-26.001 4.606,-9.146 9.312,-10.362 17.419,-10.362 3.562,0 7.667,1.524 7.667,4.888 0,4.662 -3.95,6.44 -7.866,6.665 -1.672,0.096 -4.246,0.188 -5.786,0.079 0,0 -1.303,1.985 -2.688,5.523 7.252,-1.021 10.327,0.625 9.103,4.82 -1.657,5.667 -6.567,6.04 -12.58,4.964 z M 84.438,56.293 c -1.961,0 -3.244,1.242 -4.198,2.583 -2.102,2.952 -6.656,14.781 -7.365,19.64 -0.486,3.328 0.951,4.006 2.522,4.006 2.52,0 5.345,-2.666 6.309,-7.064 0,0 -4.797,-0.117 -3.475,-4.371 1.285,-4.128 3.723,-5.022 7.764,-5.188 7.961,-0.325 7.175,5.553 6.538,8.688 -2.069,10.18 -9.314,18.355 -19.562,18.355 -7.016,0 -11.371,-3.881 -11.371,-11.035 0,-5.098 2.529,-13.101 4.534,-17.784 4.267,-9.968 8.742,-16.944 20.143,-16.944 6.84,0 12.235,2.458 11.444,8.866 -0.58,4.703 -2.934,7.465 -7.21,7.799 -1.196,0.093 -6.089,-0.031 -4.466,-4.66 0.565,-1.619 0.799,-2.891 -1.607,-2.891 z m 43.057,8.413 c -1.205,6.002 -3.916,13.101 -6.859,18.392 -4.801,8.633 -10.633,9.842 -15.723,9.781 -5.093,-0.061 -10.83,-1.941 -10.874,-9.795 -0.031,-5.639 2.401,-13.598 4.466,-18.815 3.599,-9.458 7.277,-17.17 18.904,-17.031 13.559,0.161 11.141,12.219 10.086,17.468 z M 115.993,56.49 c -1.164,-0.016 -2.18,0.212 -3.093,1.62 -2.051,2.657 -8.047,19.042 -7.941,22.31 0.038,1.174 0.687,2.201 2.133,2.201 1.659,0.002 2.581,-1.145 3.396,-2.529 1.887,-3.193 7.193,-17.676 7.339,-21.297 0.043,-1.055 -0.133,-2.284 -1.834,-2.305 z"
|
||||
id="path18"
|
||||
inkscape:connector-curvature="0" /></g></g></svg>
|
After Width: | Height: | Size: 7.7 KiB |
BIN
docs/static/lego_education_logo.png
vendored
Normal file
After Width: | Height: | Size: 8.1 KiB |
BIN
docs/static/maker/intruder-detector.png
vendored
Normal file
After Width: | Height: | Size: 96 KiB |
BIN
docs/static/maker/puppet.png
vendored
Normal file
After Width: | Height: | Size: 377 KiB |
BIN
docs/static/maker/security-gadget.png
vendored
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
docs/static/maker/sound-machine.png
vendored
Normal file
After Width: | Height: | Size: 141 KiB |
BIN
docs/static/maker/sound-of-color.png
vendored
Normal file
After Width: | Height: | Size: 159 KiB |
@ -9,6 +9,13 @@ eval("if (typeof process === 'object' && process + '' === '[object process]') px
|
||||
namespace pxt.editor {
|
||||
import UF2 = pxtc.UF2;
|
||||
|
||||
export let ev3: Ev3Wrapper
|
||||
|
||||
export function debug() {
|
||||
return initAsync()
|
||||
.then(w => w.downloadFileAsync("/tmp/dmesg.txt", v => console.log(pxt.Util.uint8ArrayToString(v))))
|
||||
}
|
||||
|
||||
// this comes from aux/pxt.lms
|
||||
const rbfTemplate = `
|
||||
4c45474f580000006d000100000000001c000000000000000e000000821b038405018130813e8053
|
||||
@ -19,6 +26,7 @@ namespace pxt.editor {
|
||||
return pxt.HF2.mkPacketIOAsync()
|
||||
.then(h => {
|
||||
let w = new Ev3Wrapper(h)
|
||||
ev3 = w
|
||||
return w.reconnectAsync(true)
|
||||
.then(() => w)
|
||||
})
|
||||
|
@ -252,6 +252,13 @@ namespace pxt.editor {
|
||||
return loop()
|
||||
}
|
||||
|
||||
|
||||
downloadFileAsync(path: string, cb: (d: Uint8Array) => void) {
|
||||
return this.lock.enqueue("file", () =>
|
||||
this.streamFileOnceAsync(path, cb))
|
||||
}
|
||||
|
||||
|
||||
private initAsync() {
|
||||
return Promise.resolve()
|
||||
}
|
||||
|
73
legoresources/Blocks_Implemented_In_Swift_Playgrounds.md
Normal file
@ -0,0 +1,73 @@
|
||||
# Functions for measuring in Swift Playgrounds "EV3 Animal Rescue" (Miranda)
|
||||
|
||||
## Sensors
|
||||
|
||||
* Ultrasonic (cm, inches)
|
||||
* Gyro (angle, rate)
|
||||
* Reset Gyro
|
||||
* Touch (count, on/off)
|
||||
* Light (color, reflection, ambience)
|
||||
* IR (proximity, seek)
|
||||
|
||||
## Motor Sensors
|
||||
|
||||
* Motor (degrees, rotations, power)
|
||||
|
||||
#### Wait for
|
||||
|
||||
All sensor methods have a `waitFor` version that waits for the sensor value to be >= or <=. We don't use '=' equality because it is non-sensical for floating point data.
|
||||
|
||||
All sensors also have a `waitForIncrease`, `waitForDecrease` version.
|
||||
|
||||
------------------------
|
||||
|
||||
# Output Functions
|
||||
|
||||
* Move tank ( for seconds, for degrees, for rotations, indefinitely )
|
||||
* Stop Move (stops 2 motors)
|
||||
* Motor off
|
||||
* Motor on (for seconds, for degrees, for rotations, indefinitely)
|
||||
* Reset motor (resets all counters related to the motor)
|
||||
|
||||
|
||||
# Brick Functions
|
||||
|
||||
* Brick light on (color + mode: flashing, on, or pulsating)
|
||||
* Brick light off
|
||||
* Play sound (wait for completion, play once, play repeating)
|
||||
- Parameters:
|
||||
- file: Takes an input conforming to enum `SoundFile`. One of the following:
|
||||
- `.hello`
|
||||
- `.goodbye`
|
||||
- `.fanfare`
|
||||
- `.errorAlarm`
|
||||
- `.start`
|
||||
- `.stop`
|
||||
- `.object`
|
||||
- `.ouch`
|
||||
- `.blip`
|
||||
- `.arm`
|
||||
- `.snap`
|
||||
- `.laser`
|
||||
* Play sound frequency (for seconds, can either wait for completion or continue while playing)
|
||||
* Play sound note (in range `C4-D#9`) (for seconds, can either wait for completion or continue while playing)
|
||||
* Stopsound (stops all sounds playing)
|
||||
* Wait for seconds
|
||||
* Display text
|
||||
* Display text at `(x,y)` with color`(black, white)`, font`(bold, normal, large)` with option to clear screen
|
||||
* Display line from `(x1,y1)` to `(x2,y2)` with color `(black, white)` option to clear screen
|
||||
* Display rectangle at `(x,y)` with `(width, height)`, with fill or no fill, with color `(black, white)`, option to clear screen
|
||||
* Display image at `(x,y)`, option to clear screen.
|
||||
takes an input conforming to enum `ImageName`. One of the following:
|
||||
- `.neutral`
|
||||
- `.pinchRight`
|
||||
- `.awake`
|
||||
- `.hurt`
|
||||
- `.accept`
|
||||
- `.decline`
|
||||
- `.questionMark`
|
||||
- `.warning`
|
||||
- `.stop`
|
||||
- `.pirate`
|
||||
- `.boom`
|
||||
- `.ev3Icon`
|
1370
legoresources/RobotAPI.swift
Normal file
@ -31,6 +31,22 @@
|
||||
"Array.splice|param|deleteCount": "The number of elements to remove. eg: 0",
|
||||
"Array.splice|param|start": "The zero-based location in the array from which to start removing elements. eg: 0",
|
||||
"Array.unshift": "Add one element to the beginning of an array and return the new length of the array.",
|
||||
"Boolean.toString": "Returns a string representation of an object.",
|
||||
"Buffer.fill": "Fill (a fragment) of the buffer with given value.",
|
||||
"Buffer.getNumber": "Read a number in specified format from the buffer.",
|
||||
"Buffer.length": "Returns the length of a Buffer object.",
|
||||
"Buffer.rotate": "Rotate buffer left in place.\n\n\n\nstart. eg: -1",
|
||||
"Buffer.rotate|param|length": "number of elements in buffer. If negative, length is set as the buffer length minus",
|
||||
"Buffer.rotate|param|offset": "number of bytes to shift; use negative value to shift right",
|
||||
"Buffer.rotate|param|start": "start offset in buffer. Default is 0.",
|
||||
"Buffer.setNumber": "Write a number in specified format in the buffer.",
|
||||
"Buffer.shift": "Shift buffer left in place, with zero padding.\n\n\n\nstart. eg: -1",
|
||||
"Buffer.shift|param|length": "number of elements in buffer. If negative, length is set as the buffer length minus",
|
||||
"Buffer.shift|param|offset": "number of bytes to shift; use negative value to shift right",
|
||||
"Buffer.shift|param|start": "start offset in buffer. Default is 0.",
|
||||
"Buffer.slice": "Return a copy of a fragment of a buffer.",
|
||||
"Buffer.toHex": "Convert a buffer to its hexadecimal representation.",
|
||||
"Buffer.write": "Write contents of `src` at `dstOffset` in current buffer.",
|
||||
"Math": "More complex operations with numbers.",
|
||||
"Math.abs": "Returns the absolute value of a number (the value without regard to whether it is positive or negative).\nFor example, the absolute value of -5 is the same as the absolute value of 5.",
|
||||
"Math.abs|param|x": "A numeric expression for which the absolute value is needed.",
|
||||
@ -91,6 +107,7 @@
|
||||
"Math.tan|param|x": "An angle in radians",
|
||||
"Math.trunc": "Returns the number with the decimal part truncated.",
|
||||
"Math.trunc|param|x": "A numeric expression.",
|
||||
"Number.toString": "Returns a string representation of a number.",
|
||||
"String": "Combine, split, and search text strings.\n\nCombine, split, and search text strings.",
|
||||
"String.charAt": "Return the character at the specified index.",
|
||||
"String.charAt|param|index": "The zero-based index of the desired character.",
|
||||
@ -107,6 +124,8 @@
|
||||
"String.substr|param|length": "number of characters to extract",
|
||||
"String.substr|param|start": "first character index; can be negative from counting from the end, eg:0",
|
||||
"control": "Program controls and events.",
|
||||
"control.AnimationQueue.cancel": "Cancels the current running animation and clears the queue",
|
||||
"control.AnimationQueue.runUntilDone": "Runs 'render' in a loop until it returns false or the 'stop' function is called",
|
||||
"control.assert": "Display an error code and stop the program when the assertion is `false`.",
|
||||
"control.deviceSerialNumber": "Derive a unique, consistent serial number of this device from internal data.",
|
||||
"control.millis": "Gets the number of milliseconds elapsed since power on.",
|
||||
@ -119,15 +138,25 @@
|
||||
"control.waitForEvent": "Blocks the calling thread until the specified event is raised.",
|
||||
"control.waitMicros": "Block the current fiber for the given microseconds",
|
||||
"control.waitMicros|param|micros": "number of micro-seconds to wait. eg: 4",
|
||||
"hex": "Tagged hex literal converter",
|
||||
"loops.forever": "Repeats the code forever in the background. On each iteration, allows other codes to run.",
|
||||
"loops.pause": "Pause for the specified time in milliseconds",
|
||||
"loops.pause|param|ms": "how long to pause for, eg: 100, 200, 500, 1000, 2000",
|
||||
"loops.timePicker": "Get the time field editor",
|
||||
"loops.timePicker|param|ms": "time duration in milliseconds, eg: 500, 1000",
|
||||
"loops.waitUntil": "Busy wait for a condition to be true",
|
||||
"loops.waitUntil|param|condition": "condition to test for",
|
||||
"loops.waitUntil|param|timeOut": "if positive, maximum duration to wait for in milliseconds",
|
||||
"loops.when": "Runs code when the condition becomes true",
|
||||
"loops.when|param|condition": "condition to test",
|
||||
"loops.when|param|handler": "code to run",
|
||||
"parseInt": "Convert a string to an integer.",
|
||||
"serial": "Reading and writing data over a serial connection.",
|
||||
"serial.writeBuffer": "Send a buffer across the serial connection.",
|
||||
"serial.writeLine": "Write a line of text to the serial port.",
|
||||
"serial.writeNumber": "Write a number to the serial port.",
|
||||
"serial.writeString": "Write some text to the serial port.",
|
||||
"serial.writeValue": "Write a name:value pair as a line of text to the serial port.",
|
||||
"serial.writeValue|param|name": "name of the value stream, eg: x",
|
||||
"serial.writeValue|param|name": "name of the value stream, eg: \"x\"",
|
||||
"serial.writeValue|param|value": "to write"
|
||||
}
|
@ -10,7 +10,7 @@
|
||||
"Array.unshift|block": "%list| insert %value| at beginning",
|
||||
"Array|block": "Array",
|
||||
"Math.constrain|block": "constrain %value|between %low|and %high",
|
||||
"Math.map|block": "map %value|from %fromLow|%fromHigh|to %toLow|%toHigh",
|
||||
"Math.map|block": "map %value|from low %fromLow|from high %fromHigh|to low %toLow|to high %toHigh",
|
||||
"Math.randomRange|block": "pick random %min|to %limit",
|
||||
"Math|block": "Math",
|
||||
"String.charAt|block": "char from %this=text|at %pos",
|
||||
@ -30,8 +30,10 @@
|
||||
"control.waitMicros|block": "wait (µs)%micros",
|
||||
"control|block": "control",
|
||||
"loops.forever|block": "forever",
|
||||
"loops.pause|block": "pause (ms) %pause",
|
||||
"loops.pause|block": "pause %pause=timePicker|ms",
|
||||
"loops.timePicker|block": "%ms",
|
||||
"loops|block": "loops",
|
||||
"parseInt|block": "parse to integer %text",
|
||||
"serial.writeBuffer|block": "serial|write buffer %buffer",
|
||||
"serial.writeLine|block": "serial|write line %text",
|
||||
"serial.writeNumber|block": "serial|write number %value",
|
||||
@ -40,9 +42,13 @@
|
||||
"serial|block": "serial",
|
||||
"{id:category}Array": "Array",
|
||||
"{id:category}Arrays": "Arrays",
|
||||
"{id:category}Boolean": "Boolean",
|
||||
"{id:category}Buffer": "Buffer",
|
||||
"{id:category}Control": "Control",
|
||||
"{id:category}Helpers": "Helpers",
|
||||
"{id:category}Loops": "Loops",
|
||||
"{id:category}Math": "Math",
|
||||
"{id:category}Number": "Number",
|
||||
"{id:category}Serial": "Serial",
|
||||
"{id:category}String": "String",
|
||||
"{id:category}Text": "Text"
|
||||
|
@ -17,7 +17,8 @@
|
||||
"control.cpp",
|
||||
"control.ts",
|
||||
"serial.cpp",
|
||||
"serial.ts"
|
||||
"serial.ts",
|
||||
"loops.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
"test.ts"
|
||||
|
14
libs/base/shims.d.ts
vendored
@ -70,7 +70,7 @@ declare namespace loops {
|
||||
* Repeats the code forever in the background. On each iteration, allows other codes to run.
|
||||
* @param body code to execute
|
||||
*/
|
||||
//% help=loops/forever weight=100 blockGap=8
|
||||
//% help=loops/forever weight=100 afterOnStart=true
|
||||
//% blockId=forever block="forever" blockAllowMultiple=1 shim=loops::forever
|
||||
function forever(a: () => void): void;
|
||||
|
||||
@ -79,7 +79,7 @@ declare namespace loops {
|
||||
* @param ms how long to pause for, eg: 100, 200, 500, 1000, 2000
|
||||
*/
|
||||
//% help=loops/pause weight=99
|
||||
//% async block="pause (ms) %pause"
|
||||
//% async block="pause %pause=timePicker|ms"
|
||||
//% blockId=device_pause shim=loops::pause
|
||||
function pause(ms: int32): void;
|
||||
}
|
||||
@ -99,8 +99,8 @@ declare namespace control {
|
||||
*/
|
||||
//% weight=20 blockGap=8 blockId="control_on_event" block="on event|from %src|with value %value"
|
||||
//% blockExternalInputs=1
|
||||
//% help="control/on-event" shim=control::onEvent
|
||||
function onEvent(src: int32, value: int32, handler: () => void): void;
|
||||
//% help="control/on-event" flags.defl=16 shim=control::onEvent
|
||||
function onEvent(src: int32, value: int32, handler: () => void, flags?: int32): void;
|
||||
|
||||
/**
|
||||
* Reset the device.
|
||||
@ -120,7 +120,7 @@ declare namespace control {
|
||||
/**
|
||||
* Run other code in the background.
|
||||
*/
|
||||
//% help=control/run-in-background blockAllowMultiple=1
|
||||
//% help=control/run-in-background blockAllowMultiple=1 afterOnStart=true
|
||||
//% blockId="control_run_in_background" block="run in background" blockGap=8 shim=control::runInBackground
|
||||
function runInBackground(a: () => void): void;
|
||||
|
||||
@ -144,14 +144,14 @@ declare namespace serial {
|
||||
* Write some text to the serial port.
|
||||
*/
|
||||
//% help=serial/write-string
|
||||
//% weight=87
|
||||
//% weight=87 blockHidden=true
|
||||
//% blockId=serial_writestring block="serial|write string %text" shim=serial::writeString
|
||||
function writeString(text: string): void;
|
||||
|
||||
/**
|
||||
* Send a buffer across the serial connection.
|
||||
*/
|
||||
//% help=serial/write-buffer advanced=true weight=6
|
||||
//% help=serial/write-buffer weight=6 blockHidden=true
|
||||
//% blockId=serial_writebuffer block="serial|write buffer %buffer" shim=serial::writeBuffer
|
||||
function writeBuffer(buffer: Buffer): void;
|
||||
}
|
||||
|
3
libs/color-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Color sensor
|
||||
|
||||
The library to interact with the Touch Sensor.
|
12
libs/color-sensor/_locales/color-sensor-jsdoc-strings.json
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"sensors.ColorSensor": "The color sensor is a digital sensor that can detect the color or intensity\nof light that enters the small window on the face of the sensor.",
|
||||
"sensors.ColorSensor.color": "Get the current color from the color sensor.",
|
||||
"sensors.ColorSensor.colorMode": "Gets the current color mode",
|
||||
"sensors.ColorSensor.light": "Measures the ambient or reflected light value from 0 (darkest) to 100 (brightest).",
|
||||
"sensors.ColorSensor.onColorDetected": "Registers code to run when the given color is detected.",
|
||||
"sensors.ColorSensor.onColorDetected|param|color": "the color to detect, eg: ColorSensorColor.Blue",
|
||||
"sensors.ColorSensor.onColorDetected|param|handler": "the code to run when detected",
|
||||
"sensors.ColorSensor.onLightChanged": "Registers code to run when the ambient light changes.",
|
||||
"sensors.ColorSensor.onLightChanged|param|condition": "the light condition",
|
||||
"sensors.ColorSensor.onLightChanged|param|handler": "the code to run when detected"
|
||||
}
|
27
libs/color-sensor/_locales/color-sensor-strings.json
Normal file
@ -0,0 +1,27 @@
|
||||
{
|
||||
"ColorSensorColor.Black|block": "black",
|
||||
"ColorSensorColor.Blue|block": "blue",
|
||||
"ColorSensorColor.Brown|block": "brown",
|
||||
"ColorSensorColor.Green|block": "green",
|
||||
"ColorSensorColor.None|block": "none",
|
||||
"ColorSensorColor.Red|block": "red",
|
||||
"ColorSensorColor.White|block": "white",
|
||||
"ColorSensorColor.Yellow|block": "yellow",
|
||||
"ColorSensorMode.AmbientLightIntensity|block": "ambient light intensity",
|
||||
"ColorSensorMode.Color|block": "color",
|
||||
"ColorSensorMode.ReflectedLightIntensity|block": "reflected light intensity",
|
||||
"LightCondition.Dark|block": "dark",
|
||||
"LightIntensityMode.Ambient|block": "ambient light",
|
||||
"LightIntensityMode.Reflected|block": "reflected light",
|
||||
"sensors.ColorSensor.color|block": "`icons.colorSensor` %color| color",
|
||||
"sensors.ColorSensor.light|block": "`icons.colorSensor` %color|%mode",
|
||||
"sensors.ColorSensor.onColorDetected|block": "on `icons.colorSensor` %sensor|detected color %color",
|
||||
"sensors.ColorSensor.onLightChanged|block": "on `icons.colorSensor` %sensor|%mode|%condition",
|
||||
"sensors.color1|block": "1",
|
||||
"sensors.color2|block": "2",
|
||||
"sensors.color3|block": "3",
|
||||
"sensors.color4|block": "4",
|
||||
"sensors|block": "sensors",
|
||||
"{id:category}Sensors": "Sensors",
|
||||
"{id:group}Color Sensor": "Color Sensor"
|
||||
}
|
185
libs/color-sensor/color.ts
Normal file
@ -0,0 +1,185 @@
|
||||
const enum ColorSensorMode {
|
||||
None = -1,
|
||||
//% block="reflected light intensity"
|
||||
ReflectedLightIntensity = 0,
|
||||
//% block="ambient light intensity"
|
||||
AmbientLightIntensity = 1,
|
||||
//% block="color"
|
||||
Color = 2,
|
||||
RefRaw = 3,
|
||||
RgbRaw = 4,
|
||||
ColorCal = 5,
|
||||
}
|
||||
|
||||
enum LightIntensityMode {
|
||||
//% block="reflected light"
|
||||
Reflected = ColorSensorMode.ReflectedLightIntensity,
|
||||
//% block="ambient light"
|
||||
Ambient = ColorSensorMode.AmbientLightIntensity
|
||||
}
|
||||
|
||||
const enum ColorSensorColor {
|
||||
//% block="none"
|
||||
None,
|
||||
//% block="black"
|
||||
Black,
|
||||
//% block="blue"
|
||||
Blue,
|
||||
//% block="green"
|
||||
Green,
|
||||
//% block="yellow"
|
||||
Yellow,
|
||||
//% block="red"
|
||||
Red,
|
||||
//% block="white"
|
||||
White,
|
||||
//% block="brown"
|
||||
Brown,
|
||||
}
|
||||
|
||||
enum LightCondition {
|
||||
//% block="dark"
|
||||
Dark = sensors.internal.ThresholdState.Low,
|
||||
//$ block="bright"
|
||||
Bright = sensors.internal.ThresholdState.High
|
||||
}
|
||||
|
||||
namespace sensors {
|
||||
|
||||
/**
|
||||
* The color sensor is a digital sensor that can detect the color or intensity
|
||||
* of light that enters the small window on the face of the sensor.
|
||||
*/
|
||||
//% fixedInstances
|
||||
export class ColorSensor extends internal.UartSensor {
|
||||
thresholdDetector: sensors.internal.ThresholdDetector;
|
||||
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.thresholdDetector = new sensors.internal.ThresholdDetector(this.id());
|
||||
}
|
||||
|
||||
_colorEventValue(value: number) {
|
||||
return 0xff00 | value;
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_COLOR
|
||||
}
|
||||
|
||||
setMode(m: ColorSensorMode) {
|
||||
this._setMode(m)
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current color mode
|
||||
*/
|
||||
colorMode() {
|
||||
return <ColorSensorMode>this.mode;
|
||||
}
|
||||
|
||||
_query() {
|
||||
if (this.mode == ColorSensorMode.Color)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
return 0
|
||||
}
|
||||
|
||||
_update(prev: number, curr: number) {
|
||||
if (this.mode == ColorSensorMode.Color)
|
||||
control.raiseEvent(this._id, this._colorEventValue(curr));
|
||||
else
|
||||
this.thresholdDetector.setLevel(curr);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers code to run when the given color is detected.
|
||||
* @param color the color to detect, eg: ColorSensorColor.Blue
|
||||
* @param handler the code to run when detected
|
||||
*/
|
||||
//% help=sensors/color-sensor/on-color-detected
|
||||
//% block="on `icons.colorSensor` %sensor|detected color %color"
|
||||
//% blockId=colorOnColorDetected
|
||||
//% parts="colorsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=100 blockGap=8
|
||||
//% group="Color Sensor"
|
||||
onColorDetected(color: ColorSensorColor, handler: () => void) {
|
||||
const v = this._colorEventValue(<number>color);
|
||||
control.onEvent(this._id, v, handler);
|
||||
this.setMode(ColorSensorMode.Color)
|
||||
if (this.color() == color)
|
||||
control.raiseEvent(this._id, v);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current color from the color sensor.
|
||||
* @param color the color sensor to query the request
|
||||
*/
|
||||
//% help=sensors/color-sensor/color
|
||||
//% block="`icons.colorSensor` %color| color"
|
||||
//% blockId=colorGetColor
|
||||
//% parts="colorsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99
|
||||
//% group="Color Sensor"
|
||||
color(): ColorSensorColor {
|
||||
this.setMode(ColorSensorMode.Color)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers code to run when the ambient light changes.
|
||||
* @param condition the light condition
|
||||
* @param handler the code to run when detected
|
||||
*/
|
||||
//% help=sensors/color-sensor/on-light-changed
|
||||
//% block="on `icons.colorSensor` %sensor|%mode|%condition"
|
||||
//% blockId=colorOnLightChanged
|
||||
//% parts="colorsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=89 blockGap=8
|
||||
//% group="Color Sensor"
|
||||
onLightChanged(mode: LightIntensityMode, condition: LightCondition, handler: () => void) {
|
||||
control.onEvent(this._id, <number>condition, handler);
|
||||
this.setMode(<ColorSensorMode><number>mode)
|
||||
}
|
||||
|
||||
/**
|
||||
* Measures the ambient or reflected light value from 0 (darkest) to 100 (brightest).
|
||||
* @param color the color sensor port
|
||||
*/
|
||||
//% help=sensors/color-sensor/light
|
||||
//% block="`icons.colorSensor` %color|%mode"
|
||||
//% blockId=colorLight
|
||||
//% parts="colorsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=88
|
||||
//% group="Color Sensor"
|
||||
light(mode: LightIntensityMode) {
|
||||
this.setMode(<ColorSensorMode><number>mode)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
//%
|
||||
ambientLight() {
|
||||
return this.light(LightIntensityMode.Ambient);
|
||||
}
|
||||
|
||||
//%
|
||||
reflectedLight() {
|
||||
return this.light(LightIntensityMode.Reflected);
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed block="1" weight=95 fixedInstance
|
||||
export const color1: ColorSensor = new ColorSensor(1)
|
||||
|
||||
//% whenUsed block="3" weight=90 fixedInstance
|
||||
export const color3: ColorSensor = new ColorSensor(3)
|
||||
|
||||
//% whenUsed block="2" weight=90 fixedInstance
|
||||
export const color2: ColorSensor = new ColorSensor(2)
|
||||
|
||||
//% whenUsed block="4" weight=90 fixedInstance
|
||||
export const color4: ColorSensor = new ColorSensor(4)
|
||||
}
|
16
libs/color-sensor/docs/reference/sensors/color-sensor.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Color Sensor
|
||||
|
||||
```cards
|
||||
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||
})
|
||||
sensors.color1.color();
|
||||
sensors.color1.ambientLight();
|
||||
sensors.color1.reflectedLight();
|
||||
```
|
||||
|
||||
## See Also
|
||||
|
||||
[on color detected](/reference/sensors/color-sensor/on-color-detected),
|
||||
[color](/reference/sensors/color-sensor/color),
|
||||
[ambient light](/reference/sensors/color-sensor/ambient-light),
|
||||
[reflected light](/reference/sensors/color-sensor/reflected-light),
|
@ -0,0 +1,11 @@
|
||||
# Ambient Light
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.color1.ambientLight() > 20) {
|
||||
brick.setStatusLight(LightsPattern.Green)
|
||||
} else {
|
||||
brick.setStatusLight(LightsPattern.Orange)
|
||||
}
|
||||
})
|
||||
```
|
@ -0,0 +1,11 @@
|
||||
# color
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.color1.color() == ColorSensorColor.Green) {
|
||||
brick.setStatusLight(LightsPattern.Green)
|
||||
} else {
|
||||
brick.setStatusLight(LightsPattern.Orange)
|
||||
}
|
||||
})
|
||||
```
|
@ -0,0 +1,16 @@
|
||||
# On Color Detected
|
||||
|
||||
```sig
|
||||
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () { })
|
||||
```
|
||||
|
||||
# Parameters
|
||||
|
||||
## Examples
|
||||
|
||||
|
||||
```blocks
|
||||
sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {
|
||||
brick.showImage(images.expressionsSick)
|
||||
})
|
||||
```
|
@ -0,0 +1,11 @@
|
||||
# Reflected Light
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.color1.reflectedLight() > 20) {
|
||||
brick.setStatusLight(LightsPattern.Green)
|
||||
} else {
|
||||
brick.setStatusLight(LightsPattern.Orange)
|
||||
}
|
||||
})
|
||||
```
|
15
libs/color-sensor/pxt.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "color-sensor",
|
||||
"description": "Color Sensor support",
|
||||
"files": [
|
||||
"README.md",
|
||||
"color.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
"test.ts"
|
||||
],
|
||||
"public": true,
|
||||
"dependencies": {
|
||||
"core": "file:../core"
|
||||
}
|
||||
}
|
0
libs/color-sensor/test.ts
Normal file
@ -20,7 +20,7 @@ DEPS = $(PXT_HEADERS) package.json Makefile Makefile.inc
|
||||
all: $(EXE)
|
||||
|
||||
$(EXE): $(PXT_OBJS)
|
||||
$(LD) -o $(EXE) $(LDFLAGS) -Wl,-Map,$(EXE:.elf=.map) $(PXT_OBJS) $(LIBSTDCPP) -lm -lpthread $(NPM_LIBS)
|
||||
$(LD) -o $(EXE) $(LDFLAGS) -Wl,-Map,$(EXE:.elf=.map) $(PXT_OBJS) $(LIBSTDCPP) -lm -lpthread -lz $(NPM_LIBS)
|
||||
cp $(EXE) $(EXE:.elf=.full)
|
||||
$(PREF)strip $(EXE)
|
||||
node -p 'require("fs").readFileSync("$(EXE)").toString("hex")' > $(HEX)
|
||||
|
@ -1,4 +1,47 @@
|
||||
{
|
||||
"ButtonEvent": "User interaction on buttons",
|
||||
"Draw": "Drawing modes",
|
||||
"Image.buffer": "Returns the underlaying Buffer object.",
|
||||
"Image.doubled": "Double size of an image.",
|
||||
"Image.draw": "Draw an image on the screen.",
|
||||
"Image.height": "Returns the height of an image.",
|
||||
"Image.width": "Returns the width of an image.",
|
||||
"LightsPattern": "Patterns for lights under the buttons.",
|
||||
"MMap.getNumber": "Read a number in specified format from the buffer.",
|
||||
"MMap.ioctl": "Perform ioctl(2) on the underlaying file",
|
||||
"MMap.length": "Returns the length of a Buffer object.",
|
||||
"MMap.read": "Perform read(2) on the underlaying file",
|
||||
"MMap.setNumber": "Write a number in specified format in the buffer.",
|
||||
"MMap.slice": "Read a range of bytes into a buffer.",
|
||||
"MMap.write": "Perform write(2) on the underlaying file",
|
||||
"brick.Button": "Generic button class, for device buttons and sensors.",
|
||||
"brick.Button.isPressed": "Check if button is currently pressed or not.",
|
||||
"brick.Button.onEvent": "Do something when a button or sensor is clicked, up or down.",
|
||||
"brick.Button.onEvent|param|body": "code to run when the event is raised",
|
||||
"brick.Button.waitUntil": "Waits until the event is raised",
|
||||
"brick.Button.waitUntil|param|ev": "the event to wait for",
|
||||
"brick.Button.wasPressed": "See if the button was pressed again since the last time you checked.",
|
||||
"brick._imagePicker": "An image",
|
||||
"brick._imagePicker|param|image": "the image",
|
||||
"brick.buttonDown": "Down button on the EV3 Brick.",
|
||||
"brick.buttonEnter": "Enter button on the EV3 Brick.",
|
||||
"brick.buttonLeft": "Left button on the EV3 Brick.",
|
||||
"brick.buttonRight": "Right button on the EV3 Brick.",
|
||||
"brick.buttonUp": "Up button on the EV3 Brick.",
|
||||
"brick.lightPattern": "Pattern block.",
|
||||
"brick.lightPattern|param|pattern": "the lights pattern to use. eg: LightsPattern.Green",
|
||||
"brick.print": "Show text on the screen.",
|
||||
"brick.print|param|text": "the text to print on the screen, eg: \"Hello world\"",
|
||||
"brick.print|param|x": "the starting position's x coordinate, eg: 0",
|
||||
"brick.print|param|y": "the starting position's x coordinate, eg: 0",
|
||||
"brick.setPixel": "Sets a pixel on or off",
|
||||
"brick.setPixel|param|on": "a value indicating if the pixel should be on or off",
|
||||
"brick.setPixel|param|x": "the starting position's x coordinate, eg: 0",
|
||||
"brick.setPixel|param|y": "the starting position's x coordinate, eg: 0",
|
||||
"brick.setStatusLight": "Set lights.",
|
||||
"brick.setStatusLight|param|pattern": "the lights pattern to use.",
|
||||
"brick.showImage": "Shows an image on screen",
|
||||
"brick.showImage|param|image": "image to draw",
|
||||
"control": "Program controls and events.",
|
||||
"control.allocateNotifyEvent": "Allocates the next user notification event",
|
||||
"control.deviceFirmwareVersion": "Determine the version of system software currently running.",
|
||||
@ -7,47 +50,28 @@
|
||||
"control.raiseEvent": "Announce that an event happened to registered handlers.",
|
||||
"control.raiseEvent|param|src": "ID of the Component that generated the event",
|
||||
"control.raiseEvent|param|value": "Component specific code indicating the cause of the event.",
|
||||
"input": "Respond to and read data from buttons and sensors.",
|
||||
"input.Button": "Generic button class, for device buttons and sensors.",
|
||||
"input.buttonDown": "Down button.",
|
||||
"input.buttonEnter": "Enter button.",
|
||||
"input.buttonLeft": "Left button.",
|
||||
"input.buttonRight": "Right button.",
|
||||
"input.buttonUp": "Up button.",
|
||||
"input.remoteBottomLeft": "Remote bottom-left button.",
|
||||
"input.remoteBottomRight": "Remote bottom-right button.",
|
||||
"input.remoteCenter": "Remote beacon (center) button.",
|
||||
"input.remoteTopLeft": "Remote top-left button.",
|
||||
"input.remoteTopRight": "Remote top-right button.",
|
||||
"motors.Motor.clearCount": "Clears the motor count",
|
||||
"motors.Motor.count": "Gets motor step count.",
|
||||
"motors.Motor.move": "Moves the motor by a number of degrees",
|
||||
"motors.Motor.move|param|angle": "the degrees to rotate, eg: 360",
|
||||
"motors.Motor.move|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.Motor.power": "Sets the motor power level from ``-100`` to ``100``.",
|
||||
"motors.Motor.power|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
|
||||
"motors.Motor.reset": "Resets the motor.",
|
||||
"motors.Motor.setBrake": "Sets the automatic brake on or off when the motor is off",
|
||||
"motors.Motor.setBrake|param|brake": "a value indicating if the motor should break when off",
|
||||
"motors.Motor.setReversed": "Reverses the motor polarity",
|
||||
"motors.Motor.speed": "Gets motor actual speed.",
|
||||
"motors.Motor.stop": "Stops the motor",
|
||||
"motors.Motor.tachoCount": "Gets motor tacho count.",
|
||||
"motors.stopAllMotors": "Stops all motors",
|
||||
"output.createBuffer": "Create a new zero-initialized buffer.",
|
||||
"output.createBuffer|param|size": "number of bytes in the buffer",
|
||||
"output.getCurrentSpeed": "Get motor speed.",
|
||||
"output.getCurrentSpeed|param|out": "the output connection that the motor is connected to",
|
||||
"output.getPattern": "Pattern block.",
|
||||
"output.getPattern|param|pattern": "the lights pattern to use. eg: LightsPattern.Green",
|
||||
"output.setLights": "Set lights.",
|
||||
"output.setLights|param|pattern": "the lights pattern to use.",
|
||||
"output.setPower": "Set motor power.",
|
||||
"output.setPower|param|out": "the output connection that the motor is connected to",
|
||||
"output.setPower|param|power": "the desired power to use. eg: 100",
|
||||
"output.setSpeed": "Set motor speed.",
|
||||
"output.setSpeed|param|out": "the output connection that the motor is connected to",
|
||||
"output.setSpeed|param|speed": "the desired speed to use. eg: 100",
|
||||
"output.start": "Turn motor on.",
|
||||
"output.start|param|out": "the output connection that the motor is connected to",
|
||||
"output.stop": "Turn motor off.",
|
||||
"output.stop|param|out": "the output connection that the motor is connected to",
|
||||
"output.turn": "Turn a motor on for a specified number of milliseconds.",
|
||||
"output.turn|param|ms": "the number of milliseconds to turn the motor on, eg: 500",
|
||||
"output.turn|param|out": "the output connection that the motor is connected to",
|
||||
"output.turn|param|useBrake": "whether or not to use the brake, defaults to false",
|
||||
"screen.clear": "Clear screen and reset font to normal.",
|
||||
"screen.doubleIcon": "Double size of an icon.",
|
||||
"screen.drawIcon": "Draw an icon on the screen.",
|
||||
"screen.drawText": "Show text on the screen.",
|
||||
"screen.drawText|param|text": "the text to print on the screen, eg: \"Hello world\"",
|
||||
"screen.drawText|param|x": "the starting position's x coordinate, eg: 0",
|
||||
"screen.drawText|param|y": "the starting position's x coordinate, eg: 0",
|
||||
"screen.imageOf": "Makes an image bound to a buffer.",
|
||||
"screen.unpackPNG": "Decompresses a 1-bit gray scale PNG image to image format.",
|
||||
"sensors.GyroSensor.angle": "Get the current angle from the gyroscope.",
|
||||
"sensors.GyroSensor.rate": "Get the current rotation rate from the gyroscope.",
|
||||
"serial": "Reading and writing data over a serial connection.",
|
||||
"serial.writeDmesg": "Send DMESG debug buffer over serial."
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
{
|
||||
"ButtonEvent.Click|block": "click",
|
||||
"ButtonEvent.Down|block": "down",
|
||||
"ButtonEvent.LongClick|block": "long click",
|
||||
"ButtonEvent.Up|block": "up",
|
||||
"LightsPattern.GreenFlash|block": "Flashing Green",
|
||||
"LightsPattern.GreenPulse|block": "Pulsing Green",
|
||||
@ -13,37 +12,69 @@
|
||||
"LightsPattern.RedFlash|block": "Flashing Red",
|
||||
"LightsPattern.RedPulse|block": "Pulsing Red",
|
||||
"LightsPattern.Red|block": "Red",
|
||||
"Output.ALL|block": "All",
|
||||
"Output.A|block": "A",
|
||||
"Output.B|block": "B",
|
||||
"Output.C|block": "C",
|
||||
"Output.D|block": "D",
|
||||
"brick.Button.isPressed|block": "`icons.brickButtons` %button|is pressed",
|
||||
"brick.Button.onEvent|block": "on `icons.brickButtons` %button|%event",
|
||||
"brick.Button.waitUntil|block": "wait until `icons.brickButtons` %button|%event",
|
||||
"brick.Button.wasPressed|block": "`icons.brickButtons` %button|was pressed",
|
||||
"brick._imagePicker|block": "%image",
|
||||
"brick.buttonDown|block": "down",
|
||||
"brick.buttonEnter|block": "enter",
|
||||
"brick.buttonLeft|block": "left",
|
||||
"brick.buttonRight|block": "right",
|
||||
"brick.buttonUp|block": "up",
|
||||
"brick.lightPattern|block": "%pattern",
|
||||
"brick.print|block": "`icons.brickDisplay` print %text| at x: %x| y: %y",
|
||||
"brick.setPixel|block": "`icons.brickDisplay` set pixel %on| at x: %x| y: %y",
|
||||
"brick.setStatusLight|block": "set `icons.brickButtons` to %pattern=led_pattern",
|
||||
"brick.showImage|block": "`icons.brickDisplay` show image %image=scren_image_picker",
|
||||
"brick|block": "brick",
|
||||
"control.raiseEvent|block": "raise event|from %src|with value %value",
|
||||
"control|block": "control",
|
||||
"input.buttonDown|block": "button down",
|
||||
"input.buttonEnter|block": "button enter",
|
||||
"input.buttonLeft|block": "button left",
|
||||
"input.buttonRight|block": "button right",
|
||||
"input.buttonUp|block": "button up",
|
||||
"input.remoteBottomLeft|block": "remote bottom-left",
|
||||
"input.remoteBottomRight|block": "remote bottom-right",
|
||||
"input.remoteCenter|block": "remote center",
|
||||
"input.remoteTopLeft|block": "remote top-left",
|
||||
"input.remoteTopRight|block": "remote top-right",
|
||||
"input|block": "input",
|
||||
"output.getCurrentSpeed|block": "motor %out|speed",
|
||||
"output.getPattern|block": "%pattern",
|
||||
"output.setLights|block": "set status light %pattern=led_pattern",
|
||||
"output.setPower|block": "set motor %out| power to %power",
|
||||
"output.setSpeed|block": "set motor %out| speed to %speed",
|
||||
"output.start|block": "turn motor %out|on",
|
||||
"output.stop|block": "turn motor %out|off",
|
||||
"output.turn|block": "turn motor %out| on for %ms|milliseconds",
|
||||
"motors.Motor.count|block": "`icons.motorLarge` %motor|count",
|
||||
"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %power|%",
|
||||
"motors.Motor.power|block": "power `icons.motorLarge` %motor|to %power|%",
|
||||
"motors.Motor.setBrake|block": "set `icons.motorLarge` %motor|brake %brake",
|
||||
"motors.Motor.setReversed|block": "set `icons.motorLarge` %motor|reversed %reversed",
|
||||
"motors.Motor.speed|block": "`icons.motorLarge` %motor|speed",
|
||||
"motors.Motor.stop|block": "stop `icons.motorLarge` %motor",
|
||||
"motors.Motor.tachoCount|block": "`icons.motorLarge` %motor|tacho count",
|
||||
"motors.largeMotorA|block": "large A",
|
||||
"motors.largeMotorB|block": "large B",
|
||||
"motors.largeMotorC|block": "large C",
|
||||
"motors.largeMotorD|block": "large D",
|
||||
"motors.mediumMotorA|block": "medium A",
|
||||
"motors.mediumMotorB|block": "medium B",
|
||||
"motors.mediumMotorC|block": "medium C",
|
||||
"motors.mediumMotorD|block": "medium D",
|
||||
"motors.stopAllMotors|block": "stop all `icons.motorLarge`",
|
||||
"motors|block": "motors",
|
||||
"output|block": "output",
|
||||
"screen.drawText|block": "print %text| at x: %x| y: %y",
|
||||
"screen|block": "screen",
|
||||
"sensors.GyroSensor.angle|block": "`icons.gyroSensor` %sensor|angle",
|
||||
"sensors.GyroSensor.rate|block": "`icons.gyroSensor` %sensor|rotation rate",
|
||||
"sensors.gyro1|block": "1",
|
||||
"sensors.gyro2|block": "2",
|
||||
"sensors.gyro3|block": "3",
|
||||
"sensors.gyro4|block": "4",
|
||||
"serial|block": "serial",
|
||||
"{id:category}Brick": "Brick",
|
||||
"{id:category}Control": "Control",
|
||||
"{id:category}Input": "Input",
|
||||
"{id:category}Image": "Image",
|
||||
"{id:category}Images": "Images",
|
||||
"{id:category}MMap": "MMap",
|
||||
"{id:category}Motors": "Motors",
|
||||
"{id:category}Output": "Output",
|
||||
"{id:category}Screen": "Screen",
|
||||
"{id:category}Sensors": "Sensors",
|
||||
"{id:category}Serial": "Serial",
|
||||
"{id:group}Lights": "Lights",
|
||||
"{id:group}Buttons": "Buttons",
|
||||
"{id:group}Gyro Sensor": "Gyro Sensor",
|
||||
"{id:group}Light": "Light",
|
||||
"{id:group}Motors": "Motors",
|
||||
"{id:group}Screen": "Screen"
|
||||
}
|
@ -4,34 +4,34 @@
|
||||
*/
|
||||
const enum LightsPattern {
|
||||
//% block=Off enumval=0
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
Off = 0,
|
||||
//% block=Green enumval=1
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
Green = 1,
|
||||
//% block=Red enumval=2
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
Red = 2,
|
||||
//% block=Orange enumval=3
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
Orange = 3,
|
||||
//% block="Flashing Green" enumval=4
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
GreenFlash = 4,
|
||||
//% block="Flashing Red" enumval=5
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
RedFlash = 5,
|
||||
//% block="Flashing Orange" enumval=6
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
OrangeFlash = 6,
|
||||
//% block="Pulsing Green" enumval=7
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
GreenPulse = 7,
|
||||
//% block="Pulsing Red" enumval=8
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
RedPulse = 8,
|
||||
//% block="Pulsing Orange" enumval=9
|
||||
//% blockIdentity=output.getPattern
|
||||
//% blockIdentity=brick.lightPattern
|
||||
OrangePulse = 9,
|
||||
}
|
||||
|
||||
@ -41,15 +41,13 @@ const enum LightsPattern {
|
||||
const enum ButtonEvent {
|
||||
//% block="click"
|
||||
Click = 1,
|
||||
//% block="long click"
|
||||
LongClick = 2,
|
||||
//% block="up"
|
||||
Up = 3,
|
||||
//% block="down"
|
||||
Down = 4,
|
||||
}
|
||||
|
||||
namespace input {
|
||||
namespace brick {
|
||||
/**
|
||||
* Generic button class, for device buttons and sensors.
|
||||
*/
|
||||
@ -67,16 +65,18 @@ namespace input {
|
||||
}
|
||||
|
||||
//% hidden
|
||||
update(curr: boolean) {
|
||||
_update(curr: boolean) {
|
||||
if (this._isPressed == curr) return
|
||||
this._isPressed = curr
|
||||
if (curr) {
|
||||
this._wasPressed = true;
|
||||
this.downTime = control.millis()
|
||||
control.raiseEvent(this._id, ButtonEvent.Down)
|
||||
} else {
|
||||
control.raiseEvent(this._id, ButtonEvent.Up)
|
||||
let delta = control.millis() - this.downTime
|
||||
control.raiseEvent(this._id, delta > 500 ? ButtonEvent.LongClick : ButtonEvent.Click)
|
||||
const delta = control.millis() - this.downTime;
|
||||
if (delta < 500)
|
||||
control.raiseEvent(this._id, ButtonEvent.Click)
|
||||
}
|
||||
}
|
||||
|
||||
@ -84,16 +84,13 @@ namespace input {
|
||||
* Check if button is currently pressed or not.
|
||||
* @param button the button to query the request
|
||||
*/
|
||||
//% help=input/button/is-pressed weight=79
|
||||
//% block="%button|is pressed"
|
||||
//% help=input/button/is-pressed
|
||||
//% block="`icons.brickButtons` %button|is pressed"
|
||||
//% blockId=buttonIsPressed
|
||||
//% blockGap=8
|
||||
//% parts="buttonpair"
|
||||
//% blockNamespace=input
|
||||
//% group="Brick buttons"
|
||||
//% button.fieldEditor="gridpicker"
|
||||
//% button.fieldOptions.width=220
|
||||
//% button.fieldOptions.columns=3
|
||||
//% parts="brick"
|
||||
//% blockNamespace=brick
|
||||
//% weight=81 blockGap=8
|
||||
//% group="Buttons"
|
||||
isPressed() {
|
||||
return this._isPressed
|
||||
}
|
||||
@ -102,15 +99,13 @@ namespace input {
|
||||
* See if the button was pressed again since the last time you checked.
|
||||
* @param button the button to query the request
|
||||
*/
|
||||
//% help=input/button/was-pressed weight=78
|
||||
//% block="%button|was pressed"
|
||||
//% help=input/button/was-pressed
|
||||
//% block="`icons.brickButtons` %button|was pressed"
|
||||
//% blockId=buttonWasPressed
|
||||
//% parts="buttonpair" blockGap=8
|
||||
//% blockNamespace=input advanced=true
|
||||
//% group="Brick buttons"
|
||||
//% button.fieldEditor="gridpicker"
|
||||
//% button.fieldOptions.width=220
|
||||
//% button.fieldOptions.columns=3
|
||||
//% parts="brick"
|
||||
//% blockNamespace=brick
|
||||
//% weight=80 blockGap=8
|
||||
//% group="Buttons"
|
||||
wasPressed() {
|
||||
const r = this._wasPressed
|
||||
this._wasPressed = false
|
||||
@ -118,26 +113,38 @@ namespace input {
|
||||
}
|
||||
|
||||
/**
|
||||
* Do something when a button or sensor is clicked, double clicked, etc...
|
||||
* Do something when a button or sensor is clicked, up or down.
|
||||
* @param button the button that needs to be clicked or used
|
||||
* @param event the kind of button gesture that needs to be detected
|
||||
* @param body code to run when the event is raised
|
||||
*/
|
||||
//% help=input/button/on-event weight=99 blockGap=8
|
||||
//% blockId=buttonEvent block="on %button|%event"
|
||||
//% parts="buttonpair"
|
||||
//% blockNamespace=input
|
||||
//% group="Brick buttons"
|
||||
//% button.fieldEditor="gridpicker"
|
||||
//% button.fieldOptions.width=220
|
||||
//% button.fieldOptions.columns=3
|
||||
//% help=input/button/on-event
|
||||
//% blockId=buttonEvent block="on `icons.brickButtons` %button|%event"
|
||||
//% parts="brick"
|
||||
//% blockNamespace=brick
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Buttons"
|
||||
onEvent(ev: ButtonEvent, body: () => void) {
|
||||
control.onEvent(this._id, ev, body)
|
||||
}
|
||||
|
||||
/**
|
||||
* Waits until the event is raised
|
||||
* @param ev the event to wait for
|
||||
*/
|
||||
//% help=input/button/wait-until
|
||||
//% blockId=buttonWaitUntil block="wait until `icons.brickButtons` %button|%event"
|
||||
//% parts="brick"
|
||||
//% blockNamespace=brick
|
||||
//% weight=98 blockGap=8
|
||||
//% group="Buttons"
|
||||
waitUntil(ev: ButtonEvent) {
|
||||
control.waitForEvent(this._id, ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace input {
|
||||
namespace brick {
|
||||
let btnsMM: MMap
|
||||
let buttons: DevButton[]
|
||||
|
||||
@ -163,11 +170,11 @@ namespace input {
|
||||
btnsMM = control.mmap("/dev/lms_ui", DAL.NUM_BUTTONS, 0)
|
||||
if (!btnsMM) control.fail("no buttons?")
|
||||
buttons = []
|
||||
input.internal.unsafePollForChanges(50, readButtons, (prev, curr) => {
|
||||
sensors.internal.unsafePollForChanges(50, readButtons, (prev, curr) => {
|
||||
if (curr & DAL.BUTTON_ID_ESCAPE)
|
||||
control.reset()
|
||||
for (let b of buttons)
|
||||
b.update(!!(curr & b.mask))
|
||||
b._update(!!(curr & b.mask))
|
||||
})
|
||||
control.dmesg("runtime started, " + control.deviceFirmwareVersion())
|
||||
}
|
||||
@ -184,35 +191,36 @@ namespace input {
|
||||
|
||||
initBtns() // always ON as it handles ESCAPE button
|
||||
|
||||
|
||||
/**
|
||||
* Left button.
|
||||
* Enter button on the EV3 Brick.
|
||||
*/
|
||||
//% whenUsed block="button left" weight=95 fixedInstance
|
||||
//% whenUsed block="enter" weight=95 fixedInstance
|
||||
export const buttonEnter: Button = new DevButton(DAL.BUTTON_ID_ENTER)
|
||||
|
||||
/**
|
||||
* Left button on the EV3 Brick.
|
||||
*/
|
||||
//% whenUsed block="left" weight=95 fixedInstance
|
||||
export const buttonLeft: Button = new DevButton(DAL.BUTTON_ID_LEFT)
|
||||
|
||||
/**
|
||||
* Right button.
|
||||
* Right button on the EV3 Brick.
|
||||
*/
|
||||
//% whenUsed block="button right" weight=94 fixedInstance
|
||||
//% whenUsed block="right" weight=94 fixedInstance
|
||||
export const buttonRight: Button = new DevButton(DAL.BUTTON_ID_RIGHT)
|
||||
|
||||
/**
|
||||
* Up button.
|
||||
* Up button on the EV3 Brick.
|
||||
*/
|
||||
//% whenUsed block="button up" weight=95 fixedInstance
|
||||
//% whenUsed block="up" weight=95 fixedInstance
|
||||
export const buttonUp: Button = new DevButton(DAL.BUTTON_ID_UP)
|
||||
|
||||
/**
|
||||
* Down button.
|
||||
* Down button on the EV3 Brick.
|
||||
*/
|
||||
//% whenUsed block="button down" weight=95 fixedInstance
|
||||
//% whenUsed block="down" weight=95 fixedInstance
|
||||
export const buttonDown: Button = new DevButton(DAL.BUTTON_ID_DOWN)
|
||||
|
||||
/**
|
||||
* Enter button.
|
||||
*/
|
||||
//% whenUsed block="button enter" weight=95 fixedInstance
|
||||
export const buttonEnter: Button = new DevButton(DAL.BUTTON_ID_ENTER)
|
||||
}
|
||||
|
||||
|
||||
@ -222,7 +230,7 @@ namespace control {
|
||||
*/
|
||||
export function deviceFirmwareVersion(): string {
|
||||
let buf = output.createBuffer(6)
|
||||
input.internal.getBtnsMM().read(buf)
|
||||
brick.internal.getBtnsMM().read(buf)
|
||||
let r = ""
|
||||
for (let i = 0; i < buf.length; ++i) {
|
||||
let c = buf[i]
|
||||
@ -233,22 +241,22 @@ namespace control {
|
||||
}
|
||||
}
|
||||
|
||||
namespace output {
|
||||
namespace brick {
|
||||
let currPattern: LightsPattern
|
||||
|
||||
/**
|
||||
* Set lights.
|
||||
* @param pattern the lights pattern to use.
|
||||
*/
|
||||
//% blockId=setLights block="set status light %pattern=led_pattern"
|
||||
//% weight=100 group="Lights"
|
||||
export function setLights(pattern: number): void {
|
||||
//% blockId=setLights block="set `icons.brickButtons` to %pattern=led_pattern"
|
||||
//% weight=100 group="Light"
|
||||
export function setStatusLight(pattern: number): void {
|
||||
if (currPattern === pattern)
|
||||
return
|
||||
currPattern = pattern
|
||||
let cmd = output.createBuffer(2)
|
||||
cmd[0] = pattern + 48
|
||||
input.internal.getBtnsMM().write(cmd)
|
||||
brick.internal.getBtnsMM().write(cmd)
|
||||
}
|
||||
|
||||
|
||||
@ -257,9 +265,9 @@ namespace output {
|
||||
* @param pattern the lights pattern to use. eg: LightsPattern.Green
|
||||
*/
|
||||
//% blockId=led_pattern block="%pattern"
|
||||
//% shim=TD_ID colorSecondary="#6e9a36"
|
||||
//% shim=TD_ID colorSecondary="#6e9a36" group="Light"
|
||||
//% blockHidden=true useEnumVal=1 pattern.fieldOptions.decompileLiterals=1
|
||||
export function getPattern(pattern: LightsPattern): number {
|
||||
export function lightPattern(pattern: LightsPattern): number {
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
|
@ -1,55 +0,0 @@
|
||||
const enum ColorSensorMode {
|
||||
None = -1,
|
||||
Reflect = 0,
|
||||
Ambient = 1,
|
||||
Color = 2,
|
||||
RefRaw = 3,
|
||||
RgbRaw = 4,
|
||||
ColorCal = 5,
|
||||
}
|
||||
|
||||
const enum ColorSensorColor {
|
||||
None,
|
||||
Black,
|
||||
Blue,
|
||||
Green,
|
||||
Yellow,
|
||||
Red,
|
||||
White,
|
||||
Brown,
|
||||
}
|
||||
|
||||
namespace input {
|
||||
|
||||
export class ColorSensor extends internal.UartSensor {
|
||||
constructor() {
|
||||
super()
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_COLOR
|
||||
}
|
||||
|
||||
setMode(m: ColorSensorMode) {
|
||||
this._setMode(m)
|
||||
}
|
||||
|
||||
getAmbientLight() {
|
||||
this.setMode(ColorSensorMode.Ambient)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
getReflectedLight() {
|
||||
this.setMode(ColorSensorMode.Reflect)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
getColor(): ColorSensorColor {
|
||||
this.setMode(ColorSensorMode.Color)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed
|
||||
export const color: ColorSensor = new ColorSensor()
|
||||
}
|
@ -10,7 +10,7 @@ namespace control {
|
||||
this._id = id
|
||||
}
|
||||
|
||||
getId() {
|
||||
id() {
|
||||
return this._id;
|
||||
}
|
||||
}
|
||||
|
@ -4,10 +4,11 @@ const enum GyroSensorMode {
|
||||
Rate = 1,
|
||||
}
|
||||
|
||||
namespace input {
|
||||
namespace sensors {
|
||||
//% fixedInstances
|
||||
export class GyroSensor extends internal.UartSensor {
|
||||
constructor() {
|
||||
super()
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
@ -18,17 +19,48 @@ namespace input {
|
||||
this._setMode(m)
|
||||
}
|
||||
|
||||
getAngle() {
|
||||
/**
|
||||
* Get the current angle from the gyroscope.
|
||||
* @param sensor the gyroscope to query the request
|
||||
*/
|
||||
//% help=input/gyro/angle
|
||||
//% block="`icons.gyroSensor` %sensor|angle"
|
||||
//% blockId=gyroGetAngle
|
||||
//% parts="gyroscope"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Gyro Sensor"
|
||||
angle() {
|
||||
this.setMode(GyroSensorMode.Angle)
|
||||
return this.getNumber(NumberFormat.Int16LE, 0)
|
||||
}
|
||||
|
||||
getRate() {
|
||||
/**
|
||||
* Get the current rotation rate from the gyroscope.
|
||||
* @param sensor the gyroscope to query the request
|
||||
*/
|
||||
//% help=input/gyro/rate
|
||||
//% block="`icons.gyroSensor` %sensor|rotation rate"
|
||||
//% blockId=gyroGetRate
|
||||
//% parts="gyroscope"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Gyro Sensor"
|
||||
rate() {
|
||||
this.setMode(GyroSensorMode.Rate)
|
||||
return this.getNumber(NumberFormat.Int16LE, 0)
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed block="1"
|
||||
export const gyro1: GyroSensor = new GyroSensor(1)
|
||||
|
||||
//% whenUsed
|
||||
export const gyro: GyroSensor = new GyroSensor()
|
||||
//% fixedInstance whenUsed block="2" weight=95
|
||||
export const gyro2: GyroSensor = new GyroSensor(2)
|
||||
|
||||
//% fixedInstance whenUsed block="3"
|
||||
export const gyro3: GyroSensor = new GyroSensor(3)
|
||||
|
||||
//% fixedInstance whenUsed block="4"
|
||||
export const gyro4: GyroSensor = new GyroSensor(4)
|
||||
}
|
||||
|
33
libs/core/icons.jres
Normal file
136
libs/core/images.jres
Normal file
@ -0,0 +1,136 @@
|
||||
{
|
||||
"*": {
|
||||
"namespace": "images",
|
||||
"dataEncoding": "base64",
|
||||
"mimeType": "image/png"
|
||||
},
|
||||
"expressionsBigSmile": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAt0lEQVR42u3UsQ0DIQwFUEcUlIzAKIwG2YxRGIGSApmcuVy4AwqkSxEppvjFEwIJG0OZLg/s7Ox/50G0PLuDlidHAHPk2TOAPnLJZSAXsXPUSOebbLhe7L/oUJfpHXfXvefd1X1X7+julZRJ3/VSJ0A0y/6sc8Muu/9E57TVjR7oysfoNDFQjJ7ofeToZEmNjtvZQU/qDrY4M3EnE9iJ+61cs/6JAGLmuVX32m+tq64eBf879i/5C1nd6IT3Lpx4AAAAAElFTkSuQmCC",
|
||||
"expressionsHeartLarge": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAB/UlEQVR42u3WPW7cMBAF4BEEmI1hXSCwrpAyRWDlSCndicEWuZZ8Ex6BpQqBDsUfzXtcOQsHcapso+UHLeftaJekvJ6+Fvm77sd8DT27LWMvM/oqZWzFoC8iaaIgIuhxOOzXLb6Z1OPwvs/Tlxuyx+lHW+b7bNRdvMtPeb75h3q8TbYxl52duo3jJ5Pmk9HPh8s+vuSyZp2q7x8X85LqSLdPmH1PLb3LdeRpqL5PKxLn3evIo6nukz9PqY4MPfvXMdURc6nu0vhT8f6leionD0OqL51jNybXl8Nt/nz17zP7JdeX5+p52FX/MpHHgvl6XzwU/5bry8PILsXvim/CLzOce/9O74qvrf88d3mvm//+Ed4+Rxn+jYfWxz/z19anG24bn2/40jivD/o7v+W++R/d8vXqcf3et6s2w/pJbYP1ltoD6zO1AdZzaoOu//x1db/gmLq/cMzioY0J+xTFrG6bmLDfUczqrolZ3XP3cT+l+NVDE/PYl5uYul9zzMMXjnm445h6HuCYh68c8/CNuqweOL6eQzi++kIx1R3FVPcUU32lmOobxVQPFBPOSxQT3EKX0ReMD+4xJviKMcE3jAkeMCae6zAmuoWY6AvERHfaZXIP8dE3iIkeICadPyEmudWY5G+9d925+/7cV3Pu23DuYXzj/Dx93Dn8yn8BfHcW3cEFXEQAAAAASUVORK5CYII=",
|
||||
"expressionsHeartSmall": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABXUlEQVR42u3WMW7DIBgF4Gd5YKvVC5QzRN1r5Sy9RiRbykF6FTJ17BU4AiMDsgtWZN6PbSVRutUMlvMR4QcxP8G42gx23/0B99ONaUrv0cYrUDoQvxow9ZIH1OdxdFMvu4e6jKMFlHQH5dInHKUbVL6LD4eTHuXUxofDL/xND9FPnfAoL02MiY+2dKV8vGrhaYT6HOOj0exphGry+qt0XGzq/WFPI+OYHN8Lh1m4w9w+H/R3dpv9sOGv97jJjv/gtA7VM06/S/2M++zqHg/Zmw3X5Xt+bYt9ccO7ct/xctL+Fcszu5XTpTogpkV1Q0yL6oyIOfsgY3K94pjZjYiZ3YqY2Z2IyfWTY2YPImb2QcSk+txzTHLDMcktxyR3HJPcc0zykF8SeV5wfPaeYrIbisluKSa7o5jsgWKyDxRTnGsUU3g/r7L0rXtbr7tX6x6adR/0xvnb7v83dv8j/wXoD/U2XjE34wAAAABJRU5ErkJggg==",
|
||||
"expressionsMouth1open": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACQklEQVR42u3WvW7TUBQH8L+xFC+AH4DBPAIL6sBgNp6g0IlkR2LuUtmoQ0bew+nQsRuOPPAEqKurbGHgRlXEFXHv4Vxfxx/XNgIJhCrlSlHkn/7+kO1zfECDK8V98c0Qr1IIp8+5yw4EXVWAcSBqcYzG632U2Wq8u9i/yz57O3ZzxPaKyPhctTWQtRMVtRJ1POQfm/oDV6HlH7te/I5Hxum/++2Q35buWx7+Td8M+Uq78st7a9wvn0Pphe1++X5S4XVd+pRpl7Z72mUoXhGJyDxf0plz8tiDPOM3e//cXc4sFXsBZ8n1sXeuhjyHz/cT7ozoQWC8eBrRUiBMsYsnl4GY7P2Zp9wrvEuxpbsTwDfXR/KU3+YpXaf4kSQXwAvPuHgPPE6SBeePj9/E7vYDn++cz3+d44ylzCekkjRQiMPCST7Rep/XawY4KReQ2aryvK74fKI8tl5NfhrjbArc2fmEaL0gSux8d7XynXXIH/L/KL+j3h4L+qrr8ZGdfo2jFAoTO3+BJ7quXTt/outahks7fxnp/hDlX6z8jOa6z4hv7UtakLqp+s8p/Cb8Fm6mfUNyBrfJc2FmVX/j0iWqypK4WL3KHUpzZ12mBfJIVK48HXpONKVtzLuaflj2Vf52BuC+E3An0N+e2j35EMgxcYuOc+vlb+NL/XmcNx7o9hyHPAHEIX3W2y1Pdd/No57f6P4tqOcr/S8PPuL7mSZqe3eeqd0ei0oXQ/NSNj5f/XIeG57fhue9kflwbJ6873PyiP8E/XjE+2xX1DsAAAAASUVORK5CYII=",
|
||||
"expressionsMouth1shut": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACG0lEQVR42u3WMW7bMBQG4F8lYC5tdAT1CN2DQt1yAiEZgqK9gbcGHUoVGTz2CpkzxBmzWYaGnsBzWXj0IiNIQ8QKXx5FW7ZsuWiBBl1EQDb1gRJp8vHRoNaSofPOn8PnbTzNUAS7rAU7EDXVAt4BtcEp1l4/Y/3d2puF/d7sslyw+zduFkXeB3ZTI1M7UVkrUcNjvtjsX7iNt/xb08s/ceWd/rvftvlt5eGWx//S520+dW7Dam69h9U6VF5ue1jFJ5Wy6Sak3LnZduncxMURUaH8+pJrc06SPdI5R/Zq3QW3GVv2EsGY98fKeTdojZD3EYQmehF5L18rGl/jMMNdKvtR0Vv5G2nFCT5leCB7A4R+fGTOgN6QZtyeHk+Bt9J78R54dUz3GRY4GKZi9pX7O+f+Zxqfr9z7f0EmREkWWaRxGUwUTU4RuXGKSy4aCDL4+o0bp4nHkyRJuD/Z5/65mvSV+71KuzbDFF9GwIOrX9DAzVvxgx4T7mNSXcdEH5fzeYaDy7pcQeTO52Q+QCR1OQHy5XrxUEbkW4/omgew9IAyHdxVrQtoVSzdSuJkcEh2SIsUwXJ9qzjhXBBBGP6AcHupdmleAho9UTacQ4n3+ju33Qdrj1y4pTFntDSm7+5+wzMXR1rt+E8XjwXt+NR9m873+CpHq01v5ufat9N85UVb/s/3nxe/PV/az6P282vPebfvfOz+P3T+DP4EGY4rBjL+iVYAAAAASUVORK5CYII=",
|
||||
"expressionsMouth2open": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAEj0lEQVR42uXWz2sjZRgH8CnBBkrT8VKQsOkchXpRJAhVnEgPuQhboW+SQmFXCgrxklIiKOjMbm0ClTZ/gJQs7sHum6HbImJlYUkI20Fx24MMKHhIGtxCBJlsWZyu4/v4vPMjZKaJeFPwufU7n74zTOZ9n0eAoVUX/q18bFjcEoRhF3iMJQVTJvRLGYhVYbCksLWEIRWtC7khF6IbKWFXCa3I71ZShRzec2YwfRZv9YzjQez1/0eRWphPqcKyAixqgqWAKcMFgNTEPJYSNBlYxISnCjyWwAQmrUvAJlRhUQZ7zFTOZTjDXGFSFPOE4+2Uqfwug16Fx4o9I0pgx1Uhg/n1gvJLFbYq8EixryQwn04JVAKr8KL8WxU2T+BYtp57VQR7Dj3mPwrywwokrkJFttRiBaxkSqhJcKEJ0ncnENfhM9lUuxUw86pAROhlJqWdNEuuQFLqdQzMCXrMazNivMNmb7MXqp37FPOu68nXYnLNLq6xYlUnpAJtA30FevTX8dkDO39gd6slir5B0ZehQ0ipuGQZb1lGdYv7Jq5PdTiltJ7XLPrNBa1McH+T+zT3143MqpE7J8cJ7st9f4vSl6h2So8/5H6c+xU4I2TVyEbIok7eNLiPcX8bjii9R2slqk3Rbyl6Fud+DTYIuUbIA5JJkHmCnk1zfwD4zFiM0jl6zL09x/0S905ln5CPuLeT3O96vl8VK899ru+9qpiEew22Q97scr+obIV823C8MhHyDcp9Ro6F/LqzPpXjIX/T8VlpOuSjjq9JQV8TpxxPxJCfirm+EvKTcdefhPxk0n0ePeSFvOvfSQZ4FiPHfz4bfH6h6/pC0GfGDNfvh3yEun4h5CPe+ochP+755ZCPeV4L+TnPZ0K+6Pla0Ne6nidPyKXiflg5nvwv/NMRfmeE3x7h10f4G32fNQa9avh+Lx949LzvlwPrq/7vSw8DvuR/D6QQ8KWE71sBX972fT3gyxv+9/NJwOtHvp8sDvp00/dXAh+c3va/z9cCH2i65+0X7fWgN739lfs44Octb/19FtjATdvbvwUW2PDzzNvvbd/fp3e5Z3Oun3d91lghiwb/M+H6JvddquXbVMPjvAkTri/j+U2+IrliylhEOg9b7vlThk1ai+O2/z6vbXNf8s4rBLhpV5LHSewA6JuuF9HvjdOzeGVOw3ejQ9M9PyX0uOdPdqo7OXw3aWg4fk/ChnH4fq36aXXzjtVF33Y8NuwH1xbWiPRQeriE7yYNLfd8luHo3v4fNVmXH92x3+vq4J7nyzI0V1sXGflM7iyxV5JpsJz1d2U4bTX+1JRT5fwAZrALe/1CgU59zP4Zm/7FDyDE0Bcdj7kaYbs4JFhfgjqugz3r+fNIhP2EI4fdgRvraWBOPzrESSMaZR+ABexdaDR0cPvdAoApRmENc3geGq0TcPvjPuZSFF7meRTa5lXAHwB9AXNZhC94LkLbEj1/C3NFhDLPq9CzMS9x/zbmIPlz0SrDfIP7NuaDc5Tv37g8d/H+frd+eU6LMHXkXDdqDvybuXH4nDn2j8dV58J/bN7+C/XpdkrjO2oQAAAAAElFTkSuQmCC",
|
||||
"expressionsMouth2shut": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAD20lEQVR42u2V72sjRRjHpwS7UJqsbwoSTAZ8I8Q3lSMo9cXkKDRvhDshk6ZQuJOAQnzTEiJ4qLt37aVQaecPkLIH98LeZPFaRDw5OBLqJSg2fSELCr5IGmwhgmxaxM257uPMbu9IeznxrdLvy898dn7PswiGporO+Tn/L/KRYbiF0LAGiUXwaeqhJ9EGsI4Gg8+6DhoSpYpyQxqUmym0qZ3pUY5W1lFOjBkfpM+LoZ7zfVB7T77RcEvwiI7mNfAUGxwNbAJ9ALwjeDiFTAJeyIZHGhxhsMHDSxi8MR1lCLgjtnZM4FBwzcOK4DHfd1O29geBhgFHmhtXMbhRHWUFv7qg/WLAGoMDzX0xJvhECnEMzsIk+c2A1T1oEueFN1Rwp4Qv+I+I7DKIXQJGHL3EwEmmUAVD30T4uz2INuBTYuuPGNgFHVEVetlxvJH2knlI4l5nQ3AqfMErcTXa8RK3vVeMzoN1wbuBT79Sk0W3VPRKRoMuMWhbwmfQ47+OJrbdwrbbNcr8OoMaF/4KdCxaLs051luOZaxRncGO6J83oFPg1YLp8K/7nI1xwW9IPw37lF61sotW7pg2Y9JfCfz9Ar/F+avc3OfNa7zMYFT6eTigdNGaDdFMg74phmIQlv5t+KbA7/NKmZsR/i3nK8yLSr8Iy5ReofQhzcboNKWCT0h/G5YLXMTjfIo3OW8wd0r6c7Bcon5mf6cfUZpmblL6m7Cc4ANpMKcg/RwsJ+lA0sym0jdh/Yxvd6Wf0dZP+dOsbfm+FokO+jusxqWfJZGJ0/6S3z8n8RP/Ab/r+zd8fxbHfX/WytOMJX3F9ytY+l1uFtrcvCZ8NeL7VMVhSr+kuVLKysSEHwkHPsOrvBLlW4nvC+a68Mfjgb+H12g2TPPJZlKcAJ0evxD4aeF/PsoPo2zKbIv1onwwn3fIGp1P0r0NYyPXs2gaXQzm/xKp83vvV4xPjNU7TpfXUTtY7yR5eOVykeJdvDvnUDoz0gr2Z5LU72/9WSENcnDHfa9bD53s5yTZWWz1s+SQdOa815IzISfY/9fJfqv2l6nta8fbEI/WleC85j8kneqI+7N4dP0fAIVnVKfkn6/gesjbFI/U+QL00TpxE/75fkyOQyHvJ/Hk3Q5cX5rRPP8+3NPIkaJ4H4AD3rtQqzUguG+XAWxVgaLg8DLUWnsQ3M8twbECFyRXoG1fAhiT/oLgRIXPJFeh7agn/i3BNRVWJDeg5wpelv7bggN+XJcWPcFvSr8t+GAde+xffLruyfd1t/p0nQx5+jPr6rPq8D/U7eF1fuRf/y78hvP/7Dn/H/G/AcCdgHhcio2gAAAAAElFTkSuQmCC",
|
||||
"expressionsSad": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAkElEQVR42u3TzQ2AIAwG0I9w8MgIjuJosoErMQojeORg1BSD4c8oJzUphwYeCTSlYKsOA3Z29tfc9RQXlbvtKM4ydy2S5a3DTzTGZ77CCzB8w1vzb67PVZ2v3oX7lj1zI6q+ns2cugFEzQGEbo7dkavSLZSDLF1L2iudznDnBZGPIaR+/JfSJ58Uvzs7+498B3cE819ZIE/TAAAAAElFTkSuQmCC",
|
||||
"expressionsSick": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAApklEQVR42u3TsRHDIAwF0O+joPQIbBKNZkZjFI9AScFBkJucET7bcZEUouDgFSCEhDocAerq6j/z5HjOc++r5Tma3v202546toXHcs0LNgHoP/xu/Lfzc5Tno3/RulV/5p6GXjAPPaHVZiHhkTsgO+GBeyhJ99QuiNJRg6mrOL+YdkP1S+/Z1owXRJzcKcAk3fHGCucXxc+Td3nLoHE+ofWjrv6NvwHAjOwKGeyV+gAAAABJRU5ErkJggg==",
|
||||
"expressionsSmile": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAkklEQVR42u3TvQ2AIBAF4EcsLBnBURwNNnAlRmEESwqD8pOYAGeUSk2O4gJfQeB4YCeHATs7+2vuplg3WbsdY12H2rUolreONNFQz9wjCTB/w3vP392fqz5fvQvnlr3wJaWl9Zw31XjOOeEhao5wHaJp0e5vIR2G1h3CkMT5oyvCDSCo+/rzM1Z9MILfnZ39V34A6BLzXyhnhjoAAAAASUVORK5CYII=",
|
||||
"expressionsSwearing": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAEtklEQVR42r3WQW/cRBQA4HGN5B4Q7rEHlLlx5hikKMM/oagSV1S4pNKS2apIERKq/0BgfwiHTBQUH4Buf0DReuWqPq6ND3G0s/N4783MepvsFVZq4/3stWfee34zAvZ+jPjP3dHf5Y7deP+Tjl/r0fs1e0XHf+/40LO3RG933DbsRuHx/GbLZ7dz9ssL/NJsvc36gr2jb10TXajG3+eWvrl8eznMvW8+mFClwaz2zDfD8cyjj4Ok+20WwYdkHDteso5eTca5UhxiPKdCRe9gqpvoQsyi162Qq+BOiDyEFxpzjMeO3QqR0W0l/lemcIbCPnhv6SGvJJQokrwVIiWnWZwrqGFl1Y4L8sdPdA9N9IQmZsgPK4W+4ftXIr+k2eH93RdO9ninXW9xPO45zOrR5TL6CcxKKproTnFY3ImWJVUI+wN56XyE3ORAFlAl3vPiytHMQLpToaTDabLLs5eOZmBzp6YO55p7Vya1HIkcFFhVBW/V23Q4o5nlIDEzg5DBf03bOUUihxwH6YIPcpZznaOXcIX5C57L/Cr4JQ3soQx5+TQ7a8klxhBnfZDHPGZ55d1itJ3Koh9LrD9ynjQ+xddJcq6msHXM/rbeqOTcWEbeN3+B2OewwhTvc6y4R/u8FXkXvLBp9DUIPutw7DYx/CuOW8Wlw461x6P19ZNB9Er4Iua4hdclehadg+DdCF+U7PoyXA/sYusvtz7NKz7h3T/XYm8Rn9MPlJ9XaALoRnwpeKTsJngSPQ/xl3c8C+7jhZHxfpgG16PT55Nkv6fBB2oW3GO8J3e85PCMTp9b362EePChd767IU7vuuWWIJ7gudErbnnYQsQjCpwRjpPI75SiwhAP8Z82wnLeHMVE8gPIsT+0igsDY1hJHtFHFFAjOr8mYIzYrfiYAmpEDS0XkvKNCXhmmRFNNYCP0cA+jW4mmts49lRKEIcoNaL88TQ4XpvyiESCfn1wrGHtjumh0vgpixdGvP6OHABbq1P46Db49VPvC2raVkJNPkVPj9h900Y33uv8CLPSBJ9BWXlfuiNweuVzU8yguMZhCoyPPQRQC5+DfAayMGKCPkye488v6Ba9UxKUpBFhnB9zahf4yN5p6Y4VJZPyQjyR6J07VXaiekMOLwD+oOaOjjgMun5H8aGr33AQ4NZa3bWQXVM8fdoxdAUM9gT6pcvmoy/I7eQZ1Ffu2/k0D75YsZ+mUBZOF34dwc9vN+TUwMoSBxv7hltj4OZAUC+dVt57rMBN9G5wJyq+p+A3ERoX8KH95yS+17jWOY3NTtPStWy/D471ejPI4F3dPo19SbFjFjA7fdk1O/sW77SgFru+qvwihe+Y7Oqd66fYOtzXeFCorh3dUTNy9MCDrW/Yqa/iufdHuk28W8dt0Ht1yOse+wl5or0/2/bbzWdcxBfYHy7gfTf6K37P0b9R0NSjO/avwL7DIDXR3Q/R6d0er3eJ3fXx/sq79E7rIWxW6HOrg/+O8+LWaKkeGlyTvf/MueCGit5jJXg/j/tBl7Gvgv+y3R2lHLeb4OMO7CfyKqM4qF2fkTf8Mt/z2xW7vrsvXRe8Nbq3X13TfkUk93zgdpLt3/caud83//9+e7//C0qd0Owbh6PaAAAAAElFTkSuQmCC",
|
||||
"expressionsTalking": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACDklEQVR42r3Wzc3kIAwGYEesxJESKIXSyGgby3ZCCRw5IGb5S7DBiRTp05fjowkwxPgFvuxzwK855EetfhQHO3uoDNvs0B9F3Z++Ud8BTJtEY499gAQgsLvz/dCX1L2N0kAPj/3t+oIc7vtsbQXD8S75vrA6vBye6sqqx2vWOpA43ZPNdnC6E9hj+QfVd0W+SRm1Ohk+m2oep2/pZfMgqMetuZPUEzQ/9FQMeUHFdzMXiam+lJDTxdM2u1fFo5w9S/agZk+iuNdLdW7FnVl8r27Xai5+rFXubPadcZP9s7ovLlYP+t6TXD2qe49q9STvPWjm+IoHN4z/fe+e88+DW8b//aC/XM9P7cPb/X/7fd/Wz219bkw964c6vzsvB3O+7MN5vDu/d+c9rP2helz+WJBPfeauL619bG/97ZgX1PuhnyZOvX+GaYLSZ1sfphM4efZtOsHe+/b3ELQNGzYvwpULdAK3jTzCE9Rw6vkl8DAa5Z1FcWRRPo6BWrJeecrm5pmuI3G7+/OGcAZ09zO/c55LkvsHQL8VGOKxDBTWe0KOaYN+PjxB+dhXQI8Ez+W4A6z3mai/41aAPGhcYNhxQaLxDS5s7PggDHcWHxzsu+X8IHWNPG6sf0j8I/eSdUHiHzkpurHPf4C9NybYWEdXr+neqFj39DBd7oC/r9KzhOpE8T7fpeBqRaxH+8v38P/FUimZWI/+PwAAAABJRU5ErkJggg==",
|
||||
"expressionsWink": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAqElEQVR42u3TsQ3DIBAF0B9RUGYERvFokMplVmIDr8AILlNYJEARKbl/kd0kUnRXwSsQ+nxwp5Nhbm7+Y9/O3FfH/bnd6QnxzYvjnsYCmF69AoH5dtR9oV5DnZir9//sR/PRctbexXr7HV8UnxW/KJ4VL1HpwyT8OjwIH80p0kczIfvTaSWe2kHp5IUXtPGz8Fv3sAiv3VmeGXDM21eNNP/krIfm5n/hD5hN/hkkU+lAAAAAAElFTkSuQmCC",
|
||||
"expressionsZzz": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACK0lEQVR42sXWPXLVMBAH8NV7zLhhxsNQpHRBQZuOUiXnYCg4Q5pIVJQ5Ategi6m4hjtad7gQUvQt7Xo1QxryquT3/Oz/rtaWwbGfFV7Q54HDPHCYOLfgPyOHkYvnufg6OP7nwD8P/N0/u/kvfj33eR14/IJzt9Glyb4DWct2/MK5v4DkXAMoztn1jR0VnBsaP/txmqzkp/jZT/FbfyTneuBAy0pu+XkO8fuydpn9QGUZKL6jsmLm6FtflhZ2aetey9rgXhTv44dbYan3Y4vfOYofRmmp8yaQz8lR/M5RfN3Og1al87U/f3BZvQWiXirQ6c/msrRnRX5bXGlwnb/O/uh/0ftF2pTQAXGTKrWx+Ooi+HXqXVeHX6GLE3IV/P3JL8WP2CzOl96h+D50iZ4PKuffmscvOA8TpyzcppVS3b5gwn/xkhrQfmFcvqT3v2Qf2cKPQFhBPA2l0HfEdR7KV8TDigS/YI+dN2loeo8dZn2OQ0z9GPqSXSGPHXuGx06ynp4JIW7vcTDzI7D3uF4GwJ39Y3qaIA8d++LMTPf30JkPdN9/SH5DXUvefQoD3X3ffBq4GPingb8ZueVcw1v2fcYO3K1X3vn90Z+H3R99E9j90S8ruz/6W4XdH90m+PexFvMR11tiHhL3p8Rc0fG2xgR0vKkxsR81JvWS84fCXi58KPxeIR5y4cSh+B/i37N/I54L2CYyD8Wv/LpsZP734orcF6lf7vcLv28/AaqW51qc+IlYAAAAAElFTkSuQmCC",
|
||||
"eyesAngry": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACX0lEQVR42u3Wv27UMBwH8K8bRAakhhEJUF6BCRhQI96kb8BtIDHETLxORwakXsXAyAtUOksMbJCJC7qrw++fnYNgBpYy9Ja6n7P9dezWv2D642eNG79u34M+Tn8P3G7UpY1OHNaH3cM62VCgZ4/artgHbbfs1sfl6Xks+UjDuKcsQ0b5mn2QdpRvfSuzVexBEifPC5Ivp71jX+sKA3WN9hRg99JnGmjYvlL3Pbu2R/badoHdxrKNje1GR25jI3ur7YE8JqefQ/KW3ObkcUNnWX/xvWVNbyivtzU0/+C2humC3Jrxxq/f64K7gqMveFvweuGjuFt4YL9rAQfu2R9YwOwR8lwWMPuovna/eVAfNGB2fyRuT5A94lj3TQOyjzhR14DsAbbPGpDdV+YakJxWn85FApKP6JJLQPKAfI4SkNxX2SXAnKafz50DzGn6uT8HmNP02XeBAsxp+uxbTwHqEXdm/woKUB/xcPZLvlbVA45nf8d3srrH2z77GZ6iFY9wH2Zf4Rlq8RHu83n2U7yCEw+oLg799BGes3tULntcw9/jP7tAteAWNgeO++Ij3/6/Om9RCEsf2P3Rwvn/JuD2wifxx0vn9eP7odP68US82tEO2vobc75XG/V0366Al+Ldjh549jPghd7DV+S9ON/ztP/f9J6/WqPu8/1/CbdRj3Je4hWfb3VudWTF58t1hPttfdNb3XmP11p3+Dl34STVqY3bWp2iuraffqS69mX6ZHWN62D7MdXBMXZWB7luhi7XTZfqZqnOlupyqY6X6n7pPaH0XlF8Dym9t9y81/2H/hNF0RpVT4pRTAAAAABJRU5ErkJggg==",
|
||||
"eyesAwake": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACCUlEQVR42u3WvU7cQBAH8L9lCVNA7gGOxC+Qgo7iohyPkkdIB50dIdHyCHmFK6nAVClpr4jESbQITMNZwngzMzvjPT4WRIREFLiG4efd9dq741m4B38V3v21vQX9Ev//jOOBd4kxFoe2YS+hjbQrULB3Pk7Zax/n7Nom6YfnvuQNdeOWMg3pVWbstcSdXC1zGS1ln8kdXckTkouuTdgrP8MZNe30KcBeShtXU7c29V4W7D5u2DN9C+zal60Z6NsYk2vfjj33cU3emdPf2jwn1zG5Xz3Wez3ird7L/aD7FTqHwV+4zsEdkWvYvUXHfa/Es7veQFy3eHCoJ7d9Zu73vrkAz0cSITilyVfxhi4Ep9TIdP4VZ4g6Z489l8Tq0saed0J9vdOYadH7d85TcQqyw34cTreEXYIT85tKE9Kn44X5dZmsmH/G8lbvSHcb79kUaxvmc6S/ikrc7ePTyPwK2U7BuUg5OcGXYfAlmrR/rgnWez/DcnKo/g2bq8Gx4Hh1v5KXbvPH8Cmf02KY7wOj8D6xZOs7BTbC+8cH89/A1sJ6fTQ/X1gvWt+R+Xxhfd025ubXVdgP7iC9ML+p87B/jt3Pfh8Wbcivy7bo9+3eaXD59tl+zv+T78YLfYef+/2P1ZFY3YnWqVhdi9XBWN2M1dlYXY7V8Vjdj50TYueK6Dkkdm55P9f9g/4H3XgcZrwl+lgAAAAASUVORK5CYII=",
|
||||
"eyesBlackEye": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAB50lEQVR42u3WMU/CQBQH8Hc2UkKinZhQuzO5MWACfgMH2P0WjK0xcfUrMJpOjmzUya/gQGITV6OdgITSeu/u2rsebWyCRmK4geGXR++4Pu5/kBQOH/a+Sx4AHdamIwPZ8Ig5OLqH3G3dA+6W7r6Bn67JPBJzodjsaQZz/uUeW47DZifMXfHMJImJWC16zOfCJ0cGd9ehLtaMpZEppkdfQtvzvDEubGmJ5faoh2RIxwCnXNri56EHDQ+HSxcUpm5T95tYP+zbWMd9ie62Wf3Y0p2VD6+oB47YVos6sHLvwdSc8PqB5vEBr/fobw3Etsboh7x+qHtJfZTWE80bov5my/qmqL/83/XYE8wBsoZDv38r9NiJCn0d2k6Rr3xzWuQLIK/c7WTtw2mSPDH/APhMfeWS49RnUB9lDsZd6i9w0kl9AcazI3wCZ93U52Depv4IFy3pNUP6eebvUCdT4dfQP5IOisOf+5yeGnL90PrOF4pPALpyP6Em9xM6Re9rBjAqcvm+yt5vtX6Q/ZPvT9lvWj9n/VnWz7/9//qh82er87DCeVt6PivneaXzX80LNUeUfMnljppHak4p+ZXLNTXv1BxU8jGXm0qe5nNWyd9cLit5ncvxCrlfdk8ou1eU3UNK7y37e92O+BcKz5DpA7xJVAAAAABJRU5ErkJggg==",
|
||||
"eyesBottomLeft": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABtUlEQVR42u3WsU7DMBAG4N8KUjfCjiCPAQMir9I3oBtIDDETr8PIgNRUDIy8AFIjMbBBJhrUEOOzz04Gjkos7ZAuvX7xJa5z8hnm10+J0bftLexH+d8Vxal3FyN3Dh5DrsGDOBUoyDsfJ+S1jzNyHqPi7SnXemPTaKSbhsvSE/LaxZ27qjN3t4S8ck80mibkLppWkZd+hpUd2vG/ALl2Y0xt09rEuy7IfdyQT3gVyDmXrEl5NXLrnNuRZz6urXfB7XcdPLPO96S8Oudn/eEtP8vc2OcVPIf0H85zMAvrHHajj777XuW9q4FnT9GbLo/emq/ob+Y5+ro6j75Uq+grnRbBH3Ad/R3JPPgMR9FfoJbsXYX96Pc4+GD/LnFbBL/D6UVwrR6jz3B2yb7W6nUefIqrk+BIFgOfDlwFPy6hD9k/sYdl7+gdW3c7f/Tzh5pv8hnQr497F2E90a8nkqJffwzWf1Jsel/S+xXqIeX6cfuqrx+/33K9Off1xvuwr0/nvj7J7T7v69nv82rT/i/1EanviH1K6mtSH5T6ptRnpb4s9XGp70vnBOlcIZ5DpHPLeK7bQf8By0loyHh24uwAAAAASUVORK5CYII=",
|
||||
"eyesBottomRight": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABt0lEQVR42u3WsU7DMBAG4N8KUjfCjlAeAwZEXqVvQDeQkFoz8TqMDKi0YmDkBRCNxMAGmWhRg8OdfbYz1FRiKUjt0usXX+I6J5/RrvxMsPVNewP6KPe74jh3bmOU1iFj2DVkkKQCI3bj4oy9dnHBLmNUuD3nki8ojUfaadgs3WOvbWzsVV3Yu2XslX1iq3lC9mLbKPaJm2FFQ438C7BrO6atKa3JnOsRu4sX7D1ZBXbJZVvksholueQa9sLFNbnxTt+194Jc7sl5dSnP+sEbeVZ7Sc8byRzyX7jMoZ2SS2i2vvV/4VUZXXW8eAi+MGXwpv0M/to+Bl9WJ8Fnah58rvOR91tcBH9Ddud9gIPgT1AzcVNhN/gN9t7Fvya4Gnq/xtGpd63ugw9wfCa+1Opl7L2P80PvyKYd73dceTcT6H3xD+zgOTqiY+NO80ecP9R4nQ+AuD7IxnE9EdcT2TCuPzrr3xuue1+p97uqHnKpH7+vUv2E/ZbrzTvVW9yHqT69U32yu32e6jns8+rH/T/VR1J9J9mnUn0t1QdTfTPVZ1N9OdXHU30/dU5InSuS55DUuWV7rvuD/g1mT2jIOjnq9AAAAABJRU5ErkJggg==",
|
||||
"eyesCrazy1": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABwUlEQVR42u3WsU7DMBAG4D+K1HShfYACeQW2DkUqj8JblM1BSKw8Aq/QsRMNEyMrAxKRWBENS1OpqYPPvqIEnZGCkOjQLHW/+GLXvuaMSrxS7P2/vYS5Avc9o3bfuW1jbB3chzwBd+JQQJFr1w7Jc9eOyblP8PV4ijW+MmHU007DRiUReW7b2t5NYvu0kDyzI1YJTcjerMqAPHUzzExXzb8C5IntU+UmrAydJ4rctVfkEa8COceSrfq8GmPjHKvJY9fOjeutm89867FxfibF5WMe6wcveazq0oyneA79X3hcuSndG+cu2vlHqUR/rG5FvwsXol+gkFxnGEm+SXEk+ToJeqIjvJa8QPigBF8iupK9E0r+hm4wFx075UvzJ1ItvAAiJa4nOvL6o9dmv77tr0l2MR9uXsX80aoU822Tx0rKz3UazbWQzwWCF3Z3sb8DC8mf0Z1I/oTDoeQzHI8kn+J0IPuJ6Oc4O5AdO+VTYNDGZ8BIXk8M5fXHpM1++fa3lg8Nr+VPw2v51vBafjZ9m89/9B5u+/731RFf3fHWKV9d89VBX9301VlfXfbVcV/d950TfOcK7znEd27Zn+t20D8BnntiOLdBg8cAAAAASUVORK5CYII=",
|
||||
"eyesCrazy2": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABxElEQVR42u3WMU7DMBQG4D+K1HSBHqBArsDWoUjhKNyibA5CYuUIXKFjJxomRlYGJCKxIhqWplJTGz/bLUl5BhUh0aFd6n7xs137Kc9Q7CfDzv/bK+hPYH/n1O5YN20kxuH6kKdwnVwoIMilbYfkhW3H5K5PsBqeYrXPdBj1NMswUWlEXpi2NE/T2IwWkudmRpXSgsxDVQXkmV1hrrtK9y9Anpo+qtBhVWg9FeS2PSOP3C6Qu1iyWcftRqLdxUry2LYL7XLp+rtYeqzdjUlxReLm+sYrN5e60PMJt4bOL9ytQd1pt4tRkvPrF9alqFhfFLHgfJ5FY85LBM+cvwETzp/QHnD+iIMe5yMc9Tkf4qTL+zHrZzjd4x1b5UOgu4mPgD6/n+jx+4/BD+dlU/3r+b5Xgs2HB3XD5s9tOGHz7Rwll58yR5/L50WGw5rTWMbnabDPOsIrzkuE94LxKaJL3lsh569oB2PWsVU+1S9nsYGXQCTY/USL33+w++87r7XzXflaPnx6I39q3si3mjfys+aNfF75H72HN33/++qIr+5465SvrvnqoK9u+uqsry776riv7vvuCb57hfce4ru37O51W+gf2n5iOAicusQAAAAASUVORK5CYII=",
|
||||
"eyesDisappointed": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACl0lEQVR42u3WvW7UQBAH8DGLblOccpSRCPErUEERhHkUHoEKqGIjJCokHoFXoKQipqKkpUDCEj1Zqlg6x2b+83H2GQ6JKhR3xZ39u/2Ytcc7puGPn5r2ft3eEX8yPW9wvFKXYyrEydrAK7JG1pWohPd6HOBJj3O4tck2w6Mve8vd0EnDyPm7ivAUdOASItOwsDc4bEOFgOhJRKMMXgNSbHiEPmtleoJXGKBZJe7WhU6mr0q4TJi38Njr9HBtUXQ8Mv8n0zcFu45Y9vB8kOkTew/n7vhNvFAsIOXsFhn6pcKidkd46imad7JCPnvB85XSYuhW5uitLgvYOGZTlwWIyxXk6D6yS8QcnjtOzNHEXTqbY0h3mcwcIbhLcOYI2T1NPYzeLMd5X2ej1/lb9/6MRq/ChftV4pjdiS7d1zVnpDknz6n7JbLNnJPnjvsPZJt5S9mh+1ei6J4ovHL/QkfBvaHwqTR/T8eZe03xpfs7ekDuFS3C6Hc5Z9SJDrJz88f0iAp1PDAT5wWod3Nfqbdzj+rp5rYfBPVmue3LTL2eO6lX9/jpHeOn23QmTk9nXj2EnxBf8zheHzqtT+DH2ZpoMV5Put8cwo/CuqLp9X+WFvBb8areul8X7Q04L7uZ3t/sGxM8H55P8yGe9+rF8GGaP3k5qJfD52HMt7LjPBMfhp/dmJ9vvnNewpGn03xGHsODbZnmss3B4+/e+nM6881zOvN+79fvfr90Xx3v1z967/mg+7zmQ/4Xt7yyOqJ5lXvdYde6o154nULtkjqlVbvwuqbmOSl1rSotV1EH1aUO1hqE1k112tRZrRNaBa3OyibPe67UZQlI67LUcd5DZUJpo3V8V93f9Z6w671i53vIrveW/Xvdf+i/ANCjCZtu1XwRAAAAAElFTkSuQmCC",
|
||||
"eyesDizzy": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACP0lEQVR42u3WvY7cIBAAYCwXdMsLnOw8xhar+FXyCFuelNOZjaVsmTeKbF2R18BvQOnCgswwM+AiJEoUKT+6bY77FuxZGBhU/OZnVq/+p31X8Gnof4dtQ57aakiuuA+6VdyJhyo1ogdqt+ie2j0692ny43Es+AbDsGcKI42yGt2ndkjf2j49rUV36Y3RYkDpy7g36DNF6KBr4F+h0G3qEz0M21tyO6JTe0PXPAvoPBZtMzwbAziPDeg9tT14EIe/XrwH52fiOD/wu77jO78r3uB9I8dgfsE5hriAczP8Y74d/NPBXfFgDm6LbwcPqrg7OC03+TwWp2Ulvx3i8QNkMHvrm+zuCbM8edAz7BBxj1lObjD72RfXQ8Im37vGa/Fphgwj3y4GEon9PmFI5I8DhMSutYPVT+6vz2YWN8Z24n5rnPjJKKPZITY/kodTp/Sd3K1OPYo/PPTtC/m6LP4yiJ+HRfxl2h+Kv1+z3z8f/N26in88dX3xa3F9+rG/Kf7h4BdVfC7edcqJr+4kDvPQSJwwD53ECfP2RX6X9/tTdt3GSfw6bDIP8X6L7STr0vvzkNfxrLWsY2uvY173PP97p/L8R7ept0byxLZ5vdxzGkV55cxS8jBug+RhjFPOW4MnALnFA0ryv8GdwfnfQy/ZLyrnJ57QOT/htNTiO57m4r7kf1Ql/2mDseMGC//D+fObzuGfPf9rdaRWd6p1qlbXanWwVjdrdbZWl2t1vFb3a/eE2r2ieg+p3Vte73V/oX8Fk+c0j6ggguQAAAAASUVORK5CYII=",
|
||||
"eyesDown": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAB1ElEQVR42u3WsU7CQBgH8H/ThLJIHwC1r+DGgAk+im+BW8+YuPoIvoIjk+Dk6MpAYhNXI3UBEkrrfd99X+vgkeiCQ1k4fty1R+/j/ofqx9cMrR/aC9hX4D5n1I6dcxsjdkgfcgPpJEOBlLx07ZA8d+2EXPoE9eVprPWNHUY9eRo8ykTkObdL/tYkfLWQPOM7VoYmxF9WRUA+czPMbNdSfgXIDfepcjusCJ2blNy1N+SRPAVyGUu2ieVpjKzL2JI8ce3ceqlu33P1xLpck8blI7nXHi/kXtW1vV8qc4j/4DKH6sm6NMvWW2/9187/bXH6b6t/Fmntd2+Nv1T36mVaNP4YLtV3eZLWfoW1+nYWTdXLDEP1NYJX9d0MJ+ofwFJ9a4Ke+gLdce0Ib9XnOB6orxE+p+ITnA7VV4hu1B9w3m+8EzZ+Vvs7usFU/BIXR43jm+PgvrJp1Mwf/f0e2+eDKJV9dQK7FrLfboGO7rdzYFC7QU99AYzZ7T7v1svt87xesv+79XXO68seunqQHOF6oByhflQ/kjtcP5Q7lFNUb5JTXG+cU8bVp+Ya1Sfnms1BvrbkINUz56AvN30568tlX477ct93TvCdK7znEN+5pT3X/UP/Ag/3YjiGSiORAAAAAElFTkSuQmCC",
|
||||
"eyesEvil": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACf0lEQVR42u3WP27VMBwH8J+xVHcpOUAL4QjdOjyklJv0CGztFnMCjtArMDIVcwFYGZCwxIqoWfoi1Y35/bHjNJAODMDwnlTV7/Ns5xvHyS+QfvtxsPN/7RHwo+S7p3Yjzm3o2CH3IbeQO+WhAD35KG1NHqTdkuc+apqexqIPOIx6cgweZQ154PbIv9qWZ9Pknj1ZCsQ/pqDInUT32HXMTSC3csoBg0adT7Yntzx4IDcy5Sm5cnyqZEMjJ+07dB04xEguLR3QRy29RpxbekQTWnSTj0beSYKBPaeb3LfksUkS9BUKJ3NdbNgl6OS2zy5BJ8clJm9zjPfoOdgoPpi547fsErQ4LlR2CVocFza7BC2OKYpz0OL4pbjvZo6TFueg2Wn9inPQ7NSe+uvqYdb/g6ruj6pfQXXX1jwXtG+yW/NuOl9Puzw7qC/F7xztcnHcxdfFby2Y4gPsn0/Ou188wNFJ8S08UsU9PN0UvwEDxR08P6y+h0HFLRxP/g32Mag4wOlBdbql2Olmu+dGfFi6Fg9LV+J+4QrE3bOF257dns38Bqc/a8lH9QbgcO4vG/Ko577FmBeGfDBvATaz9dyLmjw0nwBOZuv/eFTkvv0McD67Xk+SJXf999n1wuu7Se4FusVj1euL+2GbPF4a/Lt1dT+kK31NDxd65NyF2f75mC7TQI63UB/rfvsR+xTJcbu8/lqd97aSZxPt+eL37/eFl/tl53/Xm1+vS/wDH0326TlPdeMB1znDVEfoP9Wd7FPdoXFUp/Kxap1KXKdsnrPWteS43vXLOohEdbNb1s3EddM3yzob1UN1ea2Or9X9tfeEtfeK1feQtfeW3Xvdf+g/AbKCHZJ1IQy5AAAAAElFTkSuQmCC",
|
||||
"eyesHurt": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACWklEQVR42u3Wv27UQBAG8G8xwl2cFvHHjwEFuhNvcm+QdEFCwps3oqSIFFNR0lIgzhV0ZCtiFMdmvp1Zm/jiFDQgcdfc+ne7O3u7dzOL4dZXjb3/be8gL6fPDduFemxjHR3Wh+5hnWwoUNF7bWf0oO2Sbn3cOD3HircyjD3jMuIon9NDbPfxU1/G2TJ6EyMOnguKHw6do9e6wka69vYtQPexzxBkWJep+4qu7Zae2y7QbSytLWw31uI2tqeX2g7ifXJ5D8lLcZuT48LaYt3hncUaTiVeZWso/sBtDcN7cWv2e/9/3PH3uusdvdj1QM92vaZj1xF9PfdOvZh7wEtxn829dly/BfjNkdNbDTB5h5Lea4DJA6q4Dxpgcll9dA0wOXJ1DTC6TK+uAUaX6W2fY4DRuTnqMcDoMr15DJC8w8PkXxkgecAq+ZYJM3mNIsU9AyaXrHpufsyMbC6Z1W1t/Q2zqrlk38ML9euaGdlc2s+PzL1jylaXjPziRP3KOzlkdSbuV8/Mkcni1AM22EzufKZeo4Z/pP4D9+VJHQ8k8OjAJ6zoj/H0pn/BAf0Qb2761t+jw/Uzl58dPZ97q17OvVevhg0wrh/ufPB0OdroMa+qN/Q8bvqJuedRtJaH3wJH6tfiVczDzPPvgAvN87L/eTXm/888r+hyXgdWF+T5u0xqdeQYT7SOsN+lLyqrO2d4rXWH//OrZpXq1NZdWp2SutYNP1Nd+zZ8tLrGOlh+SHWw7ddWB1k3JWGkuulS3Vyqs0t1eamOL9X9pXvC0r1i8R6ydG/Z3+v+Qf8FVocQ2WNhih8AAAAASUVORK5CYII=",
|
||||
"eyesKnockedOut": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABBUlEQVR42u2WMQ6DMAxFjRgYOUKOkqOR3ozehCNkZEBJ/W3TLnWlVlVLq7BgXvwTk8HfVO8+MzX+bb4RP51+L4hH5RJTFE6WA57IkkxKNIEXjXvwrHEAt5zuuj20zFeWIVPKEFUawLPERVZTkN168EVOrAkFyWLdOvBZK1w4tdhfEHiSnJpZtvXK0wSu8Qo+2C2AmxZsHe02InPTFvCgcWZeds7vvPPA3PaELkc76wHf7Kx64vMmq2F8gVsN9czcwvLvfLjxNTZ+DF60DQiXRhA+w9v9H5b/Qj95Ux9+tv97PuL5jutTnq95Puj5puezni97Pu75vjcneHOFO4d4c0ub6w7IL0FMhO6cZXtmAAAAAElFTkSuQmCC",
|
||||
"eyesLove": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAB+klEQVR42u3WPU7DMBQH8BeMmgXUgaliKFsP0IExx2EEiQPEnIAj9CrhBByBHMGjB8vB//eeGw+4EhVSK9QudX/1V2L7PdP042egi5/aA6VPI79HlJfiXKaOnbQO3JJW0qZEPTxK2cCdlNdwrdPsu0fb5D41Q02eBreyLdxxOfK/ds29GfjII04WE+I/p9DAB5nhmKpGfQqCW64zudQsGHHbw6Xs4a2+Bbi2hfmlvo0uubaN8LWUXfKYPX277Ovk2ifauU7HOuBBx5re0ni9zmF5hOscpo/kWoz/29OSp8UXJyy++tBOaeuxR+o8ZbevMW099mB2jnp1WgXaiHv6HJtOPNKNp624o6eh2YkHWrzQSnykraXP7OaBbrOviJ7FPbb8tfiA8qbwReGP4nx4rnp2Pmt3hZvC7wunws1pnZ+Liudqj3ONS/o+ETYOe5Two+uF8JPXF33m9UVIy/uBQ5HsB36UvK847Om+wlDqjkOduMVQ6ug0788BQ6kHjnriI4ZSjxwlxR2iZN7naKvuMYXsFtFWPGAK2UdEZz0XGCq7Q3xUt2Z2T/M5Sodk76GZHWE2O8c4dcS4/XlsZ/dd4e+zh77wr9njucaTP4rDv43/tTxSyzvVPFXLa7U8WMubtTxby8u1PF7L+7V7Qu1eUb2H1O4tl3vdGfo3+S3L7VKZWUcAAAAASUVORK5CYII=",
|
||||
"eyesMiddleLeft": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABpUlEQVR42u3WvU7DMBAH8L8VpG6EHUEeAwZEXqVvQDeQGGImXoeRAampGBh5AaRGYmCDTDSowcbnnJ0OHBUfUhmSpddffLbruDnDfnqVGHzT3sJdqvteUZx27mPk3sFtyDW4EacCBbnp4oS87uKMnNuo2D3lOm9cGrX00/BZekRe+9j4uzrzvSXklR/RapqQv2lbRV52M6xcU8O/AuTat7G1S2uTznVB3sUN+YhXgZxzyZqUVyN3zrmGPOvi2rkJ7j7r4Jlz7pPy6pzH+sJbHsteuPEKnkP6A+c52JlzDs3gv/Eq712teHYXvTF59Na+RX+y99GX1XH0uVpEX+i0CH6D8+jPSKbBJ9iL/gA1ZzcVtqNfY+eF/b3EZRH8CocnwbW6jT7B0Sn7UqvHafAxzg6CI5mt+HjFVfD9EnqX/RVbmPeO3rFxd/NHP3+o6TqfAP36+GcR1hP9eiIp+vXHyvqPinXPS3q+0n6Q9o+036T9Ke7n4f+e/t17+Lvvf6mOSHVHrFNSXZPqoFQ3pTor1WWpjkt1XzonSOcK8RwinVuGc90/9A8jSWjIB4EzpQAAAABJRU5ErkJggg==",
|
||||
"eyesMiddleRight": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABpklEQVR42u3WvU7DMBAH8L8VpG6EHaE8BgyIvErfgG4gITVm4nUYGVBJxcDICyAaiYENMtGgBgefc3YycFR8SDAkS6+/+GzXcXNG8+GVY/C/9hr2Uu33guK4dRcjdQ5uQ67BjTgVyMhNG0fkZRsn5NxGhe4p13pl06ilm4bL0iPy0sXG3dWJ6y0iL9yIjaYJuZtNrcjzdoaFbWr4V4BcuzZNadPqqHWdkbdxRT7iVSDnXLIq5tVIrXOuIU/auLRuvNvP0ntinfukvDLlsT7xmsdqTu14Gc8h/obzHJq5dQ7N4D/0Iu1c9Ty5CV6ZNHjdvAZ/bG6Dr4qD4Au1DL7Uceb9EifBnxBdeZ9gJ/gd1ILdFNgMfoGtZ/a3HGdT7+fYO/Su1XXwCfaP2FdaPcy8j3G86x3RvOfjnivvJofeZn/BBu47R+f4c7fzRzd/qNk6nwDd+iCadeuJbj0RTbv1R2/9R9N1z0t6vtJ+kPaPtN+k/Snu5+H//lvv4a++/6U6ItUdsU5JdU2qg1LdlOqsVJelOi7VfemcIJ0rxHOIdG4ZznX/0N8BvkBoyHDCksQAAAAASUVORK5CYII=",
|
||||
"eyesNeutral": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABrElEQVR42u3WvU7DMBAH8H8UqekCfYACeQW2DkUqj8JblC1BSKw8Aq/AyETDxMjKgEQkVkTD0lRq6uBz7uIOHBUfUhmapddffLFruzmj/vTKsPVNewV7Bc33nOJe4y7GyDm4DXkKbsSpQEJumjgkL5o4Juc2Qft4yrU+t2nU0g3DZaUReeFi4+6msXtaSJ67HuuUBuRu1lVAnjUjzG1Tw78C5KlrUxc2rQobTxPyJp6TRzwL5JxLNu/xbIysc64hj5u4sG7E7WchHlvnZ1JeMeK+vvCK+6rPbH8Jj6H3A+cx1HfWOTRb/5W7NWanNRZ/r5LWL1+8P9RX4iapvN+GU/FlESetn6IUX2TRRNzkGIqXCJ7Flxn2xd+AqfgiDXbFn9Adt47wQvwRewPxEuF9wn6Dg6H4DNG5+DWO+t47offD1l/RDSbsJzje8Y4Vx8Z9Zt9Kfvzor/MSiPz8YOjnEx0/nxj4+cfK/GO8br209dX2g7p/tP2m7U9tP2//73/3Hv7u+1+rI1rdUeuUVte0OqjVTa3OanVZq+Na3dfOCdq5Qj2HaOeW7bnuH/oHa6JiOJLpgNsAAAAASUVORK5CYII=",
|
||||
"eyesNuclear": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACgklEQVR42u3WsW7bMBAA0BMMVEthrR6M6hu6OUv5Mf2BBlk6FCGLDF2K+geK5lfUJd7iX5ChwasMLzRA8HrHO9pLGaNB0GSIYSTUEynS5B0pwL9+Onj15/YA9KnkuudyI57KYJKD1mF3oJW0KYBlj1KesI9Sbtm1TnV8PLcl99SMa6ZhpFauZh9TOaa7rk1Pm7D3qUd0PKB0E0PF3skIe6oa9VcAu0t1cKRmYSLuLLuUPXuts8Cubdl8o7NhyLVtZG+lPJLH7PR/zN6S6zO53Wi0rwc8aF/4lfqzOobmEa5jwN/kWoz/ydP8qvN8Z+84etQBTl7xBIuHujfZ6XuTfbSxyT5aFnH6e5N9QzNo1b8hXaqvqCejTr357Evk6+R0H4NVn1scluLhEvGHEY8LeshK3NOj6lY8fDLYDeK7jhZ0qU4h6K7E987Gai3uKXLhUnxwJlQr8UNHfiG+BRNgK75zdYSZ+B20Hj6K79nn4vfsV+IDTAK8tcm/QzPCe/Et+1T8J/vF4/wO6l/wxiSfwbvPMBO/h3oKtfgC5vTNPq1PvphnX6c4ETccJ+Gcc85kp9w7OjYnDyY7LfstLWzyFqNFr78rhar8rlsuH8459Xt06ld94HEG8SWPc6frgr7CIOuyxr7Gva4juxdfsQ+67rzpHXTdeevTdffsO40Tdo2TQNum3WtcoatQ4ypY8hyH7BqHkXYnk+OW807jFlsHbY7za4Brk/OCPOfFB4AvOS9WPdXJeeSqYx5twuSUd2OzOZenpbwu7QPFfaO0zzzJPvZE+/C/7v+lc6R07hTPqdK5VjoHS+dm6Zwtnculc7x07pfeE0rvFcX3kNJ7y+t73Qv0PwhMG/HSVEiBAAAAAElFTkSuQmCC",
|
||||
"eyesPinchLeft": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABe0lEQVR42u3WvU7DMBAH8H8UpG7kARDkMdjIq/QN6MbAEPNGjAxIhImRF0BqNjbIRIMabO7ss8PAgUAVBZEuvf7is6/5OsO9+2kw+bZ9AH2y8LvluAjuY1TeIWPYDWSQpAI1uw1xzt6FuGSXMVmannPJe0rjkb4Mn2Vm7J2PrT9qSj9bzt76FZ3hgvxBN2TsTaiwpaFW/gXYjR/jOkob8uCmZg9xzz6Ts8AuuWx9IWejIpdcy16GuCO30em7i16Sy5yc11Wy1gc+yFrujNarpYbiGy41uGtyCe3k/9eB9OC1Mf4JP2gw35N6npBjKfWQm9F33jpGx8a9nAOH4msq9+ozXwAn0Q3y5OfAsfgLeR39AniM3mCW/A7ZUty22E3X68HPGa7XAvvJV6aoo1/iNPm6PUrXd5mtkg/uOfm9ux3vh/ImeW+rbd8Pf+V52dB7+Kvvf62PaH1H7VNaX9P6oNY3tT6r9WWtj2t9X9snaPsKdR+i7Vumfd0v9FdjPP/LItpYaQAAAABJRU5ErkJggg==",
|
||||
"eyesPinchMiddle": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABhklEQVR42u3WMU7DMBQG4D+K1LBAD4BQrsDGwFCOwi1gszkBR+AKjEw0nICVAYlIrBU1C63U1MbPfs9kwCBQRUE0S1+/+NmvaZJnuHePBhtft3fwRxG/txQPo4cYo+DgMeQaPIhTAUVuY1ySmxjX5DymSNNTrve5T6ORoYyQpStyE2Ibzuo6zFaSt2FFp6mgcNJ1BXkTK2z9UMu/AuQ6jHHGp3VldK3IYzwnr/gqkHMu2XzIV2PknXMteR1j492K+08jXnvnOSnPjHitD7zjtdyZX09xDcNvONfgbrxzaDf+fx1ID14r8U947SYYFGOu5xj721LnBFs9P+o5eo6V+4t/Kyn2S2D3M58BlfgVcCi+AAZyne+Ag+QaO+L3wIn4ssGe+BMwFbetn5N9huIh/Y+nmIkvmmqc/Lqcii9NrZLfugtxq7q3++G5U+l+OH9c+/3wN56XFb2Hv/r+z/WRXN/J9qlcX8v1wVzfzPXZXF/O9fFc38/tE3L7iuw+JLdv2ezrfqG/Ar/2+7GXAFZTAAAAAElFTkSuQmCC",
|
||||
"eyesPinchRight": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABf0lEQVR42u3WO07EMBAG4D8K0nbkAAjlGHTkKnsDtqNAIuYEXIWSAkE4ARdAEImCDlKxQRtsZuyxQ8GAQCsWxKbZyRdPPJvXGO7drcHaV+0DaMvCfstxEdzHqLxDxrAbyCBJBWp2G+KcvQtxyS5jsnR6ziXvKY1H+jJ8lpmwdz62/qgp/dly9tbP6AwX5A+6IWNvQoUtDbXyL8Bu/BjXUdqQBzc1e4h79olcBXbJZesLuRoVueRa9jLEHbmNTr9d9JJczsl5XSVzfeCDzOWOaL5aaii+4VKDuySX0K79/zqQXrw2xj/h/B42mG5JPU/IcTO6GX3jrWN0LN3dFNgRX1DF55/5DNiPbpAnPwH2xF/ID6OfAo/RG0ySXyO7FbctNtP9ekB+Ee/XDNvJ56aoo5/hIPmi3U339zabJx/cc/J7dzU+D8d3yXtbrfp5+BPvy5K+w1/9/mt9ROs7ap/S+prWB7W+qfVZrS9rfVzr+9o6QVtXqOsQbd2yXtf9Qn8F3gkAZhfTUgYAAAAASUVORK5CYII=",
|
||||
"eyesSleeping": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAA/UlEQVR42u2WPQ7DIAyFHWXImCNwlBwt9GbpTTgCYwYE9bOdTnWl/ijtAEtePmxwkMIztYdjo85/zQvxGPQ9Qc/KRdMinCwGPJIFWSrRCl5Vj+BZdQC3mOG+PHKZ75yGSClDsuIEnkVXmY1BVhvBk+zYIgqSyVYG8E0rTBxa7SsIPEpMy5xWRuVxBVe9g092CuCWC7bPdhoLc8ut4EF1Zl4Pzs988MDc1kReXmyvJ7zYXu3C+61Ww/wGtxralbnJ2nnnZ3Oi+w+fDn0G7+ff+Sf8S/fwq/e/5yOe77g+5fma54Oeb3o+6/my5+Oe73t9gtdXuH2I17f0vu4P+Q3tn6K1k3T0owAAAABJRU5ErkJggg==",
|
||||
"eyesTear": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABsElEQVR42u3WzUrDQBAH8H9YML1oHsCPHHwBbx4qxJuvIfgQesuK4PN49Nb01FfwIBjxKhoQ2kDjrjv7kXjIFALFemgunf6yk51s2sxC9x4Ftr5pb2COyH0vKU6c2xiZdfgx5BJ+kE8FcnLlYkFeuTgl92Oi9vKUa7w2aTTSlmGzZExe2VjZszK1VxPkpZ1RSyrIntRNRF64CkszVPm7ALm0Y3Rl0hrhXObkLq7JY78K5D6XrE78amTGfa4iT11cGVfBzWcVPDXur0l5VebnWuGNn0vfmvlyX0NiHGgXrgzxX7i5lxsstJ4a13pZxBOtnKsS4+ALRC/BvwscBv8APoMvZbQX/Bmj69Yh7oM/4eA0+AJilnt/xNE4+BzxXfAHnO13viM6P2n9HaNo4v0S57ud45dj4z43/5aufvj6N/jc7eHqcb/tQb5Yk38x/rYmf2V8OtALxiXneb8j63WFtNcbxmuR9DtmvV7hgvErxo8ZF2vxGvEgb5AMWjfTOVY+R+49PNCHvv+5PsL1HbZPcX2N64Nc3+T6LNeXuT7O9X1un8DtK9h9CLdv2e7r/qH/AE7U1rlxChGvAAAAAElFTkSuQmCC",
|
||||
"eyesTiredLeft": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABiElEQVR42u3WP07DMBQG8M8yUjZyAAQ5Bltzld6AbiBVKOZGjAxITSfGXgCp3tggEw1qZONnPzsMGCQGClK69PUX/3nN4M+wn35aTH5oH+A+IvzWVJfBfY3aO3gMuQIP4qlAQ25CLcm7UFfkPEak5Wmu895No5G+DT9LFeSdr41/qiq/miTXfkerqCH/0A6CvA0dajfU8L8AufJjbOemDTK4ashD3ZMX/BbIeS5ZX/LbqJ3zXENehbpzbqK77y565ZzXpHldzXt94QPvZW/cfg33UP7AuQe7ds6lmXzyyf+HA+mg1LH+Da/muDrnfvaQ61Xsc475BxfRz1qoE/ZXHGE7OkbHwd31j7F/iNU3Xi6ASz5XlwpyFc/bW+CC/dp5E/0OeIneomA3xSPEls/5mcZxOv+f/Zrh/F/gNLrcqbKJOXKPJeeIlXs9S7mzFTvOHSsG+5Zy6sluYk4pWz2kXOtNHXNNNboec1CkHMzlZi5nc7mcy/Fc7ufuCbl7RfYekru3TPe6P+jvVlI6sc0WsN0AAAAASUVORK5CYII=",
|
||||
"eyesTiredMiddle": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABjElEQVR42u3WMU7DMBQG4D+K1LBADlChXIGNgaEchVvAZnMCjsAVGJloOEFXBiQisSIalrZSU5v37PdSBgwSAwUpWfryxc9xM/g3/KdXjcF37R3oyuJ9w3UZPdSYBIeMYbeQQdIKGHYX65y9jXXFLmOyfnruJV9RG48MywhdtmBvQ+3CU1uF2XL2JrzRW15QeOi7jL2OK2xoqJN/AXYbxviW2ro8ujXssV6xF/IV2KWXbVXK15iQS69jr2Ldkjt1+m3VK3KZk/vaibzrC+/kXf6S3mdkDeUPXNbg78mldIMPPvj/cKDfKButf8Mrv8AoN7KeGxyNdZ0v2Mum4mc43d86Pjh27gtKne36Mf7Ol0ChfgucRC/9GhjpvvoAHOt+u7Y4UH8EztU3NQ7VX4F5cNrnXUNzyj6/RPbU7/8XWKqv62Iane7v8rnmyKatTMgRHjfz15o7znQxdzin3jrT59TVs+SUjVmkucaZFHItlYOp3EzlbCqXUzmeyv3UOSF1rkieQ1LnluFc9wf9HedzO02a43rNAAAAAElFTkSuQmCC",
|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
"informationStop2": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACbklEQVR42q3WsW7fIBAH4ENUZankNUNVP0P2KH6YDH2LmCiVulTKKzE1r2EpD1C6ebCgBxwYMCdVbbyQ/yfZ+Z0xcOCHl4F/dYjX0rtLPvd+JHrpfYcpDK+92/Sch9635Le9m5Tkpne9xuHH2jmNP5fWnUjj29z6IdP4+6X1XdH42rqd6L6H1jd6rrtt3eQXedM6xS8FZC/TQAWQ5/ilAPIcvxRAnuOXAshz/FIAeY5fCiAv8XMB5CV+LoC8+rpSAcnP+LmA5Gf8XEDyM34uIPkZPxeQ/IyfC0hexacCklfxqYDkzeKIBUSv41MB0ev4VED0Oj4VEL2Oj3d/LT7X7k5f3stdTHqo3nc4AJQV+Huq3cId+gb4W9a+wWd0A6sBUbuBT+ga8A+oXcMHdNw20B9rt+gfhZ2M3+4rF4dy0skd3dYu3eTkoQ5l/F678ljaMbngXxr3+JTZS+OP2iXjIvpycR0cX+tz93y9JH/q8pipeJN/k2O3UFw/NvOykrfvE3fboXucPvJmXrxR2Zt59FZmb+YdP2nytf2uHOOe82d6b70/0fsfuuv9V/A4v61/D/934Cp6+E4avxMhPyaaWr8HCC62uXsOfrS4ZPAY7FxH1xffwrz4sC5atxCWXlhHa7fu8I36Xfbu084x/+d65/YTZv/h9ituf+P2Q27/ZPdbbn/m9nNu/+fOC+584c4j7vyqC/i2js9HYM5TwZy/kjmv1fh8pzsv/cA2j/sHs4z7Db2O+xNg+hnB9D+S6ZfUuL/K9/X92DaP+zezjPs9vY77Q2D6ScH0n/Lar8ZLXfvbeE1/2w9z/fO79eed/wEyMn3kewrZowAAAABJRU5ErkJggg==",
|
||||
"informationThumbsDown": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAA+UlEQVR42u3W0Q2CMBAG4CM8aEzMjcAoTOE87Ty6REdhhD7yQKhSUCm939AIwRjujS+XtPyUA3JiGdr9h90QlZJrokJyIuIUfyBb6ioP/Hy5sPFOgZ+uN9a9q0k/DVVM+kUf9TPo52/6j5R9dhXmMOrPgWeJTsjVRu6WcIa5LXa/5Ua+cs7yOSlgnplb8znOd66A18CdsP9uzjgdv1/+RBng/cKHaO7ZeJ74OWnjueSrfo+3wJs4f1/tc/Oxszi3R8M4cA3cAK+AW7BunejNEOZcb1+xTb5Tcj7proG/r0Kvkl2JboHX0MtVvVnIW+AO3Bd0o/b/sf/yO03ytM7x6NfjAAAAAElFTkSuQmCC",
|
||||
"informationThumbsUp": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAA9klEQVR42u3WQQqDMBAF0C8uLIWSI3gUT+F5kvO0l8hRPIJLF6I1KnTa/AEDiosasvExxOQTRjHS4XH5Ce4td6T5gIp6v5N3hzs/V6t4o/qY5F5xl3HHPj4gp96jSPIOJslbxRuU1L3iTnFwH8DfOznNp8dnIend5DnxFmFY6R7TTVu8lO7CczN7IR1hi372PHIXuwlz5vUIqz/q2nSLQ/r9+TIN8ake4PXUD6j/2v8NGURqsWv1P+tLtzt5dZKn7pPmYNQ8sZfbkzzxnmieU7dqbuYkLze6cYj7UnAvYpPeihi++gz5YokbtcmdaM1Rn7z+x/7I37QxtM54FQn1AAAAAElFTkSuQmCC",
|
||||
"informationWarning": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACT0lEQVR42rXWPYrjMBTAcSkJ4wkMmJB2wUWKnGErlylzne3sqbbMEXIVHUVH8HYqhLV6evrW8yyBHRcJ/GKD/c8DP2bIQ7Bv8IF23dGu9ht+pn05vuby8JqL3UT6vBtp57Qz9qRdkr4yeSedL6RrvlwpV3t12fAz5UunTxt+pFz26+EVF4NJQTOfrY+Uj+aTcmZ9oHwy4tn6Cn6n3N4q4Rr82rriNsVlw8+tL3aa1YnwLg+aXHZyr98J78WfFDS56OdfawyafB7mHylo4R+Gt85G9jbFoJlP1mPQ6DYn203i0bqxHoNG1+jX2m026zFo7efabU7rMWjhbFLH2mUHHoMm78Fj0OiiNzMz62Gq3E6n9Ri0dl67nU7wELT2+Vk6TCd4CNr4vXSYTnB5K10Fv1TO0UPQ4DCd4CFo48fSbU7nIWjjh9JtTuchaHCbzQh7TyFo47x0mw3dB23cT6h3yOb9QbufUO+Q0/std8WD+wn9h0M2I+HDB239mDtkQ/dBWz/kDjnRfVDvc3IMGnwIbgpnyfmQO5ykenfpM7nLZjSe+ajd/9P35Dp/q96Sq9wvmfPsrZ35kvsp82xDUJnjEym3V6j3zLt0FQZFdzmN/GliUHSX04gPE4N6dwXmNxODojPvUwzqfcQ9wfln9LXw+ZEcAb9cUOe69Ftwn9O7C1p6Curc5wwzeYqOOSVPQZ1jzvCzC4qOixt2xsl1Lrp8BdQQ1DnmjC9cCPels6HYJSHoV+5zpoXhga5Zdfze8NuGd//X19r70KHy8Zv28Nz/AgHnbGIis7BaAAAAAElFTkSuQmCC",
|
||||
"legoColorSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABAElEQVR42u3WQQqDMBAF0BEX2dULtOQaXRQ8V6E06Ql6JY/iEbLMQmKdVCw1f0DRUhADgryFmD/jRGrhqmhVb2hYxSI3w5Ofm3OXY7dkxl6bmBFn8xi7J1LIa6IMedWFjNx2boBzUcrUA7tOvemLOHbPrqa7Y89Tr9mz5V5R7jiI1IsGuw7ILV0MB5f6WfBrrHDq5k9etjTDpRzk3HDOa9VR6pO5/dZQVqO+DaQ86vOW91siP9ywH+/YTwG7nunS+whuu32h7912OZgZ80GaJ5JLc8nFMk53ae6FOJa+Pc7VOMbAvH3fp+7V9s6dlc5lXrq/dt9994/3/0WL/Tf/5y+oIIpSoJDd5QAAAABJRU5ErkJggg==",
|
||||
"legoEv3icon": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABgElEQVR42t3WMXLEIAwFUHlcuPQRfBQfDbqkyCRX8lE4AiUF42SNEEh4f5FuE5fPuzMIjPTp++lz0Kt6oMcz3f24nO7ui7ubF6Z99JN9Gz2zr6Mn9mX0yD6PHtin0Xn5RKP76m7wylKA+Cm+Wc/iq/UkvliP4rP1ID5Zl+UTWffNnfHGtYDqZ/dNe+6+ak/dF+2x+6w9dJ+09+UTaffKnXLFXAD7qX3rntt+xVoAe2r7m2oB7LGdR66/YA/ap+6HdurujbvmZHwXP61v4tn6Kp6sL+LR+iweisdr6bmeQPGj+PWWD1rcF7/eulxPoDgf99vjD3uuJ6D8i577J/CPX/o7cH9zP7gz9Xa3fc+rtvQ/HNWL9gft56s5+j7R94y+f3Rf0P1C9xHdX3TfYX9A/QT1H9SvUH9D/RD1T9RvYX9G/Rz1fzQv0HxB8wjNLzTv4HxE8xTNXzSv0XxHeQDlB5Q3YD5BeQblH5SXUL5CeQzlN5T3YD5EeRLlz7+Snwf/AbPOUrbIcZsfAAAAAElFTkSuQmCC",
|
||||
"legoEv3": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAuUlEQVR42u3UsQ0DIQwFUFsUlIzAKDcajMYojEBJccIxJCflgEhOkVQ+CQk/mm+DDmj7JVBXV1f/hwMAVktUXOLtcXnjAoohyjbyzou8IldO7ifvol8cd47jMBAc8aC88xRmZ+xHJPbozzGUfM9z+Zyfm+qtNbFn20cn92KylTtSxeSmnKOvly/9nhD93mHrrb+QzZyH3+9l5OEkgdZ7/+xxLLkn/M6zmZyeOYvt9dv71/+Durr6L/0BgN5AjLS7ff8AAAAASUVORK5CYII=",
|
||||
"legoGyroSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABVUlEQVR42u3WsU7DMBAG4GyMnZiZ6Uv0ETIQizEPwUqxmBmYPHdgKPWSF0BKBVv27Axk6USJkKBqa3K50IrfjtSWVBUoliJHn36dEvuc1jPOMfYa9bm3Gp1fuVxVvt3YYyO38j9Q/3nt15bz2Nzr6rh9QPNSon+EpR+hP0ZUZ3mPfuyTL0QPvBuV763RU5/mRYB1kiHVmWn09Jz808rrIc0zLcHVGc3vAl3fUJ3XbgwuLshzBc95pXml9QA84NVPQ8zzOieO/ENHmgzyl0X+7c6YSfTT+8KYjC4f8iNjEu3Op4E7r4t3cOWVkAfJb/X8lB3ZeVrPabHFmWP958Unxlp/wfuoQuxP9/7K77zVz3F5Y/WP4vNi9xufL6s/a/u/Oi/oWVUffdIrb07RX7g/n9Cn7Dl6XuM7fH8O4Dt9h/+jN/S7TOOkulpvvfW102Fpwvfz//wLrcogjkDLtBMAAAAASUVORK5CYII=",
|
||||
"legoIrBeacon": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABVElEQVR42u3WsWqDQBzHcY8M6XaP4Ft07ZjZZ+hU0Gdop2YoJY9RHIXgLLS0Q+kQuiS4XBUzx05XEP/1ck53P4tS3bwl4YP5Yu7PxTgEV+KM7Imj13/9Tb9I01/05RezD/Ou/RxrLp0uVIWZLpatM9OLOA3ig+k5HRtOb6g0PW84iGzXHduHdr5UZ2f7SXWubZeqs7a9umw+sLG9Vvvg2k7Kr4DrNZnXnKgC9yMXRKel7WVElD3b/n2o3RzsT+5X/APNaytXr2hee/n0jubl/6w6OmvcqTju1C7uEOEOEe4QTdkRzbuE9feu+Q7tTP29xusIhjuC4U7h4U4WDusIhjplVHjHT/C7sctCdC7kovDQ+ap5FqLzSFR4+FxnIfb5+r+vF8x2wbVXzHa1TKdN67c9/a59zvb1R/U4SoOt6fdnjvemP5w59efOtJ2hc+zyqf6f/wIbEfAds1E0cwAAAABJRU5ErkJggg==",
|
||||
"legoIrSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACSElEQVR42u2WS04bQRCGCzOGkTczSLHEzmOx8yU8PKRsEwnvc4QcAMmDBcK7XAGxQj5Fi+QgQC7g7Lyw3KlXPxBtHkrYuTZuf65+VHXXXwabNAMb/jqHJzZ0/P4p33KcvnRHYrVMIL6EsbWdmdgPa5tC+LxoAC7VvwQ42xZuvuPcI/WvALYb4efoDn1xP6X1v42Jr3Zo3xJ9cY9b8tnvEV/uE8/Rtz0afaXxTkF8UdE4GzRQweCGA9glPjc0bnUhb0H3hCP7SfxBguwQ70z5S5/4nUR/yf4lj0viF8KP2J/3gnyMPBfehyyDTzWPs6GBlUylADpyfDxED7lMpQC6cnw8BPKl8myAEd8oLwwsZEkMANNzoldzhbxRH7qBqfLPBubK+Qb0DHBs4I+7VlpP94IDAw+OV/obB2Pg0fEevgC35p6BO0hYaeBXiufr+UWS1zBN8ez/8TzJMYQUbxGnBF97RI9XOFr71BfLyPvT58yvMIv5lveXma2X9v1Yvi4PH53/dff+3vez7h0+pvhe9M5j60d1EdtBVEc2UsbjqO54v1B3vk75fKFOfV1T/Wahrr0OUL1Pgg543SA5PASvG05nKnqA143XGadLh+T/pQ66pAmakP9tFXRMda/NclsG3VOdFEHPg06qrkoDyIKuqg4P2H8SdFh1O8qS6LbovFOexuu89IU6qJPrC9xHruxvaxeWsuj6CPedQviqF/qOFbVibiH0Kb69ofIm6mvkNFZuoj4oJvx5P93wDX8Lv1ft+Fe++b+a4n8BxZLiTc0fV/wAAAAASUVORK5CYII=",
|
||||
"legoLego": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACCElEQVR42u3WMaobMRAA0JFlLBfmy+UWH8tH2DJFiH6Xa+wRcoCAZFz4EoFcI6VMin+FlAq5gEp9EJqM/BMyWlz+dCuWXfbtIlajmWEB744Ab+gZuqEWX3zxucsLcxHARLD0sl9/ZK6LRDoyYOn83YMGfYCDDLrzIAcQCeQDiDObX3gR6SGIH3Rm3yMbtpEAJuYrAK88+QQwMt/ICJiAbm0amO90Ephle1S2zLcmKSwas8C6Yz6YpLGYtrTO95Y8Wyxka+ajiwaza1N1fnTRYsLnYl46nzBYDCiLiZ0/YXBBkNver+idF1VlGzo/oUcvi8quc3FGQJBFJudnLhBUFpGcrUvIVwegK3OpKgVG35zHYaWqRNTpIHrftHQgd6cq6nbmldZ6rbKyfVnrrMh/4vcqC/OdIS/Niyp77rRd2V7nvqVteUmvnlk+DDbqBDa456zzce4uWPLEfG9Dc28v5Czf9i6Y5u6STXz656PzVBXkOpkYuH8xv1qMdbLRc8eWJlcKqbsyPyJ+xeIo1IinO97S6gydm+aZfNX7LT0pSnXDfGwzk0eK6pq7qwqTwUAVvONuqVaCRi8wDcz3Ot7yCrwLI/Phb8sIrSLZfjUUAJup1THLB4BInQR2I1U+cwnyGzxG+PQIivclET9oSO9lVP5z16/+fCcIjHf62LT088UXf3P/n//nvwGyQo0HQOyH8QAAAABJRU5ErkJggg==",
|
||||
"legoLargeMotor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAACiUlEQVR42u3WT2sTQRQA8EmC5qBtLh4Eafcj5FpBm/0o+QCFFrwUikx6qgchHsQKCv0I4ifIQsE9SY/qKRu2NpfiZik1u8nujjPzJrPzr+hFUOiDkuSX8mZn5r3XIuKMAN36v+oFwk7PUM/pOfnLjlh0HM/Dom07f/zYdv4udazLIrvBC2z5jK1b9QxHjTl7hz3dK9RI2LvR0PBezn0cGo7Bk1j3gfB5qjsSvsx03xReahsI0LbwSrvN2vUNcI8Q8owNKK5tQMmjbUBxuoGCHaCZZ5nDjWLDy5zfGZy3kqfKSdzJ8Kln+0V7/+DwxMhD/bzVf4R+7zLPH7rMc9O6087+wakjz7QaXRNX/kaw7sr/nX1tOfQBQi0jz8obVn4iK97lrGBczm7A5cRT6416BOt6Q7U+qcMrSUK1nmufx6L+z3RfpsI/6F5moo92da/oBljfISN/RWcI71PDM3pCvK8ND0iEVU+FHw2e9BQvY/H9Jj7rcJ+Dh+DF4734iPuSf74agmfT/k7MvYAB54GnY7/7rJ4/9NiFj/zuR8ULDB5jv/utnm/0BfyC+N3Leh7SJgL/RPq7l/X8RGJukc9kL/np8/kvYikcgxNyTH8WuHjO/QXCURPa+FUbbTVxtc39Hbsy8JMF+VJh4vEHOO7Mqg3w908nyTomwxH78KY9K9bA325MftzFJByzD69bwdYdkX9tsNPEBA7a9pQP5AeWw4HYvw8T0V4XRozynC97E3If8wKHzZfgoeieAVv3IT2HFngku43GPXpuC/CZ6E7zPLWQ528Evy+Hy/s14orWw1eHy/oxIl/VmxGyPo2Q9WyErH8zVv1i/W0X/WXGTPSjtQD07+3/af+T/wJN3ebtyLaNLQAAAABJRU5ErkJggg==",
|
||||
"legoMindstorms": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAAkklEQVR42u3SsQnDMBAF0O9KpRYI0SIZ7ApDBBnAKwm8iLKB1aUQXCSTmMgRIeD2X/mK/+/goN0JoNPpdPpfno46IALrhwUnmOgCRgwRaD3Yvnuz+fkiotOUUu0wtzmPku4lv3E7f/kCl/RxXf0z5+2aj7mqW3ura9552bP1eldxb3Y5Lw+279Ftzv+k0+n0n/4ExFPChY04blkAAAAASUVORK5CYII=",
|
||||
"legoMediumMotor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABl0lEQVR42u3WvUoDQRAH8DmOJJVcY2Eh3msEFFP6AAbBxmewtBBzdnY+hG0a32BFMaWvcBAk2F1Ms8Fjx9kE9DbOPxg/SIocZBN+hGM/ZmeGWH0M/chz+niiqptPp+94zw+xTWW0s+5STjQvO5OvL25d0td8aOOh5qMiGmvez8lqPjB0rnpGe5r3xDuKPxHtLMUz2l/IDV2onpNTvYh0t7HuLtFdjn5lvCSSIHQyhi4XIC0bLOEf+uXkcvjhLHAfyZdFS6K3WfVHEU5OfPxvVf1BJuJ2367l51Vwj1zC5dHGAZepqfqdjdl26zdcNPLAi4jH7doh53Hg9zLHYbd+yyYqAjfUGbVrx5xR6Bm1Xm38Igs+DdYl3s+oKR6uV7ZnQLQtG9ec9WeiTc3/5P9gPmj+cL1gf9B+ov1H54XOF8UDih8Ybyg+UTyv2r2blx9QPkH5B+UrlN8WzZNLyueovqB6hOoXqneoPqJ6iuovqteovmv9wLz+wVuqvAd5Ov2sfe3/7mYag6z1w5r7vtqXgGymr/593/4ORMuwad9vYW4AAAAASUVORK5CYII=",
|
||||
"legoSoundSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABSUlEQVR42t2WsUrDUBSGk3bImAcQmqGbu6sZ+gBxCR0dfA0hg4Ojj2DBoXIdfAPplsGXqM0LFFwEq9dgEsTT/3PRoPZAQvj4uJx7DrnnBl7GIuibtzH8Lm8/KuDLIAIeEE/1+utE8ZW7i6WfTy+07861n5fgl+BPwK/APwH/6l/718FY+lMv67C61bzKevYpH8p/V/tF/pGpQxuDualbdw5kmg9U/es/+sX6zrmb/fpl/byOg/ohfw6+zb/z7X4739ZnN/xZ3YKx8DNzRHf+5RZv/OOefcqH8v+qPhX4E/BL8EvwP8+LvPCNb+aLm4WNb+fRMvTvE83Mr49IgXvNt+Zpouf7UHP/DD7w1z1Y5x54BfxR84jyoX0VwFPgyQ/x+I9xynNEPNX8EPgp8E2h+/ikuV/DvfQB+JnmmwjusTHwVPPwl+7bwN8AruTZQAWFR1QAAAAASUVORK5CYII=",
|
||||
"legoTempSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABrElEQVR42s3WsUoDMRwG8JwdDgS5BxDM7u5q8AGEDh446nsIERw6+grtJtci9Q2E23QSVBxb+wIFl4LVmNM77p/4fTioaIZQPn6kyeV/lygH26X67bxune/m9Y8ZyScqJbliucHjzzXKH4vzDPo872FflMQfEn9BfJf4M4v9vsV+ZLDfM8Rr4jPiT4nvEV8SXxI/IP6G+DHxDxb7kcX+1mBfaOzvff0mwA+rwgb+7tjnFozvH+iyeSGk3/VdlL/7K98xj8avvAXzId5h31Vr0PfVKvQHga/bSuyb70A8fus/z8fv00s8/6IohptF1cL15r5tVd0XvvnD2De59HK/pJf7K3xQD9LL+pHjy3oTPqhP4YN6Fj6of+GD90X4qcN+QHxJfEl8j/iM+Ix4Tbwh3mAffj9bP7bYh9/n1g8c9jvEh+dFbl3t09D3kw8fn0eTxL0vaKHReari865tDudJfG5qfL53cO6eiSf56zoZ55rkM5I/4Txl82HrsiQ3JNc/lGf/LGfz3GC5wfk2yY9IvrR4Hxc4d3NyL52S/ATny5TcYzOSG5wnf3TfJvkb6gg75melAHsAAAAASUVORK5CYII=",
|
||||
"legoTouchSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAABB0lEQVR42mP4jxUcYKCq+B8GOOCnSLweSDQw2APJforFIYB4cVLNn/8fu/is1djFp4YSrf4BQn0jhjhEfeOoehLVi4bKYxP/p/2rH5v4nxh2d2ziPx4wPMYm/rH5hyE28cdy7yWwiR8rlz1Tjy5ewcDAs4ZtGQMDO4a4yBXWVAzxyv//X65h2/T//3M08dDQyBDW4NDQdDTxVatW/mH/tGrVcgz1wQ0MltjUb2pg0MSqnoFBEpv6zUBxUtTjNB+He3C5H7t/cYQPrvDEFf644gtP/OJKD7jSD670hit94krPo/md9PKWLupx1Re0rNeoVC+DgDwUj4qPio+KI8RBmYUa4rRpnwMAklG4kKcHXLEAAAAASUVORK5CYII=",
|
||||
"legoUsSensor": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAADpUlEQVR42u2WPWgcRxTHR6g4YpwsBFRIGLZKs1ViCCRBubG7FCJyohtJnVGhRlVsCKg4bk841oKRc9WBioAxMpJvJHDSpTB47SU6UH/9bpZrVO0ZDGsx2cn/zdz6JOTDhZpAdMXevN+9fTPzPo/p935Cdsk/zNmZDy95fJZPlJyxcy8QV8yPJ0vD2YRuOpZn+H63fci1mrQ89LEFH3Iy3rR8A8vctbio0Dl84mZpHuXveIArVzddfW+4rV8wv3CI5zzHkV9aHuMyFV0hnuHBeGZ5RJfBEzzRjIdO7hseKAYxIR7hvGpS2YM6uEzmkAkd5G7T3SjMQQs3brBGJffBnXjdexz7DnHFN2IZbCgessJ92Re1dR6Y4/uVtvghLlxwfu+BlL+5XcOLTzwpf/LBFXeEEPNOZK6lvoUwy52Q5Y1rUsqdICGe5Hch/OoG4OprqIgoo4hMZn2sl5xuyDJFKjK1fHCE9X4rCtkgXyX9lZzsdJM2CUEasiQ7kk1P/m4cEUSeZFJGScjSQa/G/xJfKeKtrrilp2rpIGRRIjv6RG7XyUHOptzTx3IlC1k3FQtaibkGcfehmNcD8UUOHnnPtPYOqoZflS+0wmYhCw7Fba3bi1WX3DktfF2I5fwGax1CRR/tcuJ8RuItb1uB3xew0PvRJV6dqoGL7+rgWxInPN63/HoHXB4Qf0gqbxYs/3IBQm8O3Nkik6/3XQRMVa/vQzg6qDPmfmT0hdMCr39m9GtV8BkyedJpGb62B+F4l/i0wPKtsHx1CUJ/8b+of8Xct2Pv5Zn7PgF3Sv8YP5T+YeRP6x/rz6F/yJ8Ike6X/qTN2uTP1i8mXtLyT028nhI/NPFatHGcNvFaRhyDQ/kIIdq1cZ9B8Aq5jbh3I6SMFnM2Tz7Gy/+Izyl/Um8HKXPQoHx2t2RLv5Z/5JSHbYHrLteJO5tiSfcF5WGKlOev5J/DvPWe6iuS8jbJeuLGFEzaPBeCiRrl+SBfo3op64LWHaqLTP2MCqmlpnFEgx6EBaqjXH1DKtGAeJodQ9ijukOdkkpZp3cgfE91irpGiT8r63oW+s+prtEHUIPX3vUB7GX6APrG31KO+sYD2TF9g/qMuDnqM4momD4zti+N62Pj+t64Pjmur47rw+P6tu3z5QwZ9Xk7F04PneapOXJq6JRzhOYOxFRrxICN5o5R9oe8OZpTxrge8vDUXNOMnGk5rPKzc3PIz83TS37JL8Jjm4EX5v/v/7H/Ajl+8VgNmvuRAAAAAElFTkSuQmCC",
|
||||
"objectsBomb": "iVBORw0KGgoAAAANSUhEUgAAALIAAACAAQAAAACHQw5jAAAB8UlEQVR42uXWPU7DMBQHcFcZOnpkQcpFkHwUrsGAcBADY4/QozSoQ8ceAVcZOpIIhgCJH7bTunn2M6kQEgMdKvWnNHp+/vuDAfkp2Z/6S8IXCecA15Q/gs4TLiivvnMde2O9FZG3AMZl5J3UEprYtTTveQLKpSk27pswzmlHIzj6UkNH+baztcb+os3YCN9r2FP+2sM24QvKP3vc6MGfoe87GfvWeEt4AUGZBy/Ns3vC1QWdH50lcvUmErndVrTvFcvInLeMCTr/bZZYF0XCa0G7nsfusvNA5MR+7WoZ5vNQa+jrhC9AOhfY32xsTaGh76S2i0ixHHl/b+ZR2h/YW24Kcs6RKwH94IyNvVkNrozPx27yBitbj//DsQ+N9xx5BUs3Z+xmTju/R74x2XWeKZwT6+79wy5x9IVdLs7v8siVq4ePPbdboh0v44/j/cF5YT1b4/ndAFhms93YV8b14A32CjrnrMW5qtywrEvab0OvB78SyJthWIxdJtzNwNjLCefI34c2RP7hfR6ur4SzCc/Oc/1Tn/0zP7M/8Nt+bh6mnAdeTngeuJpwEe7/Ey4DbxN+WO8MaJ9F58upnfj+lvLCtw176duDXfk2YK99+dg7Xz527csJ7pmFPxiwq2j/P3VOUvfV4+tD9yfbH9+fz/cvYG0fIZhr9gsAAAAASUVORK5CYII=",
|
||||
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|
||||
"systemEv3small": "iVBORw0KGgoAAAANSUhEUgAAACsAAAANAQAAAAAY06pGAAAAPUlEQVR42mNg4LFvYwACFEr+n32fPYiS5/8P5PLLyz8AUXwQqs8eSMn/b7H/D6IO1NmDBA/UgbTzP/gHpwBcwBWO2QYBDwAAAABJRU5ErkJggg==",
|
||||
"systemPlay": "iVBORw0KGgoAAAANSUhEUgAAABAAAAAQAQAAAAA3iMLMAAAAMElEQVR42mP4Y8/wsZ/h+XOG858Z5v5k2POXwcaGoUYOhIAMIBcoCJQCKgAq+2MPAAFKFVmziLfGAAAAAElFTkSuQmCC",
|
||||
"systemSlider0": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAEklEQVR42mM4YMBwfwPV0AEDAHmKKNims3dJAAAAAElFTkSuQmCC",
|
||||
"systemSlider1": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAGklEQVR42mM4YMBwfwNFCAKuGjCc2sBwwAAAT7olG9TpXdAAAAAASUVORK5CYII=",
|
||||
"systemSlider2": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwM5CAJObWC4aoAgDxgAACpUJGftPg+WAAAAAElFTkSuQmCC",
|
||||
"systemSlider3": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwMJCAKuGjCc2oCFPGAAAPSIIz417p4OAAAAAElFTkSuQmCC",
|
||||
"systemSlider4": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwNhBAGnNjBcNcBHHjAAAMJ6IooqNLP/AAAAAElFTkSuQmCC",
|
||||
"systemSlider5": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwNOBAFXDRhObSCKPGAAAHfbIWHuFKlNAAAAAElFTkSuQmCC",
|
||||
"systemSlider6": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwM6goBTGxiuGpBGHjAAADklIK1PooVQAAAAAElFTkSuQmCC",
|
||||
"systemSlider7": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAG0lEQVR42mM4YMBwfwMUQcBVA4ZTG8gkDxgAANmVH4SOiUHMAAAAAElFTkSuQmCC",
|
||||
"systemSlider8": "iVBORw0KGgoAAAANSUhEUgAAAAwAAAAbAQAAAABg3VNpAAAAFElEQVR42mM4YMBwagPDVSqRBwwASoohT92wVBIAAAAASUVORK5CYII="
|
||||
}
|
260
libs/core/images.ts
Normal file
@ -0,0 +1,260 @@
|
||||
namespace images {
|
||||
//% fixedInstance jres
|
||||
export const expressionsBigSmile = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsHeartLarge = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsHeartSmall = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsMouth1open = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsMouth1shut = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsMouth2open = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsMouth2shut = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsSad = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsSick = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsSmile = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsSwearing = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsTalking = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsWink = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const expressionsZzz = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesAngry = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesAwake = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesBlackEye = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesBottomLeft = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesBottomRight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesCrazy1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesCrazy2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesDisappointed = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesDizzy = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesDown = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesEvil = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesHurt = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesKnockedOut = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesLove = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesMiddleLeft = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesMiddleRight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesNeutral = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesNuclear = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesPinchLeft = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesPinchMiddle = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesPinchRight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesSleeping = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesTear = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesTiredLeft = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesTiredMiddle = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesTiredRight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesToxic = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesUp = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const eyesWinking = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationAccept = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationBackward = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationDecline = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationForward = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationLeft = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationNoGo = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationQuestionMark = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationRight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationStop1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationStop2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationThumbsDown = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationThumbsUp = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const informationWarning = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoColorSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoEv3icon = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoEv3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoGyroSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoIrBeacon = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoIrSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoLego = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoLargeMotor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoMindstorms = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoMediumMotor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoSoundSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoTempSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoTouchSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const legoUsSensor = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsBomb = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsBoom = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsFire = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsFlowers = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsForest = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsLightOff = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsLightOn = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsLightning = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsNight = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsPirate = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsSnow = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const objectsTarget = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressBar0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressBar1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressBar2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressBar3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressBar4 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDial0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDial1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDial2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDial3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDial4 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDots0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDots1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDots2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressDots3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressHourglass0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressHourglass1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressHourglass2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressTimer0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressTimer1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressTimer2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressTimer3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressTimer4 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressWaterLevel0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressWaterLevel1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressWaterLevel2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const progressWaterLevel3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemAccept1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemAccept2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemAlert = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemBox = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemBusy0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemBusy1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemDecline1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemDecline2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemDotEmpty = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemDotFull = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemEv3small = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemPlay = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider0 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider1 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider2 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider3 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider4 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider5 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider6 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider7 = screen.unpackPNG(hex``);
|
||||
//% fixedInstance jres
|
||||
export const systemSlider8 = screen.unpackPNG(hex``);
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace input.internal {
|
||||
namespace sensors.internal {
|
||||
//% shim=pxt::unsafePollForChanges
|
||||
export function unsafePollForChanges(
|
||||
periodMs: number,
|
||||
@ -27,30 +27,27 @@ namespace input.internal {
|
||||
let analogMM: MMap
|
||||
let uartMM: MMap
|
||||
let devcon: Buffer
|
||||
let sensors: SensorInfo[]
|
||||
let autoSensors: Sensor[]
|
||||
let sensorInfos: SensorInfo[]
|
||||
|
||||
class SensorInfo {
|
||||
port: number
|
||||
sensor: Sensor
|
||||
sensors: Sensor[]
|
||||
connType: number
|
||||
devType: number
|
||||
manual: boolean
|
||||
|
||||
constructor(p: number) {
|
||||
this.port = p
|
||||
this.connType = DAL.CONN_NONE
|
||||
this.devType = DAL.DEVICE_TYPE_NONE
|
||||
this.sensor = null
|
||||
this.manual = false
|
||||
this.sensors = []
|
||||
}
|
||||
}
|
||||
|
||||
function init() {
|
||||
if (sensors) return
|
||||
sensors = []
|
||||
for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensors.push(new SensorInfo(i))
|
||||
autoSensors = []
|
||||
if (sensorInfos) return
|
||||
sensorInfos = []
|
||||
for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensorInfos.push(new SensorInfo(i))
|
||||
devcon = output.createBuffer(DevConOff.Size)
|
||||
|
||||
analogMM = control.mmap("/dev/lms_analog", AnalogOff.Size, 0)
|
||||
@ -64,7 +61,7 @@ namespace input.internal {
|
||||
loops.pause(500)
|
||||
})
|
||||
|
||||
for (let info_ of sensors) {
|
||||
for (let info_ of sensorInfos) {
|
||||
let info = info_
|
||||
unsafePollForChanges(50, () => {
|
||||
if (info.sensor) return info.sensor._query()
|
||||
@ -90,7 +87,7 @@ namespace input.internal {
|
||||
let conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
||||
let numChanged = 0
|
||||
|
||||
for (let info of sensors) {
|
||||
for (let info of sensorInfos) {
|
||||
let newConn = conns[info.port]
|
||||
if (newConn == info.connType)
|
||||
continue
|
||||
@ -117,77 +114,44 @@ namespace input.internal {
|
||||
if (numChanged == 0)
|
||||
return
|
||||
|
||||
let autos = sensors.filter(s => !s.manual)
|
||||
|
||||
// first free up disconnected sensors
|
||||
for (let info of autos) {
|
||||
if (info.sensor && info.devType == DAL.DEVICE_TYPE_NONE)
|
||||
info.sensor._setPort(0)
|
||||
}
|
||||
|
||||
for (let info of autos) {
|
||||
if (!info.sensor && info.devType != DAL.DEVICE_TYPE_NONE) {
|
||||
let found = false
|
||||
for (let s of autoSensors) {
|
||||
if (s.getPort() == 0 && s._deviceType() == info.devType) {
|
||||
s._setPort(info.port + 1)
|
||||
found = true
|
||||
break
|
||||
}
|
||||
for (let si of sensorInfos) {
|
||||
if (si.sensor && si.sensor._deviceType() != si.devType) {
|
||||
si.sensor = null
|
||||
}
|
||||
if (si.devType != DAL.DEVICE_TYPE_NONE) {
|
||||
// TODO figure out compiler problem when '|| null' is added here!
|
||||
si.sensor = si.sensors.filter(s => s._deviceType() == si.devType)[0]
|
||||
if (si.sensor == null) {
|
||||
control.dmesg(`sensor not found for type=${si.devType} at ${si.port}`)
|
||||
} else {
|
||||
control.dmesg(`sensor connected type=${si.devType} at ${si.port}`)
|
||||
si.sensor._activated()
|
||||
}
|
||||
if (!found)
|
||||
control.dmesg(`sensor not found for type=${info.devType} at ${info.port}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Sensor extends control.Component {
|
||||
protected port: number
|
||||
protected _port: number // this is 0-based
|
||||
|
||||
constructor() {
|
||||
constructor(port_: number) {
|
||||
super()
|
||||
if (!(1 <= port_ && port_ <= DAL.NUM_INPUTS))
|
||||
control.panic(120)
|
||||
this._port = port_ - 1
|
||||
init()
|
||||
this.port = -1
|
||||
let tp = this._deviceType()
|
||||
if (autoSensors.filter(s => s._deviceType() == tp).length == 0) {
|
||||
autoSensors.push(this)
|
||||
}
|
||||
sensorInfos[this._port].sensors.push(this)
|
||||
}
|
||||
|
||||
// 0 - disable, 1-4 port number
|
||||
_setPort(port: number, manual = false) {
|
||||
port = Math.clamp(0, 4, port | 0) - 1;
|
||||
if (port == this.port) return
|
||||
this.port = port
|
||||
control.dmesg(`sensor set port ${port} on devtype=${this._deviceType()}`)
|
||||
for (let i = 0; i < sensors.length; ++i) {
|
||||
if (i != this.port && sensors[i].sensor == this) {
|
||||
sensors[i].sensor = null
|
||||
sensors[i].manual = false
|
||||
}
|
||||
}
|
||||
if (this.port >= 0) {
|
||||
let prev = sensors[this.port].sensor
|
||||
if (prev && prev != this)
|
||||
prev._setPort(0)
|
||||
sensors[this.port].sensor = this
|
||||
sensors[this.port].manual = manual
|
||||
}
|
||||
this._portUpdated()
|
||||
_activated() { }
|
||||
|
||||
// 1-based
|
||||
port() {
|
||||
return this._port + 1
|
||||
}
|
||||
|
||||
protected _portUpdated() { }
|
||||
|
||||
setPort(port: number) {
|
||||
this._setPort(port, true)
|
||||
}
|
||||
|
||||
getPort() {
|
||||
return this.port + 1
|
||||
}
|
||||
|
||||
isManual() {
|
||||
return this.port >= 0 && sensors[this.port].manual
|
||||
isActive() {
|
||||
return sensorInfos[this._port].sensor == this
|
||||
}
|
||||
|
||||
_query() {
|
||||
@ -203,57 +167,127 @@ namespace input.internal {
|
||||
}
|
||||
|
||||
export class AnalogSensor extends Sensor {
|
||||
constructor() {
|
||||
super()
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
}
|
||||
|
||||
_readPin6() {
|
||||
if (this.port < 0) return 0
|
||||
return analogMM.getNumber(NumberFormat.Int16LE, AnalogOff.InPin6 + 2 * this.port)
|
||||
if (!this.isActive()) return 0
|
||||
return analogMM.getNumber(NumberFormat.Int16LE, AnalogOff.InPin6 + 2 * this._port)
|
||||
}
|
||||
}
|
||||
|
||||
export enum ThresholdState {
|
||||
Normal = 1,
|
||||
High = 2,
|
||||
Low = 3,
|
||||
}
|
||||
|
||||
export class ThresholdDetector {
|
||||
public id: number;
|
||||
private min: number;
|
||||
private max: number;
|
||||
private lowThreshold: number;
|
||||
private highThreshold: number;
|
||||
private level: number;
|
||||
private state: ThresholdState;
|
||||
|
||||
constructor(id: number, min = 0, max = 100, lowThreshold = 20, highThreshold = 80) {
|
||||
this.id = id;
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
this.lowThreshold = lowThreshold;
|
||||
this.highThreshold = highThreshold;
|
||||
this.level = Math.ceil((max - min) / 2);
|
||||
this.state = ThresholdState.Normal;
|
||||
}
|
||||
|
||||
public setLevel(level: number) {
|
||||
this.level = this.clampValue(level);
|
||||
|
||||
if (this.level >= this.highThreshold) {
|
||||
this.setState(ThresholdState.High);
|
||||
}
|
||||
else if (this.level <= this.lowThreshold) {
|
||||
this.setState(ThresholdState.Low);
|
||||
}
|
||||
else {
|
||||
this.setState(ThresholdState.Normal);
|
||||
}
|
||||
}
|
||||
|
||||
public setLowThreshold(value: number) {
|
||||
this.lowThreshold = this.clampValue(value);
|
||||
this.highThreshold = Math.max(this.lowThreshold + 1, this.highThreshold);
|
||||
}
|
||||
|
||||
public setHighThreshold(value: number) {
|
||||
this.highThreshold = this.clampValue(value);
|
||||
this.lowThreshold = Math.min(this.highThreshold - 1, this.lowThreshold);
|
||||
}
|
||||
|
||||
private clampValue(value: number) {
|
||||
if (value < this.min) {
|
||||
return this.min;
|
||||
}
|
||||
else if (value > this.max) {
|
||||
return this.max;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
private setState(state: ThresholdState) {
|
||||
if (this.state == state) return;
|
||||
|
||||
this.state = state;
|
||||
switch (state) {
|
||||
case ThresholdState.High:
|
||||
control.raiseEvent(this.id, ThresholdState.High);
|
||||
break;
|
||||
case ThresholdState.Low:
|
||||
control.raiseEvent(this.id, ThresholdState.Low);
|
||||
break;
|
||||
case ThresholdState.Normal:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class UartSensor extends Sensor {
|
||||
protected mode: number
|
||||
protected realmode: number
|
||||
protected mode: number // the mode user asked for
|
||||
protected realmode: number // the mode the hardware is in
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.mode = 0
|
||||
this.realmode = -1
|
||||
}
|
||||
|
||||
protected _portUpdated() {
|
||||
this.realmode = -1
|
||||
if (this.port >= 0) {
|
||||
if (this.isManual()) {
|
||||
uartReset(this.port)
|
||||
} else {
|
||||
this.realmode = 0
|
||||
}
|
||||
this._setMode(this.mode)
|
||||
}
|
||||
_activated() {
|
||||
this.realmode = 0
|
||||
// uartReset(this.port) // TODO is it ever needed?
|
||||
this._setMode(this.mode)
|
||||
}
|
||||
|
||||
protected _setMode(m: number) {
|
||||
//control.dmesg(`_setMode p=${this.port} m: ${this.realmode} -> ${m}`)
|
||||
let v = m | 0
|
||||
this.mode = v
|
||||
if (this.port < 0) return
|
||||
if (!this.isActive()) return
|
||||
if (this.realmode != this.mode) {
|
||||
this.realmode = v
|
||||
setUartMode(this.port, v)
|
||||
setUartMode(this._port, v)
|
||||
}
|
||||
}
|
||||
|
||||
getBytes(): Buffer {
|
||||
return getUartBytes(this.port)
|
||||
return getUartBytes(this.isActive() ? this._port : -1)
|
||||
}
|
||||
|
||||
getNumber(fmt: NumberFormat, off: number) {
|
||||
return getUartNumber(fmt, off, this.port)
|
||||
if (!this.isActive())
|
||||
return 0
|
||||
return getUartNumber(fmt, off, this._port)
|
||||
}
|
||||
}
|
||||
|
||||
|
143
libs/core/ir.ts
@ -1,143 +0,0 @@
|
||||
const enum IrSensorMode {
|
||||
None = -1,
|
||||
Proximity = 0,
|
||||
Seek = 1,
|
||||
RemoteControl = 2,
|
||||
}
|
||||
|
||||
const enum IrRemoteChannel {
|
||||
Ch0 = 0, // top
|
||||
Ch1 = 1,
|
||||
Ch2 = 2,
|
||||
Ch3 = 3,
|
||||
}
|
||||
|
||||
const enum IrRemoteButton {
|
||||
None = 0x00,
|
||||
CenterBeacon = 0x01,
|
||||
TopLeft = 0x02,
|
||||
BottomLeft = 0x04,
|
||||
TopRight = 0x08,
|
||||
BottomRight = 0x10,
|
||||
}
|
||||
|
||||
namespace input {
|
||||
function mapButton(v: number) {
|
||||
switch (v) {
|
||||
case 0: return IrRemoteButton.None
|
||||
case 1: return IrRemoteButton.TopLeft
|
||||
case 2: return IrRemoteButton.BottomLeft
|
||||
case 3: return IrRemoteButton.TopRight
|
||||
case 4: return IrRemoteButton.TopRight | IrRemoteButton.BottomRight
|
||||
case 5: return IrRemoteButton.TopLeft | IrRemoteButton.TopRight
|
||||
case 6: return IrRemoteButton.TopLeft | IrRemoteButton.BottomRight
|
||||
case 7: return IrRemoteButton.BottomLeft | IrRemoteButton.TopRight
|
||||
case 8: return IrRemoteButton.BottomLeft | IrRemoteButton.BottomRight
|
||||
case 9: return IrRemoteButton.CenterBeacon
|
||||
case 10: return IrRemoteButton.BottomLeft | IrRemoteButton.TopLeft
|
||||
case 11: return IrRemoteButton.TopRight | IrRemoteButton.BottomRight
|
||||
default: return IrRemoteButton.None
|
||||
}
|
||||
}
|
||||
|
||||
export class IrSensor extends internal.UartSensor {
|
||||
private channel: IrRemoteChannel
|
||||
private buttons: Button[];
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
this.channel = IrRemoteChannel.Ch0
|
||||
this.buttons = []
|
||||
// otherwise button events won't work
|
||||
this.mode = IrSensorMode.RemoteControl
|
||||
for (let i = 0; i < 5; ++i) {
|
||||
this.buttons.push(new Button())
|
||||
}
|
||||
}
|
||||
|
||||
button(id: IrRemoteButton) {
|
||||
let num = -1
|
||||
while (id) {
|
||||
id >>= 1;
|
||||
num++;
|
||||
}
|
||||
num = Math.clamp(0, this.buttons.length - 1, num)
|
||||
return this.buttons[num]
|
||||
}
|
||||
|
||||
_query() {
|
||||
if (this.mode == IrSensorMode.RemoteControl)
|
||||
return mapButton(this.getNumber(NumberFormat.UInt8LE, this.channel))
|
||||
return 0
|
||||
}
|
||||
|
||||
_update(prev: number, curr: number) {
|
||||
for (let i = 0; i < this.buttons.length; ++i) {
|
||||
let v = !!(curr & (1 << i))
|
||||
this.buttons[i].update(v)
|
||||
}
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_IR
|
||||
}
|
||||
|
||||
setRemoteChannel(c: IrRemoteChannel) {
|
||||
c = Math.clamp(0, 3, c | 0)
|
||||
this.channel = c
|
||||
this.setMode(IrSensorMode.RemoteControl)
|
||||
}
|
||||
|
||||
setMode(m: IrSensorMode) {
|
||||
this._setMode(m)
|
||||
}
|
||||
|
||||
getDistance() {
|
||||
this.setMode(IrSensorMode.Proximity)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
getRemoteCommand() {
|
||||
this.setMode(IrSensorMode.RemoteControl)
|
||||
return this.getNumber(NumberFormat.UInt8LE, this.channel)
|
||||
}
|
||||
|
||||
getDirectionAndDistance() {
|
||||
this.setMode(IrSensorMode.Seek)
|
||||
return this.getNumber(NumberFormat.UInt16LE, this.channel * 2)
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed
|
||||
export const ir: IrSensor = new IrSensor()
|
||||
|
||||
/**
|
||||
* Remote top-left button.
|
||||
*/
|
||||
//% whenUsed block="remote top-left" weight=95 fixedInstance
|
||||
export const remoteTopLeft = ir.button(IrRemoteButton.TopLeft)
|
||||
|
||||
/**
|
||||
* Remote top-right button.
|
||||
*/
|
||||
//% whenUsed block="remote top-right" weight=95 fixedInstance
|
||||
export const remoteTopRight = ir.button(IrRemoteButton.TopRight)
|
||||
|
||||
/**
|
||||
* Remote bottom-left button.
|
||||
*/
|
||||
//% whenUsed block="remote bottom-left" weight=95 fixedInstance
|
||||
export const remoteBottomLeft = ir.button(IrRemoteButton.BottomLeft)
|
||||
|
||||
/**
|
||||
* Remote bottom-right button.
|
||||
*/
|
||||
//% whenUsed block="remote bottom-right" weight=95 fixedInstance
|
||||
export const remoteBottomRight = ir.button(IrRemoteButton.BottomRight)
|
||||
|
||||
/**
|
||||
* Remote beacon (center) button.
|
||||
*/
|
||||
//% whenUsed block="remote center" weight=95 fixedInstance
|
||||
export const remoteCenter = ir.button(IrRemoteButton.CenterBeacon)
|
||||
}
|
BIN
libs/core/jres/icons/brickButtons-icon.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
libs/core/jres/icons/brickDisplay-icon.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
libs/core/jres/icons/colorSensor-icon.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
libs/core/jres/icons/gyroSensor-icon.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
libs/core/jres/icons/infraredSensor-icon.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
libs/core/jres/icons/motorLarge-icon.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
libs/core/jres/icons/motorMedium-icon.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
libs/core/jres/icons/touchSensor-icon.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
libs/core/jres/icons/ultrasonicSensor-icon.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
@ -6,7 +6,6 @@
|
||||
#include <time.h>
|
||||
#include <cstdarg>
|
||||
#include <pthread.h>
|
||||
#include <assert.h>
|
||||
#include <unistd.h>
|
||||
#include <dirent.h>
|
||||
#include <signal.h>
|
||||
@ -15,6 +14,8 @@
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#define THREAD_DBG(...)
|
||||
|
||||
void *operator new(size_t size) {
|
||||
return malloc(size);
|
||||
}
|
||||
@ -229,6 +230,8 @@ static void runAct(Thread *thr) {
|
||||
disposeThread(thr);
|
||||
}
|
||||
|
||||
static void mainThread(Thread *) {}
|
||||
|
||||
void setupThread(Action a, TValue arg = 0, void (*runner)(Thread *) = NULL, TValue d0 = 0,
|
||||
TValue d1 = 0) {
|
||||
if (runner == NULL)
|
||||
@ -242,8 +245,13 @@ void setupThread(Action a, TValue arg = 0, void (*runner)(Thread *) = NULL, TVal
|
||||
thr->data0 = incr(d0);
|
||||
thr->data1 = incr(d1);
|
||||
pthread_cond_init(&thr->waitCond, NULL);
|
||||
pthread_create(&thr->pid, NULL, (void *(*)(void *))runner, thr);
|
||||
pthread_detach(thr->pid);
|
||||
if (runner == mainThread) {
|
||||
thr->pid = pthread_self();
|
||||
} else {
|
||||
pthread_create(&thr->pid, NULL, (void *(*)(void *))runner, thr);
|
||||
THREAD_DBG("setup thread: %p (pid %p)", thr, thr->pid);
|
||||
pthread_detach(thr->pid);
|
||||
}
|
||||
}
|
||||
|
||||
void runInBackground(Action a) {
|
||||
@ -263,21 +271,26 @@ void runForever(Action a) {
|
||||
}
|
||||
|
||||
void waitForEvent(int source, int value) {
|
||||
THREAD_DBG("waitForEv: %d %d", source, value);
|
||||
auto self = pthread_self();
|
||||
for (auto t = allThreads; t; t = t->next) {
|
||||
THREAD_DBG("t: %p", t);
|
||||
if (t->pid == self) {
|
||||
pthread_mutex_lock(&eventMutex);
|
||||
t->waitSource = source;
|
||||
t->waitValue = value;
|
||||
stopUser();
|
||||
// spourious wake ups may occur they say
|
||||
while (t->waitSource) {
|
||||
pthread_cond_wait(&t->waitCond, &eventMutex);
|
||||
}
|
||||
pthread_mutex_unlock(&eventMutex);
|
||||
startUser();
|
||||
return;
|
||||
}
|
||||
}
|
||||
assert(0);
|
||||
DMESG("current thread not registered!");
|
||||
target_panic(901);
|
||||
}
|
||||
|
||||
static void dispatchEvent(Event &e) {
|
||||
@ -340,7 +353,8 @@ void raiseEvent(int id, int event) {
|
||||
auto e = mkEvent(id, event);
|
||||
pthread_mutex_lock(&eventMutex);
|
||||
if (eventTail == NULL) {
|
||||
assert(eventHead == NULL);
|
||||
if (eventHead != NULL)
|
||||
target_panic(902);
|
||||
eventHead = eventTail = e;
|
||||
} else {
|
||||
eventTail->next = e;
|
||||
@ -350,7 +364,8 @@ void raiseEvent(int id, int event) {
|
||||
pthread_mutex_unlock(&eventMutex);
|
||||
}
|
||||
|
||||
void registerWithDal(int id, int event, Action a) {
|
||||
void registerWithDal(int id, int event, Action a, int flags) {
|
||||
// TODO support flags
|
||||
setBinding(id, event, a);
|
||||
}
|
||||
|
||||
@ -464,6 +479,7 @@ void initRuntime() {
|
||||
pthread_t disp;
|
||||
pthread_create(&disp, NULL, evtDispatcher, NULL);
|
||||
pthread_detach(disp);
|
||||
setupThread(0, 0, mainThread);
|
||||
target_init();
|
||||
screen_init();
|
||||
startUser();
|
||||
@ -505,4 +521,4 @@ void dmesg(const char *format, ...) {
|
||||
fflush(dmesgFile);
|
||||
fdatasync(fileno(dmesgFile));
|
||||
}
|
||||
}
|
||||
} // namespace pxt
|
||||
|
@ -1,4 +1,9 @@
|
||||
//% weight=100
|
||||
namespace brick {
|
||||
|
||||
}
|
||||
|
||||
//% color="#B4009E" weight=98 icon="\uf192"
|
||||
namespace input {
|
||||
//% groups='["Ultrasonic Sensor", "Touch Sensor", "Color Sensor", "Infrared Sensor", "Remote Infrared Beacon", "Gyro Sensor"]'
|
||||
namespace sensors {
|
||||
}
|
||||
|
@ -1,8 +1,13 @@
|
||||
enum Output {
|
||||
//% block="A"
|
||||
A = 0x01,
|
||||
//% block="B"
|
||||
B = 0x02,
|
||||
//% block="C"
|
||||
C = 0x04,
|
||||
//% block="D"
|
||||
D = 0x08,
|
||||
//% block="All"
|
||||
ALL = 0x0f
|
||||
}
|
||||
|
||||
@ -12,10 +17,9 @@ enum OutputType {
|
||||
MiniTacho = 8,
|
||||
}
|
||||
|
||||
namespace output {
|
||||
namespace motors {
|
||||
let pwmMM: MMap
|
||||
let motorMM: MMap
|
||||
let currentSpeed: number[] = []
|
||||
|
||||
const enum MotorDataOff {
|
||||
TachoCounts = 0, // int32
|
||||
@ -31,13 +35,7 @@ namespace output {
|
||||
if (!pwmMM) control.fail("no PWM file")
|
||||
motorMM = control.mmap("/dev/lms_motor", MotorDataOff.Size * DAL.NUM_OUTPUTS, 0)
|
||||
|
||||
stop(Output.ALL)
|
||||
|
||||
currentSpeed[Output.A] = -1;
|
||||
currentSpeed[Output.B] = -1;
|
||||
currentSpeed[Output.C] = -1;
|
||||
currentSpeed[Output.D] = -1;
|
||||
currentSpeed[Output.ALL] = -1;
|
||||
resetMotors()
|
||||
|
||||
let buf = output.createBuffer(1)
|
||||
buf[0] = DAL.opProgramStart
|
||||
@ -55,69 +53,197 @@ namespace output {
|
||||
}
|
||||
|
||||
function mkCmd(out: Output, cmd: number, addSize: number) {
|
||||
let b = createBuffer(2 + addSize)
|
||||
const b = output.createBuffer(2 + addSize)
|
||||
b.setNumber(NumberFormat.UInt8LE, 0, cmd)
|
||||
b.setNumber(NumberFormat.UInt8LE, 1, out)
|
||||
return b
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn a motor on for a specified number of milliseconds.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* @param ms the number of milliseconds to turn the motor on, eg: 500
|
||||
* @param useBrake whether or not to use the brake, defaults to false
|
||||
*/
|
||||
//% blockId=output_turn block="turn motor %out| on for %ms|milliseconds"
|
||||
//% weight=100 group="Motors"
|
||||
export function turn(out: Output, ms: number, useBrake = false) {
|
||||
// TODO: use current power / speed configuration
|
||||
output.step(out, {
|
||||
speed: 100,
|
||||
step1: 0,
|
||||
step2: ms,
|
||||
step3: 0,
|
||||
useSteps: false,
|
||||
useBrake: useBrake
|
||||
})
|
||||
function resetMotors() {
|
||||
reset(Output.ALL)
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn motor off.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* Stops all motors
|
||||
*/
|
||||
//% blockId=output_stop block="turn motor %out|off"
|
||||
//% weight=90 group="Motors"
|
||||
export function stop(out: Output, useBrake = false) {
|
||||
let b = mkCmd(out, DAL.opOutputStop, 1)
|
||||
b.setNumber(NumberFormat.UInt8LE, 2, useBrake ? 1 : 0)
|
||||
//% blockId=motorStopAll block="stop all `icons.motorLarge`"
|
||||
//% weight=10 group="Motors" blockGap=8
|
||||
export function stopAllMotors() {
|
||||
const b = mkCmd(Output.ALL, DAL.opOutputStop, 0)
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
/**
|
||||
* Turn motor on.
|
||||
* @param out the output connection that the motor is connected to
|
||||
*/
|
||||
//% blockId=output_start block="turn motor %out|on"
|
||||
//% weight=95 group="Motors"
|
||||
export function start(out: Output) {
|
||||
if (currentSpeed[out] == -1) setSpeed(out, 50)
|
||||
let b = mkCmd(out, DAL.opOutputStart, 0)
|
||||
writePWM(b)
|
||||
}
|
||||
//% fixedInstances
|
||||
export class Motor extends control.Component {
|
||||
private port: Output;
|
||||
private large: boolean;
|
||||
private brake: boolean;
|
||||
|
||||
export function reset(out: Output) {
|
||||
let b = mkCmd(out, DAL.opOutputReset, 0)
|
||||
writePWM(b)
|
||||
}
|
||||
constructor(port: Output, large: boolean) {
|
||||
super();
|
||||
this.port = port;
|
||||
this.large = large;
|
||||
this.brake = false;
|
||||
}
|
||||
|
||||
export function clearCount(out: Output) {
|
||||
let b = mkCmd(out, DAL.opOutputClearCount, 0)
|
||||
writePWM(b)
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
if (out & (1 << i)) {
|
||||
motorMM.setNumber(NumberFormat.Int32LE, i * MotorDataOff.Size + MotorDataOff.TachoSensor, 0)
|
||||
/**
|
||||
* Sets the motor power level from ``-100`` to ``100``.
|
||||
* @param motor the output connection that the motor is connected to
|
||||
* @param power the power from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
*/
|
||||
//% blockId=motorSetPower block="power `icons.motorLarge` %motor|to %power|%"
|
||||
//% weight=99 group="Motors" blockGap=8
|
||||
//% power.min=-100 power.max=100
|
||||
power(power: number) {
|
||||
power = Math.clamp(-100, 100, power >> 0);
|
||||
|
||||
// per LEGO: call it power, use speed
|
||||
const b = mkCmd(this.port, DAL.opOutputSpeed, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, power)
|
||||
writePWM(b)
|
||||
if (power) {
|
||||
const b = mkCmd(this.port, DAL.opOutputStart, 0)
|
||||
writePWM(b);
|
||||
} else {
|
||||
this.stop();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the motor by a number of degrees
|
||||
* @param degrees the angle to turn the motor
|
||||
* @param angle the degrees to rotate, eg: 360
|
||||
* @param power the power from ``100`` full forward to ``-100`` full backward, eg: 50
|
||||
*/
|
||||
//% blockId=motorMove block="move `icons.motorLarge` %motor|by %angle|degrees at %power|%"
|
||||
//% weight=98 group="Motors" blockGap=8
|
||||
//% power.min=-100 power.max=100
|
||||
move(angle: number, power: number) {
|
||||
angle = angle >> 0;
|
||||
power = Math.clamp(-100, 100, power >> 0);
|
||||
|
||||
step(this.port, {
|
||||
speed: power,
|
||||
step1: 0,
|
||||
step2: angle,
|
||||
step3: 0,
|
||||
useSteps: true,
|
||||
useBrake: this.brake
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops the motor
|
||||
*/
|
||||
//% blockId=motorStop block="stop `icons.motorLarge` %motor"
|
||||
//% weight=97 group="Motors"
|
||||
stop() {
|
||||
const b = mkCmd(this.port, DAL.opOutputStop, 1)
|
||||
b.setNumber(NumberFormat.UInt8LE, 2, this.brake ? 1 : 0)
|
||||
writePWM(b);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the automatic brake on or off when the motor is off
|
||||
* @param brake a value indicating if the motor should break when off
|
||||
*/
|
||||
//% blockId=outputMotorSetBrakeMode block="set `icons.motorLarge` %motor|brake %brake"
|
||||
//% brake.fieldEditor=toggleonoff
|
||||
//% weight=60 group="Motors" blockGap=8
|
||||
setBrake(brake: boolean) {
|
||||
this.brake = brake;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reverses the motor polarity
|
||||
*/
|
||||
//% blockId=motorSetReversed block="set `icons.motorLarge` %motor|reversed %reversed"
|
||||
//% reversed.fieldEditor=toggleonoff
|
||||
//% weight=59 group="Motors"
|
||||
setReversed(reversed: boolean) {
|
||||
const b = mkCmd(this.port, DAL.opOutputPolarity, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, reversed ? -1 : 1);
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets motor actual speed.
|
||||
* @param motor the port which connects to the motor
|
||||
*/
|
||||
//% blockId=motorSpeed block="`icons.motorLarge` %motor|speed"
|
||||
//% weight=72 group="Motors" blockGap=8
|
||||
speed(): number {
|
||||
return getMotorData(this.port).actualSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets motor step count.
|
||||
* @param motor the port which connects to the motor
|
||||
*/
|
||||
//% blockId=motorCount block="`icons.motorLarge` %motor|count"
|
||||
//% weight=71 group="Motors" blockGap=8
|
||||
count(): number {
|
||||
return getMotorData(this.port).count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets motor tacho count.
|
||||
* @param motor the port which connects to the motor
|
||||
*/
|
||||
//% blockId=motorTachoCount block="`icons.motorLarge` %motor|tacho count"
|
||||
//% weight=70 group="Motors"
|
||||
tachoCount(): number {
|
||||
return getMotorData(this.port).tachoCount;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears the motor count
|
||||
*/
|
||||
clearCount() {
|
||||
const b = mkCmd(this.port, DAL.opOutputClearCount, 0)
|
||||
writePWM(b)
|
||||
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
|
||||
if (this.port & (1 << i)) {
|
||||
motorMM.setNumber(NumberFormat.Int32LE, i * MotorDataOff.Size + MotorDataOff.TachoSensor, 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the motor.
|
||||
*/
|
||||
reset() {
|
||||
reset(this.port);
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed fixedInstance block="large A"
|
||||
export const largeMotorA = new Motor(Output.A, true);
|
||||
|
||||
//% whenUsed fixedInstance block="large B"
|
||||
export const largeMotorB = new Motor(Output.B, true);
|
||||
|
||||
//% whenUsed fixedInstance block="large C"
|
||||
export const largeMotorC = new Motor(Output.C, true);
|
||||
|
||||
//% whenUsed fixedInstance block="large D"
|
||||
export const largeMotorD = new Motor(Output.D, true);
|
||||
|
||||
//% whenUsed fixedInstance block="medium A"
|
||||
export const mediumMotorA = new Motor(Output.A, false);
|
||||
|
||||
//% whenUsed fixedInstance block="medium B"
|
||||
export const mediumMotorB = new Motor(Output.B, false);
|
||||
|
||||
//% whenUsed fixedInstance block="medium C"
|
||||
export const mediumMotorC = new Motor(Output.C, false);
|
||||
|
||||
//% whenUsed fixedInstance block="medium D"
|
||||
export const mediumMotorD = new Motor(Output.D, false);
|
||||
|
||||
function reset(out: Output) {
|
||||
let b = mkCmd(out, DAL.opOutputReset, 0)
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
function outOffset(out: Output) {
|
||||
@ -128,14 +254,14 @@ namespace output {
|
||||
return 0
|
||||
}
|
||||
|
||||
export interface MotorData {
|
||||
interface MotorData {
|
||||
actualSpeed: number; // -100..+100
|
||||
tachoCount: number;
|
||||
count: number;
|
||||
}
|
||||
|
||||
// only a single output at a time
|
||||
export function getMotorData(out: Output): MotorData {
|
||||
function getMotorData(out: Output): MotorData {
|
||||
let buf = motorMM.slice(outOffset(out), MotorDataOff.Size)
|
||||
return {
|
||||
actualSpeed: buf.getNumber(NumberFormat.Int8LE, MotorDataOff.Speed),
|
||||
@ -144,52 +270,7 @@ namespace output {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get motor speed.
|
||||
* @param out the output connection that the motor is connected to
|
||||
*/
|
||||
//% blockId=output_getCurrentSpeed block="motor %out|speed"
|
||||
//% weight=70 group="Motors"
|
||||
export function getCurrentSpeed(out: Output) {
|
||||
return getMotorData(out).actualSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set motor speed.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* @param speed the desired speed to use. eg: 100
|
||||
*/
|
||||
//% blockId=output_setSpeed block="set motor %out| speed to %speed"
|
||||
//% weight=81 group="Motors"
|
||||
//% speed.min=-100 speed.max=100
|
||||
export function setSpeed(out: Output, speed: number) {
|
||||
currentSpeed[out] = speed;
|
||||
let b = mkCmd(out, DAL.opOutputSpeed, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, Math.clamp(-100, 100, speed))
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
/**
|
||||
* Set motor power.
|
||||
* @param out the output connection that the motor is connected to
|
||||
* @param power the desired power to use. eg: 100
|
||||
*/
|
||||
//% blockId=output_setPower block="set motor %out| power to %power"
|
||||
//% weight=80 group="Motors"
|
||||
//% power.min=-100 power.max=100
|
||||
export function setPower(out: Output, power: number) {
|
||||
let b = mkCmd(out, DAL.opOutputPower, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, Math.clamp(-100, 100, power))
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
export function setPolarity(out: Output, polarity: number) {
|
||||
let b = mkCmd(out, DAL.opOutputPolarity, 1)
|
||||
b.setNumber(NumberFormat.Int8LE, 2, Math.clamp(-1, 1, polarity))
|
||||
writePWM(b)
|
||||
}
|
||||
|
||||
export interface StepOptions {
|
||||
interface StepOptions {
|
||||
power?: number;
|
||||
speed?: number; // either speed or power has to be present
|
||||
step1: number;
|
||||
@ -199,7 +280,7 @@ namespace output {
|
||||
useBrake?: boolean;
|
||||
}
|
||||
|
||||
export function step(out: Output, opts: StepOptions) {
|
||||
function step(out: Output, opts: StepOptions) {
|
||||
let op = opts.useSteps ? DAL.opOutputStepSpeed : DAL.opOutputTimeSpeed
|
||||
let speed = opts.speed
|
||||
if (speed == null) {
|
||||
|
130
libs/core/png.cpp
Normal file
@ -0,0 +1,130 @@
|
||||
#include "pxt.h"
|
||||
#include "ev3const.h"
|
||||
#include <zlib.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
struct PNGHeader {
|
||||
uint8_t pngHeader[8];
|
||||
uint32_t lenIHDR;
|
||||
uint8_t IHDR[4];
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint8_t bitDepth;
|
||||
uint8_t colorType;
|
||||
uint8_t compressionMethod;
|
||||
uint8_t filterMethod;
|
||||
uint8_t interlaceMethod;
|
||||
uint32_t hdCRC;
|
||||
uint32_t lenIDAT;
|
||||
uint8_t IDAT[4];
|
||||
} __attribute__((packed));
|
||||
|
||||
namespace screen {
|
||||
|
||||
static uint32_t swap(uint32_t num) {
|
||||
return ((num >> 24) & 0xff) | ((num << 8) & 0xff0000) | ((num >> 8) & 0xff00) |
|
||||
((num << 24) & 0xff000000);
|
||||
}
|
||||
|
||||
static uint8_t revbits(uint8_t v) {
|
||||
v = (v & 0xf0) >> 4 | (v & 0x0f) << 4;
|
||||
v = (v & 0xcc) >> 2 | (v & 0x33) << 2;
|
||||
v = (v & 0xaa) >> 1 | (v & 0x55) << 1;
|
||||
return v;
|
||||
}
|
||||
|
||||
/** Decompresses a 1-bit gray scale PNG image to image format. */
|
||||
//%
|
||||
Image unpackPNG(Buffer png) {
|
||||
if (!png) {
|
||||
DMESG("PNG: Missing image");
|
||||
return NULL;
|
||||
}
|
||||
if (png->length < sizeof(PNGHeader) + 4) {
|
||||
DMESG("PNG: File too small");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (memcmp(png->data, "\x89PNG\r\n\x1A\n", 8) != 0) {
|
||||
DMESG("PNG: Invalid header");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct PNGHeader hd;
|
||||
memcpy(&hd, png->data, sizeof(hd));
|
||||
|
||||
if (memcmp(hd.IHDR, "IHDR", 4) != 0) {
|
||||
DMESG("PNG: missing IHDR");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
hd.lenIHDR = swap(hd.lenIHDR);
|
||||
hd.width = swap(hd.width);
|
||||
hd.height = swap(hd.height);
|
||||
hd.lenIDAT = swap(hd.lenIDAT);
|
||||
|
||||
if (hd.lenIHDR != 13) {
|
||||
DMESG("PNG: bad IHDR len");
|
||||
return NULL;
|
||||
}
|
||||
if (hd.bitDepth != 1 || hd.colorType != 0 || hd.compressionMethod != 0 ||
|
||||
hd.filterMethod != 0 || hd.interlaceMethod != 0) {
|
||||
DMESG("PNG: not 1-bit grayscale");
|
||||
return NULL;
|
||||
}
|
||||
if (memcmp(hd.IDAT, "IDAT", 4) != 0) {
|
||||
DMESG("PNG: missing IDAT");
|
||||
return NULL;
|
||||
}
|
||||
if (hd.lenIDAT + sizeof(hd) >= png->length) {
|
||||
DMESG("PNG: buffer too short");
|
||||
return NULL;
|
||||
}
|
||||
if (hd.width > 300 || hd.height > 300) {
|
||||
DMESG("PNG: too big");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint32_t byteW = (hd.width + 7) >> 3;
|
||||
uint32_t expSize = (byteW + 1) * hd.height;
|
||||
unsigned long sz = expSize;
|
||||
uint8_t *tmp = (uint8_t *)malloc(sz);
|
||||
int code = uncompress(tmp, &sz, png->data + sizeof(hd), hd.lenIDAT);
|
||||
if (code != 0) {
|
||||
DMESG("PNG: zlib failed: %d", code);
|
||||
free(tmp);
|
||||
return NULL;
|
||||
}
|
||||
if (sz != expSize) {
|
||||
DMESG("PNG: invalid compressed size");
|
||||
free(tmp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Buffer res = mkBuffer(NULL, 2 + byteW * hd.height);
|
||||
res->data[0] = 0xf0;
|
||||
res->data[1] = hd.width;
|
||||
uint8_t *dst = res->data + 2;
|
||||
uint8_t *src = tmp;
|
||||
uint8_t lastMask = (1 << (hd.width & 7)) - 1;
|
||||
if (lastMask == 0)
|
||||
lastMask = 0xff;
|
||||
for (uint32_t i = 0; i < hd.height; ++i) {
|
||||
if (*src++ != 0) {
|
||||
DMESG("PNG: unsupported filter");
|
||||
free(tmp);
|
||||
decrRC(res);
|
||||
return NULL;
|
||||
}
|
||||
for (uint32_t j = 0; j < byteW; ++j) {
|
||||
*dst = ~revbits(*src++);
|
||||
if (j == byteW - 1) {
|
||||
*dst &= lastMask;
|
||||
}
|
||||
dst++;
|
||||
}
|
||||
}
|
||||
free(tmp);
|
||||
return res;
|
||||
}
|
||||
}
|
@ -7,6 +7,8 @@ namespace pxt {
|
||||
void raiseEvent(int id, int event);
|
||||
int allocateNotifyEvent();
|
||||
void sleep_core_us(uint64_t us);
|
||||
void startUser();
|
||||
void stopUser();
|
||||
|
||||
class Button;
|
||||
typedef Button *Button_;
|
||||
@ -27,6 +29,10 @@ class MMap : public RefObject {
|
||||
|
||||
extern volatile bool paniced;
|
||||
|
||||
// Buffer, Sound, and Image share representation.
|
||||
typedef Buffer Image;
|
||||
typedef Buffer Sound;
|
||||
|
||||
}
|
||||
|
||||
#define DEVICE_EVT_ANY 0
|
||||
|
@ -11,20 +11,20 @@
|
||||
"mmap.cpp",
|
||||
"control.cpp",
|
||||
"buttons.ts",
|
||||
"png.cpp",
|
||||
"screen.cpp",
|
||||
"screen.ts",
|
||||
"output.cpp",
|
||||
"output.ts",
|
||||
"core.ts",
|
||||
"input.ts",
|
||||
"ir.ts",
|
||||
"color.ts",
|
||||
"gyro.ts",
|
||||
"ultrasonic.ts",
|
||||
"touch.ts",
|
||||
"shims.d.ts",
|
||||
"enums.d.ts",
|
||||
"dal.d.ts",
|
||||
"images.ts",
|
||||
"images.jres",
|
||||
"icons.jres",
|
||||
"ns.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
|
@ -130,82 +130,6 @@ void _blitLine(int xw, int y, Buffer buf, Draw mode) {
|
||||
blitLineCore(XX(xw), y, YY(xw), buf->data, mode);
|
||||
}
|
||||
|
||||
static uint8_t ones[] = {
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
};
|
||||
|
||||
bool isValidIcon(Buffer buf) {
|
||||
return buf->length >= 3 && buf->data[0] == 0xf0;
|
||||
}
|
||||
|
||||
static const uint8_t bitdouble[] = {
|
||||
0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff,
|
||||
};
|
||||
|
||||
/** Double size of an icon. */
|
||||
//%
|
||||
Buffer doubleIcon(Buffer buf) {
|
||||
if (!isValidIcon(buf))
|
||||
return NULL;
|
||||
int w = buf->data[1];
|
||||
if (w > 126)
|
||||
return NULL;
|
||||
int bw = PIX2BYTES(w);
|
||||
int h = (buf->length - 2) / bw;
|
||||
int bw2 = PIX2BYTES(w * 2);
|
||||
Buffer out = mkBuffer(NULL, 2 + bw2 * h * 2);
|
||||
out->data[0] = 0xf0;
|
||||
out->data[1] = w * 2;
|
||||
uint8_t *src = buf->data + 2;
|
||||
uint8_t *dst = out->data + 2;
|
||||
for (int i = 0; i < h; ++i) {
|
||||
for (int jj = 0; jj < 2; ++jj) {
|
||||
auto p = src;
|
||||
for (int j = 0; j < bw; ++j) {
|
||||
*dst++ = bitdouble[*p & 0xf];
|
||||
*dst++ = bitdouble[*p >> 4];
|
||||
p++;
|
||||
}
|
||||
}
|
||||
src += bw;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/** Draw an icon on the screen. */
|
||||
//%
|
||||
void drawIcon(int x, int y, Buffer buf, Draw mode) {
|
||||
if (!isValidIcon(buf))
|
||||
return;
|
||||
if (mode & (Draw::Double | Draw::Quad)) {
|
||||
buf = doubleIcon(buf);
|
||||
if (mode & Draw::Quad) {
|
||||
auto pbuf = buf;
|
||||
buf = doubleIcon(buf);
|
||||
decrRC(pbuf);
|
||||
}
|
||||
}
|
||||
|
||||
int pixwidth = buf->data[1];
|
||||
int ptr = 2;
|
||||
int bytewidth = PIX2BYTES(pixwidth);
|
||||
pixwidth = min(pixwidth, LCD_WIDTH);
|
||||
while (ptr + bytewidth <= buf->length) {
|
||||
if (mode & (Draw::Clear | Draw::Xor | Draw::Transparent)) {
|
||||
// no erase of background
|
||||
} else {
|
||||
blitLineCore(x, y, pixwidth, ones, Draw::Clear);
|
||||
}
|
||||
blitLineCore(x, y, pixwidth, &buf->data[ptr], mode);
|
||||
y++;
|
||||
ptr += bytewidth;
|
||||
}
|
||||
|
||||
if (mode & Draw::Double)
|
||||
decrRC(buf);
|
||||
}
|
||||
|
||||
/** Clear screen and reset font to normal. */
|
||||
//%
|
||||
void clear() {
|
||||
@ -256,7 +180,7 @@ void init() {
|
||||
mappedFrameBuffer = (uint8_t *)mmap(NULL, FB_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
||||
DMESG("map %p", mappedFrameBuffer);
|
||||
if (mappedFrameBuffer == MAP_FAILED) {
|
||||
target_panic(111);
|
||||
target_panic(903);
|
||||
}
|
||||
clear();
|
||||
|
||||
@ -309,11 +233,23 @@ extern "C" void drawPanic(int code) {
|
||||
updateLCD();
|
||||
|
||||
int fd = open("/dev/lms_ui", O_RDWR);
|
||||
uint8_t cmd[] = { 48 + 5, 0 };
|
||||
uint8_t cmd[] = {48 + 5, 0};
|
||||
write(fd, cmd, 2);
|
||||
close(fd);
|
||||
}
|
||||
|
||||
bool isValidImage(Buffer buf) {
|
||||
return buf != NULL && buf->length >= 3 && buf->data[0] == 0xf0;
|
||||
}
|
||||
|
||||
/** Makes an image bound to a buffer. */
|
||||
//%
|
||||
Image imageOf(Buffer buf) {
|
||||
if (!isValidImage(buf))
|
||||
return NULL;
|
||||
incrRC(buf);
|
||||
return buf;
|
||||
}
|
||||
}
|
||||
|
||||
namespace pxt {
|
||||
@ -321,3 +257,105 @@ void screen_init() {
|
||||
screen::init();
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstances
|
||||
namespace ImageMethods {
|
||||
|
||||
using namespace screen;
|
||||
|
||||
static const uint8_t bitdouble[] = {
|
||||
0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff,
|
||||
};
|
||||
|
||||
static uint8_t ones[] = {
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
};
|
||||
|
||||
/** Returns the underlaying Buffer object. */
|
||||
//% property
|
||||
Buffer buffer(Image ic) {
|
||||
incrRC(ic);
|
||||
return ic;
|
||||
}
|
||||
|
||||
/** Returns the width of an image. */
|
||||
//% property
|
||||
int width(Image ic) {
|
||||
if (!isValidImage(ic))
|
||||
return 0;
|
||||
return ic->data[1];
|
||||
}
|
||||
|
||||
/** Returns the height of an image. */
|
||||
//% property
|
||||
int height(Image ic) {
|
||||
if (!isValidImage(ic))
|
||||
return 0;
|
||||
int bw = PIX2BYTES(ic->data[1]);
|
||||
return (ic->length - 2) / bw;
|
||||
}
|
||||
|
||||
/** Double size of an image. */
|
||||
//%
|
||||
Image doubled(Image buf) {
|
||||
if (!isValidImage(buf))
|
||||
return NULL;
|
||||
int w = buf->data[1];
|
||||
if (w > 126)
|
||||
return NULL;
|
||||
int bw = PIX2BYTES(w);
|
||||
int h = (buf->length - 2) / bw;
|
||||
int bw2 = PIX2BYTES(w * 2);
|
||||
Buffer out = mkBuffer(NULL, 2 + bw2 * h * 2);
|
||||
out->data[0] = 0xf0;
|
||||
out->data[1] = w * 2;
|
||||
uint8_t *src = buf->data + 2;
|
||||
uint8_t *dst = out->data + 2;
|
||||
for (int i = 0; i < h; ++i) {
|
||||
for (int jj = 0; jj < 2; ++jj) {
|
||||
auto p = src;
|
||||
for (int j = 0; j < bw; ++j) {
|
||||
*dst++ = bitdouble[*p & 0xf];
|
||||
*dst++ = bitdouble[*p >> 4];
|
||||
p++;
|
||||
}
|
||||
}
|
||||
src += bw;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/** Draw an image on the screen. */
|
||||
//%
|
||||
void draw(Image buf, int x, int y, Draw mode) {
|
||||
if (!isValidImage(buf))
|
||||
return;
|
||||
if (mode & (Draw::Double | Draw::Quad)) {
|
||||
buf = doubled(buf);
|
||||
if (mode & Draw::Quad) {
|
||||
auto pbuf = buf;
|
||||
buf = doubled(buf);
|
||||
decrRC(pbuf);
|
||||
}
|
||||
}
|
||||
|
||||
int pixwidth = buf->data[1];
|
||||
int ptr = 2;
|
||||
int bytewidth = PIX2BYTES(pixwidth);
|
||||
pixwidth = min(pixwidth, LCD_WIDTH);
|
||||
while (ptr + bytewidth <= buf->length) {
|
||||
if (mode & (Draw::Clear | Draw::Xor | Draw::Transparent)) {
|
||||
// no erase of background
|
||||
} else {
|
||||
blitLineCore(x, y, pixwidth, ones, Draw::Clear);
|
||||
}
|
||||
blitLineCore(x, y, pixwidth, &buf->data[ptr], mode);
|
||||
y++;
|
||||
ptr += bytewidth;
|
||||
}
|
||||
|
||||
if (mode & (Draw::Double | Draw::Quad))
|
||||
decrRC(buf);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace screen {
|
||||
namespace brick {
|
||||
//% shim=screen::_setPixel
|
||||
function _setPixel(p0: uint32, p1: uint32, mode: Draw): void { }
|
||||
|
||||
@ -27,7 +27,7 @@ namespace screen {
|
||||
currFont = f
|
||||
}
|
||||
|
||||
export const heart = hex`f007 367f7f3e1c08`
|
||||
export const heart = screen.imageOf(hex`f007 367f7f3e1c08`)
|
||||
|
||||
export function defaultFont(): Font {
|
||||
return {
|
||||
@ -78,13 +78,21 @@ namespace screen {
|
||||
}
|
||||
}
|
||||
|
||||
export function setPixel(x: number, y: number, mode = Draw.Normal) {
|
||||
/**
|
||||
* Sets a pixel on or off
|
||||
* @param on a value indicating if the pixel should be on or off
|
||||
* @param x the starting position's x coordinate, eg: 0
|
||||
* @param y the starting position's x coordinate, eg: 0
|
||||
*/
|
||||
//% blockId=screen_setpixel block="`icons.brickDisplay` set pixel %on| at x: %x| y: %y"
|
||||
//% weight=98 group="Screen"
|
||||
//% x.min=0 x.max=178 y.min=0 y.max=128 on.fieldEditor=toggleonoff
|
||||
export function setPixel(on: boolean, x: number, y: number) {
|
||||
x |= 0
|
||||
y |= 0
|
||||
if (0 <= x && x < DAL.LCD_WIDTH && 0 <= y && y < DAL.LCD_HEIGHT)
|
||||
_setPixel(x, y, mode)
|
||||
_setPixel(x, y, on ? Draw.Normal : Draw.Clear)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Show text on the screen.
|
||||
@ -92,10 +100,10 @@ namespace screen {
|
||||
* @param x the starting position's x coordinate, eg: 0
|
||||
* @param y the starting position's x coordinate, eg: 0
|
||||
*/
|
||||
//% blockId=screen_drawText block="print %text| at x: %x| y: %y"
|
||||
//% weight=99 group="Screen" blockNamespace=output inlineInputMode="inline"
|
||||
//% blockId=screen_print block="`icons.brickDisplay` print %text| at x: %x| y: %y"
|
||||
//% weight=99 group="Screen" inlineInputMode="inline" blockGap=8
|
||||
//% x.min=0 x.max=178 y.min=0 y.max=128
|
||||
export function drawText(text: string, x: number, y: number, mode = Draw.Normal) {
|
||||
export function print(text: string, x: number, y: number, mode = Draw.Normal) {
|
||||
x |= 0
|
||||
y |= 0
|
||||
if (!currFont) currFont = defaultFont()
|
||||
@ -103,10 +111,11 @@ namespace screen {
|
||||
let cp = 0
|
||||
let byteWidth = (currFont.charWidth + 7) >> 3
|
||||
let charSize = byteWidth * currFont.charHeight
|
||||
let iconBuf = output.createBuffer(2 + charSize)
|
||||
let imgBuf = output.createBuffer(2 + charSize)
|
||||
let double = (mode & Draw.Quad) ? 4 : (mode & Draw.Double) ? 2 : 1
|
||||
iconBuf[0] = 0xf0
|
||||
iconBuf[1] = currFont.charWidth
|
||||
imgBuf[0] = 0xf0
|
||||
imgBuf[1] = currFont.charWidth
|
||||
let img = screen.imageOf(imgBuf)
|
||||
while (cp < text.length) {
|
||||
let ch = text.charCodeAt(cp++)
|
||||
if (ch == 10) {
|
||||
@ -115,15 +124,42 @@ namespace screen {
|
||||
}
|
||||
if (ch < 32) continue
|
||||
let idx = (ch - currFont.firstChar) * charSize
|
||||
if (idx < 0 || idx + iconBuf.length - 1 > currFont.data.length)
|
||||
iconBuf.fill(0, 2)
|
||||
if (idx < 0 || idx + imgBuf.length - 1 > currFont.data.length)
|
||||
imgBuf.fill(0, 2)
|
||||
else
|
||||
iconBuf.write(2, currFont.data.slice(idx, charSize))
|
||||
drawIcon(x, y, iconBuf, mode)
|
||||
imgBuf.write(2, currFont.data.slice(idx, charSize))
|
||||
img.draw(x, y, mode)
|
||||
x += double * currFont.charWidth
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows an image on screen
|
||||
* @param image image to draw
|
||||
*/
|
||||
//% blockId=screen_show_image block="`icons.brickDisplay` show image %image=scren_image_picker"
|
||||
//% weight=95 group="Screen" blockGap=8
|
||||
export function showImage(image: Image, delay: number = 400) {
|
||||
if (!image) return;
|
||||
image.draw(0, 0, Draw.Normal);
|
||||
delay = Math.max(0, delay);
|
||||
if (delay > 0)
|
||||
loops.pause(delay);
|
||||
}
|
||||
|
||||
/**
|
||||
* An image
|
||||
* @param image the image
|
||||
*/
|
||||
//% blockId=scren_image_picker block="%image" shim=TD_ID
|
||||
//% image.fieldEditor="imagedropdown"
|
||||
//% image.fieldOptions.columns=6
|
||||
//% block.fieldOptions.hasSearchBar=true
|
||||
//% group="Screen" weight=0 blockHidden=1
|
||||
export function _imagePicker(image: Image): Image {
|
||||
return image;
|
||||
}
|
||||
|
||||
export function drawRect(x: number, y: number, w: number, h: number, mode = Draw.Normal) {
|
||||
x |= 0;
|
||||
y |= 0;
|
||||
|
41
libs/core/shims.d.ts
vendored
@ -72,17 +72,44 @@ declare namespace serial {
|
||||
}
|
||||
declare namespace screen {
|
||||
|
||||
/** Double size of an icon. */
|
||||
//% shim=screen::doubleIcon
|
||||
function doubleIcon(buf: Buffer): Buffer;
|
||||
|
||||
/** Draw an icon on the screen. */
|
||||
//% shim=screen::drawIcon
|
||||
function drawIcon(x: int32, y: int32, buf: Buffer, mode: Draw): void;
|
||||
/** Decompresses a 1-bit gray scale PNG image to image format. */
|
||||
//% shim=screen::unpackPNG
|
||||
function unpackPNG(png: Buffer): Image;
|
||||
}
|
||||
declare namespace screen {
|
||||
|
||||
/** Clear screen and reset font to normal. */
|
||||
//% shim=screen::clear
|
||||
function clear(): void;
|
||||
|
||||
/** Makes an image bound to a buffer. */
|
||||
//% shim=screen::imageOf
|
||||
function imageOf(buf: Buffer): Image;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//% fixedInstances
|
||||
declare interface Image {
|
||||
/** Returns the underlaying Buffer object. */
|
||||
//% property shim=ImageMethods::buffer
|
||||
buffer: Buffer;
|
||||
|
||||
/** Returns the width of an image. */
|
||||
//% property shim=ImageMethods::width
|
||||
width: int32;
|
||||
|
||||
/** Returns the height of an image. */
|
||||
//% property shim=ImageMethods::height
|
||||
height: int32;
|
||||
|
||||
/** Double size of an image. */
|
||||
//% shim=ImageMethods::doubled
|
||||
doubled(): Image;
|
||||
|
||||
/** Draw an image on the screen. */
|
||||
//% shim=ImageMethods::draw
|
||||
draw(x: int32, y: int32, mode: Draw): void;
|
||||
}
|
||||
declare namespace output {
|
||||
|
||||
|
@ -1,48 +1,48 @@
|
||||
screen.clear()
|
||||
screen.drawText("PXT!", 10, 30, Draw.Quad)
|
||||
screen.print("PXT!", 10, 30, Draw.Quad)
|
||||
|
||||
screen.drawRect(40, 40, 20, 10, Draw.Fill)
|
||||
output.setLights(LightsPattern.Orange)
|
||||
motors.setStatusLight(LightsPattern.Orange)
|
||||
|
||||
screen.drawIcon(100, 50, screen.doubleIcon(screen.heart), Draw.Double | Draw.Transparent)
|
||||
screen.heart.doubled().draw(100, 50, Draw.Double | Draw.Transparent)
|
||||
|
||||
input.buttonEnter.onEvent(ButtonEvent.Click, () => {
|
||||
sensors.buttonEnter.onEvent(ButtonEvent.Click, () => {
|
||||
screen.clear()
|
||||
})
|
||||
|
||||
input.buttonLeft.onEvent(ButtonEvent.Click, () => {
|
||||
sensors.buttonLeft.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawRect(10, 70, 20, 10, Draw.Fill)
|
||||
output.setLights(LightsPattern.Red)
|
||||
motors.setStatusLight(LightsPattern.Red)
|
||||
screen.setFont(screen.microbitFont())
|
||||
})
|
||||
|
||||
input.buttonRight.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText("Right!", 10, 60)
|
||||
sensors.buttonRight.onEvent(ButtonEvent.Click, () => {
|
||||
screen.print("Right!", 10, 60)
|
||||
})
|
||||
|
||||
input.buttonDown.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText("Down! ", 10, 60)
|
||||
sensors.buttonDown.onEvent(ButtonEvent.Click, () => {
|
||||
screen.print("Down! ", 10, 60)
|
||||
})
|
||||
|
||||
input.buttonUp.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText("Up! ", 10, 60)
|
||||
sensors.buttonUp.onEvent(ButtonEvent.Click, () => {
|
||||
screen.print("Up! ", 10, 60)
|
||||
})
|
||||
|
||||
|
||||
let num = 0
|
||||
|
||||
input.touchSensor.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText("Click! " + num, 10, 60)
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Bumped, () => {
|
||||
screen.print("Click! " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
input.remoteTopLeft.onEvent(ButtonEvent.Click, () => {
|
||||
screen.drawText("TOPLEFT " + num, 10, 60)
|
||||
sensors.remoteButtonTopLeft.onEvent(ButtonEvent.Click, () => {
|
||||
screen.print("TOPLEFT " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
input.remoteTopRight.onEvent(ButtonEvent.Down, () => {
|
||||
screen.drawText("TOPRIGH " + num, 10, 60)
|
||||
sensors.remoteButtonTopRight.onEvent(ButtonEvent.Down, () => {
|
||||
screen.print("TOPRIGH " + num, 10, 60)
|
||||
num++
|
||||
})
|
||||
|
||||
@ -54,7 +54,7 @@ loops.forever(() => {
|
||||
/*
|
||||
loops.forever(() => {
|
||||
let v = input.color.getColor()
|
||||
screen.drawText(10, 60, v + " ")
|
||||
screen.print(10, 60, v + " ")
|
||||
loops.pause(200)
|
||||
})
|
||||
*/
|
||||
*/
|
||||
|
@ -1,28 +0,0 @@
|
||||
namespace input {
|
||||
export class TouchSensor extends internal.AnalogSensor {
|
||||
button: Button;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
this.button = new Button()
|
||||
}
|
||||
|
||||
_query() {
|
||||
return this._readPin6() > 2500 ? 1 : 0
|
||||
}
|
||||
|
||||
_update(prev: number, curr: number) {
|
||||
this.button.update(curr > 0)
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_TOUCH
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed
|
||||
export const touchSensorImpl: TouchSensor = new TouchSensor()
|
||||
|
||||
//% whenUsed
|
||||
export const touchSensor: Button = touchSensorImpl.button
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
namespace input {
|
||||
|
||||
export class UltraSonicSensor extends internal.UartSensor {
|
||||
constructor() {
|
||||
super()
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_ULTRASONIC
|
||||
}
|
||||
|
||||
/** Get distance in mm */
|
||||
getDistance() {
|
||||
// it supposedly also has an inch mode, but we stick to mm
|
||||
this._setMode(0)
|
||||
return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed
|
||||
export const ultrasonic: UltraSonicSensor = new UltraSonicSensor()
|
||||
}
|
@ -1,12 +1,16 @@
|
||||
|
||||
//% color="#D42878"
|
||||
//% groups='["Brick buttons"]'
|
||||
namespace input {
|
||||
//% color="#00A5C8" weight=100
|
||||
//% groups='["Light", "Buttons", "Screen"]'
|
||||
namespace brick {
|
||||
}
|
||||
|
||||
|
||||
//% color="#D42878" weight=95
|
||||
namespace sensors {
|
||||
}
|
||||
|
||||
//% color="#8AC044" weight=90 icon="\uf185"
|
||||
//% groups='["Lights", "Screen", "Motors"]'
|
||||
namespace output {
|
||||
namespace motors {
|
||||
}
|
||||
|
||||
//% color="#DF5014" weight=80
|
||||
|
@ -8,7 +8,11 @@
|
||||
"dependencies": {
|
||||
"base": "file:../base",
|
||||
"core": "file:../core",
|
||||
"music": "file:../music"
|
||||
"music": "file:../music",
|
||||
"color-sensor": "file:../color-sensor",
|
||||
"touch-sensor": "file:../touch-sensor",
|
||||
"ultrasonic-sensor": "file:../ultrasonic-sensor",
|
||||
"infrared-sensor": "file:../infrared-sensor"
|
||||
},
|
||||
"public": true
|
||||
}
|
||||
|
3
libs/infrared-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Infrared sensor
|
||||
|
||||
The library to interact with the Infrared Sensor.
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"sensors.InfraredSensor.onEvent": "Registers code to run when an object is getting near.",
|
||||
"sensors.InfraredSensor.onEvent|param|handler": "the code to run when detected",
|
||||
"sensors.InfraredSensor.proximity": "Get the promixity measured by the infrared sensor, from ``0`` (close) to ``100`` (far)",
|
||||
"sensors.InfraredSensor.remoteCommand": "Get the remote commandreceived the infrared sensor.",
|
||||
"sensors.InfraredSensor.waitUntil": "Waits for the event to occur",
|
||||
"sensors.RemoteInfraredBeaconButton.isPressed": "Check if a remote button is currently pressed or not.",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent": "Do something when a button or sensor is clicked, up or down",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent|param|body": "code to run when the event is raised",
|
||||
"sensors.RemoteInfraredBeaconButton.wasPressed": "See if the remote button was pressed again since the last time you checked.",
|
||||
"sensors.remoteButtonBottomLeft": "Remote bottom-left button.",
|
||||
"sensors.remoteButtonBottomRight": "Remote bottom-right button.",
|
||||
"sensors.remoteButtonCenter": "Remote beacon (center) button.",
|
||||
"sensors.remoteButtonTopLeft": "Remote top-left button.",
|
||||
"sensors.remoteButtonTopRight": "Remote top-right button."
|
||||
}
|
24
libs/infrared-sensor/_locales/infrared-sensor-strings.json
Normal file
@ -0,0 +1,24 @@
|
||||
{
|
||||
"InfraredSensorEvent.ObjectDetected|block": "object detected",
|
||||
"InfraredSensorEvent.ObjectNear|block": "object near",
|
||||
"sensors.InfraredSensor.onEvent|block": "on `icons.infraredSensor` %sensor|%event",
|
||||
"sensors.InfraredSensor.proximity|block": "`icons.infraredSensor` %infrared|proximity",
|
||||
"sensors.InfraredSensor.remoteCommand|block": "`icons.infraredSensor` %infrared|remote command",
|
||||
"sensors.InfraredSensor.waitUntil|block": "wait until `icons.infraredSensor` %sensor| %event",
|
||||
"sensors.RemoteInfraredBeaconButton.isPressed|block": "`icons.infraredSensor` %button|is pressed",
|
||||
"sensors.RemoteInfraredBeaconButton.onEvent|block": "on `icons.infraredSensor` %button|%event",
|
||||
"sensors.RemoteInfraredBeaconButton.wasPressed|block": "`icons.infraredSensor` %button|was pressed",
|
||||
"sensors.infraredSensor1|block": "1",
|
||||
"sensors.infraredSensor2|block": "2",
|
||||
"sensors.infraredSensor3|block": "3",
|
||||
"sensors.infraredSensor4|block": "4",
|
||||
"sensors.remoteButtonBottomLeft|block": "bottom-left",
|
||||
"sensors.remoteButtonBottomRight|block": "bottom-right",
|
||||
"sensors.remoteButtonCenter|block": "center",
|
||||
"sensors.remoteButtonTopLeft|block": "top-left",
|
||||
"sensors.remoteButtonTopRight|block": "top-right",
|
||||
"sensors|block": "sensors",
|
||||
"{id:category}Sensors": "Sensors",
|
||||
"{id:group}Infrared Sensor": "Infrared Sensor",
|
||||
"{id:group}Remote Infrared Beacon": "Remote Infrared Beacon"
|
||||
}
|
297
libs/infrared-sensor/ir.ts
Normal file
@ -0,0 +1,297 @@
|
||||
const enum IrSensorMode {
|
||||
None = -1,
|
||||
Proximity = 0,
|
||||
Seek = 1,
|
||||
RemoteControl = 2,
|
||||
}
|
||||
|
||||
const enum IrRemoteChannel {
|
||||
Ch0 = 0, // top
|
||||
Ch1 = 1,
|
||||
Ch2 = 2,
|
||||
Ch3 = 3,
|
||||
}
|
||||
|
||||
const enum IrRemoteButton {
|
||||
None = 0x00,
|
||||
CenterBeacon = 0x01,
|
||||
TopLeft = 0x02,
|
||||
BottomLeft = 0x04,
|
||||
TopRight = 0x08,
|
||||
BottomRight = 0x10,
|
||||
}
|
||||
|
||||
const enum InfraredSensorEvent {
|
||||
//% block="object near"
|
||||
ObjectNear = 1,
|
||||
//% block="object detected"
|
||||
ObjectDetected = 2
|
||||
}
|
||||
|
||||
namespace sensors {
|
||||
function mapButton(v: number) {
|
||||
switch (v) {
|
||||
case 0: return IrRemoteButton.None
|
||||
case 1: return IrRemoteButton.TopLeft
|
||||
case 2: return IrRemoteButton.BottomLeft
|
||||
case 3: return IrRemoteButton.TopRight
|
||||
case 4: return IrRemoteButton.TopRight | IrRemoteButton.BottomRight
|
||||
case 5: return IrRemoteButton.TopLeft | IrRemoteButton.TopRight
|
||||
case 6: return IrRemoteButton.TopLeft | IrRemoteButton.BottomRight
|
||||
case 7: return IrRemoteButton.BottomLeft | IrRemoteButton.TopRight
|
||||
case 8: return IrRemoteButton.BottomLeft | IrRemoteButton.BottomRight
|
||||
case 9: return IrRemoteButton.CenterBeacon
|
||||
case 10: return IrRemoteButton.BottomLeft | IrRemoteButton.TopLeft
|
||||
case 11: return IrRemoteButton.TopRight | IrRemoteButton.BottomRight
|
||||
default: return IrRemoteButton.None
|
||||
}
|
||||
}
|
||||
|
||||
let buttons: RemoteInfraredBeaconButton[]
|
||||
|
||||
function create(ir: InfraredSensor) {
|
||||
// it's created by referencing it
|
||||
}
|
||||
|
||||
export function irButton(id: IrRemoteButton): RemoteInfraredBeaconButton {
|
||||
if (buttons == null) {
|
||||
buttons = []
|
||||
for (let i = 0; i < 5; ++i) {
|
||||
buttons.push(new RemoteInfraredBeaconButton(new brick.Button()))
|
||||
}
|
||||
|
||||
// make sure sensors are up
|
||||
create(infraredSensor1)
|
||||
create(infraredSensor2)
|
||||
create(infraredSensor3)
|
||||
create(infraredSensor4)
|
||||
}
|
||||
|
||||
let num = -1
|
||||
while (id) {
|
||||
id >>= 1;
|
||||
num++;
|
||||
}
|
||||
num = Math.clamp(0, buttons.length - 1, num)
|
||||
return buttons[num]
|
||||
}
|
||||
|
||||
//% fixedInstances
|
||||
export class RemoteInfraredBeaconButton extends control.Component {
|
||||
private button: brick.Button;
|
||||
constructor(button: brick.Button) {
|
||||
super();
|
||||
this.button = button;
|
||||
}
|
||||
|
||||
_update(curr: boolean) {
|
||||
this.button._update(curr);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a remote button is currently pressed or not.
|
||||
* @param button the remote button to query the request
|
||||
*/
|
||||
//% help=input/remote-infrared-beacon/is-pressed
|
||||
//% block="`icons.infraredSensor` %button|is pressed"
|
||||
//% blockId=remoteButtonIsPressed
|
||||
//% parts="remote"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=81 blockGap=8
|
||||
//% group="Remote Infrared Beacon"
|
||||
isPressed() {
|
||||
return this.button.isPressed();
|
||||
}
|
||||
|
||||
/**
|
||||
* See if the remote button was pressed again since the last time you checked.
|
||||
* @param button the remote button to query the request
|
||||
*/
|
||||
//% help=input/remote-infrared-beacon/was-pressed
|
||||
//% block="`icons.infraredSensor` %button|was pressed"
|
||||
//% blockId=remotebuttonWasPressed
|
||||
//% parts="remote"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=80 blockGap=8
|
||||
//% group="Remote Infrared Beacon"
|
||||
wasPressed() {
|
||||
return this.button.wasPressed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Do something when a button or sensor is clicked, up or down
|
||||
* @param button the button that needs to be clicked or used
|
||||
* @param event the kind of button gesture that needs to be detected
|
||||
* @param body code to run when the event is raised
|
||||
*/
|
||||
//% help=input/remote-infrared-beacon/on-event
|
||||
//% blockId=remotebuttonEvent block="on `icons.infraredSensor` %button|%event"
|
||||
//% parts="remote"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Remote Infrared Beacon"
|
||||
onEvent(ev: ButtonEvent, body: () => void) {
|
||||
this.button.onEvent(ev, body);
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstances
|
||||
export class InfraredSensor extends internal.UartSensor {
|
||||
private channel: IrRemoteChannel;
|
||||
private proximityThreshold: sensors.internal.ThresholdDetector;
|
||||
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.channel = IrRemoteChannel.Ch0
|
||||
this.proximityThreshold = new sensors.internal.ThresholdDetector(this._id, 0, 100, 10, 90);
|
||||
irButton(0) // make sure buttons array is initalized
|
||||
|
||||
// and set the mode, as otherwise button events won't work
|
||||
this.mode = IrSensorMode.RemoteControl;
|
||||
}
|
||||
|
||||
_query() {
|
||||
if (this.mode == IrSensorMode.RemoteControl)
|
||||
return mapButton(this.getNumber(NumberFormat.UInt8LE, this.channel));
|
||||
else if (this.mode == IrSensorMode.Proximity) {
|
||||
return this.getNumber(NumberFormat.UInt16LE, 0) & 0x0fff;
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
_update(prev: number, curr: number) {
|
||||
if (this.mode == IrSensorMode.RemoteControl) {
|
||||
for (let i = 0; i < buttons.length; ++i) {
|
||||
let v = !!(curr & (1 << i))
|
||||
buttons[i]._update(v)
|
||||
}
|
||||
} else if (this.mode == IrSensorMode.Proximity) {
|
||||
this.proximityThreshold.setLevel(curr);
|
||||
}
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_IR
|
||||
}
|
||||
|
||||
setRemoteChannel(c: IrRemoteChannel) {
|
||||
c = Math.clamp(0, 3, c | 0)
|
||||
this.channel = c
|
||||
this.setMode(IrSensorMode.RemoteControl)
|
||||
}
|
||||
|
||||
setMode(m: IrSensorMode) {
|
||||
this._setMode(m)
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers code to run when an object is getting near.
|
||||
* @param handler the code to run when detected
|
||||
*/
|
||||
//% help=input/infrared/on
|
||||
//% block="on `icons.infraredSensor` %sensor|%event"
|
||||
//% blockId=infraredOn
|
||||
//% parts="infraredsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=100 blockGap=8
|
||||
//% group="Infrared Sensor"
|
||||
onEvent(event: InfraredSensorEvent, handler: () => void) {
|
||||
control.onEvent(this._id, event, handler);
|
||||
}
|
||||
|
||||
/**
|
||||
* Waits for the event to occur
|
||||
*/
|
||||
//% help=input/ultrasonic/wait
|
||||
//% block="wait until `icons.infraredSensor` %sensor| %event"
|
||||
//% blockId=infraredwait
|
||||
//% parts="infraredsensor"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Infrared Sensor"
|
||||
waitUntil(event: InfraredSensorEvent) {
|
||||
control.waitForEvent(this._id, event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the promixity measured by the infrared sensor, from ``0`` (close) to ``100`` (far)
|
||||
* @param ir the infrared sensor
|
||||
*/
|
||||
//% help=input/infrared/proximity
|
||||
//% block="`icons.infraredSensor` %infrared|proximity"
|
||||
//% blockId=infraredGetProximity
|
||||
//% parts="infrared"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Infrared Sensor"
|
||||
proximity(): number {
|
||||
this._setMode(IrSensorMode.Proximity)
|
||||
return this.getNumber(NumberFormat.UInt8LE, 0)
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the remote commandreceived the infrared sensor.
|
||||
* @param ir the infrared sensor
|
||||
*/
|
||||
//% help=input/infrared/remote-command
|
||||
//% block="`icons.infraredSensor` %infrared|remote command"
|
||||
//% blockId=infraredGetRemoteCommand
|
||||
//% parts="infrared"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=65 blockGap=8
|
||||
//% group="Infrared Sensor"
|
||||
remoteCommand(): number {
|
||||
this._setMode(IrSensorMode.RemoteControl)
|
||||
return this.getNumber(NumberFormat.UInt8LE, this.channel)
|
||||
}
|
||||
|
||||
// TODO
|
||||
getDirectionAndDistance() {
|
||||
this._setMode(IrSensorMode.Seek)
|
||||
return this.getNumber(NumberFormat.UInt16LE, this.channel * 2)
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstance whenUsed block="1"
|
||||
export const infraredSensor1: InfraredSensor = new InfraredSensor(1)
|
||||
|
||||
//% fixedInstance whenUsed block="2"
|
||||
export const infraredSensor2: InfraredSensor = new InfraredSensor(2)
|
||||
|
||||
//% fixedInstance whenUsed block="3"
|
||||
export const infraredSensor3: InfraredSensor = new InfraredSensor(3)
|
||||
|
||||
//% fixedInstance whenUsed block="4"
|
||||
export const infraredSensor4: InfraredSensor = new InfraredSensor(4)
|
||||
|
||||
|
||||
/**
|
||||
* Remote beacon (center) button.
|
||||
*/
|
||||
//% whenUsed block="center" weight=95 fixedInstance
|
||||
export const remoteButtonCenter = irButton(IrRemoteButton.CenterBeacon)
|
||||
|
||||
/**
|
||||
* Remote top-left button.
|
||||
*/
|
||||
//% whenUsed block="top-left" weight=95 fixedInstance
|
||||
export const remoteButtonTopLeft = irButton(IrRemoteButton.TopLeft)
|
||||
|
||||
/**
|
||||
* Remote top-right button.
|
||||
*/
|
||||
//% whenUsed block="top-right" weight=95 fixedInstance
|
||||
export const remoteButtonTopRight = irButton(IrRemoteButton.TopRight)
|
||||
|
||||
/**
|
||||
* Remote bottom-left button.
|
||||
*/
|
||||
//% whenUsed block="bottom-left" weight=95 fixedInstance
|
||||
export const remoteButtonBottomLeft = irButton(IrRemoteButton.BottomLeft)
|
||||
|
||||
/**
|
||||
* Remote bottom-right button.
|
||||
*/
|
||||
//% whenUsed block="bottom-right" weight=95 fixedInstance
|
||||
export const remoteButtonBottomRight = irButton(IrRemoteButton.BottomRight)
|
||||
}
|
15
libs/infrared-sensor/pxt.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "infrared-sensor",
|
||||
"description": "Infrared Sensor support",
|
||||
"files": [
|
||||
"README.md",
|
||||
"ir.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
"test.ts"
|
||||
],
|
||||
"public": true,
|
||||
"dependencies": {
|
||||
"core": "file:../core"
|
||||
}
|
||||
}
|
0
libs/infrared-sensor/test.ts
Normal file
@ -1,22 +1,29 @@
|
||||
{
|
||||
"Sound.buffer": "Returns the underlaying Buffer object.",
|
||||
"Sound.play": "Play sound.",
|
||||
"music": "Generation of music tones.",
|
||||
"music._soundPicker": "A sound",
|
||||
"music._soundPicker|param|sound": "the sound",
|
||||
"music.beat": "Return the duration of a beat in milliseconds (the beat fraction).",
|
||||
"music.beat|param|fraction": "the fraction of the current whole note, eg: BeatFraction.Half",
|
||||
"music.changeTempoBy": "Change the tempo up or down by some amount of beats per minute (bpm).",
|
||||
"music.changeTempoBy|param|bpm": "The change in beats per minute to the tempo, eg: 20",
|
||||
"music.fromWAV": "Makes a sound bound to a buffer in WAV format.",
|
||||
"music.noteFrequency": "Get the frequency of a note.",
|
||||
"music.noteFrequency|param|name": "the note name, eg: Note.C",
|
||||
"music.playSound": "Start playing a sound and don't wait for it to finish.\nNotes are expressed as a string of characters with this format: NOTE[octave][:duration]",
|
||||
"music.playSoundEffect": "Plays a sound",
|
||||
"music.playSoundEffect|param|sound": "the sound to play",
|
||||
"music.playSoundUntilDone": "Play a sound and wait until the sound is done.\nNotes are expressed as a string of characters with this format: NOTE[octave][:duration]",
|
||||
"music.playSoundUntilDone|param|sound": "the melody to play, eg: 'g5:1'",
|
||||
"music.playSound|param|sound": "the melody to play, eg: 'g5:1'",
|
||||
"music.playSoundUntilDone|param|sound": "the melody to play, eg: music.sounds(Sounds.PowerUp)",
|
||||
"music.playSound|param|sound": "the melody to play, eg: music.sounds(Sounds.PowerUp)",
|
||||
"music.playTone": "Play a tone through the speaker for some amount of time.",
|
||||
"music.playTone|param|frequency": "pitch of the tone to play in Hertz (Hz)",
|
||||
"music.playTone|param|ms": "tone duration in milliseconds (ms)",
|
||||
"music.rest": "Rest, or play silence, for some time (in milleseconds).",
|
||||
"music.rest|param|ms": "rest duration in milliseconds (ms)",
|
||||
"music.rest|param|ms": "rest duration in milliseconds (ms), eg: 100",
|
||||
"music.ringTone": "Play a tone.",
|
||||
"music.ringTone|param|frequency": "pitch of the tone to play in Hertz (Hz)",
|
||||
"music.ringTone|param|frequency": "pitch of the tone to play in Hertz (Hz), eg: Note.C",
|
||||
"music.setTempo": "Set the tempo a number of beats per minute (bpm).",
|
||||
"music.setTempo|param|bpm": "The new tempo in beats per minute, eg: 120",
|
||||
"music.setVolume": "Set the output volume of the sound synthesizer.",
|
||||
|
@ -28,19 +28,150 @@
|
||||
"Sounds.PowerUp|block": "power up",
|
||||
"Sounds.Siren|block": "siren",
|
||||
"Sounds.Wawawawaa|block": "wawawawaa",
|
||||
"music._soundPicker|block": "%sound",
|
||||
"music.beat|block": "%fraction|beat",
|
||||
"music.changeTempoBy|block": "change tempo by (bpm)|%value",
|
||||
"music.changeTempoBy|block": "change tempo by %value|(bpm)",
|
||||
"music.noteFrequency|block": "%note",
|
||||
"music.playSoundEffect|block": "play %sound",
|
||||
"music.playSoundUntilDone|block": "play sound %sound=music_sounds|until done",
|
||||
"music.playSound|block": "play sound %sound=music_sounds",
|
||||
"music.playTone|block": "play tone|at %note=device_note|for %duration=device_beat",
|
||||
"music.rest|block": "rest|for %duration=device_beat",
|
||||
"music.ringTone|block": "ring tone|at %note=device_note",
|
||||
"music.setTempo|block": "set tempo to (bpm)|%value",
|
||||
"music.setTempo|block": "set tempo to %value|(bpm)",
|
||||
"music.setVolume|block": "set volume %volume",
|
||||
"music.sounds|block": "%name",
|
||||
"music.stopAllSounds|block": "stop all sounds",
|
||||
"music.tempo|block": "tempo (bpm)",
|
||||
"music|block": "music",
|
||||
"{id:category}Music": "Music"
|
||||
"sounds.animalsCatPurr|block": "Animals cat purr",
|
||||
"sounds.animalsDogBark1|block": "Animals dog bark 1",
|
||||
"sounds.animalsDogBark2|block": "Animals dog bark 2",
|
||||
"sounds.animalsDogGrowl|block": "Animals dog growl",
|
||||
"sounds.animalsDogSniff|block": "Animals dog sniff",
|
||||
"sounds.animalsDogWhine|block": "Animals dog whine",
|
||||
"sounds.animalsElephantCall|block": "Animals elephant call",
|
||||
"sounds.animalsInsectBuzz1|block": "Animals insect buzz1",
|
||||
"sounds.animalsInsectBuzz2|block": "Animals insect buzz2",
|
||||
"sounds.animalsInsectChirp|block": "Animals insect chirp",
|
||||
"sounds.animalsSnakeHiss|block": "Animals snake hiss",
|
||||
"sounds.animalsSnakeRattle|block": "Animals snake rattle",
|
||||
"sounds.animalsTRexRoar|block": "Animals trex roar",
|
||||
"sounds.colorsBlack|block": "Colors black",
|
||||
"sounds.colorsBlue|block": "Colors blue",
|
||||
"sounds.colorsBrown|block": "Colors brown",
|
||||
"sounds.colorsGreen|block": "Colors green",
|
||||
"sounds.colorsRed|block": "Colors red",
|
||||
"sounds.colorsWhite|block": "Colors white",
|
||||
"sounds.colorsYellow|block": "Colors yellow",
|
||||
"sounds.communicationBravo|block": "Communication bravo",
|
||||
"sounds.communicationEv3|block": "Communication ev3",
|
||||
"sounds.communicationFantastic|block": "Communication fantastic",
|
||||
"sounds.communicationGameOver|block": "Communication game over",
|
||||
"sounds.communicationGoodJob|block": "communicationGoodJob",
|
||||
"sounds.communicationGoodbye|block": "communication goodbye",
|
||||
"sounds.communicationGood|block": "communication good",
|
||||
"sounds.communicationGo|block": "Communication go",
|
||||
"sounds.communicationHello|block": "communication hello",
|
||||
"sounds.communicationHi|block": "communication hi",
|
||||
"sounds.communicationLego|block": "communication lego",
|
||||
"sounds.communicationMindstorms|block": "communication mindstorms",
|
||||
"sounds.communicationMorning|block": "communication morning",
|
||||
"sounds.communicationNo|block": "communication no",
|
||||
"sounds.communicationOkay|block": "communication okay",
|
||||
"sounds.communicationOkeyDokey|block": "communication okey dokey",
|
||||
"sounds.communicationSorry|block": "communication sorry",
|
||||
"sounds.communicationThankYou|block": "communication thank you",
|
||||
"sounds.communicationYes|block": "communication yes",
|
||||
"sounds.expressionsBoing|block": "expressions boing",
|
||||
"sounds.expressionsBoo|block": "expressions boo",
|
||||
"sounds.expressionsCheering|block": "expressions cheering",
|
||||
"sounds.expressionsCrunching|block": "expressions crunching",
|
||||
"sounds.expressionsCrying|block": "expressions crying",
|
||||
"sounds.expressionsFanfare|block": "expressions fanfare",
|
||||
"sounds.expressionsKungFu|block": "expressions kung fu",
|
||||
"sounds.expressionsLaughing1|block": "expressions laughing1",
|
||||
"sounds.expressionsLaughing2|block": "expressions laughing2",
|
||||
"sounds.expressionsMagicWand|block": "expressions magic wand",
|
||||
"sounds.expressionsOuch|block": "expressions ouch",
|
||||
"sounds.expressionsShouting|block": "expressions shouting",
|
||||
"sounds.expressionsSmack|block": "expressions smack",
|
||||
"sounds.expressionsSneezing|block": "expressions sneezing",
|
||||
"sounds.expressionsSnoring|block": "expressions snoring",
|
||||
"sounds.expressionsUhOh|block": "expressions uh oh",
|
||||
"sounds.informationActivate|block": "information activate",
|
||||
"sounds.informationAnalyze|block": "information analyze",
|
||||
"sounds.informationBackwards|block": "information backwards",
|
||||
"sounds.informationColor|block": "information color",
|
||||
"sounds.informationDetected|block": "information detected",
|
||||
"sounds.informationDown|block": "information down",
|
||||
"sounds.informationErrorAlarm|block": "information error alarm",
|
||||
"sounds.informationError|block": "information error",
|
||||
"sounds.informationFlashing|block": "information flashing",
|
||||
"sounds.informationForward|block": "information forward",
|
||||
"sounds.informationLeft|block": "information left",
|
||||
"sounds.informationObject|block": "information object",
|
||||
"sounds.informationRight|block": "information right",
|
||||
"sounds.informationSearching|block": "information searching",
|
||||
"sounds.informationStart|block": "information start",
|
||||
"sounds.informationStop|block": "information stop",
|
||||
"sounds.informationTouch|block": "information touch",
|
||||
"sounds.informationTurn|block": "information turn",
|
||||
"sounds.informationUp|block": "information up",
|
||||
"sounds.mechanicalAirRelease|block": "mechanical air release",
|
||||
"sounds.mechanicalAirbrake|block": "mechanical airbrake",
|
||||
"sounds.mechanicalBackingAlert|block": "mechanical backing alert",
|
||||
"sounds.mechanicalBlip1|block": "mechanical blip1",
|
||||
"sounds.mechanicalBlip2|block": "mechanical blip2",
|
||||
"sounds.mechanicalBlip3|block": "mechanical blip3",
|
||||
"sounds.mechanicalBlip4|block": "mechanical blip4",
|
||||
"sounds.mechanicalHorn1|block": "mechanical horn1",
|
||||
"sounds.mechanicalHorn2|block": "mechanical horn2",
|
||||
"sounds.mechanicalLaser|block": "mechanical laser",
|
||||
"sounds.mechanicalMotorIdle|block": "mechanical motor idle",
|
||||
"sounds.mechanicalMotorStart|block": "mechanical motor start",
|
||||
"sounds.mechanicalMotorStop|block": "mechanical motor stop",
|
||||
"sounds.mechanicalRatchet|block": "mechanical ratchet",
|
||||
"sounds.mechanicalSonar|block": "\"mechanical sonar\"",
|
||||
"sounds.mechanicalTickTack|block": "mechanical tick tack",
|
||||
"sounds.mechanicalWalk|block": "mechanical walk",
|
||||
"sounds.movementsArm1|block": "movements arm1",
|
||||
"sounds.movementsArm2|block": "movements arm2",
|
||||
"sounds.movementsArm3|block": "movements arm3",
|
||||
"sounds.movementsArm4|block": "movements arm4",
|
||||
"sounds.movementsDropLoad|block": "movements drop load",
|
||||
"sounds.movementsLiftLoad|block": "movements lift load",
|
||||
"sounds.movementsServo1|block": "movements servo1",
|
||||
"sounds.movementsServo2|block": "movements servo2",
|
||||
"sounds.movementsServo3|block": "movements servo3",
|
||||
"sounds.movementsServo4|block": "movements servo4",
|
||||
"sounds.movementsSlideLoad|block": "movements slide load",
|
||||
"sounds.movementsSnap|block": "movements snap",
|
||||
"sounds.movementsSpeedDown|block": "movements speed down",
|
||||
"sounds.movementsSpeedIdle|block": "movements speed idle",
|
||||
"sounds.movementsSpeedUp|block": "movements speed up",
|
||||
"sounds.movementsSpeeding|block": "movements speeding",
|
||||
"sounds.numbersEight|block": "numbers eight",
|
||||
"sounds.numbersFive|block": "numbers five",
|
||||
"sounds.numbersFour|block": "numbers four",
|
||||
"sounds.numbersNine|block": "numbers nine",
|
||||
"sounds.numbersOne|block": "numbers one",
|
||||
"sounds.numbersSeven|block": "numbers seven",
|
||||
"sounds.numbersSix|block": "numbers six",
|
||||
"sounds.numbersTen|block": "numbers ten",
|
||||
"sounds.numbersThree|block": "numbers three",
|
||||
"sounds.numbersTwo|block": "numbers two",
|
||||
"sounds.numbersZero|block": "numbers zero",
|
||||
"sounds.systemClick|block": "system click",
|
||||
"sounds.systemConfirm|block": "system confirm",
|
||||
"sounds.systemConnect|block": "system connect",
|
||||
"sounds.systemDownload|block": "system download",
|
||||
"sounds.systemGeneralAlert|block": "system general alert",
|
||||
"sounds.systemOverpower|block": "system overpower",
|
||||
"sounds.systemPowerDown|block": "system power down",
|
||||
"sounds.systemReady|block": "system ready",
|
||||
"sounds.systemStartUp|block": "S",
|
||||
"{id:category}Music": "Music",
|
||||
"{id:category}Sound": "Sound",
|
||||
"{id:category}Sounds": "Sounds"
|
||||
}
|
@ -5,18 +5,22 @@
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include <pthread.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/ioctl.h>
|
||||
|
||||
#define NOTE_PAUSE 20
|
||||
|
||||
namespace music {
|
||||
|
||||
uint8_t currVolume = 2;
|
||||
uint8_t *lmsSoundMMap;
|
||||
|
||||
void writeDev(void *data, int size) {
|
||||
int writeDev(void *data, int size) {
|
||||
int fd = open("/dev/lms_sound", O_WRONLY);
|
||||
write(fd, data, size);
|
||||
int res = write(fd, data, size);
|
||||
close(fd);
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -51,8 +55,7 @@ static void _stopSound() {
|
||||
writeDev(&cmd, sizeof(cmd));
|
||||
}
|
||||
|
||||
static void _playTone(uint16_t frequency, uint16_t duration, uint8_t volume)
|
||||
{
|
||||
static void _playTone(uint16_t frequency, uint16_t duration, uint8_t volume) {
|
||||
ToneCmd cmd;
|
||||
cmd.cmd = SOUND_CMD_TONE;
|
||||
cmd.vol = volume;
|
||||
@ -62,15 +65,85 @@ static void _playTone(uint16_t frequency, uint16_t duration, uint8_t volume)
|
||||
writeDev(&cmd, sizeof(cmd));
|
||||
}
|
||||
|
||||
static bool pumpMusicThreadRunning;
|
||||
static pthread_mutex_t pumpMutex;
|
||||
static Buffer currentSample;
|
||||
static int samplePtr;
|
||||
static pthread_cond_t sampleDone;
|
||||
|
||||
static void pumpMusic() {
|
||||
if (currentSample == NULL) {
|
||||
if (samplePtr > 0 && *lmsSoundMMap == 0) {
|
||||
samplePtr = 0;
|
||||
pthread_cond_broadcast(&sampleDone);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t buf[250]; // max size supported by hardware
|
||||
buf[0] = SOUND_CMD_SERVICE;
|
||||
int len = min((int)sizeof(buf) - 1, currentSample->length - samplePtr);
|
||||
if (len == 0) {
|
||||
decrRC(currentSample);
|
||||
currentSample = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(buf + 1, currentSample->data + samplePtr, len);
|
||||
int rc = writeDev(buf, len + 1);
|
||||
if (rc > 0) {
|
||||
samplePtr += len;
|
||||
}
|
||||
}
|
||||
|
||||
static void *pumpMusicThread(void *dummy) {
|
||||
while (true) {
|
||||
sleep_core_us(10000);
|
||||
pthread_mutex_lock(&pumpMutex);
|
||||
pumpMusic();
|
||||
pthread_mutex_unlock(&pumpMutex);
|
||||
}
|
||||
}
|
||||
|
||||
void playSample(Buffer buf) {
|
||||
if (lmsSoundMMap == NULL) {
|
||||
int fd = open("/dev/lms_sound", O_RDWR);
|
||||
lmsSoundMMap = (uint8_t *)mmap(NULL, 1, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
||||
close(fd);
|
||||
}
|
||||
|
||||
if (!pumpMusicThreadRunning) {
|
||||
pumpMusicThreadRunning = true;
|
||||
pthread_t pid;
|
||||
pthread_create(&pid, NULL, pumpMusicThread, NULL);
|
||||
pthread_detach(pid);
|
||||
}
|
||||
|
||||
stopUser();
|
||||
pthread_mutex_lock(&pumpMutex);
|
||||
*lmsSoundMMap = 1; // BUSY
|
||||
uint8_t cmd[] = {SOUND_CMD_PLAY, (uint8_t)((currVolume / 33) + 1)};
|
||||
writeDev(cmd, 2);
|
||||
decrRC(currentSample);
|
||||
currentSample = buf;
|
||||
incrRC(buf);
|
||||
samplePtr = 44; // WAV header is 44 bytes
|
||||
pumpMusic();
|
||||
pthread_cond_wait(&sampleDone, &pumpMutex);
|
||||
pthread_mutex_unlock(&pumpMutex);
|
||||
startUser();
|
||||
}
|
||||
|
||||
/**
|
||||
* Play a tone through the speaker for some amount of time.
|
||||
* @param frequency pitch of the tone to play in Hertz (Hz)
|
||||
* @param ms tone duration in milliseconds (ms)
|
||||
*/
|
||||
//% help=music/play-tone weight=90
|
||||
//% help=music/play-tone
|
||||
//% blockId=music_play_note block="play tone|at %note=device_note|for %duration=device_beat"
|
||||
//% parts="headphone" async blockGap=8
|
||||
//% parts="headphone" async
|
||||
//% blockNamespace=music
|
||||
//% weight=76 blockGap=8
|
||||
void playTone(int frequency, int ms) {
|
||||
if (frequency <= 0) {
|
||||
_stopSound();
|
||||
@ -89,4 +162,28 @@ void playTone(int frequency, int ms) {
|
||||
}
|
||||
sleep_ms(1);
|
||||
}
|
||||
|
||||
/** Makes a sound bound to a buffer in WAV format. */
|
||||
//%
|
||||
Sound fromWAV(Buffer buf) {
|
||||
incrRC(buf);
|
||||
return buf;
|
||||
}
|
||||
}
|
||||
|
||||
//% fixedInstances
|
||||
namespace SoundMethods {
|
||||
|
||||
/** Returns the underlaying Buffer object. */
|
||||
//% property
|
||||
Buffer buffer(Sound snd) {
|
||||
incrRC(snd);
|
||||
return snd;
|
||||
}
|
||||
|
||||
/** Play sound. */
|
||||
//% promise
|
||||
void play(Sound snd) {
|
||||
music::playSample(snd);
|
||||
}
|
||||
}
|
18
libs/music/piano.ts
Normal file
@ -0,0 +1,18 @@
|
||||
namespace music {
|
||||
/**
|
||||
* Get the frequency of a note.
|
||||
* @param name the note name, eg: Note.C
|
||||
*/
|
||||
//% weight=1 help=music/note-frequency
|
||||
//% blockId=device_note block="%note"
|
||||
//% shim=TD_ID color="#FFFFFF" colorSecondary="#FFFFFF"
|
||||
//% note.fieldEditor="note" note.defl="262"
|
||||
//% note.fieldOptions.editorColour="#FF1493" note.fieldOptions.decompileLiterals=true
|
||||
//% note.fieldOptions.minNote=52 note.fieldOptions.maxNote=75
|
||||
//% useEnumVal=1
|
||||
//% weight=10 blockGap=8
|
||||
export function noteFrequency(name: Note): number {
|
||||
//TODO fill in actual min/max note values
|
||||
return name;
|
||||
}
|
||||
}
|
@ -8,6 +8,9 @@
|
||||
"shims.d.ts",
|
||||
"melodies.ts",
|
||||
"music.ts",
|
||||
"piano.ts",
|
||||
"sounds.jres",
|
||||
"sounds.ts",
|
||||
"ns.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
|
24
libs/music/shims.d.ts
vendored
@ -18,11 +18,29 @@ declare namespace music {
|
||||
* @param frequency pitch of the tone to play in Hertz (Hz)
|
||||
* @param ms tone duration in milliseconds (ms)
|
||||
*/
|
||||
//% help=music/play-tone weight=90
|
||||
//% help=music/play-tone
|
||||
//% blockId=music_play_note block="play tone|at %note=device_note|for %duration=device_beat"
|
||||
//% parts="headphone" async blockGap=8
|
||||
//% blockNamespace=music shim=music::playTone
|
||||
//% parts="headphone" async
|
||||
//% blockNamespace=music
|
||||
//% weight=76 blockGap=8 shim=music::playTone
|
||||
function playTone(frequency: int32, ms: int32): void;
|
||||
|
||||
/** Makes a sound bound to a buffer in WAV format. */
|
||||
//% shim=music::fromWAV
|
||||
function fromWAV(buf: Buffer): Sound;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//% fixedInstances
|
||||
declare interface Sound {
|
||||
/** Returns the underlaying Buffer object. */
|
||||
//% property shim=SoundMethods::buffer
|
||||
buffer: Buffer;
|
||||
|
||||
/** Play sound. */
|
||||
//% promise shim=SoundMethods::play
|
||||
play(): void;
|
||||
}
|
||||
|
||||
// Auto-generated. Do not edit. Really.
|
||||
|
134
libs/music/sounds.jres
Normal file
280
libs/music/sounds.ts
Normal file
@ -0,0 +1,280 @@
|
||||
namespace sounds {
|
||||
//% fixedInstance jres block="Animals cat purr"
|
||||
export const animalsCatPurr = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals dog bark 1"
|
||||
export const animalsDogBark1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals dog bark 2"
|
||||
export const animalsDogBark2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals dog growl"
|
||||
export const animalsDogGrowl = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals dog sniff"
|
||||
export const animalsDogSniff = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals dog whine"
|
||||
export const animalsDogWhine = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals elephant call"
|
||||
export const animalsElephantCall = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals insect buzz1"
|
||||
export const animalsInsectBuzz1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals insect buzz2"
|
||||
export const animalsInsectBuzz2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals insect chirp"
|
||||
export const animalsInsectChirp = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals snake hiss"
|
||||
export const animalsSnakeHiss = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals snake rattle"
|
||||
export const animalsSnakeRattle = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Animals trex roar"
|
||||
export const animalsTRexRoar = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors black"
|
||||
export const colorsBlack = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors blue"
|
||||
export const colorsBlue = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors brown"
|
||||
export const colorsBrown = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors green"
|
||||
export const colorsGreen = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors red"
|
||||
export const colorsRed = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors white"
|
||||
export const colorsWhite = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Colors yellow"
|
||||
export const colorsYellow = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Communication bravo"
|
||||
export const communicationBravo = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Communication ev3"
|
||||
export const communicationEv3 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Communication fantastic"
|
||||
export const communicationFantastic = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Communication game over"
|
||||
export const communicationGameOver = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="Communication go"
|
||||
export const communicationGo = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communicationGoodJob"
|
||||
export const communicationGoodJob = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication good"
|
||||
export const communicationGood = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication goodbye"
|
||||
export const communicationGoodbye = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication hello"
|
||||
export const communicationHello = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication hi"
|
||||
export const communicationHi = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication lego"
|
||||
export const communicationLego = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication mindstorms"
|
||||
export const communicationMindstorms = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication morning"
|
||||
export const communicationMorning = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication no"
|
||||
export const communicationNo = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication okay"
|
||||
export const communicationOkay = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication okey dokey"
|
||||
export const communicationOkeyDokey = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication sorry"
|
||||
export const communicationSorry = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication thank you"
|
||||
export const communicationThankYou = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="communication yes"
|
||||
export const communicationYes = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions boing"
|
||||
export const expressionsBoing = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions boo"
|
||||
export const expressionsBoo = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions cheering"
|
||||
export const expressionsCheering = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions crunching"
|
||||
export const expressionsCrunching = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions crying"
|
||||
export const expressionsCrying = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions fanfare"
|
||||
export const expressionsFanfare = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions kung fu"
|
||||
export const expressionsKungFu = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions laughing1"
|
||||
export const expressionsLaughing1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions laughing2"
|
||||
export const expressionsLaughing2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions magic wand"
|
||||
export const expressionsMagicWand = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions ouch"
|
||||
export const expressionsOuch = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions shouting"
|
||||
export const expressionsShouting = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions smack"
|
||||
export const expressionsSmack = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions sneezing"
|
||||
export const expressionsSneezing = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions snoring"
|
||||
export const expressionsSnoring = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="expressions uh oh"
|
||||
export const expressionsUhOh = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information activate"
|
||||
export const informationActivate = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information analyze"
|
||||
export const informationAnalyze = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information backwards"
|
||||
export const informationBackwards = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information color"
|
||||
export const informationColor = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information detected"
|
||||
export const informationDetected = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information down"
|
||||
export const informationDown = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information error alarm"
|
||||
export const informationErrorAlarm = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information error"
|
||||
export const informationError = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information flashing"
|
||||
export const informationFlashing = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information forward"
|
||||
export const informationForward = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information left"
|
||||
export const informationLeft = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information object"
|
||||
export const informationObject = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information right"
|
||||
export const informationRight = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information searching"
|
||||
export const informationSearching = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information start"
|
||||
export const informationStart = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information stop"
|
||||
export const informationStop = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information touch"
|
||||
export const informationTouch = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information turn"
|
||||
export const informationTurn = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="information up"
|
||||
export const informationUp = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical air release"
|
||||
export const mechanicalAirRelease = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical airbrake"
|
||||
export const mechanicalAirbrake = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical backing alert"
|
||||
export const mechanicalBackingAlert = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical blip1"
|
||||
export const mechanicalBlip1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical blip2"
|
||||
export const mechanicalBlip2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical blip3"
|
||||
export const mechanicalBlip3 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical blip4"
|
||||
export const mechanicalBlip4 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical horn1"
|
||||
export const mechanicalHorn1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical horn2"
|
||||
export const mechanicalHorn2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical laser"
|
||||
export const mechanicalLaser = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical motor idle"
|
||||
export const mechanicalMotorIdle = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical motor start"
|
||||
export const mechanicalMotorStart = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical motor stop"
|
||||
export const mechanicalMotorStop = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical ratchet"
|
||||
export const mechanicalRatchet = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block='"mechanical sonar"'
|
||||
export const mechanicalSonar = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical tick tack"
|
||||
export const mechanicalTickTack = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="mechanical walk"
|
||||
export const mechanicalWalk = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements arm1"
|
||||
export const movementsArm1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements arm2"
|
||||
export const movementsArm2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements arm3"
|
||||
export const movementsArm3 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements arm4"
|
||||
export const movementsArm4 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements drop load"
|
||||
export const movementsDropLoad = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements lift load"
|
||||
export const movementsLiftLoad = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements servo1"
|
||||
export const movementsServo1 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements servo2"
|
||||
export const movementsServo2 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements servo3"
|
||||
export const movementsServo3 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements servo4"
|
||||
export const movementsServo4 = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements slide load"
|
||||
export const movementsSlideLoad = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements snap"
|
||||
export const movementsSnap = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements speed down"
|
||||
export const movementsSpeedDown = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements speed idle"
|
||||
export const movementsSpeedIdle = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements speed up"
|
||||
export const movementsSpeedUp = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="movements speeding"
|
||||
export const movementsSpeeding = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers eight"
|
||||
export const numbersEight = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers five"
|
||||
export const numbersFive = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers four"
|
||||
export const numbersFour = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers nine"
|
||||
export const numbersNine = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers one"
|
||||
export const numbersOne = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers seven"
|
||||
export const numbersSeven = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers six"
|
||||
export const numbersSix = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers ten"
|
||||
export const numbersTen = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers three"
|
||||
export const numbersThree = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers two"
|
||||
export const numbersTwo = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="numbers zero"
|
||||
export const numbersZero = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system click"
|
||||
export const systemClick = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system confirm"
|
||||
export const systemConfirm = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system connect"
|
||||
export const systemConnect = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system download"
|
||||
export const systemDownload = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system general alert"
|
||||
export const systemGeneralAlert = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system overpower"
|
||||
export const systemOverpower = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system power down"
|
||||
export const systemPowerDown = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block="system ready"
|
||||
export const systemReady = music.fromWAV(hex``);
|
||||
//% fixedInstance jres block=S
|
||||
export const systemStartUp = music.fromWAV(hex``);
|
||||
}
|
||||
|
||||
namespace music {
|
||||
/**
|
||||
* Plays a sound
|
||||
* @param sound the sound to play
|
||||
*/
|
||||
//% blockId=music_play_sound_effect block="play %sound"
|
||||
//% weight=98
|
||||
export function playSoundEffect(sound: Sound) {
|
||||
if (!sound) return;
|
||||
|
||||
sound.play();
|
||||
}
|
||||
|
||||
/**
|
||||
* A sound
|
||||
* @param sound the sound
|
||||
*/
|
||||
//% blockId=music_sound_picker block="%sound" shim=TD_ID
|
||||
//% weight=0 blockHidden=1
|
||||
export function _soundPicker(sound: Sound): Sound {
|
||||
return sound;
|
||||
}
|
||||
}
|
3
libs/touch-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Touch sensor
|
||||
|
||||
The library to interact with the Touch Sensor.
|
@ -0,0 +1,8 @@
|
||||
{
|
||||
"TouchSensorEvent": "Touch sensor interactions",
|
||||
"sensors.TouchSensor.isPressed": "Check if touch sensor is touched.",
|
||||
"sensors.TouchSensor.onEvent": "Do something when a touch sensor is touched...",
|
||||
"sensors.TouchSensor.onEvent|param|body": "code to run when the event is raised",
|
||||
"sensors.TouchSensor.waitUntil": "Wait until the touch sensor is touched",
|
||||
"sensors.TouchSensor.wasPressed": "Check if touch sensor is touched since it was last checked."
|
||||
}
|
15
libs/touch-sensor/_locales/touch-sensor-strings.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"TouchSensorEvent.Bumped|block": "bumped",
|
||||
"TouchSensorEvent.Pressed|block": "pressed",
|
||||
"TouchSensorEvent.Released|block": "released",
|
||||
"sensors.TouchSensor.isPressed|block": "`icons.touchSensor` %sensor|is pressed",
|
||||
"sensors.TouchSensor.onEvent|block": "on `icons.touchSensor` %sensor|%event",
|
||||
"sensors.TouchSensor.waitUntil|block": "wait until `icons.touchSensor` %sensor|%event",
|
||||
"sensors.TouchSensor.wasPressed|block": "`icons.touchSensor` %sensor|was pressed",
|
||||
"sensors.touchSensor1|block": "1",
|
||||
"sensors.touchSensor2|block": "2",
|
||||
"sensors.touchSensor3|block": "3",
|
||||
"sensors.touchSensor4|block": "4",
|
||||
"{id:category}Sensors": "Sensors",
|
||||
"{id:group}Touch Sensor": "Touch Sensor"
|
||||
}
|
15
libs/touch-sensor/docs/reference/sensors/touch-sensor.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Touch Sensor
|
||||
|
||||
```cards
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
brick.showImage(images.expressionsBigSmile)
|
||||
})
|
||||
sensors.touchSensor1.isPressed();
|
||||
sensors.touchSensor1.wasPressed();
|
||||
```
|
||||
|
||||
## See Also
|
||||
|
||||
[on Event](/reference/sensors/touch-sensor/on-event),
|
||||
[is pressed](reference/sensors/touch-sensor/is-pressed),
|
||||
[was pressed](reference/sensors/touch-sensor/was-pressed)
|
@ -0,0 +1,11 @@
|
||||
# is Pressed
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.touchSensor1.isPressed()) {
|
||||
brick.setStatusLight(LightsPattern.Green)
|
||||
} else {
|
||||
brick.setStatusLight(LightsPattern.Orange)
|
||||
}
|
||||
})
|
||||
```
|
@ -0,0 +1,16 @@
|
||||
# On Event
|
||||
|
||||
```sig
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Released, function () { })
|
||||
```
|
||||
|
||||
# Parameters
|
||||
|
||||
## Examples
|
||||
|
||||
|
||||
```blocks
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Released, function () {
|
||||
brick.showImage(images.expressionsSick)
|
||||
})
|
||||
```
|
@ -0,0 +1,11 @@
|
||||
# was Pressed
|
||||
|
||||
```blocks
|
||||
loops.forever(function () {
|
||||
if (sensors.touchSensor1.wasPressed()) {
|
||||
brick.setStatusLight(LightsPattern.Green)
|
||||
} else {
|
||||
brick.setStatusLight(LightsPattern.Orange)
|
||||
}
|
||||
})
|
||||
```
|
15
libs/touch-sensor/pxt.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"name": "touch-sensor",
|
||||
"description": "Touch Sensor support",
|
||||
"files": [
|
||||
"README.md",
|
||||
"touch.ts"
|
||||
],
|
||||
"testFiles": [
|
||||
"test.ts"
|
||||
],
|
||||
"public": true,
|
||||
"dependencies": {
|
||||
"core": "file:../core"
|
||||
}
|
||||
}
|
8
libs/touch-sensor/test.ts
Normal file
@ -0,0 +1,8 @@
|
||||
sensors.touchSensor1.onEvent(TouchSensorEvent.Pressed, function () {
|
||||
})
|
||||
sensors.touchSensor2.onEvent(TouchSensorEvent.Bumped, function () {
|
||||
})
|
||||
sensors.touchSensor3.onEvent(TouchSensorEvent.Released, function () {
|
||||
})
|
||||
sensors.touchSensor4.isPressed();
|
||||
sensors.touchSensor4.wasPressed();
|
108
libs/touch-sensor/touch.ts
Normal file
@ -0,0 +1,108 @@
|
||||
// keep TouchSensorEvent in sync with ButtonEvent
|
||||
|
||||
/**
|
||||
* Touch sensor interactions
|
||||
*/
|
||||
const enum TouchSensorEvent {
|
||||
//% block="pressed"
|
||||
Pressed = 4,
|
||||
//% block="bumped"
|
||||
Bumped = 1,
|
||||
//% block="released"
|
||||
Released = 3,
|
||||
}
|
||||
|
||||
namespace sensors {
|
||||
|
||||
//% fixedInstances
|
||||
export class TouchSensor extends internal.AnalogSensor {
|
||||
private button: brick.Button;
|
||||
|
||||
constructor(port: number) {
|
||||
super(port)
|
||||
this.button = new brick.Button();
|
||||
}
|
||||
|
||||
_query() {
|
||||
return this._readPin6() > 2500 ? 1 : 0
|
||||
}
|
||||
|
||||
_update(prev: number, curr: number) {
|
||||
this.button._update(curr > 0)
|
||||
}
|
||||
|
||||
_deviceType() {
|
||||
return DAL.DEVICE_TYPE_TOUCH
|
||||
}
|
||||
|
||||
/**
|
||||
* Do something when a touch sensor is touched...
|
||||
* @param sensor the touch sensor that needs to be clicked or used
|
||||
* @param event the kind of button gesture that needs to be detected
|
||||
* @param body code to run when the event is raised
|
||||
*/
|
||||
//% help=input/touch-sensor/on-event
|
||||
//% blockId=touchEvent block="on `icons.touchSensor` %sensor|%event"
|
||||
//% parts="touch"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=99 blockGap=8
|
||||
//% group="Touch Sensor"
|
||||
onEvent(ev: TouchSensorEvent, body: () => void) {
|
||||
this.button.onEvent(<ButtonEvent><number>ev, body)
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait until the touch sensor is touched
|
||||
* @param sensor the touch sensor that needs to be clicked or used
|
||||
* @param event the kind of button gesture that needs to be detected
|
||||
*/
|
||||
//% help=input/touch-sensor/wait-until
|
||||
//% blockId=touchWaitUntil block="wait until `icons.touchSensor` %sensor|%event"
|
||||
//% parts="touch"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=98 blockGap=8
|
||||
//% group="Touch Sensor"
|
||||
waitUntil(ev: TouchSensorEvent) {
|
||||
this.button.waitUntil(<ButtonEvent><number>ev);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if touch sensor is touched.
|
||||
* @param sensor the port to query the request
|
||||
*/
|
||||
//% help=input/touch-sensor/is-pressed
|
||||
//% block="`icons.touchSensor` %sensor|is pressed"
|
||||
//% blockId=touchIsPressed
|
||||
//% parts="touch"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=81 blockGap=8
|
||||
//% group="Touch Sensor"
|
||||
isPressed() {
|
||||
return this.button.isPressed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if touch sensor is touched since it was last checked.
|
||||
* @param sensor the port to query the request
|
||||
*/
|
||||
//% help=input/touch-sensor/was-pressed
|
||||
//% block="`icons.touchSensor` %sensor|was pressed"
|
||||
//% blockId=touchWasPressed
|
||||
//% parts="touch"
|
||||
//% blockNamespace=sensors
|
||||
//% weight=81 blockGap=8
|
||||
//% group="Touch Sensor"
|
||||
wasPressed() {
|
||||
return this.button.wasPressed();
|
||||
}
|
||||
}
|
||||
|
||||
//% whenUsed block="1" weight=95 fixedInstance
|
||||
export const touchSensor1: TouchSensor = new TouchSensor(1)
|
||||
//% whenUsed block="2" weight=95 fixedInstance
|
||||
export const touchSensor2: TouchSensor = new TouchSensor(2)
|
||||
//% whenUsed block="3" weight=95 fixedInstance
|
||||
export const touchSensor3: TouchSensor = new TouchSensor(3)
|
||||
//% whenUsed block="4" weight=95 fixedInstance
|
||||
export const touchSensor4: TouchSensor = new TouchSensor(4)
|
||||
}
|
3
libs/ultrasonic-sensor/README.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Ultrasonic sensor
|
||||
|
||||
The library to interact with the Ultrasonic Sensor.
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"sensors.UltraSonicSensor.distance": "Gets the distance from the sonar in centimeters",
|
||||
"sensors.UltraSonicSensor.onEvent": "Registers code to run when the given color is close",
|
||||
"sensors.UltraSonicSensor.onEvent|param|handler": "the code to run when detected",
|
||||
"sensors.UltraSonicSensor.waitUntil": "Waits for the event to occur"
|
||||
}
|